Why I Left Hearthstone
Summary
TLDRThe video script discusses the creator's journey with Hearthstone, including their departure and return, and their thoughts on the game and content creation. They share both the positive aspects, such as the game's enduring appeal and fun gameplay, and the negative, like repetitive content creation and community drama. The creator also explores other games like BackPack Battles and Valorant, highlighting the potential and creativity in different gaming niches, and contemplates their future in content creation.
Takeaways
- 🎮 The creator left Hearthstone due to the repetitive nature of creating gameplay content.
- 🔄 Despite taking multiple breaks, the creator returned to Hearthstone because of its enduring audience and their personal enjoyment of the game.
- 📉 The creator observed a decline in Hearthstone's viewership but noted the game still has a substantial and dedicated community.
- 💰 Monetization in Hearthstone is primarily through gameplay content, which can lead to creator burnout due to its repetitiveness.
- 📈 The creator found success with creating content for other games like Valorant, indicating potential outside Hearthstone.
- 👎 There's a noted drama within Hearthstone's community and from Blizzard, which has affected the creator's experience.
- 👍 The creator appreciates Hearthstone's fun gameplay and believes it's one of the best auto battlers available.
- 😓 The creator feels that Hearthstone's community can be negative and often focuses on the game's issues.
- 🆕 The creator enjoyed the novelty of learning new cards and mechanics when returning to Hearthstone but quickly became bored as the gameplay became repetitive.
- 🤔 The creator is uncertain about their future with Hearthstone, considering the competition from other content creators and the game's evolving meta.
Q & A
Why did the content creator leave Hearthstone initially?
-The content creator left Hearthstone initially due to the repetitiveness of creating gameplay content, which eventually led to burnout.
What were some positive aspects of Hearthstone that made the creator stick around and eventually return?
-Some positive aspects included the game's enduring audience, the fun gameplay, and the potential for creative content creation despite the challenges.
How does the creator describe the monetization model for Hearthstone content creation?
-The creator describes the monetization model as heavily reliant on gameplay streaming and video length, with longer videos generating more revenue.
What was the impact of repetitive gameplay content on the creator's motivation?
-The repetitive nature of gameplay content led to the creator experiencing burnout and considering quitting Hearthstone content creation multiple times.
How does the creator perceive the future of Hearthstone in terms of its player base?
-Despite a decline in viewership, the creator believes Hearthstone will always have an audience and is unlikely to die out completely.
What are some examples of drama within the Hearthstone community mentioned by the creator?
-The creator mentions drama such as changes in esports, monetization decisions, and controversies within Blizzard.
What does the creator appreciate about the Hearthstone game itself?
-The creator appreciates that Hearthstone is fun to play and has a loyal player base, which contributes to its enduring popularity.
How does the creator feel about the community within Hearthstone?
-The creator feels that there is often negativity and complaining within the Hearthstone community, which can be draining.
What other games did the creator explore during their break from Hearthstone?
-During the break, the creator explored games like Valorant and BackPack Battles, and also did some freelance editing work for other creators.
What are the creator's thoughts on BackPack Battles compared to Hearthstone?
-The creator finds BackPack Battles more creative and enjoyable, appreciating its mechanics, relaxed community, and the developers' active engagement.
What are the creator's current plans regarding Hearthstone content creation?
-The creator plans to only post Hearthstone content if it feels fun and if there's a potential for the video to perform well, but doesn't see a strong reason to put in significant effort into it at the moment.
Outlines
🎲 Return to Hearthstone: Ups and Downs
The speaker reflects on their hiatus from creating Hearthstone content and shares their reasons for leaving and returning. They emphasize wanting to discuss both the positive aspects that kept them engaged with the game for years and the negative aspects that led to their break. They recount their journey as a content creator, starting with guide videos at the age of 18, and evolving to streaming gameplay for revenue. However, the repetitive nature of gameplay content led to burnout, prompting multiple breaks. Despite this, they acknowledge Hearthstone's enduring appeal and its seemingly immortal status in the gaming community, with a consistent audience and thriving Twitch and YouTube presence.
📉 The Drama of Hearthstone
The paragraph delves into the ongoing controversies surrounding Hearthstone, such as changes to the esports scene, monetization decisions, and internal drama at Blizzard. These issues have led to a sense of unease and uncertainty about the game's future. Despite the game's resilience, the regular negative news takes a toll on the community's morale. The speaker also contrasts this with the game's fun and engaging nature, which keeps players coming back. They discuss the community's perception of Hearthstone as a game that might be rigged to favor spending, and how this affects the overall sentiment towards the game.
