Part Modeling - Create Complex Hole Features
Summary
TLDREste vídeo ofrece una visión detallada sobre cómo crear características de agujeros complejos en Fusion 360 de Autodesk. Se explica paso a paso cómo modelar una sección utilizando el plan de trabajo frontal, extruir un bloque y crear agujeros utilizando el comando 'Hole'. Se presentan diferentes tipos de agujeros como simples, counter bore y countersink, así como la creación de múltiples agujeros a partir de puntos seleccionados. Además, se detallan las opciones de configuración de los agujeros, como el tipo de rosca y la visualización mediante el análisis de sección.
Takeaways
- 🔩 'Se va a crear un modelo de bloque en Fusion 360 para demostrar cómo crear orificios complejos.
- 📐 'Se utiliza la operación extruir para crear un bloque de 6 pulgadas por 2 pulgadas y 1 pulgada de alto.
- 📏 'Se muestra cómo crear un orificio simple utilizando la opción de orificio en el menú Crear, y se elige el punto de referencia para la ubicación del orificio.
- 🔧 'Se explica cómo cambiar el tamaño y la profundidad del orificio utilizando los controles (grips).
- 🔩 'Se detalla cómo crear orificios con diferentes tipos, como simple, contrabroca y contrasella.
- 📏 'Se menciona la opción de crear múltiples orificios a partir de un croquis con varios puntos.
- 🔩 'Se demuestra cómo crear un orificio con rosca, eligiendo la opción de orificio con rosca y especificando el tipo de rosca y ángulo.
- 🛠️ 'Se explica cómo utilizar referencias en lugar de puntos para la ubicación exacta de los orificios.
- 🔍 'Se presenta el uso de la herramienta de análisis de sección para verificar la forma y la profundidad de los orificios creados.
- 🔄 'Se indica que es posible editar características previamente creadas en el árbol de historia del modelo para realizar cambios en los orificios.
Q & A
¿Qué objetivo del examen de usuario certificado de Autodesk Fusion 360 se aborda en el guion proporcionado?
-Se aborda el objetivo de modelado de pieza llamado 'crear características de agujero complejas'.
¿Cómo se crea un bloque básico en Fusion 360 según el guion?
-Se crea un nuevo boceto en el plano de trabajo frontal, se dibuja un rectángulo de seis pulgadas por dos pulgadas y se extruye a una distancia de una pulgada.
¿Qué métodos se muestran para crear agujeros complejos en Fusion 360?
-Se muestran varios métodos, incluyendo crear un boceto y utilizar el comando de agujero con opciones de punto, desde un boceto con múltiples puntos o múltiples agujeros.
¿Cómo se establece un punto en el centro de un bloque en Fusion 360?
-Se hace clic en la parte superior del bloque creado, se selecciona el comando de punto y se utiliza la opción de punto medio o se mantiene presionada la tecla Shift para encontrar el punto medio marcado con un 'x'.
¿Qué opciones de tipo de agujero se pueden configurar en Fusion 360?
-Se pueden configurar agujeros simples, contraboca y contraincendio, además de opciones de tipo de rosca y ángulo del punto de perforación.
¿Cómo se establece la profundidad de un agujero en Fusion 360?
-Se puede establecer la profundidad del agujero a una distancia específica, a través del material o utilizando la opción 'toda la distancia'.
¿Qué es un agujero de contraboca y cómo se crea en el guion?
-Un agujero de contraboca es un tipo de agujero que tiene un área redonda excavada en la parte superior y una porción a través. Se crea seleccionando el tipo de agujero de contraboca y estableciendo las dimensiones y profundidades apropiadas.
¿Cómo se pueden crear múltiples agujeros a la vez en Fusion 360?
-Se crea un nuevo boceto con múltiples puntos, se selecciona el comando de agujero y se mantiene presionada la tecla Shift para seleccionar los puntos necesarios.
¿Qué es un agujero de contraincendio y cómo se configura en Fusion 360?
