Ezio Manzini - WDC Valencia 2022, Design Policy Conference

World Design Organization
14 Aug 202324:00

Summary

TLDREl discurso aborda la necesidad de redefinir el diseño para abordar el cambio social en tiempos de crisis ambiental, social y política. El orador enfatiza la importancia de la colaboración y el cuidado en lugar de la competencia, y propone que el diseño debe generar condiciones que fomenten la proximidad y el cuidado mutuo, siendo esenciales para una sociedad sostenible y resiliente. Plantea que el diseño debe ser una co-diseño en la que todos participan y que, frente a la complejidad, el diseñador debe tomar decisiones éticas y navegar en el sistema.

Takeaways

  • 🕒 El discurso se centra en el tiempo y la importancia de adaptarse a las circunstancias cambiantes.
  • 🔄 La crítica a la visión simplista del cambio, enfatizando la complejidad de la realidad actual en contraste con el pasado.
  • 🌱 La necesidad de un cambio social y técnico, más allá de la innovación tecnológica pura.
  • 🌍 La percepción de una crisis múltiple ambiental, social, política y de guerra que demanda un cambio de modelo.
  • 🧭 La importancia de definir una dirección para el cambio, que no es un problema técnico sino una elección humana.
  • 🤝 La promoción de la colaboración y el cuidado como pilar de un sistema sostenible y resiliente.
  • 👥 La visión de la sociedad como una red de interrelaciones, donde el diseño busca fomentar la proximidad y el cuidado mutuo.
  • 🌐 La crítica a la idea de que el sistema es inmutable y que solo podemos adaptarnos a él, en lugar de buscar activamente cambiarlo.
  • 🛠 La afirmación de que el diseño no es la creación de un producto fijo, sino la generación de condiciones que permitan la transformación.
  • 🌟 La necesidad de aceptar y promover la complejidad, en lugar de intentar reducirla o controlarla.
  • 🚀 La llamada a la acción para los diseñadores, quienes deben ser agentes activos en la co-diseño de soluciones, aceptando su rol en la sociedad.

Q & A

  • ¿Cuál es el título original del discurso y cómo se adapta el orador para su presentación?

    -El título original es 'Rethinking Design for Social Change', pero el orador lo adapta a 'Rethinking Social Change to Decide What Design Can Do', enfocándose en cómo el diseño puede contribuir al cambio social en lugar de simplemente hablar de un cambio en el diseño.

  • ¿Por qué el orador insiste en la importancia de mirar más allá de nosotros mismos para entender el cambio social?

    -El orador cree que el cambio social crítico no es solo una discusión interna, sino más bien lo que sucede fuera de nosotros y lo que formamos parte, destacando que la comprensión del contexto más amplio es crucial para el cambio efectivo.

  • ¿Cómo describe el orador la relación entre el diseño y la innovación en el pasado?

    -Según el orador, el diseño surgió hace un siglo con el propósito de innovar, donde la innovación era principalmente tecnológica y el progreso parecía ser una línea clara y directa hacia sociedades más avanzadas.

  • ¿Qué crisis múltiples enfrenta la sociedad actual según el discurso?

    -El orador menciona crisis ambiental, social, política y la reciente crisis de guerra, destacando que estas crisis reflejan la necesidad urgente de un cambio en el modelo existente.

  • ¿Qué tipo de cambio es necesario según el orador para abordar las crisis actuales?

    -El orador sugiere que se necesita un cambio social-técnico, que va más allá de la tecnología y abarca cambios sociales significativos, incluyendo la creación de una sociedad sostenible y resiliente.

  • ¿Por qué el orador considera que la dirección del cambio no es un problema de ingeniería, sino una elección?

    -Porque el orador cree que la dirección del cambio no puede ser determinada por un algoritmo o un proceso técnico, sino que es una decisión consciente y emocional que cada individuo debe tomar.

  • ¿Qué papel desempeña la idea de 'cuidado' en la visión del orador para un cambio social?

