Charls Carroll - New Video Games Are Not Art
Summary
TLDRThe speaker passionately discusses their disillusionment with the modern gaming industry, criticizing the focus on visuals over gameplay and the lack of innovation since the arcade era. They argue that current games, despite high production values, often lack the artistic merit of older titles. The speaker also expresses skepticism about the industry's treatment of developers and the repetitive nature of new releases, suggesting that true artistry in gaming has been lost and is unlikely to return.
Takeaways
- ๐ฎ The speaker expresses a general disinterest in new games and graphics, focusing on the lack of significant improvements in gaming experiences like frame rates and loading times.
- ๐ฅ๏ธ A criticism of Unreal Engine 5 is mentioned, with the speaker not being impressed by the visuals or the new games showcased.
- ๐น๏ธ The speaker is particularly bothered by the persistence of loading screens and sub-60 frame rates in modern games, despite the use of dedicated hardware.
- ๐จ There's a strong opinion that video games, especially newer ones, are not art and that the industry has lost its way in terms of creativity and talent.
- ๐ A nostalgic view is expressed, with the speaker reminiscing about the quality and smoothness of arcade games from the past compared to current games.
- ๐๏ธ The speaker criticizes modern game design, suggesting that it focuses on suffering, confusion, and the meaningless, rather than elevating the player's spirit.
- ๐ Dislike is expressed for certain art styles in games, such as the 'Fortnite-esque' and 'sexy anime' styles, which the speaker finds unappealing.
- ๐ A few games from the past, like 'Loom' and 'Monkey Island,' are mentioned as examples of games that could be considered art.
- ๐ซ The speaker is not a fan of modern game mechanics that involve violence, sex, and other adult themes, which they believe do not contribute to art.
- ๐ค There's a call for the listener to take action if they are truly concerned about the state of the gaming industry, suggesting that creating their own games might be the answer.
Q & A
What is the speaker's opinion on Unreal Engine 5?
-The speaker is not impressed with Unreal Engine 5 and has become indifferent to new visuals or games, indicating a general disinterest in the current state of the gaming industry.
Why does the speaker express dissatisfaction with the game industry?
-The speaker is dissatisfied with the game industry due to the treatment of designers and developers, the quality of games released, and the presence of loading screens and sub-60 frame rates on dedicated hardware.
What does the speaker believe about the realism in video games?
-The speaker believes that the more realistic a video game is, the less it represents art, as video games are an abstract representation of imagination and not meant to be realistic.
What is the speaker's stance on video games being considered art?
-The speaker is adamant that video games will never be art, arguing that true art should elevate the spirit and soul, which he feels modern games do not achieve.
Which games does the speaker consider as examples of art in the gaming industry?
-The speaker mentions games like Loom, Monkey Island 1 & 2, Grim Fandango, and Full Throttle as examples of games that could be considered art forms.
What does the speaker think about modern games in comparison to arcade games from the past?
-The speaker compares modern games unfavorably to arcade games from the past, which he recalls as having smooth gameplay at 60 frames per second without loading screens.
What is the speaker's view on the current trend of game graphics and art styles?
-The speaker criticizes the current trend of game graphics and art styles, particularly the 'Fortnite-esque' and 'sexy anime' styles, which he finds unappealing and of low artistic value.
Why does the speaker mention The Witcher 3 in the context of art?
-The speaker uses The Witcher 3 as an example to question what qualifies as art in games, arguing that despite being a AAA game, its content of violence and explicit themes does not align with his definition of art.
What does the speaker suggest about the future of games and the industry?
-The speaker predicts that future games will focus on suffering, confusion, and meaninglessness, moving further away from what he considers to be elevating or enriching experiences.
What is the speaker's opinion on the role of sex and violence in games?
-The speaker is critical of the inclusion of sex and violence in games, suggesting that these elements are often used for shock value rather than to contribute to a meaningful or cautionary narrative.
Outlines
๐ฎ Disillusionment with the Gaming Industry
The speaker expresses a deep dissatisfaction with the current state of the gaming industry, criticizing the focus on visuals at the expense of gameplay and innovation. They lament the lack of progress in frame rates and the persistence of loading screens, comparing unfavorably to the smooth experience of arcade games from the past. The speaker also criticizes the industry's treatment of developers and designers, and the content of modern games, which they find lacking in artistic value. They argue that video games, despite their potential, will never be art due to the industry's current direction and the lack of talent in game creation.
๐๏ธ The Search for Artistic Value in Games
In this paragraph, the speaker continues to elaborate on what they believe constitutes art in gaming, using 'Loom' as an example of a game that elevates the spirit. They criticize modern games for their focus on violence, gore, and superficial elements like 'sexy anime' characters, which they find repulsive. The speaker also touches on the idea of cautionary content versus wallowing in ugliness and perversion, suggesting that true art should provide a meaningful message rather than mere shock value. They express a longing for games that challenge and inspire, rather than those that cater to base instincts.
