HW News - Massive Intel Arc Driver Update, Wrong RTX Super BIOS, AMD Fluid Motion Frames Update

Gamers Nexus
27 Jan 202426:54

Summary

TLDRThe video discusses recent PC hardware news including major performance improvements for Intel's Arc GPUs through driver updates, Nvidia launching open beta for RTX Remix to revamp old games with ray tracing and AI-enhanced textures, AMD adding frame generation to boost FPS by up to 97% in DX11/12 games, and a modder recovering full game data from a Game Boy Advance cartridge by recording its sound when crashing. There are also updates on MSI fixing performance issues with its RTX 4070 Ti cards, OpenAI seeking investments to manufacture its own chips, and Capcom breaking Monster Hunter Rise on Steam Deck.

Takeaways

  • 😀 Intel released a new driver update for Arc GPUs that significantly improves performance in some games
  • 📈 Nvidia launched its RTX Remix tool in open beta, allowing modders to add ray tracing and enhanced assets to classic games
  • 🎮 AMD added its FidelityFX Fluid Motion Frames tech to improve FPS gains in DX11/12 games
  • 🔧 MSI acknowledged its RTX 4070 Ti Ventus cards were underperforming and released VBIOS updates
  • 🛠 OpenAI is seeking billions in investments to manufacture its own AI chips
  • 🤖 A modder extracted and rebuilt a GBA ROM's code just by recording and decoding its crash sounds
  • ⚡ AMD's new driver update with Fluid Motion Frames promises up to 97% FPS gains
  • 💡 Gamers Nexus added new latency, efficiency, and ray tracing tests to its GPU reviews
  • 👍 Intel acknowledged past Arc GPU issues candidly and continues working to resolve them
  • 🎥 The video recapped recent GPU reviews and news in the hardware industry

Q & A

  • What new types of GPU benchmarking tests is Gamers Nexus adding to their methodology?

    -Gamers Nexus is adding latency testing, power efficiency testing (FPS per watt), Cyberpunk 2077 ray tracing testing, Baldur's Gate 3 testing for lower-end GPUs, and Alien: Isolation testing.

  • What performance improvements did Intel's latest Arc GPU drivers bring in specific games?

    -Intel's latest Arc GPU drivers brought huge performance improvements in several games, including: 268% uplift in Just Cause 4, high double-digit gains in Just Cause 3 and elex 2, and 20-26% gains in popular games like Warframe and Apex Legends.

  • Why did MSI have to release BIOS updates for their RTX 4070 Ti Ventus cards?

    -MSI discovered the cards were underperforming versus spec. The BIOS updates are claimed to improve performance to meet or exceed expected benchmarks.

  • What does Nvidia's RTX Remix tool allow modders to do?

    -RTX Remix allows modders to add ray traced lighting, improved assets and models to older games that have fixed function graphics pipelines like DirectX 8/9. It helps revamp game graphics faster.

  • How did a recent update break Monster Hunter Rise on Steam Deck?

    -A DRM update from Capcom with enigma broke compatibility and performance. Capcom has since claimed to fix the issues caused.

  • Why does OpenAI want to manufacture its own AI chips?

    -OpenAI wants to break dependence on Nvidia/others for its AI power needs. It could help avoid future chip shortages and geopolitical fab issues.

  • What performance uplift does AMD claim from its new Fluid Motion Frames technology?

    -AMD claims Fluid Motion Frames can boost FPS by up to 97% with FSR 2 enabled. It works by adding frame generation to any DirectX 11/12 game.

  • How was a modder able to reconstruct GBA game data from just audio?

    -By recording the sounds from a GBA crash, the independent sound chip plays all cartridge data as audio. This audio can then be decoded back into code.

  • What limited edition Gamers Nexus shirts are being offered?

    -Gamers Nexus is selling limited tour date shirts marking the worst times of 2023 for the hardware industry, before they sell out.

  • Where can people go to support Gamers Nexus GPU/CPU benchmarking efforts?

    -People can support Gamers Nexus by shopping at their store for shirts/merch, supporting them on Patreon, or watching their reviews and content on YouTube.

Outlines

00:00

😊Initial recapping of new GPu testing methods

The first paragraph recaps new GPU testing methodologies that have been iteratively added recently, including latency testing, power efficiency testing, Cyberpunk RT testing, Baldur's Gate 3 testing for lower-end GPUs, and plans to add Alan Wake 2 testing. The goal is to expand benchmarking beyond just FPS testing.

