Frostpunk 2 Makes Brutal Politics a Fantastic Game of Survival

IGN
27 May 202408:55

Summary

TLDRFrost Punk 2 is a sequel that expands on its predecessor's complex city-building and survival gameplay. Set in a frozen world, players manage resources, city districts, and face moral dilemmas. The game introduces a political council system, where players must balance the needs of different factions to pass laws and ensure survival. With a focus on ethical choices and a rich, detailed world, Frost Punk 2 offers a challenging and engaging experience.

Takeaways

  • 🏙️ Frost Punk 2 is a city-building and survival game that expands on the original's complex foundations, offering a welcoming experience for new players.
  • 🌐 The game features a larger scale than its predecessor, allowing players to construct entire city districts and manage time in weeks and months.
  • 🔥 A significant focus is placed on the politics of the world and the influence of factions, requiring players to make tough ethical decisions.
  • 📚 The tutorial is essential for both new and experienced players due to the sweeping gameplay changes introduced in the sequel.
  • ❄️ Frost Punk 2 introduces a 'Frostbreak' mechanic, enabling players to extract resources from the frozen ground for city development.
  • 🏛️ The game's setting, New London, is a circular city with a central generator, offering a new approach to urban planning with hexagonal construction.
  • 👥 The Council system is a new feature where players must pass laws to implement change, requiring negotiation and political strategy.
  • 🤝 Players must balance the needs and desires of different factions, such as the Stalwarts, Frost Landers, and New Londoners, to maintain control and progress.
  • 🌐 The game presents moral dilemmas and unexpected challenges that force players to adapt their strategies and make difficult choices.
  • 🎨 Frost Punk 2 boasts impressive graphics and detailed environments, with a soundtrack that enhances the immersive experience.

Q & A

  • What are the two genres that Frost Punk 2 is a sequel to, and how does it blend them?

    -Frost Punk 2 is a sequel to city builders and survival games, blending these genres delicately to create a complex and engaging experience.

  • How does Frost Punk 2 differ from its predecessor in terms of scale and time measurement?

    -Frost Punk 2 increases in scale by allowing players to create entire city districts instead of individual buildings. Time is also measured differently, with progression marked by weeks and months rather than minutes.

  • What is the motto of Frost Punk 2, and how does it set up the game's tension?

    -The motto of Frost Punk 2 is 'the city must not fall'. This sets up the tension by emphasizing the constant struggle to keep the city alive and thriving amidst the harsh, cold environment.

  • What is the main objective of Frost Punk 2, and how does it relate to the original game?

    -The main objective of Frost Punk 2 is to build and evolve a city to combat the endless cold, which is a shared objective with the original game. However, the sequel expands upon this by increasing the scale and complexity of the city-building aspects.

  • How does the Frostbreak mechanic in Frost Punk 2 allow for resource extraction?

    -The Frostbreak mechanic allows players to thaw eight hexagonal areas of the segmented world map at a time, enabling the extraction of resources such as fuel, construction materials, and food from the frozen ground.

  • What ethical decisions does the player face in Frost Punk 2, and how do they impact the game?

    -Players face ethical decisions such as demanding double shifts from workers or sacrificing local sea lions to bolster rations. These choices have significant impacts on the population and the city's survival.

  • How does the Council system in Frost Punk 2 influence the city's development?

    -The Council system allows players to pass laws that can implement real change in the city. It's composed of different factions, and passing laws requires securing a majority vote, which can influence the city's direction and policies.

  • What are the three factions in the Council system of Frost Punk 2, and what do they value?

    -The three factions in the Council system are the Stalwarts, who value order and the memory of the Fallen Captain; the Frost Landers, who adapt to nature's challenges; and the New Londoners, who value technology and societal advancement.

  • How does the emergence of a new faction, the Pilgrims, affect the player's decisions in Frost Punk 2?

