Part Modeling - Create Complex Hole Features

Craig Hughes
30 Apr 202210:49

Summary

TLDREste vídeo ofrece una visión detallada sobre cómo crear características de agujeros complejos en Fusion 360 de Autodesk. Se explica paso a paso cómo modelar una sección utilizando el plan de trabajo frontal, extruir un bloque y crear agujeros utilizando el comando 'Hole'. Se presentan diferentes tipos de agujeros como simples, counter bore y countersink, así como la creación de múltiples agujeros a partir de puntos seleccionados. Además, se detallan las opciones de configuración de los agujeros, como el tipo de rosca y la visualización mediante el análisis de sección.

Takeaways

  • 🔩 'Se va a crear un modelo de bloque en Fusion 360 para demostrar cómo crear orificios complejos.
  • 📐 'Se utiliza la operación extruir para crear un bloque de 6 pulgadas por 2 pulgadas y 1 pulgada de alto.
  • 📏 'Se muestra cómo crear un orificio simple utilizando la opción de orificio en el menú Crear, y se elige el punto de referencia para la ubicación del orificio.
  • 🔧 'Se explica cómo cambiar el tamaño y la profundidad del orificio utilizando los controles (grips).
  • 🔩 'Se detalla cómo crear orificios con diferentes tipos, como simple, contrabroca y contrasella.
  • 📏 'Se menciona la opción de crear múltiples orificios a partir de un croquis con varios puntos.
  • 🔩 'Se demuestra cómo crear un orificio con rosca, eligiendo la opción de orificio con rosca y especificando el tipo de rosca y ángulo.
  • 🛠️ 'Se explica cómo utilizar referencias en lugar de puntos para la ubicación exacta de los orificios.
  • 🔍 'Se presenta el uso de la herramienta de análisis de sección para verificar la forma y la profundidad de los orificios creados.
  • 🔄 'Se indica que es posible editar características previamente creadas en el árbol de historia del modelo para realizar cambios en los orificios.

Q & A

  • ¿Qué objetivo del examen de usuario certificado de Autodesk Fusion 360 se aborda en el guion proporcionado?

    -Se aborda el objetivo de modelado de pieza llamado 'crear características de agujero complejas'.

  • ¿Cómo se crea un bloque básico en Fusion 360 según el guion?

    -Se crea un nuevo boceto en el plano de trabajo frontal, se dibuja un rectángulo de seis pulgadas por dos pulgadas y se extruye a una distancia de una pulgada.

  • ¿Qué métodos se muestran para crear agujeros complejos en Fusion 360?

    -Se muestran varios métodos, incluyendo crear un boceto y utilizar el comando de agujero con opciones de punto, desde un boceto con múltiples puntos o múltiples agujeros.

  • ¿Cómo se establece un punto en el centro de un bloque en Fusion 360?

    -Se hace clic en la parte superior del bloque creado, se selecciona el comando de punto y se utiliza la opción de punto medio o se mantiene presionada la tecla Shift para encontrar el punto medio marcado con un 'x'.

  • ¿Qué opciones de tipo de agujero se pueden configurar en Fusion 360?

    -Se pueden configurar agujeros simples, contraboca y contraincendio, además de opciones de tipo de rosca y ángulo del punto de perforación.

  • ¿Cómo se establece la profundidad de un agujero en Fusion 360?

    -Se puede establecer la profundidad del agujero a una distancia específica, a través del material o utilizando la opción 'toda la distancia'.

  • ¿Qué es un agujero de contraboca y cómo se crea en el guion?

    -Un agujero de contraboca es un tipo de agujero que tiene un área redonda excavada en la parte superior y una porción a través. Se crea seleccionando el tipo de agujero de contraboca y estableciendo las dimensiones y profundidades apropiadas.

  • ¿Cómo se pueden crear múltiples agujeros a la vez en Fusion 360?

