Rasha'nan Boss Guide - Nerub-ar Palace - Heroic/Normal - The War Within Raid 11.0
Summary
TLDRZax introduces a guide to Rasha'nan, the formidable fourth boss in Nerub'ar Palace. With a single phase and a mix of single-target and AoE mechanics, this fight requires strategic use of Bloodlust and careful management of abilities. Key mechanics include avoiding gray circles that leave webs, running from green lines that spawn damaging waves, and grouping with players marked for AoE adds. Tank taunt swaps are crucial during Savage Assault, and interrupting Acidic Eruption prevents immunity and raid damage. Heroic mode adds a swirly circle mechanic requiring group soaking to avoid being pulled off the platform. For more detailed strategies, check out the WoWHead Cheatsheets.
Takeaways
- đź Rasha'nan is the fourth boss in Nerub'ar Palace and is characterized as a large mosquito.
- đ The encounter has a single phase with a mix of single-target and occasional AOE damage, starting with the boss at 60% health.
- đ„ Use Bloodlust at the beginning of the fight to maximize damage output.
- đââïž Players with a gray circle should run away from the group to avoid exploding webs that tether and deal raid-wide damage.
- đ If a green line appears, move away from the raid in the direction the green substance is flowing to avoid damaging waves that turn webs into acid pools.
- đĄ Players marked with a yellow mark should move to the front of the boss and group together to manage adds that spawn and cast damaging dots.
- đĄ Tanks must perform a taunt swap during Savage Assault to mitigate the damage over time effect and manage the boss's mixed damage output.
- đ At full energy, the boss moves to a random location, and players must follow while avoiding swirlies that leave acid on the ground.
- đ« Interrupt the boss's Acidic Eruption to prevent immunity and raid-wide damage, which would restart the regular abilities.
- đ On Heroic difficulty, a new ability requires players to help soak a swirly circle on the ground, managing split damage and a pull effect that can throw players off the platform.
- đ WoWHead Cheatsheets provide quick access to key information for each boss, including strategies, assignments, and pro tips.
Q & A
Who is Zax and what is his role in the video?
-Zax is the presenter in the video, providing a guide to Rasha'nan, the fourth boss in Nerub-ar Palace.
What is the main feature of Rasha'nan's encounter?
-Rasha'nan's encounter is characterized by a single phase with mostly single-target damage and occasional AoE damage.
Why does Rasha'nan start the fight at 60% health?
-Rasha'nan starts at 60% health due to roleplay (RP) that occurs in a dungeon prior to the boss encounter.
What should players do when they receive a gray circle during the fight?
-Players should run away from the raid and spread out from others with circles to avoid the explosion that leaves webs on the ground.
How can players break the tether caused by the gray circle?
-Players can break the tether by running out of the web they spawned, which causes raid-wide damage.
What is the effect of the green line ability on players?
-The green line spawns green waves that deal a heavy damage over time (DoT) to anyone they touch and turn webs into acid pools.
What action should players take when marked with a yellow mark?
-Players should move towards the front of the boss and group with other marked players to AoE down the adds that spawn on them.
What is the tank's strategy for dealing with Savage Assault?
-The tank with Savage Assault should use a big defensive ability, and the other tank should taunt immediately after to swap.
What happens when Rasha'nan reaches full energy?
-Rasha'nan flies to a random spot, and players must follow her while dodging swirlies that leave acid on the ground and interrupt her Acidic Eruption.
What is the additional mechanic on Heroic difficulty?
-On Heroic, Rasha'nan has a new ability that spawns swirly circles on the ground which players must help soak to reduce the pull strength and avoid being flung off the platform.
What resource does the video recommend for additional information on the encounter?
-The video recommends using the WoWHead Cheatsheets for concise strategies, key assignments, and pro tips for every boss in Nerub-ar Palace.
Outlines
đ·ïž Introduction to Rasha'nan Boss Guide
Zax introduces a guide for Rasha'nan, the fourth boss in Nerub-ar Palace, in collaboration with Wowhead's new raid cheat sheets. The guide is aimed at providing strategies for defeating the boss, which starts at 60% health due to role-playing events in the dungeon. The fight involves a series of quick, simple mechanics rather than a single main mechanic. The guide will be followed by more content for supporters on Patreon, including mythic raid guides.
