RELL Seas Just Made INCREDIBLE CHANGES...

SwiftDFG
30 Jun 202415:37

Summary

TLDRThe video discusses recent updates and changes in the game R SE, focusing on the revamp of fruit visuals which were previously criticized. The new visuals are significantly improved, especially for the gura fruit. The creator emphasizes that gameplay should be valued over visuals, but acknowledges the importance of good VFX for player attraction. Additional updates include reworked gravity and dragon fruit effects, a new UI for console and mobile players, a parkour system, and new underwater-themed armors. The video also touches on new in-game mechanics such as taxes and explores community suggestions and hot takes about the game’s features and progression.

Takeaways

  • 🍇 R Seas made significant visual improvements to their game, especially with the fruit revamp.
  • 🎮 The Gura fruit or Whitebeard's fruit received the most notable upgrade, showcasing vastly improved VFX.
  • 👾 There's a common issue in gaming where visuals are often prioritized over gameplay, leading to good-looking but poorly performing games.
  • ⚔️ R Seas also reworked the gravity fruit, enhancing its visual effects and adding new variations, though some changes, like the inability to aim certain moves, were not well-received.
  • 🐉 The dragon fruit got reworked as well, likely for copyright reasons, resulting in a more detailed version.
  • 📱 Console and mobile players can expect new UI designs, with customizable and adjustable controls to improve gameplay experience.
  • 🏃‍♂️ A new parkour system was introduced, including wall running, vaulting, and climbing, adding new ways to navigate the game world.
  • 🛡️ New armors, including Leviathan armor and others inspired by underwater creatures, were introduced.
  • 💰 A new tax system was announced, where players must pay property and boat taxes, or face bounties if they don't comply.
  • 🌊 The game will feature in-depth underwater exploration, setting it apart from other One Piece games on Roblox.

Q & A

  • What significant changes did R SE make in their game?

    -R SE made a fruit revamp in response to the initial negative feedback on the visuals of the fruits. They enhanced the visual effects (VFX) and visuals of the fruits, including the Gura fruit, which received the most complaints.

  • Why were some players initially unimpressed with the game's visuals?

    -Some players found the visual effects and visuals of the fruits to be mediocre or even poor, which led to skepticism about the game's overall quality.

  • What is the speaker's opinion on the importance of visuals versus gameplay?

    -The speaker believes that many people prioritize visuals over gameplay, which can lead to games with good visuals but poor gameplay. They argue that just because the visuals weren't initially great, it doesn't mean the game won't be great.

  • How did R SE address the complaints about the Gura fruit's visuals?

    -R SE revamped the Gura fruit's visuals, transforming it from light blue squiggly lines to a 4K pure quality glass effect that resembles the appearance from the show.

  • What is the speaker's view on the relationship between graphics and player attraction in Roblox games?

    -The speaker notes that graphics significantly correlate with attracting players on Roblox. A game with flashy and appealing visuals is more likely to perform well, even though the speaker personally doesn't value VFX super significantly.

  • What changes were made to the gravity fruit's abilities in the game?

    -The gravity fruit's abilities underwent a rework, with updated visual effects for the 'push' and 'pull' moves, and changes to the aim functionality of certain moves, which were initially adjustable but later restricted.

  • What is the new parkour system introduced in the game?

    -The new parkour system includes wall running, vaulting, and climbing mechanisms, with a stamina bar to prevent unlimited wall running or climbing.

  • What is the new UI design for console and mobile players?

    -The new UI design for console and mobile players includes a lock button for adjusting controls and the ability to save and reset UI positions using commands.

  • What new armors were hinted at in the script?

    -The script mentioned Leviathan armor and other armors potentially related to sea creatures, with designs suggesting themes of underwater creatures like sharks and octopuses.

  • What is the new feature related to taxes in the game?

    -The game introduces a tax system where players may have to pay property and boat taxes. Failure to do so could result in a bounty being placed on the player's head.

  • What are some community suggestions and hot takes mentioned in the script?

    -Suggestions and hot takes include a grinding system similar to Block Stars but with more variation, adding content post-release instead of at launch, implementing a destruction system for environmental objects, and the idea that weapons like Whitebeard's shouldn't have fruit moves.