    -Se crea un nuevo boceto con múltiples puntos, se selecciona el comando de agujero y se mantiene presionada la tecla Shift para seleccionar los puntos necesarios.

  • ¿Qué es un agujero de contraincendio y cómo se configura en Fusion 360?

    -Un agujero de contraincendio es un tipo de agujero con un área cónica excavada en la parte superior y una rosca en la parte inferior. Se configura seleccionando el tipo de agujero de contraincendio y estableciendo las dimensiones y la rosca apropiadas.

  • ¿Cómo se pueden modificar las características de los agujeros en Fusion 360 si es necesario?

    -Se puede volver a la historia del modelo, hacer clic con el botón derecho en el特征 y elegir 'editar característica' para realizar cambios en los tamaños y tipos de los agujeros.

Outlines

00:00

🛠️ Introducción a la creación de agujeros complejos en Fusion 360

Este párrafo presenta el tema del video: la creación de agujeros complejos en Fusion 360, una habilidad importante para el examen Autodesk Certified User. Se empieza creando un diseño básico, comenzando con un boceto en un plano de trabajo y un bloque extruido, seguido por el uso de puntos para establecer ubicaciones de agujeros simples y su configuración mediante el comando de agujero. Se explica el uso de restricciones y ajustes de dimensiones para crear agujeros simples de forma precisa.

05:00

🔩 Ejemplo de agujero con contrataladro

Aquí se muestra cómo crear un agujero con contrataladro. Se explica cómo utilizar referencias para posicionar el agujero con precisión en relación a los bordes del objeto. El párrafo detalla cómo configurar el diámetro y la profundidad del contrataladro, asegurando que el agujero atraviese todo el bloque, además de ajustar las dimensiones del mismo para cumplir con los requisitos del diseño.

10:01

🛑 Creación de múltiples agujeros con diferentes tipos de roscado

En este párrafo, el autor introduce la creación de múltiples agujeros en una sola operación. Usando un nuevo boceto, se colocan varios puntos que representan las posiciones de los agujeros. Se detalla cómo aplicar diferentes tipos de roscado y cómo configurar los ángulos de los taladros avellanados, además de las características del roscado y su designación. También se utiliza la herramienta de análisis de sección para verificar la precisión del diseño de los agujeros creados.

🔧 Finalización y edición de características de agujeros complejos

Este párrafo concluye el proceso de creación de agujeros complejos, destacando la posibilidad de editar características mediante el árbol de historial de modelo. Se recalca que los usuarios pueden ajustar las dimensiones y especificaciones de los agujeros en cualquier momento, lo que facilita la modificación del diseño según sea necesario. El video termina con un mensaje de aliento para los estudiantes que se están preparando para el examen Autodesk Certified User.

Mindmap

Keywords

💡Fusion 360

Fusion 360 es un software de modelado 3D y diseño de prototipos desarrollado por Autodesk. En el vídeo, se utiliza Fusion 360 para enseñar cómo crear características de agujero complejas en un modelo 3D, lo cual es parte de la preparación para el examen de certificación de usuario certificado de Autodesk.

💡Autodesk Certified User

Este término se refiere a una certificación otorgada por Autodesk a aquellos que demuestren su competencia en el uso de sus productos, como Fusion 360. El vídeo es una guía para ayudar a los estudiantes a prepararse para la sección de modelado de piezas del examen de certificación.

💡Part Modeling

El modelado de piezas es un proceso en el que se crean y modifican modelos tridimensionales de objetos en software de CAD. En el vídeo, se enfoca en cómo realizar operaciones de modelado de piezas para crear características de agujero complejas dentro de Fusion 360.

💡Complex Whole Features

Las características de agujero complejas son detalles en el diseño de una pieza que incluyen más de un tipo de operación o configuración. En el vídeo, se muestra cómo crear estos tipos de características en Fusion 360, como agujeros con rosca y contrarranuras.

