Black Myth Wukong SUPEROU TUDO! É um SUCESSO SURREAL! Vai mudar a INDÚSTRIA de jogos?

HadesPlays
20 Aug 202409:43

Summary

TLDRThe video discusses the unprecedented success of the Chinese game 'Black Myth: Wukong,' which has surpassed records with over 2.15 million concurrent players. It highlights the game's cultural significance and its impact on the gaming industry, suggesting a potential shift in the dominance of American and Japanese games. The video also touches on the influence of Chinese hype and the game's marketing strategies, including the use of a benchmark tool that contributed to its popularity. It speculates on the future of Chinese single-player games in the global market and the potential for a cultural shift in gaming.

Takeaways

  • 😀 The video discusses the immense success of 'Black Myth: Wukong', a game that has set new records in the gaming industry.
  • 🎮 'Black Myth: Wukong' has surpassed 'Elden Ring' and 'Cyberpunk 2077' in terms of concurrent players, reaching over 2.151 million players.
  • 🏆 The game has received overwhelmingly positive reviews, with 94% positive ratings on Steam.
  • 📉 The video mentions the game's optimization on PlayStation 5 and a discount available for the game, with a coupon code provided in the description.
  • 🔗 The video is sponsored by Global Cards, offering discounts on games and gift cards for Xbox, and also mentions the availability of Game Pass Ultimate.
  • 🌐 The success of 'Black Myth: Wukong' is attributed to its cultural appeal, especially in China, where there was a significant hype for the game.
  • 🚫 The game's refusal to include certain controversial features, such as 'Sweet Baby', has been suggested as a factor that increased its popularity.
  • 🛠 The use of a benchmarking tool (BMK) by the game's developer, Game Science, is highlighted as a strategic move that helped the game gain traction.
  • 📈 The video speculates on the impact of 'Black Myth: Wukong' on the gaming industry, suggesting it could mark the beginning of a new era of Chinese single-player games being exported internationally.
  • 🌟 The video anticipates a future where Chinese, Japanese, and American games dominate the market, bringing a diverse range of cultural influences to the gaming landscape.
  • 👀 The video ends with the host expressing surprise and excitement over the game's success, and hopes that viewers enjoyed the content.

Q & A

  • What is the main topic of the video script?

    -The main topic of the video script is the immense success of the game 'Black Myth: Wukong' and its impact on the gaming industry.

  • What record has 'Black Myth: Wukong' broken according to the script?

    -The script mentions that 'Black Myth: Wukong' has broken the record for the number of concurrent players on Steam, surpassing games like 'Elder Ring' and 'Cyberpunk 2077'.

  • What is the significance of 'Black Myth: Wukong' being a Chinese-developed game in the context of the script?

    -The script highlights that the success of 'Black Myth: Wukong' is significant because it represents a Chinese developer bringing a single-player game to the global market, which is a relatively new phenomenon in the gaming industry.

  • What role does the script suggest the Chinese market has played in the success of 'Black Myth: Wukong'?

    -The script suggests that the Chinese market has played a substantial role in the game's success, with a large number of Chinese players contributing to the game's high concurrent player count.

  • What is the 'BMK' tool mentioned in the script, and how did it help 'Black Myth: Wukong'?

    -The 'BMK' tool is a benchmarking software provided by the developers of 'Black Myth: Wukong'. The script suggests that it helped the game by allowing players to test their systems without having to wait for a review or play the full game, which may have contributed to the game's popularity.

  • What controversy is mentioned in the script regarding 'Black Myth: Wukong'?

    -The script mentions a controversy where a review claimed that the game was trying to force a 'sweet baby' feature, which is a term used to describe a controversial in-game element. This controversy may have increased the game's visibility and sales.

  • What does the script predict about the future of Chinese single-player games in the global market?

    -The script predicts that the success of 'Black Myth: Wukong' could lead to a surge in Chinese single-player games being exported to the global market, potentially creating a new era of gaming with Chinese, Japanese, American, and Korean games dominating the industry.

  • What is the 'Game Pass Ultimate' mentioned in the script, and where can it be found?

    -The 'Game Pass Ultimate' is a subscription service for Xbox games. The script mentions that it can be found and purchased at the Global Cards store, which offers discounts on games and gift cards.

  • What is the script's opinion on the cultural impact of Chinese games like 'Black Myth: Wukong'?

    -The script suggests that Chinese games like 'Black Myth: Wukong' have a distinct cultural flavor that sets them apart from games developed in other countries, comparing the experience to watching films from different cultures.

  • What is the script's final prediction for 'Black Myth: Wukong' in terms of concurrent players on Steam?

    -The script predicts that 'Black Myth: Wukong' could potentially surpass 'PUBG' to become the game with the most concurrent players on Steam.

Outlines

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Keywords

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Highlights

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Transcripts

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Ähnliche Tags
Gaming IndustryBlack MythWukong SuccessCultural ImpactGame AnalysisSteam RecordsChinese GamesSingle PlayerGlobal MarketGameplay Trends
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