Outlines

00:00

🍉 Fruit Visuals Overhaul in RA SE Game

The script discusses the significant visual updates made to the fruits in the RA SE game, addressing initial criticisms regarding their unimpressive appearance. The fruits, including the Gura fruit, have been revamped, with the new Gura fruit featuring high-quality visual effects that resemble the original anime. The speaker emphasizes that while visuals are important, gameplay should not be neglected. They also note that improved graphics can attract more players to the game.

05:00

🌀 Gravity Fruit Rework and UI Design for Console and Mobile

This paragraph delves into the rework of the gravity fruit, highlighting its enhanced visual effects and changes to its moves, which have been improved from previous versions. The speaker also discusses the new UI design for console and mobile players, expressing uncertainty about its effectiveness due to their lack of experience with Roblox on these platforms. They mention the ability to adjust controls and save UI positions, which is seen as a positive update.

10:01

🏞 Parkour System Introduction and Armor Design Teases

The introduction of a new parkour system is covered, including wall running, vaulting, and climbing, which adds more mobility options for players. The script also mentions a sneak peek at new armors, with one confirmed as Leviathan armor, suggesting a theme based on sea creatures. The speaker speculates on the possible origins of the armor designs and touches on an announcement about taxes in the game, adding a layer of realism to the gameplay experience.

15:01

🗣 Community Feedback on Rail SE's Progression and Features

The speaker shares various community opinions, or 'hot takes,' on the game's progression system, with some players desiring more variation than what is offered in Block Roots. They also discuss the timing of content releases, with some players preferring a sooner release with less content at launch, and the addition of features like a destruction system for more interactive gameplay. The paragraph concludes with a debate on whether weapons should have fruit moves, with the speaker acknowledging both sides of the argument.

📊 Community Engagement and Future Content Suggestions

The final paragraph focuses on community engagement, with the speaker encouraging viewers to like, subscribe, and share their thoughts on the game's development. They mention approaching a milestone of 50K subscribers and request support in reaching this goal. The speaker also hints at the possibility of making another community post video if there is enough interest.

Mindmap

Keywords

💡Fruit Revamp

A significant update in the game where the visual effects (VFX) of the fruits were improved. This change was made in response to player feedback that the original visuals were underwhelming. The revamp is crucial as it addresses aesthetic complaints and enhances the overall gaming experience by making the fruits look more appealing.

💡Gura Fruit

Also known as Whitebeard's fruit, it received one of the most notable visual updates. Initially criticized for its poor VFX, the new version boasts high-quality graphics that resemble the show, greatly improving player satisfaction and expectations.

💡VFX (Visual Effects)

Visual effects in the game, which include animations and graphical enhancements. The quality of VFX is a central theme in the video, with the speaker discussing how improved VFX can significantly enhance the gameplay experience and attract more players.

💡Gameplay vs. Visuals

A recurring theme in the video where the speaker contrasts the importance of gameplay mechanics with visual appeal. While acknowledging that good visuals can attract players, the speaker emphasizes that gameplay should not be compromised, as it is the core of the gaming experience.

💡Gravity Rework

A major update to the gravity-based abilities in the game, which improved their visual effects and functionality. This rework aims to make the gravity moves look better and more engaging for players, though some changes, like the removal of aiming ability, received mixed reactions.

💡Dragon Fruit

Another fruit in the game that received a visual update, particularly its hybrid form. The rework made the fruit more detailed and visually distinct, likely to avoid copyright issues and to enhance the gaming experience.

💡UI Design

The design of the user interface, particularly for console and mobile players. The video highlights the new UI design, which aims to improve the gameplay experience on these platforms, allowing players to customize controls and positions.

💡Parkour System

A new feature added to the game that includes wall running, vaulting, and climbing. This system enhances mobility and exploration, making the game more dynamic and adventurous, especially for players without mounts.

💡Armors

New armor designs introduced in the game, with some based on underwater creatures. These new armors add variety and thematic consistency to the game's world, making it more immersive and engaging for players.