💡Extrude

En el contexto del diseño 3D, extruir es el proceso de transformar una forma 2D en una 3D al extenderla a lo largo de un eje. En el vídeo, el presentador extruye un rectángulo en Fusion 360 para crear un bloque del que luego se harán agujeros.

💡Sketch

Un boceto en Fusion 360 es una forma 2D que se utiliza como base para operaciones de modelado 3D. En el vídeo, el presentador crea un boceto en el plano de trabajo frontal para definir la forma de un bloque antes de extruirlo.

💡Hole Command

El comando de agujero en Fusion 360 permite crear orificios en una pieza. En el vídeo, se explica cómo usar este comando para crear diferentes tipos de agujeros, como agujeros simples, con rosca y contrarranuras.

💡Counterbore

Un contrarranura es un tipo de agujero que tiene una parte cilíndrica y otra parte con un borde perpendicular. En el vídeo, se muestra cómo crear un contrarranura en Fusion 360 como una de las características de agujero complejas.

💡Countersink

Un contrarranura con conical se refiere a un agujero que tiene una parte con forma de cono en la parte superior y una perforación a través del material. En el vídeo, se muestra cómo crear este tipo de agujero en Fusion 360.

💡Tapped Hole

Un agujero con rosca es un orificio donde se ha helado una rosca en el material. En el vídeo, se detalla cómo crear un agujero con rosca en Fusion 360, incluyendo la selección de la rosca y la configuración de la dirección de la rosca.

💡Section Analysis

El análisis de sección en Fusion 360 permite visualizar cómo se verá una sección a través de un modelo 3D. En el vídeo, se utiliza el análisis de sección para verificar la forma y la profundidad de los agujeros creados.

Highlights

Introduction to creating complex hole features in Fusion 360 for the Autodesk Certified User exam.

Starting a new design and creating a sketch on the front work plane.

Creating a block with dimensions of six inches by two inches tall.

Extruding the sketch to create a model for demonstrating hole creation.

Demonstrating different methods for creating complex hole features.

Creating a sketch on the top of the block and establishing a horizontal constraint.

Using the 'whole' command to create holes with multiple points.

Explaining the option to create holes at a point or from a sketch.

Adjusting hole size using grips and setting hole depth.

Choosing between hole types such as simple, counter bore, and countersink.

Setting hole tap types and drill point options.

Creating a counter bore hole with specific diameter and depth settings.

Demonstrating the creation of multiple holes with different distances and constraints.

Using the 'create' command to place points for multiple holes.

Ensuring all points are fully constrained for accurate hole placement.

Creating a countersink hole with a tapped hole option.

Setting thread specifications for the tapped hole.

Using the section analysis tool to inspect the created hole.

Hiding the section analysis tool for future use.

Reviewing the creation of complex hole features and concluding the tutorial.

Providing advice on preparing for the Autodesk Certified User exam.

Transcripts

play00:02

hello everyone we're going to be doing

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another spotlighted exam objective for

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the fusion 360 autodesk certified user

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exam so in this one we're going to be

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taking a look at the part modeling

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section and we're going to look at this

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third exam objective called create

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complex whole features

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so with that we're going to move into

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fusion

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and i'm going to go ahead and open up a

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new design here

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and i'm going to create

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a new sketch

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based on this front work plane and i'm

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gonna just create a block here

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this is a very common

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uh

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very common kind of

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model where i'm gonna do a six inch by

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two inch tall

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rectangle and then i'm gonna go ahead

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and extrude this

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a distance of one inch

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so this is a very common way

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that i used in order to show how to

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create holes

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and i'm going to show you a couple

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different ways on creating complex hole

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features one is going to be i'm going to

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create a sketch

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i'm going to click on the top of the the

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block that i've created

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i'm gonna go to the create menu and i'm

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gonna choose point

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and along with the point i'm gonna go

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ahead and base it off of the

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middle or if you go through and utilize

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the horizontal vertical if i hold my

