Sculpt - Create a Form

Craig Hughes
30 Apr 202204:55

Summary

TLDRIn this instructional video, the focus is on the sculpt category of the Autodesk Fusion 360 Certified User Certification Exam objectives. The presenter guides viewers through creating forms, starting with a basic box shape in the sculpt environment. They explain the process of selecting the center, choosing symmetric options, and setting dimensions. The video highlights the differences between sketching and sculpting, emphasizing that sculpt forms lack thickness and are not solid geometry. The presenter encourages practice with various form options and editing choices, previewing upcoming topics like extrusions and solidifying forms. The goal is to familiarize users with the interface and tools for creating and manipulating 3D shapes in Fusion 360.

Takeaways

  • 🎨 The video focuses on the 'Sculpt' category of the Autodesk Fusion 360 Certified User Certification Exam.
  • 📝 The spotlight is on the first objective, which is to create a form.
  • 🛠️ Sculpting in Fusion 360 allows you to create basic shapes like boxes, planes, cylinders, spheres, and more.
  • 🔄 The 'Create' panel is where you can access the sculpt environment, which is not always visible by default.
  • 📐 When creating a box, you can choose between center or two-point rectangle methods, relating to sketching exam objectives.
  • 🔲 Options for editing a box include changing the number of faces and dimensions, such as length, width, and height.
  • 🔄 The number of faces can be adjusted to change the shape's appearance, like going from a cube to a more complex polyhedron.
  • 📏 There's no inherent thickness to sculpted forms; they are not solid geometry until further actions are taken.
  • 👨‍🏫 For educational purposes, students are encouraged to experiment with different sculpting options to become familiar with the interface.
  • ✂️ Editing options are available for sculpted forms, and these will be covered in more detail in a future video.
  • 🔧 A subsequent video will teach how to thicken forms to convert them into solid objects, which is another exam objective.

Q & A

  • What is the main focus of the video script?

    -The main focus of the video script is to guide viewers through the sculpt category of the Autodesk Fusion 360 Certified User Certification Exam objectives, specifically starting with creating a form.

  • What is the first objective discussed in the video?

    -The first objective discussed in the video is to create a form within the sculpt environment of Autodesk Fusion 360.

  • What are some of the shapes that can be created in the sculpt environment?

    -In the sculpt environment, users can create shapes such as a box, plane, cylinder, sphere, torus, quad ball, pipe, face right, and also perform extrusions, revolve, sweeps, or lofts.

  • How does the 'Create Form' option appear in Fusion 360?

    -The 'Create Form' option appears by default in the settings if not customized, or it can be accessed under the 'Create' panel in Fusion 360.

  • What are the different methods to define the shape of a box in the sculpt environment?

    -In the sculpt environment, users can define the shape of a box by choosing the center, selecting symmetric or one side, and deciding whether it is a new body or not.

  • What does the number of faces allow users to do when creating a box?

    -The number of faces allows users to make different editing choices, such as changing the types of faces from two to four, which affects the overall shape of the box.

  • How can users change the dimensions of the faces in the box?

    -Users can change the dimensions of the faces in the box by adjusting the width and height sliders, which updates the size of the box accordingly.

  • What is the significance of the 'symmetric' option when creating a form?

    -The 'symmetric' option allows the form to be mirrored along an axis, creating a symmetrical shape relative to the chosen plane.

  • Why might a user choose to create a cylinder in the sculpt environment?

    -A user might choose to create a cylinder in the sculpt environment to practice creating and manipulating forms that do not have thickness, as cylinders in this context are not solid geometry.

  • What is the difference between sculpt forms and solid geometry in Fusion 360?

    -Sculpt forms in Fusion 360 do not have thickness and are not solid geometry, unlike solid geometry which is a 3D representation of physical objects with volume.

  • What is the next step after creating a form in the sculpt environment?

    -The next step after creating a form is to edit the form, which will be covered in the next video, and subsequently, learn how to thicken forms to turn them into solid objects.