🎒 Discovering Backpack Battles
The speaker talks about their experience with Backpack Battles, an indie game they found more enjoyable and creative than Hearthstone. They highlight the game's mechanics, which allow for more strategic depth and variety, leading to a higher skill ceiling and a more relaxed gaming experience. They also appreciate the positive and wholesome community around Backpack Battles, as well as the active engagement from the developers. Despite the game's current decline in popularity, they remain hopeful for its future, especially with upcoming features like real-time matchmaking and a mobile version.
🔄 Exploring New Horizons in Content Creation
In the final paragraph, the speaker discusses their current content creation endeavors, which include working with other Hearthstone creators, editing, and exploring new games like Valorant and Deadlock. They reflect on their return to Hearthstone for a brief period, driven by nostalgia and the excitement of learning new game mechanics. However, they quickly grew bored as the game's dynamics became repetitive. They also observe the saturation of Hearthstone content creators and the challenge of standing out. The speaker is uncertain about their future in content creation but remains open to exploring different games and opportunities, such as editing for other creators or trying out indie games.
Mindmap
Keywords
💡Hearthstone
💡Content Creation
💡Gameplay
💡Burnout
💡Drama
💡Backpack Battles
💡Community
💡Esports
💡Monetization
💡Valiant
💡Nostalgia
Highlights
Content creator explains his hiatus from Hearthstone and his eventual return.
Acknowledges both the positive and negative aspects of Hearthstone that influenced his decision to leave and return.
Mentions that despite the repetitive nature of gameplay content, he enjoyed creating Hearthstone guides and other content forms.
Explains that longer videos on YouTube are more profitable, which incentivized him to create gameplay content.
Reveals that the repetitiveness of creating gameplay content led to burnout and multiple breaks from Hearthstone.
Discusses the enduring appeal of Hearthstone, despite perceptions of decline, noting its 'immortal' status.
Highlights the drama within Hearthstone's development and community as a detractor from the game.
Contrasts the fun and engaging nature of Hearthstone with the community and development drama.
Notes the prevalence of negative community discussions and a superiority complex among Hearthstone players.
Considers the high skill expression and depth of Backpack Battles compared to Hearthstone.
Describes his enjoyment of Backpack Battles due to its creative expression and relaxed community.
Shares his experience of working with other Hearthstone creators and starting a Valorant channel.
Expresses his surprise at the success of his early Valorant videos and the potential for content in different niches.
Mentions his experimentation with various games and content formats during his break from Hearthstone.
Reflects on the nostalgia and fun of returning to Hearthstone, but also the quick return to boredom due to repetitive gameplay.
Considers the oversaturation of Hearthstone content creators and the difficulty of standing out.
Contemplates his future in content creation, including the possibility of focusing on editing for other creators.
Provides an update on his current situation and the various games he's been playing and creating content for.
Transcripts
I realized I've actually never done a
video explaining where I've been why I
left hearstone why I now kind of came
back uh and and all my thoughts on the
game and on content creation this sort
of [ __ ] so if you're interested in
knowing that why I left what's wrong
with the game and and everything like
that you know this is the video for you
so I'm basically going to go over why I
left Heartstone but I'm not just going
to State all the bad things about the
game cuz there's a lot of good things
about the game that made me stick around
for so long and then now made me return
and come back so I'm going to switch
between like the good things and the bad
things about making content for
hearstone that I've noticed that made me
quit that made me come back all the [ __ ]
and then like what I've been doing in
the meantime and what other games I've
been trying out and why so basically I'm
going to start with a bad thing about
hearstone that uh made me quit multiple
times while I was actually just a
full-time content creator for it so I've
been making in case you guys don't know
and you're more recent to the channel
I've been making content for hearstone
for years and years I don't know exactly
when I started but I think it was around
when I was 18 that's like 7 years ago
but I made like guide videos at the
start and explained how hardstone Works
cuz I really like the game and I got
pretty good at it so I wanted to teach
people and I did like podcast I did all
sorts of stuff PG review I like coached
people but then of course uh the best
way to make money in hearstone as a
content creator is gamep playay is
getting really good at the game uh and
streaming the game for many hours and
just posting gameplay cuz it's easy to
post easy to make a lot of people want
to watch it it gets like more views than
guides almost which is kind of crazy and
it's easy to pump out you can't pump out
the quality guide every day gameplay you
can and they make more money simply
because the videos are longer and in
case you guys don't know longer videos
on YouTube make more money than shorter
videos so anyway if you want to make
full-time content for H soon you're just
a gameplay Creator who can throw in like
guides and stuff like that but the issue