    -The emergence of the Pilgrims as a new faction introduces new political dilemmas, forcing the player to decide whether to continue with technological progress or to appease the Pilgrims' traditionalist views, which can affect the city's workforce and resources.

  • What is the significance of the soundtrack and sound design in Frost Punk 2?

    -The soundtrack and sound design in Frost Punk 2 contribute to the game's immersive atmosphere, with yearning strings and varied soundscapes for different districts, enhancing the player's experience of the cold, industrial world.

  • How does Frost Punk 2 challenge the player with moral conundrums?

    -Frost Punk 2 challenges players with moral conundrums by presenting them with difficult choices that have significant consequences, such as deciding between child labor laws or dealing with disease outbreaks, which forces players to consider the ethical implications of their decisions.

Outlines

00:00

🌨️ Frost Punk 2: Welcoming New Players with Challenging Moral Dilemmas

Frost Punk 2 is a sequel that blends city-building and survival genres, offering a welcoming experience to new players despite its complex foundation. The game expands on the original by increasing the scale of construction and time management, focusing on city districts and longer time frames. It emphasizes political aspects and faction influence, presenting players with moral conundrums. The tutorial is essential for all players due to significant gameplay changes. The game challenges players to make tough choices, such as managing resources and workforce, and introduces new mechanics like 'Frost breaking' for resource extraction. The narrative begins with a prologue set in New London, where players must navigate political and survival challenges, including passing laws in a council system composed of different factions, each with their own agenda.

05:03

🗳️ Navigating Politics and Morality in Frost Punk 2

This paragraph delves into the political and moral complexities of Frost Punk 2, where players must balance the needs of the city with the desires of various factions. The game introduces a council system where laws are passed based on the votes of different factions, each with unique characteristics and goals. Players face dilemmas such as whether to remain in charge, how to sway faction votes, and the consequences of their decisions on city governance and population. The narrative includes the emergence of new factions, such as the Pilgrims, which adds an additional layer of complexity to the decision-making process. The game's graphics and sound design are praised for their detail and immersion, enhancing the overall experience. Frost Punk 2 challenges players to make tough choices that affect the city's development and the lives of its inhabitants, promising an engaging experience even as the game's challenges grow more complex over time.

Mindmap

Keywords

💡Frost Punk 2

Frost Punk 2 is a sequel to the game Frost Punk, which is a city-building and survival game set in a frozen, dystopian world. The game challenges players to lead a group of survivors and build a city while dealing with the harsh elements and moral dilemmas. In the context of the video, Frost Punk 2 is praised for its welcoming nature to new players, despite its complex foundation, and for its expanded gameplay that includes larger scale city-building and deeper political mechanics.

💡City Builders

City Builders refers to a genre of strategy video games where players are tasked with constructing and managing a city. In Frost Punk 2, this involves creating city districts, managing resources, and ensuring the survival of the city's inhabitants. The video highlights the increased scale of city-building in the sequel, where players can now create entire districts with a click of a button.

💡Survival Games

Survival Games are a genre of video games where players must manage resources and make strategic decisions to keep their characters alive in hostile environments. Frost Punk 2 combines elements of survival games with city-building, as players must ensure the survival of their citizens in the face of the unforgiving cold and scarce resources, as mentioned in the script where the player must stockpile food rations before a severe white out.

💡Moral Conundrums

Moral Conundrums are complex situations that require difficult ethical decisions. In Frost Punk 2, players are faced with moral dilemmas that affect the city's management and the well-being of its citizens. The video describes how these conundrums are a core part of the game's appeal, forcing players to make tough choices that have long-term consequences, such as deciding between demanding double shifts from workers or sacrificing a local group of sea lions for food.

💡Frostbreaking

Frostbreaking is a mechanic in Frost Punk 2 that allows players to thaw and extract resources from the frozen ground. This mechanic is central to the game's resource management, as it enables players to gather fuel, construction materials, and food from the hexagonal areas of the world map. The script describes how frostbreaking is used to set up the city's food supply and build necessary districts.