Mindmap
Keywords
đĄRasha'nan
đĄWowhead
đĄPhase
đĄBloodlust
đĄMechanics
đĄAcid Pools
đĄTaunt Swap
đĄDefensive
đĄAcidic Eruption
đĄCheatsheets
Highlights
Introduction to Rasha'nan, the fourth boss in Nerub'ar Palace.
Rasha'nan is a single-phase boss with mostly single-target mechanics.
Bloodlust is recommended to be used on pull for optimal damage.
The boss starts at 60% health due to pre-fight roleplay.
Avoid gray circles to prevent web explosion and tethering.
Green lines indicate the direction to run to avoid green wave damage.
Yellow marks require players to group together for add management.
AOE stuns can help mitigate damage from adds' dots.
Taunt swaps are crucial during Savage Assault to manage tank damage.
At full energy, the boss moves to a random location, requiring player movement.
Interrupting Acidic Eruption prevents immunity and raid-wide damage.
On heroic difficulty, a new swirly circle ability requires group soaking.
Heroic difficulty introduces a pull mechanic to reduce platform edge risks.
Introduction of WoWHead Cheatsheets for quick boss strategy access.
Patreon supporters get access to exclusive content like extended guides.
Encouragement for viewers to check out the provided links for more content.
Transcripts
Hey, we pullin'?
Hey Iâm Zax and hereâs our guide to Rashaânan, the fourth boss in Nerub-ar Palace. This guide Â
is brought to you by Wowhead and their brand new raid cheat sheets, which weâll tell you more about Â
right after the boss. Also big thank you to our supporters on patreon, hope youâll enjoy all the Â
patreon-exclusive content weâve got coming out this tier, like mythic raid guides and more.
Alright, so Rashaânan is this big ugly mosquito. She only has one phase, itâs mostly single target Â
with a little bit of aoe pad every once in a while, and youâll want to bloodlust on pull.Â
The boss actually starts out at 60% health, because of some rp in a dungeon, Â
and thereâs not really a âmainâ mechanic in this fight, just a bunch of simpler mechanics that all Â
happen back to back real fast. So here they are.Â
If you get this gray circle around you, run away from the raid and spread out from other Â
circled people, because the circle explodes after a couple seconds and leaves webs on the Â
ground. And then run out of the web you spawned to break the tether that the web is pulling you Â
in with. Breaking the tether does some raid-wide damage, and on heroic, anyone that gets hit by Â
those gray circles gets tethered, so itâs even more important for everyone to avoid them.Â
If you get this green line on you, run away from the raid in the direction that the line Â
has this green stuff flowing out of it, because the line spawns these green waves out of it that Â
move in that direction. The waves put a huge dot on anyone they touch and they turn any Â
webs they touch into acid pools, so getting them to go away from the raid is a big deal.Â
If you get this yellow mark on your head, run toward the front of the boss and group together Â
with the other marked people, because a bunch of little adds spawn on the marked players which need Â
to be aoeâd down. They cast a little dot on random players, so aoe stuns can be good to prevent those Â
from going out. And on heroic, the marked players do a little explosion in this green circle around Â
them when the adds spawn, so they have to try to avoid being in each other's circles when theyâre Â
grouping together in front of the boss. The tanks have a taunt swap cast to deal Â
with. When the boss casts Savage Assault, it does big mixed damage to the tank and leaves Â
a huge dot on them that is increased by how much damage the initial cast did. So the tank Â
with the boss has to use a big defensive and then the other tank has to taunt right after.Â
At full energy, the boss flies away to a random spot in the room and everyone has to follow her, Â
while dodging a bunch of swirlies that leave acid on the ground, and then interrupt her Acidic Â
Eruption cast to prevent her from going immune and doing a bunch of raid-wide damage, which then gets Â
her to start using her regular abilities again. On heroic, the boss also has a new ability that Â
spawns this swirly circle on the ground, which everyone has to go help soak, because it does Â
big split damage and then pulls everyone in it toward the edge of the platform. The strength Â
of the pull is reduced for each person in the circle, so everyone needs to be in there or else Â
you go flying off the platform. And thatâs pretty much it!
For our recaps this tier, we're excited to introduce the new WoWHead Â
Cheatsheets - a quick and easy way to get all of the key info for every boss in Nerub-ar Palace, Â
including concise strategies, key assignments, and any pro tips you might need. So check Â
out the Cheat Sheet link in the description. Thanks again to our supporters on patreon! Weâve Â
got a ton of patreon-exclusive content coming this tier like extended heroic guides, mythic guides, Â
and a bunch more. So check out that link below. See you next time.
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