Sword of Convallaria - Tarot Residual 2 Lvl 55 Guide and Tips
Summary
TLDRこのビデオでは、レベル55のトレジット残留ステージの攻略法を紹介します。レベル40から始め、装備やテロットの囁きをアップグレードし、ステージをクリアするための戦略を解説します。主要なユニットとして、魔法攻撃力の高いポアイスプリーストやデバッファのアビス、タンクのサプレッション、そしてヒールとサポートのエンジェルを紹介。戦術は敵の動きを遅延させる、バーナーグレネードを使ったダメージ、そしてターゲットの選定とスキルの使い方です。最後には、スキル、装備、戦術の詳細ページへのリンクを提供し、ビデオの誤りを指摘してくれた視聴者にも感謝の言葉を述べています。
Takeaways
- 🎮 スクリプトは、レベル55のゲームステージ「Terror Residual」のクリア方法について説明しています。
- 🔄 プレイヤーはレベル40から始め、装備や「terot whisper」をアップグレードすることを推奨しています。
- 🛡️ ステージには「destroyer」という敵が存在し、魔法攻撃が有効です。
- 🧙♂️ 魔法攻撃ユニット「POA I pr」を紹介し、そのレベルやスキル「ice cone」の使用方法について解説しています。
- 🛑 「abuse」というユニットをデバッファとして使用し、敵にデバフを与える戦術を説明しています。
- 💪 「supression」というタンクユニットを紹介し、魔法攻撃からの防御や敵の攻撃を吸収する役割を説明しています。
- 🔥 「night and Gale」ユニットはダメージデーラーとして、ステージでHPパーセントダメージを与える戦術に役立ちます。
- 🏥 「Angel」ユニットはメインヒーラーとして、ユニットの回復と安全を確保する役割を持っています。
- 🗺️ 戦術では、敵の動きを遅延させる方法や、ステージを11ターン以内にクリアする戦略が重要です。
- 👀 「Wing Guardian」という敵は敵を倒すごとに攻撃範囲が広がるため、注意が必要です。
- 🔄 ステージクリアに必要なスキルや装備、戦術の詳細は、ビデオの最後にリンクされたページで確認できます。
- 🙏 ビデオの最後には、過去のビデオの誤りを指摘してくれた視聴者への感謝の言葉が含まれています。
Q & A
ビデオで紹介されたステージのレベルは何ですか?
-ビデオで紹介されたステージはレベル55です。
レベル40から始めると推奨される理由は何ですか?
-レベル40から始めると、装備をアップグレードし、テロットの囁きを進めることができます。これにより、ステージをクリアするのに役立ちます。
ポアアイスプリのレベルはどのくらいですか?
-ビデオで説明されている時点でポアアイスプリはレベル47ですが、ステージをクリアした時にはレベル44でした。
ポアアイスプリが重要な理由は何ですか?
-ポアアイスプリは、ステージ上の破壊者に対して魔法ダメージを与えられる唯一の魔術師として重要です。また、ボスは魔法攻撃に対して弱いため、魔法攻撃ユニットが有効です。
装備アイテム「フェアディック・オブ・ジャスティス」は何のために使われますか?
-フェアディック・オブ・ジャスティスは、クリティカルヒットチャンスを増加させるために使用され、これによりダメージを増やすことができます。
ステージで使用されるスキル「アイスコン」の効果は何ですか?
-アイスコンは敵の移動をブロックするために使用され、敵のターンを遅らせる効果があります。
「サプレッション」ユニットがステージに必要な理由は何ですか?
-サプレッションは、ガーディアンから受ける魔法ダメージをタンクするため、ステージに必要です。
「ナイト・ゲイル」はどのような役割を果たしますか?
-ナイト・ゲイルはダメージデーラーとして、燃焼グレネードを使用して敵にHPパーセンテージダメージを与えるサポート役割を果たします。
「アンジェル」ユニットがステージに追加された理由は何ですか?
-アンジェルはメインヒーラーとして追加され、ユニットが死亡しないよう回復とサポートを行います。
ビデオの最後に作成されるページには何が含まれますか?