    -El 'cuidado' es un concepto central para el orador, quien lo ve como una forma de reconectar con los demás y el entorno, sugiriendo que una sociedad que se ocupa de sus miembros y del medio ambiente es fundamental para la sostenibilidad y resiliencia.

  • ¿Qué es la 'proximidad' y por qué es importante para el orador en el contexto del diseño y el cambio social?

    -La 'proximidad' se refiere a la cercanía física y relacional, y es crucial para el orador porque permite el cuidado y la conexión humana, lo que es esencial para una sociedad sostenible y resiliente.

  • ¿Cómo ve el orador el papel del diseñador en el proceso de cambio social en el contexto de sistemas complejos?

    -El orador considera que los diseñadores no diseñan el futuro, sino que perturban el sistema con intervenciones que pueden generar transformaciones inesperadas, enfocándose en el co-diseño y la aceptación de la complejidad.

  • ¿Qué desafíos identifica el orador para el diseño en la era de la complejidad y la co-diseño?

    -El orador identifica el desafío de aceptar y navegar en la complejidad, tomar decisiones éticas en un contexto de incertidumbre y encontrar su posición en el co-diseño, donde todos participan en el proceso de cambio.

  • ¿Cómo concluye el orador sobre la necesidad de los diseñadores en el mundo actual?

    -El orador concluye que los diseñadores son desesperadamente necesarios, no porque todos puedan diseñar, sino porque su entrenamiento, metodología y experiencia son valiosos para enriquecer el co-diseño y aportar ideas y enfoques innovadores.

Outlines

00:00

🌏 Redefiniendo el Diseño para el Cambio Social

El orador inicia agradeciendo la invitación y enfatiza la importancia de abordar el cambio social desde una perspectiva más amplia, que incluye factores externos al diseño. Explica que el diseño tradicional se centraba en la innovación tecnológica para humanizar la tecnología y guiar la transición de sociedades tradicionales a sociedades industriales modernas. Sin embargo, en el contexto actual de crisis ambiental, social y política, se hace necesario replantear el papel del diseño para abordar estos desafíos. El orador destaca la necesidad de una reflexión más profunda sobre el cambio social y cómo el diseño puede contribuir a ello, más allá de la mera innovación tecnológica.

05:01

🔄 Cambio Social y Técnico: Una Transformación Necesaria

El orador aborda la urgencia de un cambio social y técnico, argumentando que cualquier transformación social implica la utilización de tecnología y que, por ende, el diseño debe ser un proceso de co-diseño que involucre a todas las partes interesadas. Se hace un llamado a la acción para que el diseño no solo busque soluciones técnicas, sino que defina la dirección que se desea tomar, reconociendo que el camino a seguir no es un proceso lineal y predecible, sino que requiere la toma de decisiones éticas y la consideración de la complejidad inherente a los sistemas sociales y naturales.

10:03

🌱 La Importancia de la Proximidad y el Cuidado en el Diseño

En este párrafo, el orador enfatiza la importancia de la proximidad y el cuidado en el diseño, argumentando que la sociedad actual es descuidada y que el diseño debe fomentar la creación de contextos que favorezcan el cuidado por uno mismo y por el medio ambiente. Se menciona que el cuidado es una relación humana que no puede ser diseñada directamente, pero que se puede crear un entorno propicio para que surja. El orador sugiere que la proximidad, tanto física como relacional, es fundamental para fomentar el cuidado y, por lo tanto, para imaginar una sociedad sostenible y resiliente.

15:04

🌐 Manejando la Complejidad del Cambio de Sistemas

El orador discute la naturaleza compleja de los sistemas y cómo el diseño puede influir en su cambio. Rechaza la idea de que los sistemas son máquinas que pueden ser controlados y dirigidos, y en su lugar, aboga por la aceptación de la complejidad y la promoción de la diversidad como valores positivos. Se argumenta que el diseño debe ser un proceso de co-diseño que involucre a todas las partes interesadas y que, al introducir perturbaciones en el sistema, se pueden generar condiciones que favorezcan el cambio deseado.