💡Taxes

A new gameplay mechanic where players must pay taxes to avoid increasing their bounty. This feature adds a layer of realism to the game, simulating real-world responsibilities and consequences, and potentially influencing player behavior.

Highlights

The fruit revamp is the most important change, addressing previous criticisms of the visuals.

Initial visual complaints led to significant improvements in the VFX of the fruits, enhancing their appearance.

The gura fruit received the most complaints and has undergone major improvements in its visual effects.

Despite valuing gameplay over visuals, the new visual improvements will likely attract more players.

The gravity rework features significant changes to push and pull effects, making them visually more impressive.

The ability to aim the gravity meteor move has been removed, which may affect its in-game usability.

The dragon fruit's hybrid form has been reworked to avoid copyright issues and is now more detailed.

New UI designs for console and mobile players were introduced, featuring customizable and adjustable controls.

A new parkour system, including wall running and climbing, has been added to enhance map navigation.

New armors, including Leviathan armor, were introduced, with designs inspired by underwater creatures.

The introduction of taxes in the game adds a realistic element, with consequences for not paying them.

A new community feedback session was held to gather player opinions and suggestions on the game's current state.

The game will feature in-depth underwater exploration, differentiating it from other One Piece games.

Destructible environments were suggested, but the feasibility of this feature is still in question.

There are mixed opinions on whether weapons like Whitebeard's bisento should have fruit moves.

Overall, the game aims to balance visual appeal with gameplay quality to enhance player experience.