-Un agujero de contraincendio es un tipo de agujero con un área cónica excavada en la parte superior y una rosca en la parte inferior. Se configura seleccionando el tipo de agujero de contraincendio y estableciendo las dimensiones y la rosca apropiadas.
¿Cómo se pueden modificar las características de los agujeros en Fusion 360 si es necesario?
-Se puede volver a la historia del modelo, hacer clic con el botón derecho en el特征 y elegir 'editar característica' para realizar cambios en los tamaños y tipos de los agujeros.
Outlines
🛠️ Introducción a la creación de agujeros complejos en Fusion 360
Este párrafo presenta el tema del video: la creación de agujeros complejos en Fusion 360, una habilidad importante para el examen Autodesk Certified User. Se empieza creando un diseño básico, comenzando con un boceto en un plano de trabajo y un bloque extruido, seguido por el uso de puntos para establecer ubicaciones de agujeros simples y su configuración mediante el comando de agujero. Se explica el uso de restricciones y ajustes de dimensiones para crear agujeros simples de forma precisa.
🔩 Ejemplo de agujero con contrataladro
Aquí se muestra cómo crear un agujero con contrataladro. Se explica cómo utilizar referencias para posicionar el agujero con precisión en relación a los bordes del objeto. El párrafo detalla cómo configurar el diámetro y la profundidad del contrataladro, asegurando que el agujero atraviese todo el bloque, además de ajustar las dimensiones del mismo para cumplir con los requisitos del diseño.
🛑 Creación de múltiples agujeros con diferentes tipos de roscado
En este párrafo, el autor introduce la creación de múltiples agujeros en una sola operación. Usando un nuevo boceto, se colocan varios puntos que representan las posiciones de los agujeros. Se detalla cómo aplicar diferentes tipos de roscado y cómo configurar los ángulos de los taladros avellanados, además de las características del roscado y su designación. También se utiliza la herramienta de análisis de sección para verificar la precisión del diseño de los agujeros creados.
🔧 Finalización y edición de características de agujeros complejos
Este párrafo concluye el proceso de creación de agujeros complejos, destacando la posibilidad de editar características mediante el árbol de historial de modelo. Se recalca que los usuarios pueden ajustar las dimensiones y especificaciones de los agujeros en cualquier momento, lo que facilita la modificación del diseño según sea necesario. El video termina con un mensaje de aliento para los estudiantes que se están preparando para el examen Autodesk Certified User.
Mindmap
Keywords
💡Fusion 360
💡Autodesk Certified User
💡Part Modeling
💡Complex Whole Features
💡Extrude
💡Sketch
💡Hole Command
💡Counterbore
💡Countersink
💡Tapped Hole
💡Section Analysis
Highlights
Introduction to creating complex hole features in Fusion 360 for the Autodesk Certified User exam.
Starting a new design and creating a sketch on the front work plane.
Creating a block with dimensions of six inches by two inches tall.
Extruding the sketch to create a model for demonstrating hole creation.
Demonstrating different methods for creating complex hole features.
Creating a sketch on the top of the block and establishing a horizontal constraint.
Using the 'whole' command to create holes with multiple points.
Explaining the option to create holes at a point or from a sketch.
Adjusting hole size using grips and setting hole depth.
Choosing between hole types such as simple, counter bore, and countersink.
Setting hole tap types and drill point options.
Creating a counter bore hole with specific diameter and depth settings.
Demonstrating the creation of multiple holes with different distances and constraints.
Using the 'create' command to place points for multiple holes.
Ensuring all points are fully constrained for accurate hole placement.
Creating a countersink hole with a tapped hole option.
Setting thread specifications for the tapped hole.
Using the section analysis tool to inspect the created hole.
Hiding the section analysis tool for future use.
Reviewing the creation of complex hole features and concluding the tutorial.
Providing advice on preparing for the Autodesk Certified User exam.