๐ซ Critique of Modern Game Aesthetics and Content
The speaker vehemently criticizes the current trend in game design, particularly the 'ugly' and grotesque elements that they find prevalent. They argue that these games, which often include sex and violence as primary features, are not only unappealing but also lack any redeeming artistic qualities. The speaker contrasts this with games that have a cautionary or elevating message, suggesting that there is a clear distinction between art and mere exploitation of shock value. They also express a general weariness with the direction of the gaming industry, longing for a return to more meaningful and spiritually enriching content.
Mindmap
Keywords
๐กUnreal Engine 5
๐กLoading Screens
๐กFrame Rate
๐กDedicated Hardware
๐กRealism in Games
๐กVideo Games as Art
๐กGame Industry
๐กJournalism in Gaming
๐กFortnite Art Style
๐กSexy Anime
๐กTorture Porn
Highlights
The speaker is expressing a general disinterest in the current state of video games and the industry.
Unreal Engine 5 is acknowledged as impressive, but the speaker is no longer concerned with graphics or new games.
Criticisms of the game industry include poor treatment of designers, developers, and the quality of games released.
The speaker is particularly critical of game journalism and its practices.
Loading screens and sub-60 frame rates on dedicated hardware are cited as reasons for disinterest in modern games.
A comparison is made between the smooth gameplay of arcade games and the current state of console gaming.
The speaker argues that video games are not realistic and should be considered abstract representations.
The assertion that video games will never be art is made, with a critique of the industry's talent and output.
Games from the early '90s are praised as possibly being considered art forms.
The speaker challenges the idea that modern AAA games are art, using The Witcher 3 as an example.
Bioshock, Half-Life 2, and other older games are mentioned as examples of quality gaming experiences.
The current trend of games focusing on suffering, confusion, and the meaningless is criticized.
The speaker expresses a desire for games that elevate the spirit, rather than those that are ugly or grotesque.
Minecraft is mentioned as a game that offers something different, despite the speaker's personal disinterest.
The speaker predicts that upcoming games will be more focused on punishment and suffering.
A critique of the art style in modern games, comparing it to 'sexy anime' and 'ugliness', is presented.
The speaker distinguishes between cautionary content and that which wallows in its own perversion or ugliness.
The idea that video games are just for entertainment and not art is challenged.
The speaker concludes with a call for games that move beyond the current trends of ugliness and perversion.
Transcripts
I'm just warming up just getting loose
just living living life to the fullest
essentially how it is
you know
duppy no I didn't see Unreal Engine 5
demo Unreal Engine is pretty nice but I
just don't care anymore about visuals or
our new games um I mean you know I'll
look into them but I'm not you know it
doesn't matter to me I mean when I when
I see stuff that that's advertised on
Unreal Engine it says you know you got
people you get the the developer saying
it's gonna run it at 30 frames per
second you know so it's all crap man I
don't like I don't like the game
industry you know I really don't I don't
like the people that work in it I don't
like the way they make games I don't
like how they treat the designers and
the developers and the team I don't like
the games they put out I don't like the
journalists I don't like the journalism
in the industry I'm kind of not a big
fan honestly so I haven't checked out
anything in there in come true there are
still loading screens I may check back
into the games when there aren't any
more loading screens and everything runs
at 60 frames then I may check back until
then I'm not interested in new things
I'm just not if there are loading
screens and it's it's games run at 30
frames on a console getting dedicated
hardware look in arcades back in the day
they used to be games they used to look
fantastic
and they used to play very smoothly you
know why because they had dedicated
hardware and they were designed to run
at 60 frames consoles are dedicated
hardware they it is Hardware dedicated
to playing video games if there are
still loading screens there were no
loading screens in the arcade if there
are still loading screens and there is
it's a sub 60 frame rate I'm not
interested anymore I'm tired it's been
20 years since the arcades have been
closed you know I'm just tired
games the more realistic or the more
dense a game looks generally speaking
the more [ย __ย ] the game is a video game
is not realistic a video game is a an
app it's a figurative
abstract representation of the
imagination the more realistic a game is
generally speaking the more [ย __ย ] it is
and you know what
video games I mean there are some good
bangers they were made 20 years ago but
unfortunately I mean people don't like
this but video games will never be art
never it's already too late the industry
is is destroyed and the people that are
making games now are just simply not
very talented in it
games will never be art the games that
are that could be considered in a you
know a fantastic a fantastically
realized art form were made in in 1991
92 93 94 over games will never be art
who knows loom you know who knows monkey