-ビデオの最後に作成されるページには、使用されたスキル、装備、戦術に関する情報が含まれます。
Outlines
🎮 ゲーム攻略の紹介
この段落では、ゲームの攻略方法が紹介されています。レベル55のTet residualをクリアするための戦略を共有し、レベル40から始めることを推奨しています。また、ユニットのアップグレードやテロットの囁きも提案されています。現在のユニットと過去に録画したビデオの内容に基づいて、攻略を説明しています。
🧙♂️ 魔法攻撃ユニットの活用
この段落では、特定の敵に対抗するために魔法攻撃ユニットの使用が強調されています。敵の特性に応じて、魔法攻撃が有効であるため、特定のユニットを選び出し、そのスキルと装備を紹介しています。また、ステージのボスが魔法攻撃に対して弱いため、魔法攻撃ユニットの使用が推奨されています。
🛡 ターンの遅延と敵の攻撃力の低下
この段落では、敵の動きを遅延させ、攻撃力を低下させる戦略が説明されています。特定のスキルを使用して敵の移動をブロックし、ターンを遅らせる方法が提案されています。さらに、敵の攻撃力を減少させるためのデバッファの使用や、ユニット間の相補性についても触れられています。
🔥 ダメージの最大化と戦術の応用
最後の段落では、戦術の応用とダメージの最大化が強調されています。ユニットの配置やスキルの使用を通じて、敵を効率的に倒す方法が紹介されています。また、敵の特性やスキルの相性が考慮され、戦術の柔軟な変更が提案されています。最後に、ビデオの見どころやコメント欄への感謝の言葉が含まれています。
Mindmap
Keywords
💡テトリスイール
💡レベル
💡装備
💡スキル
💡ターゲット
💡バトル
💡ヒール
💡デバッファ
💡AOEダメージ
💡ターン
Highlights
分享了Tret residual level 55的攻略
推荐起始等级为40级,可以升级装备和terot whisper
介绍了使用POA I pr单位的原因,特别是对抗destroyer
解释了使用ice cone技能的重要性,以及如何利用它来控制敌人移动
提到了使用abuse单位作为debuffer和魔法攻击者
强调了在11回合内完成关卡的重要性
介绍了surpression单位的作用,特别是对抗守护者
讨论了teret单位的装备选择和技能配置
解释了trade技能如何帮助单位承受伤害
介绍了night and Gale单位的双重角色,包括伤害输出和支持
讨论了使用burning grenade技能的优势
提到了Angel单位作为主要治疗者的重要性
强调了战斗中敌人的移动和攻击模式
解释了如何利用敌人的攻击模式来布置战术
讨论了如何有效地使用Nightingale的burning grenade技能
提到了如何管理敌人的Wing It Guardian的攻击范围
强调了在战斗中使用manifer commands和summon explosive barrel的重要性
感谢观众指出之前视频中的错误,并承诺改进
Transcripts
hi everyone back again with me a magic
Joe and in this video I would like to
share the clear for the tret residual to
level 55 as I promised you guys I'm just
going to post all the Tet residual from
1 2 three at level 55 to complete all
the series on my channel and here it is
but before we start I just want to let
you know that um the recommendation for
this St uh for this stage is level 40
like starting level 40 you could upgrade
your equipment and also terot whisper
and then just um try to finish this
stage but I just want to mention
something I have recorded this video
like long long time ago and I just have
the time to explain it to you guys with
the recent unit that I have at the
moment um like Sunday um this week and
yeah without any further Ado let's start
to
it and the first unit that I want to
bring on this stage is POA I pr at
current level he is level 47 but when I
cleared the stage um he was level 44 and
also um the reason why I bring pple ice
fre is because the win thing that they
have on the stage is a destroyer so pole
iceb is the only Mages I guess for now
that has a watcher a braw that can deal
a magic damage to the enemies that's why
I just want to kill that thing um as
soon as possible and also because on the
trial uh Terror residual too the boss is
Defender and it's so weak against magic
attack so that's why I use the magic
attacker on this stage and for the
equipment and just I'm just going to put
like um the best thing that I have here
with the fair dick of justice for the CR
iCal hit chance and the skill I'm using
is ice cone and also um IC L and you
also want some uh force field just to um
pre to be preventive for the AOE damage
but it's not
necessary and the ice con is really um
useful here because you want to block
the the movement for uh from your enemy
because by uh by making the Frozen tiles
you could reduce the movement and it
will just delay the enemy to come to
your um unit and also it will waste uh
their turns a little bit I'll explain it
later and yeah I think that's pretty
much it a purple ice pH for the damage
dealer to the boss and also for the wing
Guardian
thing and for the second damage healer I
will have abuse on this stage the same
with the pple I sprays now she's level
47 but it was level
44 when I finished the stage and also I
just uh put anything that I have left
for abis so yeah and also the faic is
for the critical hit chance and also
give some M attack for her and the abys
here is um acting for the debuffer so I
could deal more damage because we need
to clear the stage between um 11 round
so yeah and the skill that I have is um
hypnosis um to um debuff the units
erosion to give some debuff to the uh to
the enemies as well and also damage and
some dark Ripple and also protection of
Darkness um it doesn't have to be abuse
but if you have any good debuffer and
also magical attacker you should use um
them to clear this
stage and on this stage we also need
some tanks and that's why surpression
comes into play um yeah he was level 45
back then as well and the main reason
why I bring supression here is because
um he could Tang the magic damage as
well from the guardian so I just put um
The Good the better uh weapon that I
have
and also cooling powder for the anti