with that is that it gets really
repetitive and really boring like I like
playing the game but I like making
content a lot as well and when the
content you have to make for the more
most part is like playing the game day
in day out posting game play to me that
burned me out many times out of
hearthstone and made me consider
quitting and so I took many breaks I
kept returning but the repetitiveness of
what is playing Hearthstone is
eventually what made me look for
different games as well I hope that
makes sense but yeah I'm not saying you
cannot make creative content for
hearstone cuz look at Ren Ren is the
best example of someone who was able to
create cool ideas for hearstone and
bring it to a massive audience and keep
doing that but yeah it's hard to do it
at the level that he does it
consistently now a good thing about
Hearthstone is that it looks like the
game will always have an audience I've
said like many times the game looks like
it's dying I've done many discussion
videos about this and many other people
in Twitter as well that horon is in
Decline the viewership is going down
it's all going to be like go to [ __ ]
basically the game is going to be dead
in a couple years but people have been
saying this literally like eight years
ago already that the game is going to
Die the game will never die like right
now I multiple harson streams open that
have thousands and thousands of viewers
live harston always had a massive twitch
category a lot of massive live viewers
and even on YouTube if I take a look at
like the latest gameplay videos of
people and like other creators so many
views still like so many people are
still always interested in hardstone
content it blows my mind I don't think
the game is ever dying so I think anyone
can just stick with hardstone and
probably do it fulltime for like I don't
know many more years to come so that's a
good thing about the game it's one of
the few games that seems Immortal even
though it is declining like very slowly
and it does go downhill the pie is just
so big everyone can still get a slice
from it if that makes sense so now into
another bad thing uh there always seems
to be some drama there were so many
videos I had to make about like them
cutting East Sports cost or just
canceling Esports or like higher ups
firing people or like drama within
blizzard I mean everyone knows the big
drama that happened many years ago it
always go through some [ __ ] um I
remember the monetization decisions that
they made how much money they charge for
stuff and like the a lot of things are
always questionable and we're always
thinking this is the end of it do you
remember run Stones when they were
introduced mercenaries I saw some [ __ ]
about twist like a new format that is
completely being butchered there's
always is some [ __ ] happening it's like
every couple months it's like [ __ ]
another another [ __ ] bad decision or
they're ruining the game but this keeps
on happening it feels really bad I hate
I I hate it but the game stays alive of
course the game will always survive like
some sort of Co cockroach like there can
be a [ __ ] nuke dropped on it and it's
still going to have a player base but it
still feels bad to receive that kind of
news on the regular so I that was just a
mood swing that I kind of wanted to get
rid of a good thing about hearts soon is
that the game is actually fun uh
surprise surprise but people play the
game because they enjoy it for the most
part or because they're hooked could be
dead but I enjoyed playing the game like
when I returned right now I actually
enjoyed playing Hearthstone even though
for a long time I didn't so a good thing
is that the game uh is fun I don't know
I just wrote down game can actually be
fun as a good point do it this in for
whatever the [ __ ] you want a bad thing
is that there is also drama within the
community a lot whenever I scroll on
Twitter it's usually usually like I
still follow a love of heartsome people
it's always like people complaining
about the state of standard or of wild
or of like some broken thing in
Battlegrounds there's always something
happening uh and I feel like most
communities have this but with
Hearthstone I notice it especially where
there is always something wrong um
within the game or the community also
the comment like I've made content out
for multiple different games uh the
common action for hearstone is usually
the worst people are always complaining
about something broken or like pointing
out tiny Miss plays and then they people
have like this superiority complex where
they have to be right and they know it
better and uh they have like a lot of
people also think the game is rigged
like I feel like the majority at this
point keep telling me that it is rigged
in favor of you having to spend money
even right now in these few videos I
posted I had like a comment of a guy
saying yeah you got [ __ ] there because
you didn't pay for the battle pass a
good thing again it's one of the best
card games and ala Battlers out there
and there's a lot of ala Batts a lot of
good ones but still hardson
Battlegrounds will always be up there
when it comes to the visuals and when it
comes to just the how it plays I've done
a video trying many different Auto
Battlers even right now I've been trying
a few but none of them feel as clean as
hardstone ever will again hardstone is
from like a massive company they have
their resources to make it and it's one
of the is is it the most popular card
game online I'm not 100% sure it's one
of them at least probably magic is going
to be up there as well but if you're
looking to play a card game many people
are going to go to hardstone it's great
for casuals many people play it on their
phone so another reason why the game