05:01

🤓Details on new power efficiency testing methodology

The second paragraph provides more details on the new power efficiency testing, explaining how it is adapted from previous CPU testing methods. It discusses ideas for normalized charts to better isolate variables as well as testing both capped and uncapped scenarios. The goal is to help those sensitive to power costs and hopefully influence manufacturers to consider efficiency more.

10:03

💡Addition of Cyberpunk RT benchmarks in testing

The third paragraph explains how Cyberpunk RT testing has been added to the benchmark suite, running at both Ultra and Medium settings after discovering major performance differences between AMD and Nvidia at each setting.

15:04

🎮Plans to add Baldur's Gate 3 and Alan Wake 2 testing

The fourth paragraph notes Baldur's Gate 3 testing was added for lower-end GPUs like the RX 7600 XT. There are also plans to add Alan Wake 2 testing to continue expanding the variety of games tested.

20:04

😲OpenAI seeking massive funds to manufacture its own chips

The fifth paragraph covers news that OpenAI is seeking $8-10 billion to start manufacturing its own chips, an extremely ambitious goal. The aim is to reduce dependence on companies like Nvidia and avoid future chip shortages or geopolitical issues affecting production.

25:05

⚡AMD boasts huge gains with Fluid Motion Frames

The sixth paragraph discusses AMD boasting 90%+ performance gains with their new Fluid Motion Frames technology for inserting simulated frames. They claim it works for any DX11/DX12 game but independent testing is still needed.

Mindmap

Keywords

💡GPU reviews

The video discusses recent GPU reviews conducted by the speaker's team. They tested the performance of new GPUs like the Nvidia RTX 4070 Ti using metrics like frames per second, latency, and power efficiency. The reviews provide technical analysis and recommendations for GPUs.

💡Driver updates

The video talks about driver updates for GPUs like the Intel Arc series that aim to fix bugs and boost performance. For example, the latest Intel driver improved performance in games by 200%+ in some cases. Drivers are critical for realizing the full potential of a GPU.

💡Power efficiency

With rising energy costs, the video emphasizes testing power efficiency of GPUs (frames per watt). This helps cost-conscious buyers pick GPUs that deliver performance without high electricity bills. The team is refining this test.

💡RTX Remix

RTX Remix is Nvidia software that makes it easy to mod old games with new graphics, assets, and ray tracing. The video is excited about this tool for revitalizing classic games with modern graphics through community mods.

💡Open beta

RTX Remix and AMD's fluid motion frames feature are now in open beta, allowing all users to try these new technologies and provide feedback before final release. Open betas help identify issues.

💡Frame generation

AMD's fluid motion frames technology uses AI to generate new frames, boosting frame rates substantially. This form of frame generation injects synthetic frames between real ones to increase fluidity.

💡Modding tools

The video covers new tools like RTX Remix that empower gaming community modders to upgrade visuals of classic games. It positively highlights mods as extending games' lifespans.

💡Data recovery

A modder recovered a Game Boy Advance game's data by recording its visual glitches as audio. This cool hack shows how data transforms across formats, enabling recovery.

💡Upcoming reviews

The team plans extensive upcoming reviews covering new GPUs like the RTX 4080, AMD CPUs, and features like AMD's fluid motion frames technology.

💡Community support

The video thanks the community for support and engagement that enables in-depth benchmarking and reviews. User feedback also helps refine new testing methodologies.

Highlights

Intel posted a driver update that improves Intel Arc performance by double digits

AI wants to fab its own chips which would be a massive piece of news if they're able to successfully do that

We've been iterating on our GPU testing methodology so we've been slowly adding new types of tests

We really think latency testing is the future of some of our benchmarks

We added power efficiency testing, FPS per watt for GPUs now

We added cyberpunk RT race testing and Baldur's Gate 3 for lower-end test

Intel's been really good about just acknowledging issues with Arc and then trying to fix them

MSI posted a public press release saying their new Ventus super cards were underperforming versus spec

Nvidia RTX Remix goes into open beta, allowing anyone to turn Skyrim's dragons into cursed abominations

Capcom broke Monster Hunter Rise on Steam Deck with a DRM update that completely breaks the game

OpenAI is seeking investment to manufacture its own chips and break dependence on Nvidia or others

AMD fluid motion frames boosts FPS by up to 97% across thousands of games

Modder rebuilds Game Boy Advance ROM by recording and decoding the audio from a crash

The process illustrates how data can be transformed into different formats like audio