💡New London

New London is the setting of the main campaign in Frost Punk 2, a circular city that expands from a central generator. It represents the player's goal to build and maintain a thriving city in the harsh conditions. The video script mentions how New London is a familiar setting for players of the original game, but the sequel introduces new ways to expand the city through the hexagonal construction system.

💡Council System

The Council System in Frost Punk 2 is a political mechanism where players must pass laws to implement changes in the city. It is composed of different factions, each with their own agenda and influence. The video explains how passing laws requires a majority vote, and players must navigate the political landscape to gain support, as illustrated by the example of the player needing to sway one of the factions to remain in charge.

💡Factions

Factions in Frost Punk 2 represent different groups within the city, each with unique values and goals. They play a crucial role in the game's politics, as players must manage their relationships with these factions to pass laws and maintain stability. The video script describes how factions like the Stalwarts, Frost Landers, and New Londoners have different views on the city's direction, and how the emergence of a new faction, the Pilgrims, adds a new layer of complexity to the game.

💡Resource Management

Resource Management is a key aspect of both city-building and survival games, and it is central to Frost Punk 2. Players must gather and allocate resources such as fuel, construction materials, and food to keep the city functioning. The video script highlights the importance of resource management in the game, as the player must strategically frostbreak areas to gather resources and make tough choices about how to allocate them.

💡Political Machinations

Political Machinations refer to the strategic actions and decisions made within the game's political system. In Frost Punk 2, players engage in political maneuvering to pass laws, gain support from factions, and maintain control over the city. The video emphasizes the fun and challenge of these machinations, as players must balance the needs and desires of different factions while dealing with unexpected events and crises.

💡Ethical Decisions

Ethical Decisions are choices that involve moral principles and have significant impacts on the game's narrative and outcomes. Frost Punk 2 is noted for forcing players to make such decisions, which often involve trade-offs between the well-being of the city's population and the city's progress. The video gives an example of a decision where the player must choose between working citizens to death or sacrificing a group of sea lions for food, illustrating the gravity of these ethical dilemmas.

Highlights

Frost Punk 2 is welcoming to new players despite its complex genre blend.

The game offers a never-ending series of moral conundrums that are engaging.

The sequel features increased scale with city districts and longer time measurements.

Politics and faction influence are more emphasized in Frost Punk 2.

The tutorial is essential for both new and experienced players due to gameplay changes.

Survival in Frost Punk 2 is tense, with limited time to stockpile resources.

Frost breaking mechanic allows resource extraction from the frozen ground.

Ethical decisions are a core part of the game, with significant consequences.

New London in Frost Punk 2 is a circular city with a central generator.

The game introduces a hexagonal construction system for city expansion.

Resource gathering is de-emphasized in favor of focusing on the people's survival.

The Council system is a new feature for passing laws and making significant decisions.

Factions have different philosophies and influence law passing in the Council.

Players must balance the needs of the city with the desires of its factions.

Frost Punk 2 presents new challenges and dilemmas as the game progresses.

The game is visually stunning with detailed snow and ice environments.

The soundtrack and sound design are immersive, enhancing the game's atmosphere.

Frost Punk 2 is a game of tough choices and delicate decision-making.

Transcripts

play00:05

city builders and survival games can be

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difficult genres to eat yourself into

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they can seem especially daunting when

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they're a sequel to A predecessor built

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on as complex foundations as Frost Punk

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was it's pleasantly surprising then that

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Frost Punk 2 feels so welcoming to new

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players as someone not fully versed in

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the two genres it Blends so delicately

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and with just a handful of hours in the

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original Frost punk I loved my time if

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its prettier and thoroughly political

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sequel largely thanks to the

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never-ending series of moral conundrums

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thrown my way I had a lot of fun in New

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London even if all the citizens I tried

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to save exp experience the complete