will always be big and will have a
player base and now one final bad point
that I'll discuss is that yeah like I
said content for it is very dry and
stale I always had like a need to make
cool content that's how I started out
this Channel with guides and stuff like
that and different many different
formats but the best content will always
be gameplay uh for the most part if
you're just streaming horse on
Battlegrounds right it's the most
consistent easy to do especially if
you're looking for Revenue uh so yeah I
wanted to experiment more and I wanted
to do more than just post gameplay every
single day of a game that I didn't even
enjoy playing that much anymore after a
while so uh basically a combination of
all of this is why I stayed why I left
why I keep going back but eventually I
decided to take a break from harstone
and try some other [ __ ] what I did
meanwhile was working for some other
harstone creators so for a few people I
helped with titles thumbnails I did some
editing for a while also did some
editing for people outside of
HearthStone for some valerant creators
so I've done just some freelance stuff
for other people because I do think it
gave me a good fundamental like basis to
help other creators with their content I
also started a valant channel and this
was probably the biggest breakthrough
because I made a video like one of the
First valant videos I made now has
600,000 views which is pretty good and
not too much later right now I have a
video that has 1.5 or 1.6 almost million
views for valerant a game that I'm not
that good at and I'm not an established
Creator in but it just showed me that
there is so much potential and good
content in different niches outside of
hearthstone if I can just upload a
couple valerant videos and on average to
do hundreds of thousands views I'm like
why the [ __ ] am I posting gameplay and
playing Battlegrounds right but of
course it's not going to be that easy um
I tried more big projects on valerant
some of them flopped and then I'm just
questioning is it even worth the time
where's the consistency but just hitting
that massive number on those few videos
makes me think that there is more in
this than just the hearstone gameplay
also many of you probably know but I
started playing backpack battles this is
a small indie game that got released I
got in it early
uh and I'm posting mainly gameplay for
it but this kind of gameplay feels
different than posting gameplay for
Hearthstone which I'll explain a little
bit but backpack battles has actually
been one of the more fun Auto battles
I've ever played I actually enjoy it
more than Hearthstone and it has a
really cool Community as well so let me
quickly talk to you about backpack
battles even though you're watching this
on horizone channel and you might not
care it's important to know the
difference between the two games so you
can understand why I moved to it and why
I think in the future it will actually
maybe do better than hearstone bold
assumption very H take I don't care
first of all the game feels really great
I think it has more creative expression
because I can play the game for hours
and hours and keep coming up with new
different Bulls almost on the daily
every day I play I have something new
that I'm playing and that is because of
the way that it works and Heartstone you
have like uh key pieces that you need to
hit you need to hit certain minions to
scale a composition around there's like
s bolts that you can play and tier list
and all that sort of stuff right and
backpack battles you can match almost
anything together in a backpack and make
it work so there's a million cool
interactions that you can still explore
possibilities and they're adding more
and more so at the start of backpack
this was not the case there were like a
couple builds that you kept forcing but
the deaths have been adding so much [ __ ]
over time and so many cool mechanics as
well where throughout the game you can
choose like different paths to go
towards and then it can nudge you in a
direction and there's again there's so
many interactions I still want to try
and I've played the game for hundreds
and hundreds of hours that I think
there's just way more creative
expression and cool stuff you can come
up with than with Hearthstone in
hearstone it's all like Ed around a a
few pieces and a few ways that you can
play the game and because of that I also
think there's higher skill expression
like I don't want to say the game is
harder to play than hor some
Battlegrounds cuz that's I don't know
exactly if that's going to be true but
it feels like there is way more to think
about in that game you have infinite
time Turing turns as well so you can
literally go into the tiny minuscal
details of why a play would be better
than other play economy is a really
important aspect like you have many ways
to gain more gold or to save gold going
into next rounds the way that sale items
work also nudge you into different
directions so you can work with sales in
the shop to buy maybe [ __ ] you normally
wouldn't again this going to be giving
you more creative builds that normally
you wouldn't be able to get but because
you got a sale item you can I just love
the mechanics in the game and I think
there's so much to think about and so
much cool [ __ ] you can do that I have
been preferring it way over Hearthstone
and lastly it's very chill again you
have no turn timer the rank system is a
bit wonky I hope they rework it but
there is no like try hard feel you can
try hard if you want but it just feels
way more laidback way more relaxed I
never raged as much in backpack as I did
in hardstone even though there is RNG
there is Randomness there's like