Outlines

00:00

🎨 Sculpting in Fusion 360

This video segment focuses on the sculpt category of the Autodesk Fusion 360 Certified User Certification Exam. The primary objective is to create a form. The instructor discusses the potential use of sculpting in an engineering design course and how it might be introduced. They demonstrate how to access the sculpt environment and create a box form, detailing the options available such as choosing the center or a two-point rectangle for the sketch. The instructor also explains how to adjust the number of faces and dimensions of the box, and how to create a new body. They touch on the concept of symmetry and the lack of thickness in sculpt forms, hinting at future lessons on solid geometry.

Mindmap

Keywords

💡Sculpt Category

The Sculpt Category refers to a section of the Autodesk Fusion 360 software that allows users to create and manipulate 3D forms using a variety of tools. It is a core part of the Fusion 360 Certified User Certification Exam objectives, as highlighted in the video. The script mentions that creating forms is a significant part of the exam, indicating its importance in the software's functionality.

💡Autodesk Fusion 360

Autodesk Fusion 360 is a cloud-based 3D CAD, CAM, and CAE software platform that provides a wide array of tools for creating, editing, and simulating 3D models. It is used across various industries, including engineering, design, and manufacturing. The video script discusses the use of Fusion 360 for certification exam preparation, emphasizing its educational and professional value.

💡Certified User Certification Exam

The Certified User Certification Exam is a test that validates an individual's proficiency in using Autodesk Fusion 360. The video script focuses on preparing for this exam, particularly the sculpt category, which suggests that mastering the software to the level of certification is a key objective for viewers.

💡Create a Form

Creating a form in Fusion 360 involves using the Sculpt workspace to generate 3D shapes. The video script explains that this process might not be common in introductory engineering design courses, suggesting that it is a specialized skill within the broader scope of design activities.

💡Customized Toolbar

A customized toolbar in Fusion 360 allows users to tailor the software interface to their preferences, making frequently used tools more accessible. The script mentions that if the toolbar has not been customized, users can find the 'Create Form' option under the 'Create' panel, indicating the flexibility of the software's interface.

💡Box

In the context of the video, a 'box' is one of the basic forms that can be created in Fusion 360's Sculpt environment. The script provides a step-by-step guide on how to create a box, including choosing its center, dimensions, and number of faces, which demonstrates the precision and control offered by the software.

💡Cylinder

A 'cylinder' is another form that can be sculpted in Fusion 360. The script describes how to create a cylinder by drawing a circle on a work plane, which shows the versatility of the software in generating both simple and complex geometric shapes.

💡Extrusion

Extrusion in Fusion 360 is the process of creating a 3D shape by 'pulling' or 'pushing' a 2D shape along a path. The video script illustrates extrusion by selecting a face and extending it, which is a common technique for adding volume to forms.

💡Revolve

Revolve is a method of creating a 3D shape by rotating a 2D profile around an axis. Although not explicitly detailed in the script, it is mentioned as one of the options for creating forms, suggesting that it is another tool in the sculpting process.

💡Loft

Lofting is a technique used to create a 3D shape by interpolating between multiple 2D cross-sections. The script briefly mentions lofting as one of the options within the sculpt environment, indicating its use for creating more complex, organic forms.

💡Solid Geometry

Solid geometry in Fusion 360 refers to 3D shapes with volume, as opposed to the initial sculpt forms which lack thickness. The script notes that sculpt forms are not solid, and that adding thickness is a separate process, which will be covered in another part of the exam objectives.

Highlights

Introduction to sculpt category of Autodesk Fusion 360 certified user certification exam objectives.

Starting with the objective to create a form in the sculpt environment.

Customizing the toolbar for sculpting in Fusion 360.

Accessing the 'Create Form' option in the 'Create' panel.

Creating a form like a box, plane, cylinder, sphere, taurus, quad ball, pipe, face right, and extrusions.

Selecting the type of form creation by center or two-point rectangle.

Choosing symmetric or asymmetric form creation.

Creating a new body for the form.

Selecting the plane for the form creation.

Adjusting the length and width of the form's faces.

Changing the number of faces to alter the form's appearance.

Creating a symmetric box form with specified dimensions.

Information about individual squares or faces when selected.

Creating a cylinder form with the bottom work plane.

Noting the lack of thickness in sculpt forms, indicating they are not solid geometry.

Encouraging students to explore different form creation options.

Discussing the exam objective of setting specific form creation parameters.

Exploring editing options for forms in a subsequent video.

Looking forward to a video on how to thicken forms to make them solid.