The modder was able to get a functional ROM completely reborn from the pained screams as the game dies

Transcripts

play00:00

[Music]

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lot of news this week including Intel

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posting a driver update that improves

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Intel Arc performance by double digits

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and a lot of cases and triple digits in

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one particular case they get something

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like

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270% normally means goes from broken to

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not broken anymore and also they added

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pal world to their patch notes which

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probably a good thing considering it is

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somehow one of the most successful games

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on Steam ever by concurrent player count

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uh further still AI wants to Fab its own

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chips which would be a massive piece of

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news if they're able to successfully do

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that and we'll recap some of the GPU

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reviews that we just got through and by

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the way there's a lot more reviews

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coming up next week and it's not just

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gpus before that this video is brought

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to you by Squarespace and visiting

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squarespace.com Gamers Nexus will give

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you 10% off your first purchase with

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them we've built a number of our own

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websites of Squarespace where we list

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catastrophic PC Hardware failures to

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inform subscribers of those failure we

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also built our store website with

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Squarespace using its built-in

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e-commerce tools and of course we built

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a website for our CEO snowflake because

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she demanded our audience know who

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really runs the show get to the core of

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your idea and spend less time on web

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design by signing up at squarespace.com

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Gamers Nexis or click the link below

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first up we've published over 100 charts

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in the last like 10 days or so between

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all the GPU reviews so some quick

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updates for you all we've been iterating

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on our GPU testing methodology so we've

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been slowly adding new type of tests

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it's not just games uh it's been really

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cool you can think of them kind of as

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like mini pilot episodes of new

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methodologies which gives us some time

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to uh kind of refine the approach and

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not fully lock it in so we can take

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Community ideas and uh requests and try

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to implement those requests as we refine

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it so anyway uh quick recap for all of

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you just in case you're not planning to

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watch five GPU reviews uh sometime in

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the next few days but the concepts and

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experiment ments we've added included a

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couple key things one is latency testing

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power efficiency testing so FPS per watt

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for gpus now which is a concept we took

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from our CPU power efficiency testing

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that you all seem to really like we're

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pulling it forward to gpus and then we

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also added cyberpunk R race tasting

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that's now in the suite and we added

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balers Gate 3 for the RX 7600 XT which

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is kind of cringe to say it but the low

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end of gpus right now it's more like

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mid-range but should it should be low

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end it's just the price isn't at the low

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end and then finally we're working on

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adding Allen wake too so some explainers

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on those Concepts and why they're

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interesting just kind of like a mini

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methodology piece talking about it to to

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recap the key points from each of those

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uh and ignoring the products themselves

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latency testing we ran that in the 4070

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super non-ti reviews that was the first

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one of this cycle done latency testing

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in the past but it's been a while and

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you know we really think this is the

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future of some of our benchmarks not

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replacing FPS but for games with stupid

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High frame rate uh particularly

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competitive titles or FPS titles games

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where you want a lot of responsiveness

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where you feel more connected to the

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game through the input of the mouse uh

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those are the ones we think it's more

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important now potentially and we'll see

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how this evolves to test and present

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latency and not just the frame rate

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because a lot of times what people are

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communicating when they say I want a

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high FPS in counter- strike or in

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Rainbow Six Siege what the talking about

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especially past the refresh rate of the

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monitor uh is the responsiveness of the

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input because there is a correlation

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between FPS and latency as the FPS goes

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up latency tends to go down but it's not

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purely linear and so that makes it

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interesting to test because there may be

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certain advantages or disadvantages that

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different gpus have for processing input

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and uh and it will deviate a little bit

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from a purely linear situation um so

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that's what we're going to look at also

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resets the scale so instead of looking

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at 0 to 1,000 FPS we're looking at

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something like 0 to 20 milliseconds

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which kind of helps conceptualize it

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just at a a human level so that's the

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latency stuff uh we are hoping to get

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into the 4080 super review if it doesn't

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make it in then it's because we're right

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now we're considering the idea of just

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running a full Standalone in-depth

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Benchmark so we'll look at that uh and

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if it's not in there then that's why the

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other one we added was power efficiency

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testing so we debuted this for the CPUs

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a while back with the Elmore PMD but now

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we're running it for so we debuted that

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in the 4070 TI super review we'll show

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you a couple charts really quick from

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that review where it started as FPS per

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watt that is the same as saying frames

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per jeel and it's very similar in

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process to the CPU one we'll be

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overhauling this as we continue

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iterating as well some of the maybe

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obvious current thoughts are doing FPS