20:07

🤔 Reflexión Final: El Diseño y la Transformación

En la conclusión, el orador subraya la necesidad de que el diseño y los diseñadores se enfrenten a la complejidad y la incertidumbre, aprendiendo a navegar en un entorno donde nadie tiene el control total. Se hace un llamado a la responsabilidad ética de los diseñadores al tomar decisiones en un sistema complejo y a la importancia de intervenir en sub-sistemas específicos para generar cambios positivos. El orador enfatiza la importancia de los diseñadores en la sociedad actual y cómo su papel es esencial en la promoción de la complejidad y la diversidad como caminos hacia un futuro sostenible.

Mindmap

Keywords

💡Cambio social

El 'cambio social' se refiere a los cambios en las estructuras sociales, relaciones y valores que impactan la vida de las personas en una sociedad. En el vídeo, el orador enfatiza la necesidad de un cambio social profundo para abordar crisis como la ambiental, la social y la política. El cambio social es esencial para movilizarnos hacia una sociedad sostenible y resiliente, más allá de la innovación tecnológica.

💡Crisis múltiple

La 'crisis múltiple' abarca una serie de problemas interconectados que afectan a la sociedad, como el cambio climático, la desigualdad social y la crisis política. El orador menciona que vivimos en un tiempo de crisis múltiple, lo que subraya la urgencia de un cambio social y tecnológico para enfrentar estos desafíos.

💡Diseño

El 'diseño' es presentado como un proceso creativo que puede ser utilizado para innovar y resolver problemas. En el contexto del vídeo, el diseño no solo se refiere a la estética o la funcionalidad de un objeto, sino que también se extiende a la capacidad de diseñar sistemas y servicios que fomenten el cambio social y la sostenibilidad.

💡Innovación

La 'innovación' es el proceso por el cual se introducen nuevos productos, servicios o procesos que tienen un impacto significativo en la sociedad. Aunque históricamente la innovación ha estado fuertemente ligada a la tecnología, el orador sugiere que en el contexto actual, la innovación también debe incluir cambios sociales y tecnológicos que apunten a un modelo más sostenible.

💡Sostenibilidad

La 'sostenibilidad' se refiere a la capacidad de un sistema o sociedad para mantenerse a largo plazo sin dañar el entorno natural o la calidad de vida de las futuras generaciones. El orador discute la importancia de movilizarnos hacia una sociedad sostenible, lo que implica no solo la protección ambiental, sino también la equidad social y la resiliencia.

💡Resiliencia

La 'resiliencia' es la capacidad de un sistema o sociedad para adaptarse y recuperarse ante disturbios o cambios adversos. En el vídeo, el orador argumenta que, en respuesta a la crisis múltiple, es necesario enfocarse en la resiliencia para garantizar que las sociedades puedan manejar futuros desafíos y catástrofes.

💡Co-diseño

El 'co-diseño' es un enfoque colaborativo en el que los diseñadores trabajan junto con otros stakeholders, como usuarios, clientes o comunidades, para crear soluciones más inclusivas y efectivas. El orador menciona que cada diseño es en realidad un co-diseño, lo que subraya la importancia de la participación y la colaboración en el proceso de diseño.

💡Compromiso

El 'compromiso' implica una determinación y un compromiso con una causa o un objetivo específico. En el vídeo, el orador habla sobre la necesidad de un compromiso con la idea de cambio social y tecnológico, lo que requiere una actitud activa y una disposición a enfrentar desafíos complejos.

💡Colaboración

La 'colaboración' se refiere a la cooperación entre individuos o grupos para lograr un objetivo común. El orador sugiere que la sociedad actual, que ha estado enfocada en la competencia, necesita moverse hacia un modelo basado en la colaboración, lo que implica un enfoque en la comunidad y la interdependencia.

💡Cuidado

El 'cuidado' es un concepto que abarca la atención, la protección y la consideración hacia los demás y el entorno. En el vídeo, el orador argumenta que el cuidado es fundamental para la construcción de una sociedad sostenible y resiliente, y que el diseño puede contribuir creando contextos que fomenten el cuidado y la proximidad física y relacional.

