Create Enchantment Industry Tutorial / guide 1.18.2 - 1.20.1 Automatic enchantments (Minecraft java)
Summary
TLDR这段视频脚本介绍了一个用于《迷你世界》(Minicraft)的模组,该模组可以自动化附魔过程,并引入了基于液体经验值的新机制。模组新增了三种液体:液体经验、超经验(Hyper Experience)和墨水。同时,还新增了三种机械:印刷机、附魔台和巫师闪光(Wizards Flash)。通过使用“拉取器”(Puller),可以从附魔物品中移除附魔并产生液体经验值。玩家可以通过多种方式获取液体经验,包括粉碎方块、移除物品附魔、击败怪物以及从玩家身上吸取经验。此外,模组还提供了特殊机制来处理来自其他模组的液体经验。印刷机可以复制附魔书籍、重命名物品和复制时间表。巫师闪光则用于对物品进行附魔,玩家需要使用“着魔任务”(Fascinating Task)来选择附魔并开始附魔过程。整个模组为《迷你世界》的玩家提供了一种全新的游戏体验,增加了游戏的深度和趣味性。
Takeaways
- 📚 该模组为《Minicraft》游戏添加了自动化附魔过程,同时引入了液体经验、超经验墨水等新机制。
- 💧 液体经验可以通过多种方式获取,包括破坏特定方块、击败怪物或使用特定机器。
- 🔍 通过“拉取器”可以从附魔物品中移除附魔并产生液体经验,存储在其内部。
- 🔨 通过“破碎轮”磨碎某些物品可以获得经验碎片,进一步转换为液体经验。
- 🍎 可以从物品(如金苹果)中移除附魔来获取液体经验。
- 🎮 使用“MOBA农场”击败怪物,可以获得掉落的经验。
- 🚿 玩家可以通过站在“Charisemnik”上以加速经验的提取。
- 📖 使用“印刷机”可以复制带有附魔的书籍,需要液体经验作为成本。
- 🖋️ “机械混合器”可以用来制作墨水,进而用于印刷机复制个性化书籍和标签。
- 🧙♂️ “巫师闪光”是进行物品附魔的新工具,需要特定的任务和液体经验来启动附魔过程。
- ✨ 使用超经验可以提高可用的最大附魔等级,但无法同时施加多个附魔。
- ⚙️ 模组还支持来自其他模组的液体经验,通过特定的转换过程可以获取模组内的液体经验。
Q & A
这个模组添加了哪些新的液体类型?
-这个模组添加了三种新的液体类型:液态经验(liquid experience)、超经验(hyper experience)和墨水(ink)。
如何通过模组中的拉取器(puller)获得液态经验?
-当一个带有附魔的物品落在拉取器上时,拉取器会移除该物品的附魔并产生液态经验,存储在其内部。
拉取器的容量是多少?
-拉取器的容量是一千毫桶(millibuckets),相当于一桶液态经验。
有哪些方法可以获得液态经验?
-获得液态经验的方法包括:1) 粉碎轮(crushing wheels)研磨物品获得经验碎片;2) 移除物品上的附魔,甚至包括金苹果;3) 在MOBA农场中击败怪物(mobs)获得经验;4) 从玩家身上获取经验,站在经验汲取平台上可以加速这一过程。
如何将其他模组中的经验转换为这个模组中的液态经验?
-将其他模组中的经验倒入机械搅拌器(mechanical mixer),然后将搅拌器中的经验倒入拉取器,通过合成获得液态经验。
如何制作超经验?
-使用液态经验、青金石(lapis lazuli)和一个发光墨水袋(luminous ink bag),在机械搅拌器中制作超经验。在制作过程中,搅拌器下方的燃烧器(flare burner)应为蓝色。
印刷机(printing press)有什么功能?
-印刷机可以用来复制带有附魔的书籍、复制名牌来重命名物品,以及复制来自克里特时尚(fashion of Crete)的个性化书籍、石板和火车时刻表。
如何使用印刷机复制附魔书籍?
-将需要复制的附魔书籍放入印刷机中,倒入液态经验,然后在印刷机下方放置一本空白书籍,即可开始复制过程。复制完成后,会得到一本与原书完全相同的附魔书籍。
如何使用印刷机重命名物品?
-使用名牌点击印刷机,然后印刷机将对放入其中的物品进行重命名。为了执行这个操作,机器必须只填充液态经验。
墨水是如何制作的?
