Software Architecture | Architectural patterns | Architecture vs Design pattern

The TechCave
21 Dec 201715:29

Summary

TLDRIn this video, Ayub from Web Dev Cave simplifies the often-misunderstood concept of software architecture. He explains how architecture defines the organization, communication, and constraints of a software system, distinguishing it clearly from design patterns which focus on component-level implementation. The video explores key architectural patterns—layered, microservices, event-driven, microkernel, service-oriented, and space-based—highlighting their purpose, structure, and use cases. Ayub also emphasizes the importance of aligning architecture with system quality attributes like scalability and resilience. Finally, he recommends essential resources for deepening knowledge, providing both practical and comprehensive guidance for developers aiming to understand or specialize in software architecture.

Takeaways

  • 😀 Software architecture is about how a system's defining components are organized, assembled, communicate, and the constraints they follow—not just coding.
  • 😀 Building software involves multiple phases: requirements, analysis, design, development, testing, deployment, and maintenance, with architecture guiding development.
  • 😀 The design phase outputs the architecture, which serves as the blueprint for the development phase.
  • 😀 Architectural patterns represent the high-level structure of a system, while design patterns deal with lower-level implementation details within components.
  • 😀 Architectural patterns dictate how components are organized, their granularity, and influence design pattern choices.
  • 😀 Common architectural patterns include: Layered (monolithic), Microservices (service-based), Event-Driven (distributed), Microkernel (plugin), Service-Oriented Architecture (SOA), and Space-Based Architecture (hybrid).
  • 😀 Layered architecture separates concerns into modular layers, promoting organized communication and maintainability.
  • 😀 Microservices architecture uses independently deployable units, enhancing scalability and flexibility, unlike monolithic structures.
  • 😀 Quality attributes (e.g., scalability, performance, security, adaptability) are critical constraints that influence architectural pattern selection.
  • 😀 There is no universally 'best' architectural pattern; the best choice depends on the system type, requirements, and desired quality attributes.
  • 😀 Recommended learning resources for software architecture include 'Software Architecture in Practice' and the 'Pattern-Oriented Software Architecture' series.

Q & A

  • What is the main focus of the video?

    -The video focuses on explaining software architecture, its importance in software development, architectural patterns, and the distinction between architecture and design patterns.

  • Why is building software considered more than just coding?

    -Building software is a complex process involving multiple phases including requirements gathering, analysis, design, development, testing, deployment, and maintenance. Coding is only one part of this larger process.

  • How does the design phase relate to software architecture?

    -The design phase defines the architecture of the software, specifying components, their organization, communication mechanisms, and constraints. This design output serves as the input for the development phase.

  • What is the definition of software architecture provided in the video?

    -Software architecture is how the defining components of a software system are organized and assembled, how they communicate with each other, and the constraints that govern the system.

  • What are the three major parts of software architecture according to the video?

    -The three major parts are: 1) organization and assembly of components (architectural pattern), 2) communication between components (APIs/messaging), and 3) system constraints (quality attributes such as scalability, performance, security).

  • What is the difference between an architectural pattern and a design pattern?

    -An architectural pattern deals with the high-level structure and organization of the system, while a design pattern addresses the lower-level implementation details of individual components. The architectural pattern can influence the choice of design patterns.

  • Can you list some common architectural patterns mentioned in the video?

    -Common architectural patterns include Layered Architecture, Microservices, Event-Driven Architecture, Microkernel (Plugin) Pattern, Service-Oriented Architecture (SOA), and Space-Based Architecture.

  • What is the Layered Architecture pattern, and where is it commonly used?

    -Layered Architecture separates the system into layers such as presentation, business, persistence, and infrastructure. It is commonly used in web applications and emphasizes separation of concerns.

  • How does the microservices architectural pattern differ from service-oriented architecture?

    -Microservices architecture is composed of small, independently deployable units that can evolve separately, while service-oriented architecture (SOA) is coarse-grained, typically used for large enterprise systems, and integrates heterogeneous software components.

  • Why are quality attributes important in software architecture?

    -Quality attributes like scalability, performance, security, and adaptability influence the choice of architectural patterns and impact how the system will be implemented and maintained.

  • What resources does the video recommend for further learning about software architecture?

    -The video recommends 'Software Architecture in Practice' for a clear, pragmatic guide, and the 'Pattern-Oriented Software Architecture' series, considered a comprehensive reference for software architects.

  • Is there a single 'best' architectural pattern?

    -No, there is no universal best architectural pattern. The best pattern depends on the specific type of software system and the desired quality attributes.

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الوسوم ذات الصلة
Software ArchitectureArchitectural PatternsDesign PatternsWeb DevelopmentSoftware EngineeringBeginners GuideIntermediate DevsSystem DesignScalabilityCoding Best PracticesMicroservicesEvent-Driven
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