Transcripts

play00:00

so R SE just made some great changes and

play00:02

they dropped a few new things but the

play00:04

most important thing and it's what I'm

play00:06

referring to when I say changes is the

play00:08

fruit revamp for those that don't know

play00:10

when ra se's originally showed their

play00:12

fruits and I believe it was Dev vog 1

play00:14

and then in Dev vog 2 a lot of people

play00:15

weren't impressed with the visuals of

play00:17

the fruits a lot of people were saying

play00:18

the V effects and visuals were mid and

play00:20

some people were even saying they were

play00:22

straight up bad and to be honest it

play00:24

really just wasn't that ridiculous to

play00:25

say that at the time the visuals really

play00:27

weren't that crazy I'll probably put

play00:29

something on screen but like I said it

play00:30

wasn't that good and a lot of people are

play00:32

claiming the game was going to be bad

play00:34

because of these visuals and that's

play00:35

where I personally draw the line I'm

play00:37

like that's dumb as hell just because

play00:38

the visuals weren't great does not mean

play00:40

the game is not going to be great and if

play00:42

I'm keeping it real with y'all I think

play00:43

that might be my biggest problem with

play00:45

people on Roblox and in gaming in

play00:47

general these days they value visuals so

play00:49

much over gameplay that you actually get

play00:51

trash gameplay with pretty visuals but

play00:53

it doesn't matter cuz the game play is

play00:54

trash but because of all the complaints

play00:56

Real's got about the VFX on the fruits

play00:58

they decided to revamp a lot of the

play01:00

fruits we've seen multiple get revamped

play01:02

and I'm assuming a lot of the fruits we

play01:04

haven't seen probably got revamped but

play01:05

the fruit that probably got the most

play01:07

complaints at least in my memory was the

play01:09

gura fruit or whitebeard's fruit and

play01:11

some of you guys might remember they did

play01:12

make some changes when people initially

play01:14

complained about gura but the changes

play01:16

they made were nothing compared to this

play01:18

new gura they sneak just now and if we

play01:20

can get a VFX jump like this and some of

play01:22

the other fruits I promise you we are

play01:23

eating crazy good I'm going to be eating

play01:25

like I'm dream chasing okay I don't even

play01:27

know if it's possible to eat that much

play01:29

but let me show youall what I'm talking

play01:30

about we went from light blue squiggly

play01:32

lines to like 4K pure Quality Glass that

play01:35

literally looks like it's from the show

play01:37

I'm sorry no glaze though okay let me

play01:39

not even say that I'm not beating no

play01:40

type of glazing allegations when it

play01:42

comes to R Seas but y'all get my point

play01:44

it looks really good it's not a big clip

play01:46

by any means but you can't tell me this

play01:47

don't look great now I really wouldn't

play01:49

expect other fruits to be quite to this

play01:51

level of quality but even if they're

play01:53

close I mean that's definitely saying

play01:55

something cuz this is crazy and just to

play01:56

make it clear my opinion on VFX and

play01:58

games is still the same I don't value

play02:00

them super significantly but don't get

play02:02

me wrong when VFX look nice they look

play02:04

nice and it does definitely still make

play02:05

an impact and if we're being real with

play02:07

ourselves Graphics correlate to players

play02:09

on Roblox very significantly if your

play02:12

game looks flashy and looks good it's

play02:13

more likely to do really good so even

play02:16

though it won't make a super significant

play02:17

difference in my personal enjoyment of

play02:19

rail se's I do think in the long run it

play02:21

will be beneficial for them to do these

play02:23

really nice visual changes because it

play02:24

will get them more players and it will

play02:26

just be more healthy for the game

play02:27

overall but that's just my opinion let

play02:29

me know what y'all think and let's move

play02:30

on to the next thing they dropped and

play02:32

what they showed us is really crazy

play02:33

because it's another gravity rework if

play02:35

you remember originally gravity looked

play02:37

pretty average it didn't look anything

play02:39

that crazy then it got reworked and

play02:41

looked pretty good arguably the best

play02:42

gravity on Roblox in my opinion and now

play02:44

they reworked it again so I'm trying to

play02:46

actually watch that with you guys okay

play02:48

so here's the gravity rework the first

play02:49

move is push I believe then pull they

play02:52

changed the effects a lot on those it

play02:54

used to be a lot more simplistic now

play02:56

this looks a lot nicer it's basically

play02:57

just a better version of the last one

play02:59

the last one one was even nice though to

play03:00

be honest now I believe this is the oh

play03:04

just the normal meteor

play03:06

move uh the last one was good too so I

play03:09

don't think it's a huge change but it

play03:11

does look better now this I actually

play03:13