Alan 1 & 2 Grim Fandango full throttle
you know they're not they're not like
underground they've been remastered chew
or sure sure sure
who know is the last Express who knows
some of those bangers it's all over
they'll never they'll never make good
games ever again it just it is what it
is if it's ok you don't have to be
worried about it you know if if you're
really worried about it you actually
have to do it yourself you have to do it
yourself though there's no such thing as
a triple a game that is a piece of art
no such thing show me you show me one
triple a game that could be remotely
considered an art and you know I'm not
mister the definition of art you know
what I mean are you get what I mean The
Witcher 3 is definitely I would say a
Triple A game but I mean it's
it's okay but it's not like I mean how
is it art you cut people's heads off
you've cut throats you have sex you
drink potions get buzzed you run around
in a big map doing [ย __ย ] fetch quests
how is that art how is that art I mean
it's it could be a great game sure sure
the developer is fantastic sure sure
sure sure but how is that art oh how
does that make your life better how does
it enrich what is art something that
elevates your spirit elevates your soul
something that flabbergast you when
you're playing it's something like loom
you play witch or what do you do you
kill a 15,000 screams you're killing
screams there's something barfing all
over you guys like this my kid turned
into a goblin I'll get him
wake me up when it's a midnight and then
I'll cut its throat first I gotta play a
card game excuse me how does that
elevate how does that elevate you I'm
sure hey it's a good game that the
developers are brilliant brilliant
brilliant how is that all right are you
joking me please
let's get serious Bioshock and fear
those are good games waifu half-life 2
yeah those were good those were good
games it's still the same old [ย __ย ] you
just below them people's heads off
cutting throats puking something
something slices you in half you die you
die screaming that's that's not art
that's not art that's not war is not art
the closest thing I've ever seen is loom
you know what's a second the second
place I know of nothing else
attention a perhaps minecraft perhaps
I'm not a fan I just thought I really
don't know how I'm not built for toil
but there's something to be said about
the something to be said about minecraft
I mean you got a deal we deal with
dumbass zombies and stupid ass [ย __ย ] like
that but I mean you know there's a
challenge stupid ass
dumb ass zombies get out of my face with
that sewage [ย __ย ] zombies zombies get
out of my face
such sewage games that are gonna be
coming out now they're going to be
revolting they're going to be torturous
they're going to be punishing they focus
on suffering they focus on confusion
they focus on the meaningless they focus
on the
not the opposite of elevating your
spirit it's the it's the opposite the
opposite anything that comes out now
that but that's that in in summation
that's why I'm not very interested in in
new graphics because with new graphics
it's it's just gonna be freaking it's
gonna be a slow framerate on dedicated
hardware hardware that's dedicated to
running games at a high frame rate are
you kidding me loading screens in 2020 I
was playing games freaking forty years
ago and there were no loading screens
come on please why do we always go
backwards why does everything always go
backwards and everyone pretends that
it's not yeah the graphics in valor and
the visibility is very very good but the
art style you know we've been talking
about the fortnight esque art style for
a couple years now and you know I did I
did say that all games would be adhering
to that art style like the sickening art
look of overwatch of for tonight Balor
and you know like sexy anime in other
words in other words sexy anime which is
absolute [ย __ย ] absolute [ย __ย ] sexy ass
anime you're playing an elf it's a sexy
ass elf
buff walk out of my face with that trash
get the [ย __ย ] out of my face with that
she sickening sickening and you get
another crop of games that that is the
opposite of all your expectations it's
actually ugly
you pull up something like the last of
us to
you
[Music]
you
ugliness ugly ugly that blood
that's called ugliness ugliness
it's called ugly
it's ugly ugly ugly grotesque boar
and of course sex
sex mmm
sex sex plus score equals your
entertainment now I mean you have
ugliness and you have perversion in and
even things like Eugene O'Neill sure
sure but you have other things it's not
pornographic
it's cautionary and that is that makes
all the difference is it cautionary or
it is it wallow
and rise in its ugliness and perversion
or does it make it sad and cautionary
there is a distinction there yeah you're
taking it too you mean it's only a game
it's only you stood oh yeah
it's only porno
you got a mainstream sensibilities now
mainstream social media that's porno
it's sex yeah bond musk is a scared man
Rekha I mean I have no idea he seems
pretty cool to me but I mean if you're
out there naming your naming your
children you know
a to the fifth power /wy
Fu K lucky and it looks like he it looks
like you're dead machine I'm sorry
and we've been we've been making
distinctions between torture porn or
sexy ass anime and on the other side art
that elevates the spirit the very clear
distinction or the lines now where's
their blurred not for me though not
blurred from me
[Music]
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