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shift key

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i can find the midpoint and you'll see

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it'll be marked with an x so i click and

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then i'll click the point there and it

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will establish a horizontal constraint

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between those two

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then i'll probably have to dimension so

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from the left edge here

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we're going to do a one inch spacing so

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we're gonna so we have the one inch

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spacing here

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i'm going to finish the sketch

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and then i'm going to go ahead and under

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the create menu i'm going to choose the

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whole command so

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when i click that

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it then gives me an option i can go

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placement at a point or from a sketch

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with multiple points or multiple holes

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so i could do multiple holes and it's

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obviously one option that we have but

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i'm just going to go over here and i'm

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going to select the point

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and it's going to give me the option now

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you're going to see the hole being

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created now i can use the grips

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to kind of make the whole different

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sizes

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and be able to go through and set some

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different things i like the depth and

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everything so this is a very this would

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be a simple hole just kind of drilled

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through

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and here i can have the shape settings

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either i can have it by distance

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to an object or all the way through the

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material and i could flip the direction

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which is not going to do any good in

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this scenario so i'm going to make sure

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that it flips down you'll see an error

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pops up because there's nothing there to

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put a hole in so with the hole type i've

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got simple i've got counter bore and

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i've got countersink i'm just going to

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do a simple hole right now and then here

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you got the whole tap type is a simple

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you can do a clearance hole tapped hole

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or a tapered or a taper tapped hole and

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then the drill point can be flat or it

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can have an angle so

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since we're going to be going through

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and then down here we can set some of

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our different distances so like here we

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made that two inches

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that block was two inches deep so we can

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set the depth of this to be two inches

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the angle is usually 118 is pretty

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common default number and then the

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the diameter of the hole we have at 0.6

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we'll go 0.5

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and then you're able to see like down

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here objects to cut and it says body 1

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which is this block so that's looking

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good for us

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so what i'm gonna do is i'm gonna say

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okay

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so there we have one hole

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that's applied into the part now that's

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a simple hole they want us to show you

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how to do complex holes so i'm gonna go

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ahead and do another operation i could

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go through and do the point with the

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sketch or i can choose the whole command

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i can click on the top face of where i

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want the hole to be

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but here's the only thing that changes

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in this menu is now over here i've got

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references so i need to hit i need to

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select the word

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select in the dialog and then i go over

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here and i'm going to select click on

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the edge

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and i'm going to be able to put that

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well i want this to be two inches away

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and then while this is open i don't want

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to hit enter i just want to type in the

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number and then i just want to click on

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this front edge and i want that to be

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0.5 so that way it's centered in for me

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there

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so those are those references are set my

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distances i'm going to go with a counter

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board hole so the counter bore is going

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to go with that that's another hole type

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and i'm going to stay with a simple hole

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that's pretty common so here's the

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counter board i can see that i've got

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some grips over here i usually like to

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use the menus because i think i feel

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like it's a little bit more accurate so

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but i do want to go all the way through

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so i'm just going to go ahead and say

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distance all so you're going to see when

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you do that

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the depth of the hole is set to all

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the counter bore diameter is 0.55 we're

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going to go 0.5

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the depth of it they got us 0.05 we'll

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do 0.25

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so we'll see where that's at again we

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might get a little bit of an error here

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and then because the depth or the

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diameter down here and we'll go ahead

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and set this as 0.25

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as well so there you can kind of see a

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preview the area in red is kind of what

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we're committing to

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as we go along and then i'm just going

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to go ahead and say okay

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here is our counter board hole

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so with the cylindrical recessed area

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here at the top and then the through

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portion right here that goes all the way

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so next hole type

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again we can go through and i'm gonna go

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ahead and go to create i'm gonna show

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you with multiples so i'm going to do

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we're going to create a new sketch i'm

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going to click the top of it i'm going

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to go ahead and set a point in i'm going

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to grab a couple of points here