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normalized or power normalized charts

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which would allow us to further isolate

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for a variable and look at a a true

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representation of what is the actual

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efficiency now we probably want to test

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it uncapped too an unlimited because

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that's the okay here's the out of the

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box um but it gets complicated obviously

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because if they're producing different

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frame rates it in a given period of time

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it is a different unit of work

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intrinsically which means the efficiency

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is not a pure one to one so to get a

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pure one to one we can do ISO FPS or ISO

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power probably makes more sense for some

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of the cards uh that scale will be it'll

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be interesting to talk about because I

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can see situations where it becomes

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unintentionally unfair to certain cards

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not say vendors but if you start

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constraining a 4090 a lot it may be the

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case that because it doesn't have the

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power necessary to drive all those extra

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cores the efficiency I don't know right

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now if it'll be better or worse but it

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could be significantly better or worse

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uh depending on it so anyway we'll have

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a lot to think about and talk about with

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that stuff we're focusing on efficiency

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testing a lot this year because uh first

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of all power cost is going up in a lot

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of places in the world for us we're

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fortunate it hasn't with nuclear plant

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nearby but for a lot of you in the

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audience you've talked about extremely

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expensive power especially in Europe and

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so this will help people who are uh more

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sensitive to the power cost because

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their power cost is higher than ours to

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make decisions on maybe you actually do

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care if there only 10% difference in

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performance but the difference is say 20

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30% in what your effective power bill

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might be you might care about that so

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that's kind of the reason we're adding

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this in secondarily uh manufacturers do

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listen a little bit to what reviewers

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are talking about it they don't make

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their manufacturing decisions based on

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us normally but they do make some of the

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um the feature or the tuning decisions

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based on what the wider Community

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discussion is and so our hope is that if

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as reviewers we're talking more about

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power and efficiency it might be the

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case that they start considering it more

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in how they're designing different tiers

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of product uh certainly we've seen that

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in the past you know with GPS and CPS I

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would say the influence of a review on

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the company Standalone is is a lot less

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uh but as a community they still will

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react to what the review community and

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their customer base talking about so

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that's kind of the the big picture

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dreams of it but the more realistic look

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is hopefully it helps some of you who

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care about the power cost uh make your

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decisions okay cyber Punk is the next

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one so for this uh I want to say on the

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efficiency too a lot of you emailed us

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with ideas and Concepts about it so

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thank You' been reading them won't

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respond to all them but some of those

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concepts are getting kind of played

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around with mathematically to see how we

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want to introduce but cyberpunk RT we

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discovered in our testing that ferar

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site Ultra and medium have widely

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different results for AMD and Nvidia

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percent differences where Ultra

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significantly favors Nvidia and medium

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brings them a little closer together and

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so instead of trying to pick we just

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we're running both because that um we

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don't even have to think about what's

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fair that it's like here's both numbers

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you get to decide how much you care

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about ultra settings but that's in there

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now balers Gate 3 again added for

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lower-end test and then finally we're

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working on Allen WG 2 so that is as fast

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as possible possible as I can recap all

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the cool stuff we're working on for GB

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is really exciting time I personally

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love doing this stuff and as always we

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will have a full methodology piece on

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this and a mega charts update with gpus

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coming very soon because we have so many

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gpus in the charts we can't fit them all

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now we should have removed more probably

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from the 7600 XT review because you

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can't read them but I'm going to run a

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mega charts thing on the website we'll

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update you all you'll be able to get all

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the data there uh without any any

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vertical limitation like on YouTube uh

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so if you want want to support this as

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always please head over to store. Gamers

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access.net consider grabbing one of

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these shirts these are the limited ones

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that have the tour dates of the worst

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times of 2023 is Hardware industry on

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the back of it and we're running these

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every year so you can start your

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collection now but we're low on this one

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charcoal Heather I think still has all

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sizes available in some quantities

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cotton is running low on several

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quantities and is out of a couple but

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please head over to the store and grab

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one to support our efforts on this um

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just for some context for this last

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review cycle I've been doing 20 plus is

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hours per day on the most recent ones uh

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and Patrick on the team put in a lot of

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work getting latency refined Mike's been

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running testing for the cards and kind

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of cycling them through Jeremy has been

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doing a lot of the additional research

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and also creating content for after this

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for when I feel dead so that we can pick

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up and then on the video side Vitali and

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Tim have been collecting the footage

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putting the videos together so it's been

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a huge team effort and we really

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appreciate your support so thanks