anti-healing kind of thing and also for
the teret I just going to bring the
hermit to have extra damage reduction on
him and for the skills I prefer to have
resolve because I don't want him to die
in one hit if that makes sense because
the um the boss is really really strong
and also the defa guard that's the
default the skill that you need to have
on him like this is the very important
skill for him and also flud to give um
some extra energy every turn and yeah
that's pretty much it and also the trade
here because you want him to take the
damage so every time any enemies attack
your units and he will do the assis
cover and then will do damage on that
unit as long as um the damage taken from
the front and the side not the back so
this is really useful for this trct is
amazing also with the combo of the Guard
it's going to give you some um beefy
buff for the physical defense and also
magical defense up and also recovers 40
uh HP and um dispel uh 3D Buffs at the
um before it heals up and also it could
increase the traits effect by 200% so
that is really
good and for another unit that I'm bring
to this stage it's night and Gale she's
pretty much as a damage dealer and as a
support so what I want her to do is to
deal more damage using the burning
grenade because on this stage HP
percentage damage is really useful and
also give some painkiller to the
suppression because suppression going to
take a lot of damage that's why you need
more damage reduction and also
regeneration that he could have every
turn and for for the um equipment I'm
just going to put like anything that I
have on her and the fancy hat that's the
better gear that I have on her and also
guidance of the world so sometimes you
might need with Nightingale sometimes
energy could be a problem for her that's
why you need to be careful and um to
decide to stand by or just do some
action on the turn because if it's not
worth it to do any heal or any damage
you better stand by and give her two
more
energy and yeah I think that's
her and it might be a bit weird
composition but I decided to bring
another healer to this stage just in
case because I don't want my unit to die
and Angel has been a really good unit
for that so I brought her to the stage
uh pretty much um she's here as a main
healer so so um while the night and Gill
just do some damage and also uh
supporting the suppression she is here
to heal up um our units and make them
safe so yeah pretty much the equipment
is a standard just a a cube and a uni
coat and also some um Empress because as
you know it gives her better am attack
and also I don't have um the Hy PRD is
with the high am attack so I just going
to use that and for the skill as usual
vilant and also light of healing um
healing spell is uh
really optional on this one if you like
you could bring the mde command as well
for better damage reduction but this is
what I have on her and I think I rarely
use the single Target
healing now let's talk about the Battle
so this is the position that I have I'm
just going to start it a little bit
yep as you can see um the pble priest
and the Healer the angel is going to be
up front suppression and n and G can be
um at the back with the abies as well
and the point here is just to um delay
um the enemy as much as possible
especially for that all guard over there
because they're going to do a lot of
damage that's why I put the pple priest
over there to block their movement
and it might take turns until they can
reach my
units I'm going to use ice G on this one
and give some ey style over there and it
will block the movement by the enemies
and also the guard uh on their side is
going to charge with my uh to my purple
ice priest um that's why I don't want to
move suppression like two talls up front
because if I if I did that then the
suppression going to have the damage
from the
guard going to give some damage to
him and there you go the night kill
comes into the play and make all the
tiles are
burn so what you want to do is trying to
kill this guy first
and just damage them as
possible there's the painkiller for
damage reduction and also an attack from
ningal some debuff
from we know
who and there you go you want to
positioning the enemies just like that
and put a barrel on The Middle of them
and then start to light the barrel and
then it will kill them
all and now we're going to slowly move
to the front because every time you kill
the guard that's where the all the units
over there is going to move uh towards
you keep some healing up
I use the energy weight because I don't