don't like I mean it does look better it

play03:15

looks really good don't get me wrong

play03:16

visually but you used to be able to aim

play03:18

it and now you can't aim it again you

play03:20

weren't able to aim it then they made it

play03:21

so you could aim it and now they

play03:22

reverted that change that was a good

play03:23

change to make you can aim it that move

play03:25

is going to be trash in game if you

play03:26

can't aim it unless it's like versus

play03:28

bosses or something other than that it

play03:30

will be trash so make it so you can aim

play03:31

it now this is another variation of the

play03:34

gravity uh meteor move that we just saw

play03:36

that you can't AIM now now this one is

play03:38

basically when you're up in the air I

play03:39

believe you're able to do this one or no

play03:41

I think it's when you hold down and that

play03:43

one looks tough it looked tough before

play03:44

too so I'm not going to I think it's the

play03:46

biggest change in the world but it still

play03:48

looks good effect from Far view better

play03:50

explosion view effects uh and rock

play03:52

debris placement okay so it looks

play03:55

different from far away that makes sense

play03:57

it looks good now they didn't really

play03:58

explain this too much but I'm pretty

play04:00

sure this is a new variant now of the

play04:02

gravity like dominance move when you're

play04:04

on the floor it's basically uh where's

play04:06

it at it's basically another version of

play04:08

this move it's basically like a air

play04:10

variant I'm pretty sure now the other

play04:11

one I think might have looked a little

play04:13

bit cooler that they did in the last

play04:15

showcase but it it was a little OD so

play04:17

I'm not mad at them to change it to make

play04:19

it a bit smaller let me try to show you

play04:21

guys the other version so here's the old

play04:22

version as you can see on push and pull

play04:25

there's way less effects and honestly I

play04:26

wouldn't hate if you prefer this one cuz

play04:28

the new one is kind of kind of hard to

play04:30

see with that oh these rock moves what

play04:32

did they didn't show these so maybe

play04:34

these didn't get changed at all or they

play04:36

removed them from the kit cuz these did

play04:37

not get shown at all see before you

play04:39

could aim it now you can't aim it

play04:41

anymore I'm telling you I don't know why

play04:42

they did that see look it's the gravity

play04:44

field move the gravity field move that

play04:47

that was it before now it's more like

play04:48

compressed towards the ground so it's

play04:50

more similar to the normal one which I

play04:51

guess makes sense and here's the

play04:53

ultimate let me know what y'all think

play04:54

looks better I think both versions are

play04:56

good the newer one I would say visually

play04:58

does look better think it is an

play05:00

improvement but there is some things I

play05:01

like about the older version like I said

play05:04

um but either way I think gravity is

play05:05

going to be a crazy fruit on release

play05:06

y'all can't tell me this isn't going to

play05:08

be like a top five fruit for y'all I

play05:09

feel like at least top 10 cuz damn Ian I

play05:12

know there's 30 fruits on release but

play05:14

this kit just seems like it's going to

play05:16

be very good for PVE and PVP now they

play05:18

also reworked the dragon fruit they

play05:20

showed us what the dragon hybrid form

play05:22

now looks like and if I'm being honest I

play05:24

didn't expect this to get reworked and

play05:26

that was mainly just because the last

play05:27

one looked so good but now that I'm

play05:29

thinking about about it it's probably

play05:30

just because of copyright and also this

play05:32

new version is definitely more detailed

play05:34

than the last one so either way I would

play05:35

say it's a good change I'll probably put

play05:37

the old one on screen so you guys can

play05:39

compare but I think the biggest change

play05:40

is definitely the horns and that's

play05:42

probably done to avoid copyright like I

play05:44

said now they also just dropped some

play05:45

really big news for console and mobile

play05:47

players they actually showed us what the

play05:49

UI design is going to look like and I'm

play05:51

not going to lie to y'all I've never

play05:52

played Roblox really on mobile or

play05:54

console so y'all are going to have to

play05:55

let me know if this looks good I really

play05:57

know nothing about UI design in terms of

play05:59

mobile and console I'm also pretty sure

play06:01

you can plug in a keyboard and mouse on

play06:03

console and play with keyboard and mouse

play06:04

let me know if y'all are going to do

play06:06

that because I feel like that is like

play06:07

what I would personally do if I was on

play06:09

Console they said for mobile UI the lock

play06:11

button is to adjust the controls I'm

play06:13

hoping you can also move the lock button

play06:15

because that's in the middle of the

play06:16

screen ain't nobody trying to have the

play06:17

lock button in the middle of the screen

play06:19

I mean maybe that's normal for mobile