Transcripts
hello everyone we're going to be doing
another spotlighted exam objective for
the fusion 360 autodesk certified user
exam so in this one we're going to be
taking a look at the part modeling
section and we're going to look at this
third exam objective called create
complex whole features
so with that we're going to move into
fusion
and i'm going to go ahead and open up a
new design here
and i'm going to create
a new sketch
based on this front work plane and i'm
gonna just create a block here
this is a very common
uh
very common kind of
model where i'm gonna do a six inch by
two inch tall
rectangle and then i'm gonna go ahead
and extrude this
a distance of one inch
so this is a very common way
that i used in order to show how to
create holes
and i'm going to show you a couple
different ways on creating complex hole
features one is going to be i'm going to
create a sketch
i'm going to click on the top of the the
block that i've created
i'm gonna go to the create menu and i'm
gonna choose point
and along with the point i'm gonna go
ahead and base it off of the
middle or if you go through and utilize
the horizontal vertical if i hold my
shift key
i can find the midpoint and you'll see
it'll be marked with an x so i click and
then i'll click the point there and it
will establish a horizontal constraint
between those two
then i'll probably have to dimension so
from the left edge here
we're going to do a one inch spacing so
we're gonna so we have the one inch
spacing here
i'm going to finish the sketch
and then i'm going to go ahead and under
the create menu i'm going to choose the
whole command so
when i click that
it then gives me an option i can go
placement at a point or from a sketch
with multiple points or multiple holes
so i could do multiple holes and it's
obviously one option that we have but
i'm just going to go over here and i'm
going to select the point
and it's going to give me the option now
you're going to see the hole being
created now i can use the grips
to kind of make the whole different
sizes
and be able to go through and set some
different things i like the depth and
everything so this is a very this would
be a simple hole just kind of drilled
through
and here i can have the shape settings
either i can have it by distance
to an object or all the way through the
material and i could flip the direction
which is not going to do any good in
this scenario so i'm going to make sure
that it flips down you'll see an error
pops up because there's nothing there to
put a hole in so with the hole type i've
got simple i've got counter bore and
i've got countersink i'm just going to
do a simple hole right now and then here
you got the whole tap type is a simple
you can do a clearance hole tapped hole
or a tapered or a taper tapped hole and
then the drill point can be flat or it
can have an angle so
since we're going to be going through
and then down here we can set some of
our different distances so like here we
made that two inches
that block was two inches deep so we can
set the depth of this to be two inches
the angle is usually 118 is pretty
common default number and then the
the diameter of the hole we have at 0.6
we'll go 0.5
and then you're able to see like down
here objects to cut and it says body 1
which is this block so that's looking
good for us
so what i'm gonna do is i'm gonna say
okay
so there we have one hole
that's applied into the part now that's
a simple hole they want us to show you
how to do complex holes so i'm gonna go
ahead and do another operation i could
go through and do the point with the
sketch or i can choose the whole command
i can click on the top face of where i
want the hole to be
but here's the only thing that changes
in this menu is now over here i've got
references so i need to hit i need to
select the word
select in the dialog and then i go over
here and i'm going to select click on
the edge
and i'm going to be able to put that
well i want this to be two inches away
and then while this is open i don't want
to hit enter i just want to type in the
number and then i just want to click on
this front edge and i want that to be
0.5 so that way it's centered in for me
there
so those are those references are set my
distances i'm going to go with a counter
board hole so the counter bore is going
to go with that that's another hole type
and i'm going to stay with a simple hole
that's pretty common so here's the
counter board i can see that i've got
some grips over here i usually like to
use the menus because i think i feel
like it's a little bit more accurate so
but i do want to go all the way through
so i'm just going to go ahead and say
distance all so you're going to see when
you do that
the depth of the hole is set to all
the counter bore diameter is 0.55 we're
going to go 0.5
the depth of it they got us 0.05 we'll
do 0.25
so we'll see where that's at again we
might get a little bit of an error here
and then because the depth or the
diameter down here and we'll go ahead
and set this as 0.25
