Bagaimana Aplikasi Dibuat - Software Development Life Cycle Dalam 7 Menit !
Summary
TLDRThe script outlines the software development life cycle (SDLC), emphasizing the role of a product owner in initiating the process. It details the steps from planning and requirement analysis to design, implementation, testing, and maintenance. The Scrum framework is highlighted, with its iterative approach using sprints to develop high-quality, cost-effective software quickly. The importance of daily stand-up meetings, sprint reviews, and retrospectives for team progress and well-being is underscored. The video concludes by promoting Binar Academy as a platform to learn and contribute to the digital economy.
Takeaways
- đ The script outlines the process of product development, starting from the idea phase to the product manager's role in building a product development team.
- đ ïž The product owner or manager is responsible for defining product-market fit and creating a roadmap, which includes short-term and long-term plans for application development with the best quality and lowest cost in a relatively fast time.
- đ The script mentions the use of the Scrum framework, a process model used for managing the development of complex products, which has been adopted by many well-known software applications since the 1990s.
- đ The development process begins with planning, including deciding on features, layouts, budgets, timelines, and the number of people required for the project.
- đŻ The script describes the need for requirement analysis, which involves understanding all the necessary elements for the planned features, such as login pages, logout pages, dashboards, databases, and more.
- đš The design phase involves determining all elements of the application, including business rules, themes, frameworks, architecture, mobile expectations, etc., with the involvement of UI or UX designers.
- đ The script highlights the importance of user experience (UX) research and testing to ensure that the flowchart created is not confusing and provides a good user experience.
- đ ïž The implementation phase involves executing all the planning from the design phase, with backend engineers handling server management, database schema creation, and frontend engineers connecting the design with the actual user interface.
- đ§ The script discusses the testing phase, where all feedback and problems are tested and resolved by the quality assurance engineer, ensuring that the application is ready for release.
- đ The deployment phase involves moving from the development environment to the production environment, which is achieved after a cycle of research, development, validation, or iteration that results in a releasable application.
- đ The script concludes with the maintenance phase, where the application is monitored to ensure it runs as intended, with a Scrum Master chosen as the leader to help the team and resolve any issues effectively.
Q & A
What is the role of a Product Owner in the software development process?
-The Product Owner is responsible for defining product-market fit and creating a roadmap. They ensure the product meets market needs while keeping the quality high and costs low.
What does the term 'Product-Market Fit' mean?
-Product-Market Fit refers to the state where a product successfully satisfies a large market need and is able to attract and retain a significant number of users.
What is the purpose of the 'Ical Scrum' framework mentioned in the script?
-The 'Ical Scrum' framework is used to manage the development of complex products. It is a process framework that has been used since the early 1990s by many renowned software applications.
What is the first step in the software development process described in the script?
-The first step is planning, which involves deciding on the features to be developed, the layout of the pages needed, the budget, the timeline, and the number of people required to work on the project.
What does the 'Analysis' phase in the software development process involve?
-The 'Analysis' phase involves determining all the requirements from the planning phase, such as what pages are needed, like login, logout, dashboard, and the database.
What is the role of a Design team in the software development process?
-The Design team, which includes UI or UX designers, is responsible for turning ideas and user stories into application layouts. They create flowcharts, wireframes, and design mockups.
What is the 'User Journey' in the context of the script?
-The 'User Journey' is the output from the research or testing phase to ensure that the flowchart created is not confusing and provides a good user experience.
What is the significance of the 'Implementation' phase?
-The 'Implementation' phase is where all the planning and design from previous phases are executed. Backend engineers handle server setup, database schema, and architecture to execute features according to the agreed-upon flowcharts.
What is the role of a Front-end Developer in the development process?
-Front-end Developers connect the designs created by UI or UX Designers with the backend work. They manage the appearance, including HTML, CSS, and JavaScript, that users interact with, creating the prototype.
What happens during the 'Testing' phase of the software development life cycle?
-In the 'Testing' phase, all the code and problems are tested by Quality Assurance Engineers. Any issues found are resolved one by one.
What is 'Deployment' in the context of the software development life cycle?
-Deployment is the phase where the development environment transitions to a production environment. This phase is reached after repeated cycles of research, development, and validation, resulting in a release-ready application.
What is the role of a Scrum Master in the software development team?
-The Scrum Master acts as a leader of the team, helping team members and ensuring that all issues are resolved effectively. They also ensure that the product is built according to the guidelines.
What is the 'Daily Scrum Meeting' and its purpose?
-The 'Daily Scrum Meeting' is a daily session where the team reports on what has been done, any issues encountered, the day's target, and other relevant updates.
What is the 'Sprint Review' and when does it occur?
-The 'Sprint Review' is a session that occurs after a sprint is completed. It discusses the team's achievements and includes non-technical discussions such as happiness levels and shortcomings, summarized in a 'Sprint Retrospective' session.