Highlights

The speaker emphasizes the importance of time management during presentations by using a mobile phone to track time.

A shift in design philosophy is proposed, moving from 'rethinking design for social change' to 'rethinking social change to decide what design can do'.

The critical discussion is not just about us, but about what is happening outside us and what we are part of, suggesting a larger systemic view.

A historical perspective on design's role in humanizing technology and aiding the transition from pre-modern to modern industrial society.

The acknowledgment of multiple crises—environmental, social, political, and war—that necessitate a rethinking of design and social change.

A call for a change in direction towards a sustainable and resilient society, acknowledging the current catastrophes and the need for a new model.

The assertion that social change implies technological change, advocating for a 'social technical change'.

The idea that the direction of progress is no longer clear, and that choosing a direction is a conscious and emotional decision.

The notion that design is about defining what we want to do, not just how we want to do it, highlighting the importance of meaning over solutions.

A personal position on the need for a system based on collaboration and caring, as opposed to competition and carelessness.

The concept of 'proximity' as essential for care, suggesting that physical and relational closeness is necessary for a sustainable society.

The speaker's belief that creating conditions for care involves designing contexts that encourage human interaction and environmental concern.

A critique of the belief in hyper-artifacts like financial markets driving the future, suggesting that this perspective limits human agency.

The rejection of the 'no alternative' ideology, advocating for the possibility of systemic change through design.

The idea that complex systems cannot be driven like machines, and the need to embrace and navigate within this complexity.

A call for designers to disturb the system by introducing elements that could generate transformation, rather than designing the future itself.

The assertion that every design is now a co-design, requiring designers to find their position in a participatory design process.

The importance of designers' training and experience in bringing new ideas and methodologies to co-design conversations.

The need for designers to accept complexity, promote diversity, and learn how to navigate and intervene within complex systems.

Transcripts

play00:03

okay thank you so much and it's a

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pleasure and honor obviously to be

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invited here

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we agreed to speak for 20 minutes so I

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have here if you look you see me looking

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to the mobile phone is not because I'm

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looking my email but because I'm looking

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to the time that is passing

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so I I try to give my interpretation of

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this title that is of course Very near

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to what I try to do and what I try to

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think but even if I really want to

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answer to this question I must change it

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a little bit because I want to move from

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rethinking design for social change

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toward the rethinking social change to

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decide what design can do

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because it may view the most critical

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part is not so much a discussion about

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us

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the most critical path is what is

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happening outside us or what we are part

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of

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so I think that it's good to arrive to

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say something about us moving from

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something that is

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outside Earth or in any case we are part

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of a larger system

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so why are we talking about social

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change

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um as designer we are totally accustomed

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to talk about change and Innovation so

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in some way we can say that from the

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beginning one century ago a design was

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there to innovate

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but at that point Innovation was

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incredibly simpler than today because at

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least in the perception of the people it

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was a line there was a line of progress

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and the change which kind of changes to

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be done it was obvious we had to move

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from a traditional Society

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pre-modern Society pre-industrial

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Society pre and urban Society towards a

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society that was supposed to be more

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Progressive

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the progress of the previous one

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and also the way to do it was clear that

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the main driver was technology

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so the role of the designer was in some

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way to humanize technology so there was

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so many new technologies and we have to

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try to make in a way that people could

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appreciate it and why because this was

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the way to help to move from prey

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industrial pray modern toward the modern

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industrial society

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now this is not the time to make the

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overall story that has been complex and

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contradictory

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but let's jump to today

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it's not me but you open a newspaper

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and everybody knows state that we are in

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a multiple crisis

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and the multiple crisis is

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the environmental one that now we are

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talking about environmental issues since

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40 years now but now everybody touches

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in a very practical way

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there is a social crisis because that

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progress has not generated a more equal

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Society but it's a society that is more

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and more Diversified in terms of

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opportunities for people

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and

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there is also in Subway a political