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everyone for that okay first uh news

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story of the week we've reported on huge

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gains for Intel gpus in the past for Arc

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and they are continuing so the driver

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updates will continue until the morale

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improves this update includes support

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for breakout success pal world or as a

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lot of people call it Pokemon with guns

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it has some massive uplift in specific

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games as well our latest review cycle

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didn't use these drivers they weren't

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out yet publicly but we're planning to

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run all the Intel Arc cards through with

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them so we'll update you on what the

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performance is but for Intel's official

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note they say driver revision 5186 or

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5234 shows the largest uplift in Just

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Cause 4 at a staggering 268 per. which

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means the game was probably functionally

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unplayable before this driver that's

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still important though because Intel's

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been exceptional at taking an objective

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approach to acknowledging past issues

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while improving for Arc we've actually

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really appreciated and continually

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applauded the ark team's cander and

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openness about saying hey we have

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problems some of them are pretty big uh

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and we're trying to fix them because

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it's a big departure from what you see

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with more incumbent parts of different

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companies and Intel like the snake oil

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team it's a welcome to departure from

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that believe it or not so Intel's been

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really good about just acknowledging it

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and then trying to fix it there are a

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couple really large improvements in Just

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Cause 3 as well and elex 2 Space

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Engineers all high in the double digits

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of performance gain down from that but

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still actually very respectable off lifs

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are popular games like Warframe and Apex

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Legends where respectively they saw 20%

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and 26% Improvement overall it's pretty

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long list so check it out if you're

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using an arc GPU or considering one

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almost all the titles here are dragx 11

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which makes sense because Intel

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initially focused it support on dx12

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games and then it's been going back to

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work on popular titles that use older

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apis so we sincerely hope that the nextg

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battle mage cards come to Market soon

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the mid-range and lower end part of the

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GPU Market seriously needs a reality

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check uh this is not just like inflation

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and and whatever it's there has been an

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actual price creep in relative

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performance the ASP has gone up for a

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lot of these companies if you look at

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their public information their earnings

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so hopefully Intel helps reset that

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seriously troubling for AMD though at

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the cost effective range if intel can

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kind of lock in the non- Enthusiast

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customer base right now at least for us

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haven't really looked at other reviewers

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too much for Arc but probably similar I

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would guess where uh our recommendation

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is these cards are definitely worth

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considering if you're an Enthusiast

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you're kind of a core audience member

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then go for it but you need some

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patience you need some troubleshooting

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experience because every now and then

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you run into something that just doesn't

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work quite right um and you don't

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necessarily have the power to fix it

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other than swapping cards so it's not

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quite in that like mainstream would I

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recommend this to a family member who I

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am going to have to be tech support for

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probably not yet but as soon as I can

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get there Intel's going to be some

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pretty serious trouble for AMD and

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Nvidia in the cheaper Market because

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Intel's probably more willing to go

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after that lower margin Market just to

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establish itself just like AMD did uh

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with the RX 580 for example okay

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embarrassingly one day after launch of

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the 470 TI super MSI posted a public

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press release MSI said their quote R&D

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Department discovered that the new

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Ventus model super cards were

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underperforming versus spec as far as

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we're aware or no other vendors cards

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are affected by the issue and Nvidia has

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not made any driver updates that would

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contribute meaningful performance uplet

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since the review the company has

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released six bios revisions for various

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Ventus and gaming X model RTX 470 TI

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Super Cards specifically claiming to

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improve performance to quote meet and

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exceed the expected benchmarks going to

play13:16

hit X for doubt on the exceed part of

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that but meeting it is a is an admirable

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objective it's always good to try and

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meet expectations the BIOS updates are

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available from msi's website and they

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can be installed With Envy flash or you

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can use the installer they include be

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aware that flashing bios can cause

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components to break irrecoverably in the

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event of things like power loss so don't

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flash the card during a thunderstorm or

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turn it off in theory this would affect

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any on shelf gpus that shipped prior to

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availability as well and so it wouldn't

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just be reviewers who were affected uh

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but possibly I who bought a day one card

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or if the card's sitting on the shelf

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for a while you you should definitely

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just check and see if it's if it's uh

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updated to the correct revision which is

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9503 454 F0 or whatever sequentially

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after that in the sequence um and you

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should be fine the company said this in

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its post quote after a deep

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investigation our R&D Department uh

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discovered that our new 4070 TI super 16

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GB Ventus 3x graphics card does not

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deliver its full potential MSI sincerely