What is meant by the 'Software Development Life Cycle (SDLC)'?
-The SDLC is a framework that describes the stages involved in the development of an information system, from an initial feasibility study through to disposal.
What is a 'Sprint' in the context of the SDLC?
-A 'Sprint' is a time-boxed effort during which a limited amount of work is completed in a planned manner. Sprints usually last from one week to a maximum of one month.
What is the role of Binar Academy as mentioned in the script?
-Binar Academy is a digital workshop platform aimed at becoming a place for learning and finding the right industry jobs. It was established by a group of founders with extensive experience in the digital industry.
Outlines
đ ïž Product Development Lifecycle
This paragraph outlines the role of a Product Owner or Product Manager in building a product development team. The Product Owner is responsible for defining product-market fit and creating a product roadmap. The roadmap includes a long-term plan for developing high-quality software at the lowest cost and within a relatively short time frame. The methodology used is Agile Scrum, which is a framework for managing the development of complex products. The process starts with planning, including defining features, layouts, budgets, timelines, and resources. It continues with requirement analysis, design, user experience (UX) research, interface design, implementation, testing, and deployment. Each phase is crucial, from creating flowcharts and wireframes to developing prototypes and addressing any issues found during testing. The paragraph also highlights the importance of the Product Owner as the leader who ensures the product is built according to specifications and meets market needs.
đ Agile Sprints and SDLC
This paragraph discusses the concept of Agile sprints, which are time-boxed iterations typically lasting from one week to one month. It explains that the Software Development Life Cycle (SDLC) is a cycle that includes multiple sprints, each consisting of planning, execution, review, and retrospection. Daily stand-up meetings are held to report on completed tasks, challenges faced, and daily targets. After each sprint, a sprint review session is conducted to discuss achievements and non-technical aspects such as team happiness and improvements. The paragraph concludes by summarizing the SDLC process, which includes planning, requirement analysis, design, coding, testing, and maintenance. It also promotes Binar Academy as a platform for learning and finding employment in the digital industry, emphasizing its mission to address the supply-demand gap in the digital industry in Indonesia.
Mindmap
Keywords
đĄProduct Owner
đĄProduct Manager
đĄProduct-Market Fit
đĄRoadmap
đĄScrum
đĄSprint
đĄRequirement Analysis
đĄDesign Phase
đĄImplementation Phase
đĄTesting
đĄDeployment
đĄMaintenance
Highlights
The product owner is responsible for defining product-market fit and creating a product roadmap.
Product-market fit involves research for product and market validation.
The roadmap includes long-term plans for creating high-quality software at the lowest cost and in the shortest time.
The development process uses the Scrum framework, which has been widely adopted since the 1990s.
Planning phase involves deciding on features, layouts, budgets, timelines, and resources required for the product.
Requirements analysis phase focuses on understanding all the necessary components for the planned features.
Design phase determines all elements of the application, including business rules, frameworks, and architecture.
UX designers create flowcharts and wireframes to ensure a non-confusing and good user experience.
User journey matrix is an output that helps in understanding the user experience.
Interface design should be both aesthetic and intuitive, allowing users to understand features without complex explanations.
Implementation phase executes all the planning and design work, with engineers handling server and database architecture.
Front-end developers connect the designs with the technical aspects, creating a prototype visible to users.
Testing phase is crucial for identifying and resolving issues before deployment.
Deployment phase transitions the development environment to a production environment after successful testing and validation.
Maintenance phase ensures the application runs as intended post-release.
The Scrum Master leads the team, helping members and ensuring all issues are resolved effectively.
The product owner acts as the manager, overseeing the entire process to create the application as planned.
The software development life cycle (SDLC) is a continuous cycle of sprints, including planning, sprint review, and retrospective.
Daily stand-up meetings are held to report on tasks, issues, and daily targets.
Sprint review sessions discuss achievements and non-technical aspects like team happiness and improvements.
Binar Academy is a platform for learning digital skills and finding jobs in the digital industry.
Binar Academy aims to address the supply-demand gap in the digital industry in Indonesia.