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opposite tasks with building and

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evolving a city to combat the endless

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cold Frost Punk 2 shares his objective

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with the original but everything has

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increased in scale in the sequel instead

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of constructing individual buildings

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you'll create entire city districts with

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the click of a button time is no longer

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measured in minutes but Ticks by in

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weeks and months and perhaps most

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importantly and most fun of all a

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greater emphasis is now placed on the

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politics of the world and the influence

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of the factions residing in it but

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before I could allow my political

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machinations to play out I had to

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navigate the tutorial a must for both

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experienced and newcomer Frost Punk

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players due to the sweeping gameplay

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changes the motto of frost Punk 2 is the

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city must not fall well it did within 20

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minutes tasked with keeping a small

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community of Wanderers safe they quickly

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lost faith in me after being left in

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freezing cold conditions and worked to

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the Bone I learned from my mistakes

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though and treated my humble population

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with greater care next time around this

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tutorial may have only been a half an

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hour prologue but it set up the tension

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of what it takes to survive in Frost

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Punk 2 perfectly I was given 76 weeks to

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stockpile 40,000 food rations before a

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severe white out arrived covering the

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settlement in a thick snowstorm I

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achieved this with Just 2 weeks to spare

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by navigating for a neighboring ice

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shelf and ating four different food

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resource deposits and harvesting them

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for all they were worth I did this by

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engaging with the new Frost break

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mechanic which allows you to thow eight

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hexagonal areas of the segmented world

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map at a time so that their resources

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can be extracted from the frozen ground

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and utilized these resources range from

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fuel construction materials and in this

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case food once Frost broken I was then

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able to begin building food districts on

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each spot and designated a Workforce to

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each but it quickly became apparent that

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the rate at which I was stockpiling food

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would never be enough so choices had to

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be made did I demand double shifts from

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each of the workers or sacrifice a local

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group of sea lines to bolster rations

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the animals hadn't done anything wrong

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and let's face it were likely mostly

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blubber anyway so I chose the former

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option I was rewarded with great success

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and all it cost was working almost

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everyone to death but this was just the

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prologue and a smaller gentler Taste of

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the sort of ethical decisions Frost Punk

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2 loves to throw at you it l so

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positions an angel and a devil on your

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shoulder but two Devils of which one

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enjoys harming a certain percentage of

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the population more than the other and

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so it was time to begin the main story

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and head to New London to solve the coal

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crisis Left Behind following the passing

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of the captain the character played in

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the original Frost

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Punk a circular City emanating from its

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fiery smoke beling Central generator New

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London will conjure up memories for

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experienced players but the way it's

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expanded upon in the sequel is entirely

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different gone are the days of building

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out in concentric circles and in are the

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days of the hexagon as you commit Urban

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spraw out in any direction you choose

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thanks to the aforementioned Frost

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breaking it makes for a much more

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malleable set of construction systems

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that let you focus on which way you'd

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like to expand your city and the

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resources and philosophical Direction

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you'd like to take it in at first you'll

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be given specific goals to achieve such

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as increasing coal supplies but soon

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you'll be left to your own devices and

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allowed to make your own fatal mistakes

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there also seems like there slightly

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less of an emphasis on resource

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gathering this time around and more

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focus on the people you're charged with

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keeping alive the most precious resource

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of all I found myself regularly running

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out of Workforce numbers to man new

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industrial or excavation districts due

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to allegiance of my population coughing

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themselves to death stemming the flow of

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disease is crucial and something I wish

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I'd realized earlier before it wiped out

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hundreds of families people are key to

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progress then and nowhere is this

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displayed more than in the most

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interesting of frost Punk 2's new

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additions the Council system building

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new districts and stockpiling resources

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may keep your city ticking over but in

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order to implement real change you'll

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need to get laws passed in the council

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this Parliament likee body is made up at

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least to begin with of three separate

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factions the stor Walts see order as a

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core tenant of the city and are devoted