percentage based stuff I cannot get mad
at backpack like I do with hearstone and
every time I look at hearstone streamers
uh I know 50% chance that they're raging
and that they're tilted 50% chance that
they're actually enjoying the game
that's what it feels like for backpack
it's completely different also the
community is really nice comments are
always very wholesome and positive
compared to hardstone where a lot of it
is compl compling it just seems like
people are generally happier again I
don't want to put hesome in that battle
of a light you guys are hesome players
as well I'm not saying everyone is like
this I mean as a general observation
that's what it looks like okay I'm not
don't take any of this personally the
devs also care a lot same with
Hearthstone but it feels like again the
higher ups in Hearthstone make decisions
that kind of ruin the game while this is
more of an indie game so it's just
managed by literally two people they're
very active in Discord they're open for
communication I've talked to them
they're they're pretty chill and they
want to push out as much content as
possible they like their game and they
want the best for it and you can tell
there's a lot of updates currently
happening it's still I think in Pre
Early Access still release should be
happening by the end of this year and
they still have a lot of really cool
things planned so I keep staying hopeful
for it one downside though is that the
game has been dying so I was able to do
it fulltime for a bit but the game was
on a rapid decline even though it came
out of B it spiked for a little bit but
it was only a couple weeks and it was
back to being down so right now it's a
bit tough to make content for it full
time but because they have so many big
things planned for example real- time
matchmaking doesn't exist now they're
going to add that which means we can
start hosting tournaments and start
doing cool [ __ ] like that they're also
going to have mobile they don't have a
mobile version yet but once they have
that I think they game will do really
well so I think at full release it's
going to spike again and I hope it stays
a little higher than it does right now
but if not the game is kind of dying I
might have to look for something new
again that's just the way it goes I
guess if you like Bank on like a small
game to blow up and doesn't you're in
this weird spot and meanwhile I've also
been trying like more valerant content
some dadl as well I don't know if you
guys have heard of dadl is a new game
from Val I enjoy it a lot uh there's
again some cool creative stuff you can
do like making balls but overall it's
just a shooter I've just been
experimenting this time that I've been
away from hearstone basically that's why
I returned to Heartstone for a bit now
with a few gameplay videos The Nostalgia
it's just fun to pick it up again I I
felt like I was going back in time it's
also fun learning new things I love
exploring new things and figuring out
like all the new cards and the new
builds and stuff but once I learned most
of the new builds and the Trinkets and
everything and the interactions I
already started getting bored of it
because I started having games that were
just kind of repeats of games I already
played and I started seeing the Met
already of what people play in the end
game and what to play around and what to
buy like things already started becoming
repetitive even after just playing the
game for a couple days it feels very try
Hardy and less variation than backpack
maybe I'm a bit spoiled and also when it
comes to content like my game play I got
a lot of wholesome comments I appreciate
everyone who said they're happy to see
me back uh but it seems like right now
especially there's so many like you can
put it fish in the sea when I did hor
Stone content I was one of the not that
many people that uploaded gameplay uh I
was one of the few doing guides but
right now there's many more people doing
guides there's so many more people
uploading gameplay and getting good
views I feel like for me to make a
return it doesn't make a lot of sense
there's a lot of people that have been
at it longer that have a bigger
community that people are going to watch
I'm just uh I'm I'm just a guy that is
kind of washed at this point but
basically that should answer your
question I don't think I'll be posting
more hardstone gameplay only if I play
it more and I fun and I feel like a
video will do well I'll post it but
there's no real reason for me to like
put more effort and time into videos
that don't do well if that makes sense
so yeah that's my current situation I
don't really know what's going on I
haven't been knowing what's going on for
like a year part I kind of dipped out of
and I can't really return to I feel like
uh I could try more backpack but I'm
banking really on like the fil release
doing well I could start editing more
for other people that's the safest
option I can do thumbnails and titles
and editing for other people which is
what I've been doing as well I've been
trying some variety like trying indie
games uh deadlock valerant I don't know
uh I so I've just been kind of lost that
is uh the update that is what I think of
hearthstone why I returned why I left
what I've been up to why I've been
playing backpack uh there's probably
some [ __ ] I missed but yeah just an
update video cuz I've never done one and
I've left multiple times and done many
things and I have to keep re explaining
what I do so now I can just post this
video and that's it uh yeah I felt kind
of weird making this video there's a
reason why I never did an update video
but hope you enjoyed it nonetheless all
right take care have a good day
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