Everytime I Die I Have To Burn 10 Diamonds (Not Hardcore Minecraft) Day 1-10
Summary
TLDRIn this Minecraft survival challenge, the player embarks on a 100-day journey with hard difficulty, adding a mod every 10 days. After a tree-chopping start, they encounter a Raffine and lose diamonds to a mishap. They mine iron, accidentally 'kill' a character named Kyle, and build a farm. Despite setbacks like forgetting to record a day and losing diamonds to death, they persist, constructing a house, battling mobs, and exploring for resources. The player's resilience and the game's evolving challenges keep the adventure engaging.
Takeaways
- 🔨 The player starts by chopping down a tree and crafting basic tools like a crafting table and pickaxe.
- 💎 An early death results in the loss of 10 diamonds as per the game's rules.
- ⛏ The player mines iron and explores caves, encountering a hostile mob, which leads to another diamond penalty.
- 🛏 Prioritizing sleep to avoid hostile mobs, the player crafts a bed on the first night.
- 🏡 The player builds a house and a farm, focusing on self-sufficiency and long-term survival.
- 🛡 The player crafts a shield for better protection during mining and exploration.
- 🕸️ A quest for string to craft a crossbow leads to a focus on spider hunting.
- 🏰 The player explores and looting from broken portals, finding useful resources like lapis and more iron.
- 🏹 The crafting of a new shield after the old one breaks highlights the player's adaptability.
- 💠 The player's death on day eight leads to the burning of 20 diamonds, emphasizing the survival challenge.
- 🏞️ The search for a village and further explorations continue, showing the player's persistence.
Q & A
What is the main challenge of the 'not hardcore' Minecraft survival series described in the transcript?
-The main challenge is to survive 100 days on hard difficulty in Minecraft, where the player has to burn 10 diamonds each time they die.
What is the significance of the number 10 in the survival series?
-Every time the player dies, they lose 10 diamonds, and after every 10 days, they add a new mod to the game.
What was the first thing the player did after spawning in the game?
-The player's first action was to chop down a tree, craft a crafting table, and some sticks to make a pickaxe.
What mishap occurred while the player was mining iron near a ravine?
-The player accidentally fell into the ravine and died, resulting in the loss of 10 diamonds.
Why did the player decide to make a bed early in the game?
-The player wanted to sleep to avoid dealing with zombies during the night.
What did the player find in the broken portal and why was it significant?
-The player found good loot in the broken portal, which was significant as it provided valuable resources early in the game.
What was the player's reaction when they accidentally killed a character named Kyle?
-The player decided to bury Kyle and expressed a desire to have a moment of silence for him, indicating a humorous and light-hearted approach to an in-game event.
Why did the player decide to build a farm?
-The player decided to build a farm for an unspecified reason, suggesting a spontaneous decision to diversify their in-game activities.
What was the player's strategy for mining on the third day?
-The player spent the entire day creating a form for mining, anticipating that it would be worth the effort in the long run.
What did the player do to prepare for potential combat on the fourth day?
-The player made a shield to better prepare for combat while mining, as they realized they didn't have one previously.
What was the player's emotional state after finding a village on day nine, and what did they do?
-The player was excited about finding a village, but instead found a ship and a treasure, which led them to continue searching for a village on day ten.
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