as well so there you can kind of see a
preview the area in red is kind of what
we're committing to
as we go along and then i'm just going
to go ahead and say okay
here is our counter board hole
so with the cylindrical recessed area
here at the top and then the through
portion right here that goes all the way
so next hole type
again we can go through and i'm gonna go
ahead and go to create i'm gonna show
you with multiples so i'm going to do
we're going to create a new sketch i'm
going to click the top of it i'm going
to go ahead and set a point in i'm going
to grab a couple of points here
and let me throw three on there see if
we can get
get three points going so
here as i go forward i'm going to
let's distance from the back edge here
0.5
from
from the center of the last hole to this
one
we'll set at 1.5 we'll say
from this hole to this hole we'll go
one inch and then from this hole or this
point to this point
we'll go one inch as well we'll see how
this works and then in order for these
to be fully constrained i can choose the
horizontal vertical i'll choose this
point and choose this one
choose this one and choose this one and
this ensures that all of them are going
to be fully constrained and they turn
black to show that they are fully
constrained i'm gonna say finish the
sketch
now when i choose the whole command
you can always click and select
multiples if you wish like if they're
the same hole type but if i don't i'm
going to hold the shift key and i'm
going to click those options again which
deselects so i'm going to go ahead and
choose this i'm going to change this
over to a countersink hole
and we're going to go ahead and make
this countersink let's do a tapped hole
which is means the portion you see the
lines that show up in in there as well
so we're going to go a full thread and
then let's do a flat drill point
and here we'll go the depth is going to
be instead of 2 inches
we'll set this to 1.5
we'll set the diameter set of
0.275 we'll say 0.5
82 degree taper angle
and then the depth
or excuse me the diameter of this is
going to be defined by what size that we
have so they've got 0.25
we could probably bump this up to
3
8.375 three eighths dash sixteen unc
that the threads it gives us the
threading designation so we just go
through and need to pick so let's say
38-16 coarse thread works pretty well
and whether it's a one b two 2b or 3b so
that's the classification so we
definitely know it's a it's a an
internal type so that's a b class so
most general is we could probably do b
right hand turn and we can choose to
whether it's modeled
or not so i'm going to check that and
i'm going to say okay so then you can
see there's your counter bore
so it has the conical recessed area and
then it has our threads in there and we
can see this one is a flat bottom type
so the other way we can check that is if
we choose the section analysis tool i
can choose the face of the block
drag in about halfway negative 0.5 and i
can type that in as well and i can say
ok and i can see what kind of what kind
of hole that i have created there
so
all right and then here in the section
analysis if i want to turn that off i
can always either
delete or i can hide the section
analysis sometimes if i know i'm going
to use it multiple times
to check on things i can just go through
and hide it by clicking the toggle
visibility off
so if i want to now i have two whole or
two points that i didn't use from last
time so i'm going to choose those i'm
going to go ahead and turn the sketch
back on that brings back my points
choose my whole command for this sake
i'm going to click both of these these
are both going to be the same hole i'm
going to do a simple hole it will be
threaded and we're going to go ahead and
down here so you can see here's the
depth uh we're going to go ahead and
have this be
through all the way through
and for the size you'll notice the
diameter i don't have the option to
check so i'm going to choose from the
size we're going to do
0.25 we're going to do a 1 4 20 unc
so 1b right handed we're going to model
the threads and we're going to say okay
so both of these holes are going to be
the same
and i'm going to go ahead and toggle the
visibility off of the sketch
and if i take a look there's my holes
modeled all the way through
if i go ahead and open up my analysis
folder and turn it on i can see
what kind of options that i have there
so
all right so this is a review
of kind of creating complex hole
features and as you create them you can
keep in mind you can always go back down
here to the model history tree right
click and choose edit feature to make
any changes if you need to make any uh
specification changes to any of your
whole sizes and types but otherwise this
video concludes on how to create those
complex hole features
and good luck with
preparing for your acu exam if you have
questions email me
but otherwise check out other videos
based on the
autodesk fusion 360 exam objectives
for the certification exam
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