-墨水是在机械搅拌器中用水和黑色染料、玫瑰石英或者墨水袋制作的。制作好的墨水可以倒入印刷机中,用于复制个性化书籍、石板和火车时刻表。
巫师闪光(Wizards Flash)有什么作用?
-巫师闪光用于附魔物品。首先需要一个迷人的任务(fascinating task),这是一个新的物品,将其放入手中并打开,可以看到一个界面。将任何附魔书籍放入特殊槽位,然后坐下并点击燃烧器上的迷人任务,它将变形。接着倒入液态经验,就可以开始附魔了。
使用巫师闪光附魔时,可以选择多个附魔吗?
-在巫师闪光的迷人任务中,你只能选择一个附魔。如果书籍上有多个附魔,你需要像这样制作一系列的迷人任务,并且不能一次性附魔多个咒语。
Outlines
📚 自动化附魔与新机制介绍
本段介绍了一个用于Minicraft游戏的模组,该模组可以自动化附魔过程,并引入了基于液体经验值的新机制。新增了三种液体:液体经验、超经验(Hyper Experience)和墨水。同时,还新增了三种机械:印刷机、附魔器和巫师闪光(Wizards Flash)。所有模组内的物品和方块都在创造模式的信用部分中。介绍了如何通过不同的方法获取液体经验,包括破碎轮子、移除物品上的附魔、击败怪物以及从玩家身上吸取经验。此外,还提到了如何将其他模组中的经验转换为液体经验,以及如何制作超经验。最后,介绍了印刷机的功能,包括复制附魔书籍、重命名物品和复制时间表。
🔮 巫师闪光的使用与附魔
本段讲述了巫师闪光的用途,它是一个新模组物品,用于对物品进行附魔。首先,需要一个迷人的任务,这是模组中的一个新物品。将附魔书籍放入特定槽位,然后坐下并点击任务上的燃烧器,它将开始转化。接着,将液体经验倒入燃烧器,只能从底部注入。在工程眼镜下,可以看到特定附魔所需的经验值。如果需要更改附魔,可以坐下并右键点击燃烧器选择另一本书。如果需要将燃烧器恢复为普通状态,可以使用扳手并坐下,右键点击鼠标按钮。同时指出,附魔必须与物品兼容,否则书籍将不会获得附魔。如果使用超经验代替普通经验,可以增加最大可用附魔等级。最后,讨论了是否可以对已有附魔的物品进行附魔,以及是否可以一次性施加多个咒语,答案是只能选择一个附魔。
Mindmap
Keywords
💡Minicraft
💡自动化附魔
💡液体经验
💡机械泵
💡拉取器
💡印刷机
💡附魔台
💡巫师闪光
💡墨水
💡超经验
💡工程眼镜
Highlights
这个模组为Minicraft游戏添加了自动化附魔过程,同时引入了液体经验、超经验墨水等新机制。
所有模组中的物品和方块都在创造模式的分类标签中。
通过拉取器可以从附魔物品中提取经验,并产生液体经验。
拉取器的容量为1000毫桶,即一桶液体经验。
可以通过机械泵进一步抽取液体经验。
提供了四种获取液体经验的方法:粉碎轮、移除附魔、MOBA农场和从玩家身上获取。
使用机械泵和漏斗可以快速将经验倒入世界并收集。
模组中的特殊机制允许从其他模组中处理液体经验。
通过机械混合器可以将普通液体经验转化为超经验。
超经验可以提供更多的经验点,并且可以用来填充瓶子。
印刷机可以用来复制带有附魔的书籍、重命名物品和复制列车时刻表。
复制附魔书籍需要将液体经验倒入印刷机中。
印刷机的内部容量为四桶,超出容量时可以使用超经验。
使用印刷机重命名物品需要使用液体经验。
墨水是通过机械混合器用水和黑色染料或墨水囊制作的。
巫师闪光是一种新的附魔工具,需要使用附魔任务来进行物品附魔。
巫师闪光可以显示特定附魔所需的经验量。
可以使用扳手将巫师闪光变回普通燃烧器。
模组允许对已有附魔的物品进行再次附魔,但不能同时施加多个咒语。
Transcripts
this is a guide to supplement the
fashion for the enchantment industry
with this mod you can automate the
process of enchantment in Minicraft and
it also adds new mechanisms that work on
liquid experience
let's get started this mod adds three
new types of liquid its liquid
experience hyper experience and ink as
well as three new mechanisms the
printing press the enchanter and the
Wizards Flash
and yes don't look for a separate tab in
the creative for this mod all items and
blocks from this mod are in the credit
section
for now well maybe everything will
change and now let's talk about how to
get a liquid experience but first we
need to understand how it works through
the puller through the puller it works
on the principle of a desiccant of
objects if an enchanted object falls on
him he removes the enchantment from it
and produces a liquid experience storing
it inside himself and on the engineer's
girl you will notice that its capacity
that's a thousand millibucks one bucket
and liquid experience has already been
accumulated in it it can be pumped
further with the help of mechanical
pumps alas you will not be able to
extract experience from bubbles with
experience but it can be done by drying
objects we have enough knowledge now
let's look at examples of how to get a
liquid experience option one crushing
Wheels by grinding some lures you will
receive pieces of experience in the
process and they can already be sent to
the puller converted into liquid
experience
option two is to remove the enchantment
from objects and this can be done even
with golden apples option three MOBA
Farm destroying some mobs experience
will fall out of them into the world
which the Picker can pick up
also through the puller it is able to
pick up dropped experience spheres for
mobs that were killed in any other way
option four take experience from the
player to do this you just have to stand
on the charisemnik and wait a little but
this process is not as fast as we would
like so there is a life hack put for
pickups and stand at their intersection
now the experience will be extracted
four times faster and if you urgently
need this experience again then you can
easily pour it into the world with the
help of mechanical pumps and a corpse
and then picking up the dropped spheres
of experience
also in this mod there is a special
mechanic for processing liquid
experience from other mods the one that
we need specifically
to do this pour the experience from
another mod into the mechanical mixer