Transcripts

play00:01

hey everyone in this video we're going

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to continue on to the sculpt category of

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the autodesk fusion

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360 certified user certification exam

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objectives and with that so we're going

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to start off by looking at sculpt and

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the first objective the spotlight in

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this video will be create a form

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so with that we're going to take a look

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at look at this little note as i move

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into fusion and get prepared

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creating a form is not something we do a

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lot of if you're teaching the

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introduction to engineering design

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course for project lead the way so this

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is something that you may take a little

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maybe a day or so just to add in so

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under create this may show up by default

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in your settings if you have not

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customized your toolbar so i've got mine

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customized for this but if you go to the

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create panel you can also

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choose that option under create form so

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this loads us into our sculpt

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environment and under here again we're

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looking at creating our particular form

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so here you can create like a box you

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can create a plane a cylinder sphere

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taurus a quad ball pipe

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face right and then also looking on

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doing some extrusions

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revolve sweeps or lofts with those

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particular shapes so i'm going to take a

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look at just doing a box so the first

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thing will happen is it'll say what type

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it'll go by either center or you can do

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a two-point rectangle which corresponds

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to our sketching

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exam objective i'm going to choose

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center have a direction one side or

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symmetric i'm going to choose symmetric

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and then we want it to be a new body

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which is the only option that we have so

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i'm going to select what plane i want to

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put it on so again it doesn't really

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move but i'm going to have it be the

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center

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draw the rectangle for the box and then

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the center where i clicked is directly

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in the center for the rectangle so from

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here you can make some changes as far as

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you know the length of the faces so this

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has two i can go to four that'll change

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what types of faces the faces allow you

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to make some different editing choices

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which we will spotlight in another video

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for the exam objective and then same

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thing here is like the width of the

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faces so you can see how it kind of

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changes as i change it from two to four

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and then what's the sizes of these that

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i kind of have so instead of maybe five

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inches i'll go to six and you'll be able

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to see how it kind of changes the size

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here i'm gonna go to six as well so

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these are like six by six and again and

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then here on the height

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we'll go six and then change my number

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of faces to four so you can kind of see

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this kind of box style that i get

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kind of cube symmetric direction

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symmetry i have none right now i can

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choose mirror if i want to and we can

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always look at look at that but i'm just

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going to go ahead and say and this is

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going to be new body so i'm going to say

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okay

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and here is our

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sculpted shape as i click on individual

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faces and everything like that you'll

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see that it will tell me like if i

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select a face down here what's the loop

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length six inches so it'll tell me about

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individual

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squares or anything of that nature so

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on this on this shape you can also do

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some things like so box

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we can also have like for example a

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cylinder

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so let me choose the bottom work plane

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i'm going to go off to the side here

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and let me see if i can track off the

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origin there we go

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and i'ma draw a circle and here is our

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cylinder now the one thing about these

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particular

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sculpt or forms that we have is that

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you're going to notice there's really no

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thickness to them they're not solid

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geometry

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so which will be something that we'll do

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in another exam objective but here what

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i would do is just kind of maybe have

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students play around with some of these

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this is going to be one this would be

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something fun for them to go through

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play around with what are the different

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types of

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of options that you can go through and

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set in there again just become familiar

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with what like for example what diameter

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what are the span faces

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and maybe and what will happen is in the

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exam objective

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is they will go through and have you set

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in different types of settings they'll

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tell you what to put in here and create

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the shape

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and then what are some of the editing

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options so create the different shapes

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again just practice around and look at

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some of those as well so like here for

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like an extrusion you know you can go

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through

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you can see here i selected a face and

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extruded this up or extruded this down

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works very similar to what it does in

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solid except for now like here if i

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select multiple

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ones for the form you can see what it

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extrudes to

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and it changes the shape as well as we

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go along so this is just becoming a

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little bit more familiar with forms and

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as you go along

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just play around with this and in the

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next video we'll take a look at editing

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forms

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as well as in an in a subsequent video

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we'll take a look at how to thicken

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forms to turn them into a solid

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Ähnliche Tags
Autodesk FusionSculpt CategoryCertification Prep3D ModelingDesign CourseEngineering ToolsSolid GeometryForm CreationExtrusion TechniquesSculpt Environment
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