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acknowledges and apologize for any

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inconvenience so that's good at least

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the good news is that you can now expect

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me plus 5% performance with the new bios

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revision we used the Asus tough car and

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our reviews so our numbers aren't

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affected At All by this uh however from

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reports we've seen from those who have

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tested MSI cards looks like it varies

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from zero to 5% impact or so from this

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bios update where zero is on the lower

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load games five is on the higher so

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maybe you call it an average of three or

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something probably not enough to really

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change anyone's conclusion as a reviewer

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in most instances but definitely worth

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installing if you're an actual user of

play14:51

it or a reviewer for future testing okay

play14:54

Nvidia RTX remix goes into open Beta

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this pretty interesting software Nvidia

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has officially launched it's RTX remix

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game modding Suite now this goes into

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open Beta so anyone can turn Skyrim's

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dragons into cursed Abominations with

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full path tracing halflife 2 is another

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recent remake that was done with remix

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and specifically in that scenario remix

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serves to replace the renderer of the

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game itself which is why it's pretty

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interesting software this allows for an

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old title like halflife 2 to be upfitted

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with modern assets that otherwise would

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be incompatible with the way the base

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engine and game worked cuz it's too old

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specifically replacing the Rend also

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resolves memory usage limitations where

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the game simply could not run with

play15:33

models above a certain size or

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complexity as a site that actually we

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largely got our start covering mods of

play15:39

games we think remix is a cool utility

play15:42

that opens the door to tons of fan-made

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Graphics overhauls and not just RT ones

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we covered remix when it was first

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announced but to briefly recap It remix

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is part of nvidia's Omniverse and is a

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platform for changing the assets this

play15:55

also allows changing of lighting General

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Graphics of fixed function pipelines

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like DX8 and 9 games and video list Call

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of Duty 2 Hitman 2 Silent Assassin and

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Need for Speed Ong ground 2 as examples

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of games that fit the bill mod DB is

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maintaining a list of compatible games

play16:10

and noting what functionality is

play16:11

available through remix at the time of

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writing there are 28 games listed as

play16:14

playable there and 109 as partially

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playable hopefully that grows over time

play16:18

Nvidia covers remix's basic structure in

play16:21

its news update as follows quote remix

play16:24

consists of two components an

play16:26

application for creating lights and

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added remastered assets into a game

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scene and a runtime for capturing

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classic game scenes and injecting the

play16:34

remastered assets back into the game at

play16:36

playback this means that moders can add

play16:38

not only fully R traced lights into

play16:40

older games but we think maybe more

play16:43

importantly also more easily add updated

play16:45

models higher poly models higher res

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textures materials such as modern

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physically based assets that allow for

play16:52

programmable levels of shine roughness

play16:54

transparency and so forth an easy

play16:57

example of this is the lamp shown

play16:59

further down in the post where the

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original's lamp shade is completely

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opaque but remix allowed the light to

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shine through realistically in order to

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help speed up the process of modders

play17:08

remastering games Nvidia also added

play17:10

generative AI tools to revamp textures

play17:13

can be used to not only upscale but also

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to generate normal and roughness Maps

play17:17

this is obviously a massive timesaver if

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you're a solo or small group mod project

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doing everything uh by hand for example

play17:23

to this and assuming it works well and

play17:25

is consistent then it'd be a good

play17:28

addition for modders along with the open

play17:30

Beta release Nvidia is promoting

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halflife 2 RTX an RTX remix project it's

play17:34

been worked on by 65 modders and the

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video and screenshots are impressive for

play17:40

another example of remix this is the

play17:42

iconic bog map in COD 4 with path

play17:44

tracing turned on and in the daylight

play17:47

it's easy to pick apart Nvidia for a lot

play17:49

of things that it does especially the

play17:51

value consideration a lot of the gpus

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the kind of meth 4070 TI super but

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projects like this we actually do I mean

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this kind of stuff is cool to me just