and throw the experience mixer there a
new item after completing crafting you
will get a little liquid experience but
already from this mod unfortunately the
agitator of experience will be spent and
you will need a lot of them so the
recipe is not very profitable also from
the usual liquid experience you can make
a hyper experience an improved version
of it and the hyper experience itself is
made in a mechanical mixer from ordinary
liquid experience lapis lazuli and a
luminous ink bag in this case the flare
burner under the mixer should be blue
The Flash cake will help you with this
picking up the hyperopet you will get
even more experience points and you can
also fill bottles with them which you
can throw
and I'll tell you about the rest of its
properties a little later and then let's
talk about the printing press with it
you can copy books with enchantments as
well as copy name books rename items and
copy train schedules
let's start by copying enchantments take
the enchanted book you need and click it
on the printing press it will fit inside
and then pour the liquid experience into
the printing press now place an empty
book under the printing press and the
copying process will begin as a result
you will receive an exact copy of the
book of Enchantment and the original
enchantment book can be extracted from
the printing press by right-clicking on
it
with an empty hand and if you put on
engineering glasses and look at the
printing press on which the book is
already set you will see how much
experience is needed to copy
[Music]
the more enchantments on the book the
more expensive the cost of one copy
operation
the internal capacity of the printing
press is four buckets and if the cost of
copying a book exceeds the internal
capacity of the printing press then fill
in instead of the usual experience
hyperopid and to rename items take a
name tag and click on the printing press
with it
now the items will change their name
after the operation specifically for
this operation the machine must be
filled with only liquid experience next
we will learn how to make ink they are
made in a mechanical mixer from water
and something black black dye Rose visor
or ink bag
and we will pour this ink into the
printing press and now you can copy
personalized books tablets from the
fashion of Crete and train schedules
and now let's talk about the Wizards
Flash
it is needed in order to enchant objects
to begin with you will need a
fascinating task
this is a new item from this mod take
this task in your hand and open it and
you will see the following interface
insert any enchanted book into a special
slot then sit down and click this task
on the flare burner and it will
transform
then pour the liquid experiment into the
burner it comes only from the bottom
face and you can already start the
enchantment in engineering glasses you
can also see how much experience is
needed for a particular enchantment if
you want to change the enchantment sit
down and right click on the burner and
select another book
and if you want to make a regular burner
then take a wrench sit down and press
the right Mouse button and it will
return to its former appearance I will
also note that enchantments must be
compatible with the subject and books
will not be enchanted at all
and if instead of the usual hyper
experience you can increase the maximum
available enchantment level by one unit
if it exists of course and the answers
to the obvious questions is it possible
to enchant items that already have
enchantments on them I'll say yes you
can do it is it possible to cast several
Spells at once the answer is no in an
enchantment task you can choose only one
enchantment if there are several of them
on the book therefore you will have to
make chains like this and on this I have
all my friends we will say goodbye thank
you for watching I hope you liked it and
I also advise you to subscribe because I
have a lot of interesting videos on
Minicraft
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