RELL Seas Just Made INCREDIBLE CHANGES...
Summary
TLDRThe video discusses recent updates and changes in the game R SE, focusing on the revamp of fruit visuals which were previously criticized. The new visuals are significantly improved, especially for the gura fruit. The creator emphasizes that gameplay should be valued over visuals, but acknowledges the importance of good VFX for player attraction. Additional updates include reworked gravity and dragon fruit effects, a new UI for console and mobile players, a parkour system, and new underwater-themed armors. The video also touches on new in-game mechanics such as taxes and explores community suggestions and hot takes about the game’s features and progression.
Takeaways
- 🍇 R Seas made significant visual improvements to their game, especially with the fruit revamp.
- 🎮 The Gura fruit or Whitebeard's fruit received the most notable upgrade, showcasing vastly improved VFX.
- 👾 There's a common issue in gaming where visuals are often prioritized over gameplay, leading to good-looking but poorly performing games.
- ⚔️ R Seas also reworked the gravity fruit, enhancing its visual effects and adding new variations, though some changes, like the inability to aim certain moves, were not well-received.
- 🐉 The dragon fruit got reworked as well, likely for copyright reasons, resulting in a more detailed version.
- 📱 Console and mobile players can expect new UI designs, with customizable and adjustable controls to improve gameplay experience.
- 🏃♂️ A new parkour system was introduced, including wall running, vaulting, and climbing, adding new ways to navigate the game world.
- 🛡️ New armors, including Leviathan armor and others inspired by underwater creatures, were introduced.
- 💰 A new tax system was announced, where players must pay property and boat taxes, or face bounties if they don't comply.
- 🌊 The game will feature in-depth underwater exploration, setting it apart from other One Piece games on Roblox.
Q & A
What significant changes did R SE make in their game?
-R SE made a fruit revamp in response to the initial negative feedback on the visuals of the fruits. They enhanced the visual effects (VFX) and visuals of the fruits, including the Gura fruit, which received the most complaints.
Why were some players initially unimpressed with the game's visuals?
-Some players found the visual effects and visuals of the fruits to be mediocre or even poor, which led to skepticism about the game's overall quality.
What is the speaker's opinion on the importance of visuals versus gameplay?
-The speaker believes that many people prioritize visuals over gameplay, which can lead to games with good visuals but poor gameplay. They argue that just because the visuals weren't initially great, it doesn't mean the game won't be great.
How did R SE address the complaints about the Gura fruit's visuals?
-R SE revamped the Gura fruit's visuals, transforming it from light blue squiggly lines to a 4K pure quality glass effect that resembles the appearance from the show.
What is the speaker's view on the relationship between graphics and player attraction in Roblox games?
-The speaker notes that graphics significantly correlate with attracting players on Roblox. A game with flashy and appealing visuals is more likely to perform well, even though the speaker personally doesn't value VFX super significantly.
What changes were made to the gravity fruit's abilities in the game?
-The gravity fruit's abilities underwent a rework, with updated visual effects for the 'push' and 'pull' moves, and changes to the aim functionality of certain moves, which were initially adjustable but later restricted.
What is the new parkour system introduced in the game?
-The new parkour system includes wall running, vaulting, and climbing mechanisms, with a stamina bar to prevent unlimited wall running or climbing.
What is the new UI design for console and mobile players?
-The new UI design for console and mobile players includes a lock button for adjusting controls and the ability to save and reset UI positions using commands.
What new armors were hinted at in the script?
-The script mentioned Leviathan armor and other armors potentially related to sea creatures, with designs suggesting themes of underwater creatures like sharks and octopuses.
What is the new feature related to taxes in the game?
-The game introduces a tax system where players may have to pay property and boat taxes. Failure to do so could result in a bounty being placed on the player's head.
What are some community suggestions and hot takes mentioned in the script?
-Suggestions and hot takes include a grinding system similar to Block Stars but with more variation, adding content post-release instead of at launch, implementing a destruction system for environmental objects, and the idea that weapons like Whitebeard's shouldn't have fruit moves.
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