play06:20

but I just personally don't see how that

play06:22

would make sense and they also said that

play06:24

the UI positions can be saved and

play06:26

resetted using commands so that's also

play06:28

really good news I would say next thing

play06:30

they dropped is also pretty significant

play06:31

and it's a whole parkour system and I'm

play06:33

pretty sure this was not confirmed to be

play06:35

a thing until now as you can see it

play06:36

mostly consist of a wall running system

play06:39

some type of Vault system and just a

play06:40

climb system in general they did say

play06:42

there will be a bar so you won't be able

play06:44

to wall climb and wall Run Forever which

play06:46

was definitely necessary cuz imagine if

play06:48

you chasing someone and they just start

play06:50

wall climbing forever or wall running

play06:52

forever from you and you got to chase

play06:53

them down like that that would be trash

play06:55

overall this probably isn't the biggest

play06:57

change in the world but at the same time

play06:58

I do think it is a a pretty big addition

play07:00

considering it is going to be another

play07:02

way to get around the map especially if

play07:03

you don't have mounts yet and things of

play07:05

that nature and especially when the game

play07:07

is literally meant to be an adventure

play07:08

and exploration game it does make sense

play07:10

to have multiple ways to maneuver around

play07:13

the map now we also got A Sneak of a lot

play07:14

of new armors one of them was confirmed

play07:17

to be Leviathan armor so I'm pretty sure

play07:18

the other ones also might have to do

play07:20

with fish as well okay I'm not going to

play07:22

lie calling seab beast and SE creatures

play07:24

like that fish kind of sounds crazy but

play07:26

y'all get what I'm saying the one on the

play07:27

left kind of reminds me of one of those

play07:28

like octopus P looking fish designs if

play07:30

you look at the shirt and whatnot so a

play07:32

probably drops from something like that

play07:34

just a guess though and also if we look

play07:35

at the one in the middle left look at

play07:37

its right shoulder pad what the hell is

play07:39

that on it that's like a shark or

play07:40

something please tell me I'm not crazy I

play07:42

am not crazy it's one after Magna Carta

play07:44

but it is pretty obvious the theme going

play07:46

on here is these are all based on

play07:47

underwater creatures like the only one

play07:49

that I thought was kind of iffy was the

play07:51

one on the far right but now that I look

play07:52

at it you can actually see there's fins

play07:54

on the hands of it I'm not sure exactly

play07:56

what sea creature that's based on but

play07:58

let me know if y'all think you know in

play07:59

the comments now they also did make an

play08:01

announcement about taxes in rail seas

play08:03

and at first I kind of thought it was a

play08:04

troll cuz of how they warded it but I'm

play08:06

pretty sure they're being for real they

play08:07

said I know a lot of you are youngans

play08:09

rail se's will teach you about the real

play08:11

world as Fleet Admiral we've opened up

play08:13

an IRS division to collect property and

play08:15

boat taxes being tax is a part of

play08:17

progression in rail se's failure to do

play08:20

so will put a bounty on your head and

play08:22

y'all can let me know what y'all think

play08:23

but I'm pretty sure they're being for

play08:24

real now they was kind of trolling with

play08:25

the I know a lot of you are youngans I

play08:27

mean they're not really trolling that is

play08:28

true they just kind of reflexing their

play08:29

un status out here they said if the

play08:31

American education system won't take

play08:33

care of y'all they got you but how I'm

play08:35

assuming this is going to work is if

play08:37

there is a division that collects the

play08:38

taxes it will probably be a ship that

play08:40

comes up to you and you can either fight

play08:41

it or pay your taxes if you do fight the

play08:43

ship obviously you won't pay your taxes

play08:45

so it will up your Bounty and also

play08:47

you're fighting Marines so that would

play08:48

probably up your Bounty anyways and I

play08:50

assume this is really for people that

play08:52

just want to be a normal civilian that

play08:54

don't want to be a marine or a pirate

play08:55

and just want to go on a boat and chill

play08:57

and run a restaurant or something cuz if

play08:59

I'm a pirate I'm going to have a bounty

play09:01

anyways why am I going to pay taxes I

play09:03

already have a bounty if anything I want

play09:04

a higher Bounty hell no I'm not paying

play09:06

no weak ass taxes but I guess it does

play09:08

make it feel more like a real world and

play09:10

it also does incentivize you to be a

play09:12

pirate cuz you're probably not going to

play09:13

have to pay taxes but about 9 months ago

play09:15

I did make a video going over your guys'

play09:17

thoughts and opinions on real se's and

play09:19

your ideas and that was 9 months ago and

play09:21

a lot has changed since then so I made a

play09:23

new community post asking your guys'