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crisis because

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we can have different opinion but

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something is happening that is in some

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way weakening our democracy the one in

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which we believe so much but we have to

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say democracy is not in such a good

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shape in this moment so we have to see

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what does it mean to reinforce democracy

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and finally War

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I committed myself to not to do any

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conference in this last month without

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stopping for a while and saying look we

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are here we talk we are safe we are

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happy we we eat and it's correct to do

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it but we are in the middle of a

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catastrophe and nowadays the catasoff is

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also the war and the war is a kind of

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summary of all the other catastrophs so

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when we say why we have to change

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it's clear that something has to change

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because we are sitting in a condition

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that is going very fastly toward a

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catastrophic and

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really and because now we also talk

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about atomic war that was a kind of

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taboo for a certain number of years was

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impossible to talk about the atomic

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weapons and now there is a discussion

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about what will be the implication of

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using atomic bombs

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so this is to say that if we had good

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reason to talk about design and change

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years ago if at that time was designed

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and changed through Innovation That was

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supposed to be mainly a technological

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innovation

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towards we have to talk about design and

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change because we desperately need to

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change the model

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but this change is not only

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technological even though it is also

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technological but it's also very much

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Social

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and therefore we need to have a social

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change that to be more correct should

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always be social technical change

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because there is no social change they

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do not imply some technology

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so here we are but in the moment in

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which we said we had to change one

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century ago it was relatively clear the

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arrow of the

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progress what was the direction

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toward to today the question is okay we

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have to change but in which direction

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where are we supposed to go

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and of course it has been said everybody

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say we have to go towards sustainable

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society and nowadays with all the

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disaster because we are already in the

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catastrophe we add normally also the

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resilient Society

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and it's not this at least for me the

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moment to to explain all this kind of

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story but

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each one of us has to

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in some way consciously or unconsciously

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in a rational way of emotionally choose

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a Direction

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so the direction is not an engineering

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issue it's not given by some algorithm

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the direction that we have to choose

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is a choice the direction that we want

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to have is a choice and this is why we

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can say that there is a lot of design

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because design is

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defining what we want to do not only how

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we want to do so in an issue about the

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meaning not only an issue about

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Solutions

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and therefore we have to choose where we

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want to go

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and I do not develop this too much I

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only declare my position but without

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explaining it too much because I don't

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have the time now

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and it's for me at the end of the story

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we have to move toward a system

play07:25

that has to

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be based on the idea of collaboration

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because the system in which we are have

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been based on the idea of competing

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individuals

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I'll be based on the idea of caring

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so be capable to be near each other and

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near to the environment and I think that

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at the core of the disaster both social

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and environmental is that we are a

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careless society as somebody wrote

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already many some decades ago so this

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lust of care and try to substitute care

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with some kind of other more technical

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service

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do not create any society

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do not create create this yes it creates

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the non-society The Madame toucher said

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there is no Society there are all

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individuals but we see the disaster of

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imagining a society that is only done by

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individuals when we lose

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the social fabric

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therefore there is an issue about how to

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relieve the social Fabric and we can

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open a discussion for me one of the Core

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Concepts is caring

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and finally for me again these are a

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number of statements that should be

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discussed and also in any case they are

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personal

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I arrived to this ideal proximity

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that again I cannot explain it now but

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for me proximity is a very designingly

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world because

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in reality we cannot design care

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is a human relationship so there is no

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way to say you have to care for the

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other you are not way to create

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something that oblige people to be

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careful

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but what we can do is to create a

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context

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in which is more possible and probable

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in which is possible and more probable

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that people take care

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for themselves and for the environment

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and I think that to have the possibility

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to take care

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for each other and for the environment

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you need proximity

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because care as has been written very

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well by a lady that is Maria Puig De La

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Bella Casa is touching you cannot care

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in distance you have care only if you

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are in a tactile mood

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so if we don't create condition of

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proximity

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both physical and relational we will not

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have possibility to imagine a

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sustainable resilient Society

play10:04

therefore this the strategy to create

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opportunity of care that cannot be