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because um for playing PC games growing

play18:04

up and even until now modding has always

play18:07

been kind of a core part of that

play18:08

experience to really make the game live

play18:10

longer and be fun any tools that help

play18:12

enable that uh especially in a non-

play18:15

nefarious way which this appears to be

play18:17

they're good tools to have so hopefully

play18:19

some modders can make use of this and um

play18:21

as stated it's not just RT stuff

play18:23

although it can be used for that so it

play18:25

benefits them but you could also use it

play18:27

just to replace the renderer old things

play18:29

so you can get higher quality assets

play18:31

like models into the game all right

play18:33

Capcom broke Monster Hunter rise on

play18:35

Steam deck capcom's latest reasons for

play18:38

being in the news include uh its usage

play18:40

of enigma DRM and also this monster

play18:43

hunter story earlier this month the

play18:45

company added Enigma DRM to Resident

play18:47

Evil Revelations mon others and this

play18:50

apparently broke mod compatibility and

play18:53

also ruined performance the latest

play18:55

blunder is in Monster Hunter rise which

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relative to Resident Evil Revelations is

play19:00

newer at least patch

play19:18

16.02.2013

play19:22

is currently investigating this issue

play19:24

we'll let you know as soon as we find

play19:26

out more so please hold on for further

play19:28

information we apologize for any

play19:30

inconvenience this may cause as of the

play19:32

latest update the company claims to have

play19:33

fixed the issue uh definitely

play19:36

inconvenient to completely break a game

play19:38

from a DRM uh update which is already

play19:42

kind of frustrating but if they had done

play19:43

their own throrough testing they might

play19:45

have noticed that it didn't launch it's

play19:48

not one of the types of uh types of

play19:51

flaws that's difficult to find as long

play19:53

as you try to launch it on basically the

play19:56

most popular handheld device uh open AI

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is drumming up investment funds to try

play20:01

and manufacture its own chips this is

play20:04

pretty interesting so according to an

play20:05

article on Bloomberg that we couldn't

play20:06

read because it's paywalled so thanks

play20:08

Tom's Hardware for re-reporting it open

play20:10

AI is seeking at least 8 to 10 billion

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dollar for this Venture but that's a

play20:15

meager budget when it comes to

play20:17

top-of-the-line Fabs these days CEO Sam

play20:19

Alman thinks the right direction for

play20:21

open AI is to eventually break away from

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dependence on Nvidia or any other

play20:25

company for its AI processing power

play20:27

starting up new fact is ludicrously

play20:29

expensive Intel for example has spent

play20:31

tens of billions on the newest ones tsmc

play20:33

as well so it's bound to be even more

play20:36

difficult for an outsider to start from

play20:38

scratch this is an even more aggressive

play20:40

strategy than Google or Amazon or

play20:42

actually AMD uh because these companies

play20:45

do design their own chips Google and

play20:46

Amazon maybe most directly relatable

play20:49

here but they don't manufacture them

play20:51

themselves um the plan here is likely an

play20:54

attempt to get ahead of any future chip

play20:56

shortages to decou some of the control

play20:59

that third party Fabs might have over

play21:02

your scheduling or your technology

play21:04

capabilities and it could also

play21:06

theoretically help circumvent whatever

play21:09

future geopolitical issues might

play21:10

surround the various Fabs that exist

play21:12

today uh because they are relatively low

play21:15

uh availability so it'll be interesting

play21:17

to see if they're successful in

play21:18

recruiting that investment type of thing

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that various governments normally also

play21:22

are interested in investing in because

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they they want Fabs uh on their Turf up

play21:27

next Andy fluid motion frames Finds Its

play21:29

way into driver updates so big changes

play21:32

here where AMD is boasting upwards of 90

play21:35

plus% change in performance fluid motion

play21:38

frames as a reminder is amd's naming for

play21:40

frame generation so it's the process of

play21:43

inserting or injecting additional frames

play21:45

to increase the frame rate with frames

play21:47

that are created based upon other real

play21:50

Frame data according to AMD this should

play21:52

work with in theory any DirectX 11 or 12

play21:56

games as for uplift AMD claim CLS up to

play21:58

103% with 1440p or up to 97% with 1080p

play22:03

when using FSR 2 quality and this new

play22:06

fluid motion frames Tech and the also

play22:08

explicitly States support for the RX

play22:10

6000 Series Desktop uh gpus and 700m

play22:14

Graphics amd's Frank AER tweeted the

play22:16

following quote it's here if you haven't

play22:18

tried it yet you're missing out on huge

play22:20

frame rate gains across thousands of

play22:22

games AMD fluid motion frames or FMF

play22:24

boosts FPS up to 97% for a smoother

play22:27

gaming experience by adding frame

play22:28

generation technology to any dx1 and 12

play22:31

game now I'd like to test this we'll see

play22:33

what our timing and availability is we

play22:34

just did the 7600 XT we've got the 480

play22:37

super and then it's public information

play22:40

that AMD has a bunch of CPUs coming out

play22:42

so we will be reviewing probably all of

play22:44

those uh maybe we'll skip the the least

play22:46

interesting one whatever that is but

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there's a lot going on already so fluid