play09:25

suggestions and opinions or hot takes on

play09:28

the current state of realc and if you

play09:30

guys don't want to miss it next time

play09:31

make sure to hit the like And subscribe

play09:32

button and YouTube will probably

play09:33

recommend it to you fast next time

play09:35

because I actually do enjoy going over

play09:37

these so if you guys want me to do more

play09:39

of these definitely let me know now

play09:40

y'all are not ready for this first hot

play09:42

take the first hot take is a grinding

play09:44

system a little similar to block shoots

play09:45

but without quests and a little more

play09:47

variation listen listen there's a lot to

play09:50

unpack here I will give him the benefit

play09:52

of the doubt Let's Chill on him he did

play09:54

say with more variation but where you're

play09:56

losing me is the whole part where you

play09:58

said similar to BL Roots but without

play10:00

Quest unless Blox Roots had the craziest

play10:03

revamp of all time which I'm pretty sure

play10:04

they haven't cuz that Dragon rework That

play10:06

was supposed to come out in Christmas is

play10:08

still not out block TRS progression is

play10:10

just farming five Bandits getting the

play10:11

quest farming five Bandits then maybe

play10:13

doing a boss every now and then that's

play10:16

kind of a mid and boring boss most of

play10:17

the time and if you remove the quest

play10:19

part of that you're just farming five

play10:21

Bandits then farming five bandits in a

play10:22

circle farming five bandits in a circle

play10:24

and basically doing that over and over

play10:27

again now I think the problem with this

play10:28

whole statement of wanting a grinding

play10:30

system like this is you want more

play10:32

variation than blockroots and blockroots

play10:34

has no variation so basically you're

play10:36

saying you don't want blockroots

play10:37

progression but you want it to be like

play10:39

blockroots progression it just kind of

play10:41

doesn't make sense if you see what I'm

play10:42

saying now the part where he says

play10:43

without Quest our lowkey feel like this

play10:45

is block Sho Towing the Next Generation

play10:48

because he's probably thinking damn if I

play10:49

get a quest that just means I have to

play10:51

kill five bandis and I have to go all

play10:52

the way back and get it again which is

play10:54

true in a lot of games but you can

play10:56

actually make unique quests that are fun

play10:58

to do I know it's a B concept these days

play11:00

cuz Roblox games be making the most

play11:02

boring quests of all time but yeah it is

play11:04

possible to make a good and interesting

play11:06

Quest and I hope this commenter will one

play11:08

day understand what I'm saying now the

play11:10

next hot take is basically about RC's

play11:12

adding a lot of content that doesn't

play11:13

necessarily need to be there on release

play11:16

he says my hot take is although some of

play11:17

the extra stuff they're adding is cool

play11:19

such as in-depth underwater exploration

play11:21

they could have easily been added on

play11:23

updates and he's basically saying if

play11:25

they save some of that extra content for

play11:27

updates they could have already been

play11:28

released seas and we could already be

play11:30

playing it and he say he would prefer

play11:32

that because it's summertime and I feel

play11:34

like a lot of y'all are going to

play11:35

understand that part because a lot of

play11:36

y'all are going to have way less time to

play11:38

play the game if it doesn't release in

play11:39

summer and it's honestly not looking

play11:41

like it will and in my personal opinion

play11:43

I do understand this comment and this

play11:45

take in general like it does make a lot

play11:46

of sense from a player perspective but I

play11:48

do also understand why the real brothers

play11:50

have chosen to go about it the way they

play11:52

did like the example he brings up with

play11:54

the in-depth underwater exploration I

play11:56

could really deal with basic underwater

play11:58

exploration and just just like CB and

play12:00

Krakens on release and then they could

play12:01

go more in depth with that on an update

play12:03

I really wouldn't care that much now I

play12:05

won't lie knowing that it is going to be

play12:07

on release is just making the game sound

play12:09

even better and it is another fun thing

play12:10

that will be on release but it's just

play12:12

kind of about how you weigh it like is

play12:14

the game being better on release worth

play12:16

it for having to wait for the game to

play12:18

come out in a player perspective I

play12:20

personally think probably not but at the

play12:22

same time I do understand this is a

play12:23

passion project and they want this to be

play12:25

as good as possible on release and in

play12:27

this example being the first game to

play12:29

have in-depth underwater exploration is

play12:31

a big thing that's going to separate

play12:33

them from other one piece games on the

play12:34

platform and when you consider they're