have energy to do some skill on that
thing and the string is going to move
forward suppression is going to block
another
painkiller the burning grenade
again if you're wondering why my um
night Andale could throw the BR grenade
again it's because every time you have a
dying unit on your team it's going to
reduce the uh cool down all the cool
down of her skill by one turn so that's
really good the combo between um
suppression and also nting over
there oh yeah and I just want to mention
thing that that eyeball kind of thing it
they it deals physical damage not a
magical damage so yeah you might
probably have um some idea after you
watching this
video that's another Barrel to do some
percentage damage on the
enemy the F guard healing
[Music]
up another first s from n girl
another unit just
die and the thing that you want to know
about the enemies here that Wing It
Guardian thing every time you kill an
enemy it will increase the range of its
range I just knew it when I did my level
61 which I have clear as well but for
now I just want to let you know that
every time you kill any unit uh any
enemy unit it will increase the range by
one so to remove them you might want to
damage that thing maybe using some
thunder struck or like Ragnarok like
long range skill so it will have no
range and it will not do damage to your
units that's what I just knew
just put some debuff on that another
[Music]
barel and I think every three turns that
Guardian is going back to
the um that boss is going back to the
guardian to do some Shield kind of thing
and it will give it some damage
reduction if the if it Dodge that so you
need to count like how many turn that he
has already um to just manage if you
need to move forward or just stay behind
so um yeah so your unit wouldn't take
any attack from the
[Music]
guardian another AOE damage over
there that's the result it's just popped
up and we'll
trigger um we'll trigger nting Guild
passive
again n the alert kind of
you can just cancel it by doing damage
like
that give some healing
sub energy
wave the great thing about n uh nil
burning grenade is it makes like three
uh times three um the tiles going to be
burn so every time the um the enemy just
move on those tiles it's just going to
give like huge HP percentage damage so
you just want to utilize that to damage
your enemy using
Nill another erosion
here some melins to reduce the speed and
also big damage
light of
healings at this point because it's
round nine already I just need to speed
this up by just dealing damage on the
enemies otherwise we couldn't clear it
um we couldn't clear it before round 11
[Music]
ends that hypnosis over there is purely
a mistake
[Music]
another burning grenade because I have
black and also I have a dying unit
that's why it's like no cool
down and the way I Target the the way
that I use abys to damage the wing
Guardian it's because um if I use abys
to damage the eyeball thing it's going
to reduce the damage from abys so it's
not be it's not going to be effective as
um doing some damage to another
Destroyer unit because it will not have
the damage reduction um advantage or
disadvantage from the
ball Marge command and kill those thing
as I said before I use the purple ice
fre because of um a big amount of magic
damage that he could use uh he could
deals because um that thing is the
destroyer and my paple ice spre is a
mage but it has water roll so it will do
extra damage on that
[Music]
thing just doing some back
attack and that's
it thank you for making it this far and
as usual I'm just going to post a page
where you can see the skill the
equipment and also the tactics that I
use to clear this St
and for the tactics I forgot to mention
again um I've been using the manifer
commands summon explosive barrel and
also like of canola for the damage and
also the cool down reduction for my
units and special thanks for all those
people who has been noticing my mistakes
on my previous video especially for the
tower I really am sorry for doing that I
know that is a mistake that I couldn't
make it again in the future but I'm
willing to do better and thank you for
you guys that you spend your time and
also effort to um to let me know from um
my video to the comment section below
and for you who not noticing some
mistakes on my video as well or maybe
want to give some thoughts just feel
free to put all of those on the comment
section below and that's it for this
video
I hope you have a good day see you on
the next video and bye now
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