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designed

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pass through the possibility to create

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condition of physical proximity they

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generate the opportunities for people to

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start to exchange something and for this

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reason to care

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and

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the final issue that has to be discussed

play10:31

for me about the change that we have to

play10:33

do

play10:34

that is very controversial also this one

play10:37

so it's my personal position

play10:39

is the how

play10:41

because I just to give you an idea where

play10:44

I am I told you what are my ideas about

play10:46

some core keywords of the direction that

play10:51

we should follow

play10:53

but after there is how we can do it

play10:57

and we have a

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diff so we should have and we have

play11:02

implicitly even if we don't declare a

play11:06

model of change of systemic change

play11:09

so if we talk about change it means that

play11:12

we imagine that the systems can change

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because otherwise we could not talk

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about change so how the system change

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and the system we discovered that are

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hyper complex

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and therefore what does it mean to

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change the hyper complex system

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and again we can work without having all

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the theory about complexity but many

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people do it very well without knowing

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anything that I'm talking about because

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intuitively they do the right thing but

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it's at this in this moment it's called

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useful at least to name some element

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looking here

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many people says if the system is so

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complex it means that there are some

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hyper artifacts

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that generate what will be the future

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and this hyper artifact is the financial

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movement the market so something that is

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impossible to really manage

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and so the only thing that we have to do

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is to adapt ourself to some change that

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are already going on done by some

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machines that are so bigger than us that

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cannot be changed

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I will say that also for the war they

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are creating a condition in which it

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appears that is impossible not to make

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the world and many people say okay but

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if it is like this what we have to do we

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cannot do anything so every time and all

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the new liberalism ideology was when

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they say there is no alternative

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there is no alternative means there are

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some machines that are working in a

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certain direction and the only thing

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that we can do is to adapt ourselves

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of course this is not my position and I

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hope that is not the position of many

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others

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the second one is the most traditional

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for the modern culture and design has

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been born inside modernity so in our DNA

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there is a lot of idea that okay again

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consciously or not we use

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and the idea of modernity was yes maybe

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the system is complex but we can

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simplify it

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and we can act on the reality as it was

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a machine

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and if it is a machine you know the

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metaphor of the spaceship earth so the

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Earth has a big machine

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it accepts the limited resources it

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accepts everything but

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a spaceship is a machine

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and in this spaceship can be driven

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and we are at the same time the people

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that are in this machine in the

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spaceship and also the driver and we can

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adjust we can do something upgrade as it

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can happen for every machine

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this is the Heritage that we have from a

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super

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anthropocentric attitude

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so around us there is a world that can

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be simplified in order to do what we

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want and we are at the center

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and design is born in this kind of

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cultural framework

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but as you know this cultural framework

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now is challenged

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first of all because we discover that

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the complexity

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you can have a different attitude but

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cannot be reduced

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and for somebody as me complexity is a

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value so not only it cannot be reduced

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but it does be to be recognized and we

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have to learn how to be into the

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complexity

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but the complex system by definition

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cannot be driven

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so we cannot bring a complex system as

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we want it cannot be a kind of machine

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that can be disassembled

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so what we can do and this is the third

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position that somebody tried to have is

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and is also my one very modestly

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that the change of the complex system

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happens

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because we have seen in the history

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the complex system change

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but the change is not designed in the

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way that there is a group of people that

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design the future and that is the future

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so a production or the future system

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but to use a term of a person that is

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very important in my life and maybe in

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the life of many people that is gone

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away if you we months ago that is Bruno

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latur

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we can engender transformation

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so we as designer Collective designers

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we are not designing something that can

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be done because whatever we do is such

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included in such a complex networks of

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other elements living or not living so

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actors and actants using the latur

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terminologies that what we can do and we

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arrive to the the final point is

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disturb the system introducing the

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system something that hopefully will

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generate something else that nobody

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really knows but if we have operated in

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the good way maybe we can create

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conditions

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to make something happens

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to be I understand that I could be very

