I tried 'Ghost of Tsushima' again after playing 'AC Shadows'...

Luke Stephens
28 Jan 202524:15

Summary

TLDRThe video script reflects on the gaming landscape in 2025, comparing the current generation to the excitement and innovation of the PS4 era. The speaker discusses how the PS4 introduced groundbreaking titles like *Uncharted 4*, *Bloodborne*, and *Overwatch*, which set high expectations. While current games like *Ghost of Tsushima* and upcoming releases offer promise, there's a feeling that innovation has slowed. The speaker emphasizes how *Ghost of Tsushima* remains a standout title, making players want to revisit it despite new releases. The fast load times of the PS5 are also highlighted as a major plus.

Takeaways

  • 😀 The PS4 generation brought a lot of fresh ideas and groundbreaking games like *Uncharted 4*, *Bloodborne*, and *Overwatch*, making it one of the most exciting gaming eras.
  • 😀 The current gaming generation (2025) feels less exciting, with fewer fresh concepts and surprises compared to the PS4 era.
  • 😀 *Ghost of Tsushima* is a standout game from the previous generation that still impresses, with players encouraged to revisit it despite newer releases like *Assassin’s Creed: Shadows*.
  • 😀 The PS5's load times, even for PS4 games like *Ghost of Tsushima*, are incredibly fast, making a noticeable improvement over previous generation consoles.
  • 😀 The speaker expresses disappointment in the lack of innovative game announcements in the current generation, especially compared to the 2018-2019 PS4 era.
  • 😀 Although the PS5 has had some good releases, such as *The Last of Us Part II*, the excitement around new announcements feels more subdued than before.
  • 😀 The development of games like the canceled *God of War* live-service spin-off and *Concord* felt like wasted potential, leading to frustration.
  • 😀 Despite the challenges, there are still many exciting projects on the horizon for both PlayStation and Xbox, such as *Expedition 33* and a new *Doom* game.
  • 😀 The speaker emphasizes the impact of *Ghost of Tsushima*, noting that even after finishing other games, it remains a title they want to replay.
  • 😀 The speaker suggests that, even for those looking forward to upcoming titles, *Ghost of Tsushima* is still worth playing, as it offers a rich and enjoyable experience.
  • 😀 The current generation’s game reveals and announcements have not matched the level of surprise and excitement seen in the PS4 generation.

Q & A

  • What does the speaker mean by 'this generation' in the context of the script?

    -The speaker is referring to the gaming generation of consoles, starting with the PS5 and Xbox Series X, which began around 2020. They contrast this generation with the previous PS4 era, which had a more exciting launch with many new ideas and innovative games.

  • How does the speaker compare the PS4 and PS5 generations in terms of game announcements and innovation?

    -The speaker feels that the PS5 generation has lacked the same level of surprise and innovation that the PS4 era had. They highlight how the PS4 generation had many fresh ideas and game announcements, like *Uncharted 4*, *Bloodborne*, and *The Last of Us Part II*, while the PS5 era seems less groundbreaking.

  • What is the speaker's opinion on the announcement of *Ghost of Tsushima*?

    -The speaker is excited about *Ghost of Tsushima*, noting that it was announced in June 2018 and had a significant impact on their view of the PS4 era. They express anticipation for how the game will evolve with the upcoming additions, such as weather systems and seasonal changes.

  • What does the speaker mean by 'Dev time wasted' in relation to certain games?

    -The speaker mentions that certain projects, like a canceled *God of War* live-service spin-off, were a waste of development time and resources. They suggest that these projects did not live up to the potential or expectations set by the industry and players.

  • What are some of the titles the speaker is looking forward to in the future?

    -The speaker expresses excitement for upcoming Xbox titles, such as *Expedition 33* and the new *Doom*. They acknowledge that while the PS5 generation may have had fewer surprises, there are still many promising games on the horizon.

  • How does the speaker feel about *Ghost of Tsushima* compared to other games in the PS5 generation?

    -The speaker appreciates *Ghost of Tsushima* for its lasting impact and high-quality gameplay. They feel that the game’s fast load times and impressive technical performance make it stand out, even in comparison to other PS5 titles.

  • What is the speaker’s main takeaway from playing *Ghost of Tsushima* in the context of this generation?

    -The speaker feels that *Ghost of Tsushima* showcases the strength of the PS4 generation and serves as a reminder of how much they enjoyed that era. The game’s ability to make them want to revisit it shows how impactful it was, despite the current generation’s shortcomings.

  • How does the speaker describe the transition from one game to another while playing *Ghost of Tsushima*?

    -The speaker mentions that after playing another game, *Ghost of Tsushima* made them want to go back and replay it. This reflects how the game left a significant impact on them, making it hard to move on to the next game without feeling nostalgic.

  • What are the PS5 load times in *Ghost of Tsushima* like, according to the speaker?

    -The speaker is impressed with how fast the PS5’s load times are in *Ghost of Tsushima*. They demonstrate how quickly the game allows players to fast-travel across different areas, highlighting the speed of transitions as a major improvement compared to other games on the system.

  • What is the speaker’s overall recommendation for gamers in relation to *Ghost of Tsushima* and *Shadows*?

    -The speaker recommends playing *Ghost of Tsushima* before the release of *Shadows of the Tomb Raider*, as the game is highly enjoyable and still worth experiencing. They encourage viewers to play it, whether or not they are excited for the upcoming *Shadows* game, as it is a standout title on the PS4.

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Etiquetas Relacionadas
Ghost of TsushimaAssassin's CreedVideo GamesImmersionGame DesignOpen WorldUbisoftFeudal JapanGaming ComparisonGame DevelopmentPlayStation 5
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