play22:50

motion frames testing for us wouldn't

play22:51

happen until after the GPU and CPU

play22:53

review cycle concludes um if I'm still

play22:56

alive after it next one and last one

play22:58

there's a modder this is super cool

play23:00

actually who rebuilt a Game Boy advanced

play23:03

ROM by playing the audio uh from

play23:07

basically a bug and this is really cool

play23:09

so modern known as the ZZ ZZ glitch is

play23:13

that zaz I don't know has shown off a

play23:16

unique technique to dump all the data

play23:18

off a gba game cartridge the method

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involves recording the sound the

play23:22

handheld console makes when the game

play23:25

crashes for several hours and then turn

play23:27

turning the noise back into code we

play23:29

wanted to cover this because this is

play23:31

simultaneously like it's one of the

play23:33

hacki but most impressive uh pieces of

play23:37

software projects we've had the

play23:39

opportunity to cover in news it's really

play23:41

cool because it gets to the the heart of

play23:44

just doing cool things with technology

play23:45

where it's kind of educational like to

play23:48

recover uh data and code from audio it

play23:51

makes sense but it's not really a common

play23:54

way to do things the basic mechanism for

play23:56

how the dump Works goes like this the

play23:58

GBA sound chip is independent of the

play24:00

main processor and it's capable of

play24:02

reading data completely on its own under

play24:04

normal conditions the process is

play24:06

restricted to a small sound buffer in

play24:09

[Music]

play24:20

memory when the game crashes the sound

play24:23

chip will basically freerun and it'll

play24:25

just start playing the whole cart

play24:28

as audio to the extent that when it

play24:31

starts hitting actual audio data like

play24:33

game music game sound effects you'll

play24:35

still hear those just like you would

play24:36

normally hear in the game but then as

play24:38

for everything else in code uh each one

play24:40

has a a particular tone assigned to it

play24:43

since it's a sound chip the data is

play24:45

indiscriminately interpreted as audio

play24:48

because almost all the data isn't

play24:50

actually muic or sound effects obviously

play24:52

most of it comes out as kind of a

play24:53

garbled

play24:56

mess

play25:01

it sounds awful to the human ear but

play25:03

it's actually useful because you can

play25:05

start reconstructing The Code by taking

play25:08

this audio um is it's B it's code it's

play25:11

just format shifted into a different

play25:13

format which is audio playback so the

play25:15

the really cool part will play for you

play25:17

is in the middle when the Glitchy noises

play25:18

and static are interrupted by The Game's

play25:21

actual sound

play25:22

[Music]

play25:26

effects good parallel to think about

play25:29

this is how some old PCS like the

play25:31

Commodore 64 could use cassette tapes to

play25:34

load games when normally those tapes

play25:36

were associated with music it's not a

play25:37

perfect process so the zaz glitch goes

play25:39

into details of making the process work

play25:41

and also proves the concept by comparing

play25:43

it to actual hardware and to an emulator

play25:47

in a more standard way and using a

play25:49

well-loved Nintendo DS to produce the

play25:52

noise and capture it on the PC

play25:55

eventually after days of work uh the zaz

play25:57

glitch stated they were able to get a

play25:58

functional copy of the ROM completely

play26:01

reborn from the pain to screams uh of

play26:04

the same video game as it dies we just

play26:07

wanted to add this in because it's

play26:08

really cool it's fun and it serves as a

play26:10

great way to illustrate how data can be

play26:11

transformed into many different formats

play26:13

and uh you could do cool things with it

play26:15

like recovery for example on top of that

play26:17

normally backing up or dumping game

play26:19

cartridges requires things like separate

play26:21

purchased hardware for it special

play26:23

Hardware but this one it doesn't

play26:25

technically need any tools it needs time

play26:28

uh and that's cool in its own way so if

play26:30

this interests you at all go check out

play26:31

the original videos from the zaz glitch

play26:33

for the buet so I you can check it out

play26:36

on YouTube all right that's it for this

play26:37

one thanks for watching as always

play26:38

subscribe for more go to store. Gamers

play26:40

nexus.net to support our new testing

play26:42

efforts with gpus and CPS like and grab

play26:44

one of these shirts before they are gone

play26:47

we will not be restocking them or you

play26:49

can go to patreon.com gamas Nexus to

play26:50

throw us a few bucks thanks for watching

play26:52

we'll see you all next time