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abstract now but I give you one example

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if we work on services

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I use Services because the complexity in

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Services is much more evident than in

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products

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because

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I have to run a little bit because in

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the services you have a human being

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inside in the process or not so you can

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imagine the process relatively simpler

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in the service you cannot because you

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cannot reduce the complexity that is

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introduced in the system by the fact

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that the service is mainly the service

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encounter in between people they do

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something together

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well many people now is using design the

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term design for services and not design

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of services because you cannot design

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the service you can create an

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environment

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that generate a certain conditions in

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which is possible that the people behave

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in a certain way

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but the maximum that we can say is

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possible and if it is well done maybe

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also probable but in any case the people

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that is intrinsically part of the

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service

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will be free to behave also in a totally

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different way from the one that the

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designer has designed it so I have two

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minutes now to go

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to what the designer can do

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but I think that having said what is

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the change that we would like to do it's

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a not so difficult and I can stay in my

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time

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so rethinking design is my view asks for

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rethinking the very deep philosophy of

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what we do and what we are as human

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being and as the special kind of human

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being so if we say who are we the

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designers

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the answer and the merge also by many of

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the presentations today is whoever

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because whoever not because people like

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to design

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because if the things work very well if

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I can go on with the business as usual

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and the businesses use are all as the

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tradition tell you to do if you do like

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that why you should change if it works

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well

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you are pushing to change when tradition

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do not tell you what to do and so before

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there was a question between the

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difference between policy

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politicians and designer of course there

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are a lot of differences but the

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politicians are obliged

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to make to take some design choice

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because they cannot simply repeat what

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they have already done facing the

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transformation that we have in front of

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us

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the fact that we said and that being

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said not only by me but practical by

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everybody that the the this human

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capability of Designing is forced

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to exist

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do the design expert that is us are

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needed or not in my view are desperately

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needed so it's a supposed idea that

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because everybody designed what is our

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role so maybe not a I think

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even no exactly because everybody

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designs

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it's very important to have somebody

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that has been trained that has been

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grown more in depth in some methodology

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that have some ideas that spend their

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life making experience they can bring

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the co-design conversation with the new

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idea with ideas and with methodology

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so for me the first step is to imagine

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that today every design is a co-design

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to accept that everybody

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is participating to a design co-design

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and to find our position

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in relation to the other

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that of course ask us to change

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something in relation to what has been

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the egoic uh way of Designing in a

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certain moment that was very coherent

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with the certain idea of modernity

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and how we can do it

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we can I think

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well I'm running out of time so I say

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only some titles so what we we had to

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accept complexity

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and not only for me to accept but to be

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very convinced that in the same way that

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when we talk about an ecosystem the

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ecosystem is more healthy where it's

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Diversified when it's very rich where

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there are so many different elements

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inside well this is a metaphor of

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everything so we should be promoters

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or complexity especially in the moment

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in which there are stronger power that

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try to reduce complexity and reducing

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complexity means desertification

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so how we should we would in some way

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enter in this complexity

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but we should learn how to navigate into

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this complexity

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because navigating the complexity means

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for instance as I said before assuming

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that nobody has the control of the

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situation nobody has the control of the

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result you can never collect so many

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information to be sure that you have all

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the impossible information because the

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complexity of the system could not be

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reduced to any information even if you

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stay ears collecting information so it

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asks you really to be designer because

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being designed to be

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somebody to make an ethical choice so

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you face complexity at a certain point

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you have to decide so what what we have

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to do we have to learn how to navigate

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and how to navigate what does it means

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not to be overwhelmed because if you are

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overwhelmed we don't do anything and if

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you don't do anything we don't learn if

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we don't learn we cannot move in the

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transition but to take our

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responsibility to cut

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in the overall big system some soup

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systems

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knowing that they are part of a larger

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system and to intervene in the smaller

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system that is possible

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as a kind of plugin so we introduce in

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the larger system something

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thinking that maybe and probably this

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could generate conditions that are near

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to the one that we wanted thank you

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[Applause]

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