play12:36

trying to beat out block Roots I mean

play12:38

that definitely does also make a big

play12:39

incentive for trying to make this game

play12:41

Crazy overthe toop good and now I'm

play12:43

pretty sure somebody's going to say why

play12:45

do you guys want them to release a

play12:46

rushed game but I'm pretty sure that's

play12:47

not what this comment is saying it's

play12:49

more of saying they don't necessarily

play12:50

think they needed to add as much content

play12:52

as they did on release and they could

play12:54

have saved some of it for updates and

play12:55

overall I would just say this is

play12:57

probably a matter of opinion so I do

play12:58

think it is probably a pretty decent to

play13:00

good takeover all and now the next

play13:02

suggestion basically says the game needs

play13:04

to add a destruction system I hate it

play13:06

when I'm playing a game and I hit a

play13:08

building or a tree with a move and

play13:09

they're still standing or aren't

play13:11

physically destructed in any way and I

play13:13

think this is a good suggestion to an

play13:14

extent I don't think it's realistically

play13:16

possible for them to be like Arcane

play13:18

Odyssey or like Jiu-Jitsu Shenanigans

play13:20

and have the whole map be destructible

play13:22

and also just the needs part is

play13:24

definitely a stretch like I don't think

play13:25

it's the biggest deal in the world if

play13:26

they don't have a destruction system but

play13:28

I do believe if they have some trees or

play13:30

buildings that are breakable it will add

play13:32

a lot to the game because I do

play13:33

understand what he's saying like imagine

play13:35

you throw a big Goro Ryo or something or

play13:37

any crazy type of ultimate attack and a

play13:40

tree is still chilling like you didn't

play13:41

just hit it with it regardless though

play13:43

like I said not the biggest deal in the

play13:44

world in my opinion now this last hot

play13:46

take is pretty interesting in my opinion

play13:48

he said I don't think that weapons like

play13:50

whitebeards by sento should have fruit

play13:52

moves now this would also apply to

play13:54

weapons like crocodile's claw he's

play13:55

saying wouldn't have any type of sand

play13:57

moves and things like that now I am kind

play13:59

of 50/50 on this take now I do believe

play14:01

the ra Brothers said the reason they're

play14:03

having the fruit moves be on the actual

play14:05

weapons is because they don't believe

play14:06

you'll recognize the weapon very well if

play14:08

it doesn't have the fruit moves by that

play14:10

it basically means if you have bisento

play14:12

but you can't use any of the moves

play14:14

Whitebeard used with the bisento it

play14:16

doesn't even really feel like bisento

play14:18

right now I'm usually hating on GP but I

play14:20

actually like how GOP handles weapons

play14:22

like this in bisento specifically now in

play14:25

GP bisento does have a g Type move even

play14:28

if you don't have the fruit but if you

play14:30

do have the fruit it Buffs the move to

play14:31

be a lot cooler and a lot more

play14:33

significant and I kind of like how they

play14:35

did it where it's like a balance of it

play14:36

still feels like the weapon but it

play14:38

doesn't feel like I'm straight up using

play14:39

the fruit and this is where I kind of

play14:41

see the complaint for R se's make a

play14:43

little bit of sense because they

play14:44

straight up just use the fruit in some

play14:46

of the moves like for example they

play14:47

showed crocodile's hook and he literally

play14:49

straight up goes underground like under

play14:51

the sand like he straight up has the

play14:53

fruit and then I believe the other move

play14:54

is like some type of whirlpool and I

play14:55

honestly don't really care I think it's

play14:57

so cool but I can understand the

play14:59

complaint and I do think GOP did do it a

play15:01

little more in the Middle where you

play15:02

could like it either way so even though

play15:04

I understand where this complaint is

play15:06

coming from I do think it would limit

play15:08

them a lot if they made it so they can't

play15:09

use the fruit moves at all so I do think

play15:11

RC's probably made the right call on

play15:13

this and there's a lot more ideas

play15:14

suggestions and hot taks to go over but

play15:16

I don't have enough time in this video

play15:18

this video would be a million years long

play15:20

so like I said if you guys want me to

play15:21

make another one let me know by liking

play15:23

subscribing so you get the next

play15:24

Community post when I actually make one

play15:26

if you want to participate as well and

play15:28

also we just get close to 50K

play15:29

subscribers and only 18% of you guys are

play15:32

subscribed so it would help a lot if you

play15:33

did subscribe appreciate y'all love

play15:35

y'all later

Rate This

5.0 / 5 (0 votes)

Ähnliche Tags
RobloxR SeasVFXGame UpdateFruit RevampGameplayArmorsParkourConsoleMobile
Benötigen Sie eine Zusammenfassung auf Englisch?