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and let me throw three on there see if

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we can get

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get three points going so

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here as i go forward i'm going to

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let's distance from the back edge here

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0.5

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from

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from the center of the last hole to this

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one

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we'll set at 1.5 we'll say

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from this hole to this hole we'll go

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one inch and then from this hole or this

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point to this point

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we'll go one inch as well we'll see how

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this works and then in order for these

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to be fully constrained i can choose the

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horizontal vertical i'll choose this

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point and choose this one

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choose this one and choose this one and

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this ensures that all of them are going

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to be fully constrained and they turn

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black to show that they are fully

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constrained i'm gonna say finish the

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sketch

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now when i choose the whole command

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you can always click and select

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multiples if you wish like if they're

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the same hole type but if i don't i'm

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going to hold the shift key and i'm

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going to click those options again which

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deselects so i'm going to go ahead and

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choose this i'm going to change this

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over to a countersink hole

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and we're going to go ahead and make

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this countersink let's do a tapped hole

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which is means the portion you see the

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lines that show up in in there as well

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so we're going to go a full thread and

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then let's do a flat drill point

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and here we'll go the depth is going to

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be instead of 2 inches

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we'll set this to 1.5

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we'll set the diameter set of

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0.275 we'll say 0.5

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82 degree taper angle

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and then the depth

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or excuse me the diameter of this is

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going to be defined by what size that we

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have so they've got 0.25

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we could probably bump this up to

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3

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8.375 three eighths dash sixteen unc

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that the threads it gives us the

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threading designation so we just go

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through and need to pick so let's say

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38-16 coarse thread works pretty well

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and whether it's a one b two 2b or 3b so

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that's the classification so we

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definitely know it's a it's a an

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internal type so that's a b class so

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most general is we could probably do b

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right hand turn and we can choose to

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whether it's modeled

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or not so i'm going to check that and

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i'm going to say okay so then you can

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see there's your counter bore

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so it has the conical recessed area and

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then it has our threads in there and we

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can see this one is a flat bottom type

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so the other way we can check that is if

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we choose the section analysis tool i

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can choose the face of the block

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drag in about halfway negative 0.5 and i

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can type that in as well and i can say

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ok and i can see what kind of what kind

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of hole that i have created there

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so

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all right and then here in the section

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analysis if i want to turn that off i

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can always either

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delete or i can hide the section

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analysis sometimes if i know i'm going

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to use it multiple times

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to check on things i can just go through

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and hide it by clicking the toggle

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visibility off

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so if i want to now i have two whole or

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two points that i didn't use from last

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time so i'm going to choose those i'm

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going to go ahead and turn the sketch

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back on that brings back my points

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choose my whole command for this sake

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i'm going to click both of these these

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are both going to be the same hole i'm

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going to do a simple hole it will be

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threaded and we're going to go ahead and

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down here so you can see here's the

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depth uh we're going to go ahead and

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have this be

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through all the way through

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and for the size you'll notice the

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diameter i don't have the option to

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check so i'm going to choose from the

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size we're going to do

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0.25 we're going to do a 1 4 20 unc

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so 1b right handed we're going to model

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the threads and we're going to say okay

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so both of these holes are going to be

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the same

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and i'm going to go ahead and toggle the

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visibility off of the sketch

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and if i take a look there's my holes

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modeled all the way through

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if i go ahead and open up my analysis

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folder and turn it on i can see

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what kind of options that i have there

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so

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all right so this is a review

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of kind of creating complex hole

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features and as you create them you can

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keep in mind you can always go back down

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here to the model history tree right

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click and choose edit feature to make

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any changes if you need to make any uh

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specification changes to any of your

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whole sizes and types but otherwise this

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video concludes on how to create those

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complex hole features

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and good luck with

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preparing for your acu exam if you have

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questions email me

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but otherwise check out other videos

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based on the

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autodesk fusion 360 exam objectives

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for the certification exam

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