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to the memory of the Fallen Captain the

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frost Landers adapt to whatever

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challenges nature throws their way and

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the new londoners value technology and

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the advancement of society in order to

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pass any new law you'll need to secure a

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majority of at least 51% of votes the

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proposed law has been approved sometimes

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this is simple sometimes a challenge for

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example the very first referendum I was

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faced was one about whether I should

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remain in charge as Steward I'd already

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curried favor with the stals as I funded

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them with extra members to patrol the

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city but they only made up 133% of the

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council's numbers Frost Landers and new

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londoners consisted of 43% and 44%

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respectively and were both neutral

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towards me so it was clear I'd need to

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sway one of them in order to gain the

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necessary votes this was where the war

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was won as I was offered to implement a

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proposed law of the new londoners that

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supported greater extraction efforts

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which in turn would provide more

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materials for building this gave me a

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safe majority but I could have taken a

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couple of other riskier options

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including letting the vote just play out

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to see whether the neutral voices ended

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up or even wielding an iron fist to

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pressure delegates into voting my way

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which would in turn worsen my relations

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with all three communities ities it's

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this balance of making the correct

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decision for the greater good of the

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city at every turn that is at the core

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of frost Punk 2 with a girthy book of

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laws to get your head around there

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appears to be a lot of room for

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tailoring the rules of the city to your

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own image some revolve around preventing

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disease spreading whereas some revolve

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around child labor but all have one

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thing in common they're never going to

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be universally praised even when you

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think you have everything relatively

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under control Frost Punk 2 will throw a

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new wrinkle your way that changes how

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you govern everything for example the

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emergence of a new faction halfway

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through my play session 600 Frost

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Landers defected to form the pilgrims a

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community held together by traditions of

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Ages past they now held 9% of the vote

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in any Council session and let me tell

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you they weren't a fan of me and my

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technologically Progressive ways it gave

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me a new enjoyable headache to contend

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with did I continue on my path to make

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New London a modern technological Marvel

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or bend my belief slightly to appease

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the pilgrims doing so and building a

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enough good faith from them would allow

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me to periodically trigger their Faction

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ability of sending out search parties to

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look for extra survivors and therefore

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bolster that ever precious Workforce

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these political dilemmas and frequent

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twists and turns that emerge naturally

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through gameplay make Frost Punk 2

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consistently engaging even in its

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relatively relaxed opening couple of

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hours I hope that this is something that

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can still be experienced dozens of hours

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down the line as things presumably get

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ever increasingly complicated to manage

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it's also key to know not that Frost

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Punk 2 is a gorgeous game too regularly

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adding a level of Sheen and Sparkle to

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otherwise maab diaramas snow and ice

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Twingle while the industrial buildings

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impressed with their steampunk infused

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architecture for a world focused on

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building bulging cities the level of

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detail is truly impressive not only to

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the eyes but ears also the Overworld is

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soundtracked by yearning swirling

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Oppenheimer esque strings

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[Music]

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while zooming in on different districts

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we'll greet you with a variety of

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soundscapes ranging from chugging Smoke

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Stacks to chattering children it's just

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the shame then that those children may

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not be playfully laughing for long Frost

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Punk 2 is a game all about making tough

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choices in a delicate balancing act that

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makes you pause at every decision and

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sometimes those moral conundrums end in

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you just having to send 112

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troublemaking children down the mines

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then blocking off their Air Supply to

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stop a fire from going out of control

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and losing that cold deposit completely

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it just had to be done then 17-year-old

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George Fairweather has the cheek to tell

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me he's missing his little sister this

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is a fun game I promise for more on

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Frost Punk 2 check out the latest

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trailer and for everything else stick

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with IGN

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[Music]

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Étiquettes Connexes
Frost Punk 2City BuildingSurvival GameMoral ChoicesStrategyPoliticsResource ManagementSteampunkDecision MakingGame Review
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