Transcripts
ia mengimbau penyedih ini berawal dari
ide produk owner kemudian menuju product
Manager atau merangkap jabatan tersebut
untuk membangun development tim product
owner atau produk manajer ini bertugas
untuk merumuskan product-market Fit dan
membuat roadmap plane product-market
fitmie putih riset untuk validasi
masalah bisa produk dan pasar sampai
bikin strategi produk agar sesuai dengan
kebutuhan pasar sementara itu road map
Lan berisi rencana jangka panjang dari
sebuah aplikasi untuk membuat software
masa kini dengan kualitas terbaik tapi
biayanya paling rendah the
waktu yang relatif cepat metode kerja
digunakan adalah Ical skrub ya Lejel
skrub itu yang paling pas screw
merupakan rangka kerja Proses yang telah
digunakan untuk mengelola pengembangan
produk Kompleks semenjak awal tahun
1990-an banyak software aplikasi dan
setara terkenal yang menggunakan metode
ini Lalu bagaimana itu dilakukan mulai
dari perencanaan apa saja fitur ingin
dibuat Bagaimana layout halaman apa saja
yang dibutuhkan berapa budgetnya Berapa
lama Waktunya berapa orang yang akan
mengerjakannya dan lain sebagainya
kemudian berlanjut dengan analisa
kebutuhan tentang apa saja yang
diperlukan dari perencanaan yang sudah
dibuat halaman login file apa saja yang
dibutuhkan halaman logout dashboard
database dan masih banyak lagi
Hai Space berikutnya adalah desain di
Fase ini ditentukan semua elemen dari
aplikasi meliputi bisnis rules reog tims
frameworks arsitektur mobil expects dan
lain sebagainya tim Desain yaitu Yui
atau UX designer akan a.mom Letakkan ide
dan usir Bieber kedalam rancangan Flo
aplikasi output dari proses ini biasanya
berbentuk flowchart with frame dan love
design B melakukan serangkaian riset
atau tes agar flowchart yang dibuat
tidak membingungkan dan bisa memberikan
experience yang bagus bagi user output
dari proses ini disebut jujur Journey
matriks C membuat desain interface yang
tidak cuman estetis tapi juga intuitif
artinya user diharapkan dapat memahami
kegunaan masing-masing fitur tanpa harus
ribet menjelaskan output dari proses ini
disebut Hivi design lanjut berlanjut ke
fase implementasi seluruh perencanaan
yang sudah dibuat di fase desain akan
dieksekusi di fase
gigbag enjer akan ngurusin server bikin
skema database eye well intinya membuat
arsitektur untuk mengeksekusi fitur agar
sesuai dengan logika flowchart yang
disepakati front-end Jenner kemudian
menghubungkan design yang sudah dibuat
oleh Yui atau UX Designer dan hasil
pekerjaan be'en juga mengurusi tampilan
xml CSS javascript yang dapat dilihat
oleh pengguna dan jadilah Prototype
masuk ke vaaste ini penting banget di
Fase ini semua court backs Hulk problem
akan diuji oleh politisi esurance
Enginer semua masalah yang ditemukan
akan dibereskan satu demi satu lalu
masuk ke fase deployment disini
development environment akan berubah
jadi stejing Empire Fase ini akan
dicapai setelah siklus riset development
validasi atau yang disebut sebagai
titrasi yang berulang pada fase
sebelumnya menghasilkan aplikasi yang
layak untuk dirilis
Hai dari development environment kynan
ke production environment dari internal
rilis vestager rilis ke full release dan
live jadilah sebuah aplikasi it tapi
belum selesai sampai disitu setelah
aplikasi dirilis development akan masuk
ke Fase means-end ini untuk memastikan
aplikasi berjalan sebagaimana mestinya
Sukra Master akan dipilih sebagai leader
yang memimpin tim tugasnya adalah
membantu anggota tim dan memastikan
semua masalah yang ada dapat diatasi
dengan baik dan di member memastikan
produk dibuat sesuai arahan dalam
sepakbola product owner adalah manajer
skrang Master adalah Kapten tim seluruh
fase untuk membuat aplikasi sebagaimana
yang sudah dijelaskan disebut sebagai
sdlc atau software development life
cycle siklus hidup pengembangan sistem
dan karena terus diulang disco
Hai ada satuan waktu konstan disebut
sebagai sprint 1 spring biasanya
berdurasi satu minggu sampai maksimal
satu bulan sdlc atau software
development life cycle adalah sebuah
lingkaran yang berisi tas-tas sprint
plane sprint review sprinter prospektif
dan spring itu sendiri untuk
menghasilkan aplikasi yang diinginkan
[Musik]
setiap hari pada sekarang Dewi atau
stenap meeting meeting Harian Ini
tujuannya untuk melaporkan tas apa saja
yang sudah dikerjakan austicle yang
ditemui target tas hari ini dan lain
sebagainya biasanya setelah satu spray
diselesaikan ada sesi khusus untuk
membahas pencapaian tim yang disebut
sebagai sprint review selain membahas
pencapaian ada juga pembahasan
non-teknis seperti tingkat kebahagiaan
kekurangan dan lain sebagainya yang
dirangkum dalam sesi yang bernama sprint
retrospektif
Hai jadi begitulah sebuah aplikasi
dibuat Sekarang mari kita rekap kembali
untuk membuat aplikasi dengan sdlc atau
software development life cycle kita
akan melewati tahapan-tahapan sebagai
berikut planning requirement kenal ISIS
desain PlayStation testing dan
maintenance materi yang ada di video ini
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