Python an Immutable Object

John Philip Jones
5 Dec 201306:28

Summary

TLDRThis video delves into the concept of object immutability in Python, using the example of an integer object with the value 2. It clarifies the misconception that variables can change by demonstrating that when 'first_number' is reassigned the value 5, a new object is created and the reference is updated, leaving the original object unreferenced and eligible for garbage collection. The video emphasizes the importance of understanding object references and the role of the garbage collector in managing memory, encouraging viewers to revisit these concepts as they advance in their Python journey.

Takeaways

  • 🔑 The video assumes viewers have seen the previous one, which introduced key concepts for understanding this video's content.
  • 📚 The previous video explained how assigning a value to a variable creates an execution space, an object reference, and an object, binding them together.
  • 🔢 The video discusses the concept of an 'integer object', which is immutable, meaning its value cannot be changed once created.
  • 🤔 The notion of immutability may seem counterintuitive when we can change the value of a variable in Python, but the video clarifies this by explaining the process of object reference reassignment.
  • 🎯 When a variable is reassigned a new value, Python creates a new object for that value, and the object reference is updated to point to the new object, leaving the old object unbound.
  • 🗑️ Unbound objects are eventually cleaned up by Python's garbage collector, which frees up memory space by removing objects that are no longer referenced.
  • 🧩 The video uses the analogy of an execution space to illustrate how Python manages memory and object references, providing a deeper understanding of what happens 'under the hood'.
  • 📈 The video encourages viewers to start with a simpler model of variables and objects and to revisit the concept of immutability as their understanding of Python deepens.
  • 🔄 The process of variable assignment and reassignment in Python involves more steps than might be initially apparent, including object creation and reference updating.
  • 🔗 The video suggests visiting a supporting website and subscribing to the YouTube channel for further updates and resources on Python programming.

Q & A

  • What is the key concept introduced in the previous video that is essential for understanding this video?

    -The key concept introduced in the previous video is the process of assigning values to variables, which involves creating an execution space, generating an object reference, and binding the object reference to an object with a specific value.

  • What does it mean for an object to be immutable in Python?

    -An object being immutable in Python means that once it is created, its value cannot be changed. This is in contrast to the common perception of variable assignment where it appears that the value of a variable can be changed.

  • How does Python handle the assignment of a new value to a variable that was previously assigned to an immutable object?

    -When a new value is assigned to a variable that was previously bound to an immutable object, Python creates a new object with the new value and updates the object reference to point to this new object, leaving the old object unbound and available for garbage collection.

  • What is the role of the garbage collector in Python's memory management?

    -The garbage collector in Python is responsible for identifying and removing objects that are no longer referenced by any variables or object references, thus freeing up memory space for other programs to use.

  • Why is it important to understand the difference between the simple model of variable assignment and the more complex reality of object references and immutability?

    -Understanding the difference between the simple model of variable assignment and the complex reality of object references and immutability is important because it provides a deeper insight into how Python manages memory and how variables actually work under the hood, which can help in writing more efficient and error-free code.

  • What happens when an object reference is overwritten with a new address during variable assignment?

    -When an object reference is overwritten with a new address, the previous binding to the old object is removed, and the object reference now points to the new object. The old object, if no other references point to it, becomes eligible for garbage collection.

  • How does the concept of immutability relate to the performance and efficiency of Python programs?

    -The concept of immutability can contribute to the performance and efficiency of Python programs by preventing unintended side effects and allowing for certain optimizations, such as the reuse of immutable objects and the avoidance of unnecessary memory allocation.

  • What is the practical implication of understanding the difference between the simple model of variable assignment and the actual process in Python?

    -The practical implication of understanding the difference is that it helps programmers to anticipate how their code will behave, especially in complex scenarios involving data structures and object-oriented programming, leading to better design and debugging strategies.

  • Why might a programmer initially be confused by the concept of immutability when they can seemingly change the value of a variable?

    -A programmer might initially be confused by the concept of immutability because the act of changing a variable's value in Python actually involves creating a new object and updating the object reference, rather than changing the value of the existing object, which can seem counterintuitive to the common understanding of variable assignment.

  • How can the understanding of object references and immutability help in managing memory more effectively in Python?

    -Understanding object references and immutability can help in managing memory more effectively by allowing programmers to write code that minimizes unnecessary object creation and takes advantage of Python's garbage collection, thus optimizing memory usage and performance.

Outlines

00:00

🔗 Understanding Object References and Immutability

This paragraph discusses the concept of object references and immutability in Python. It explains that when a variable is assigned a value, an object reference is created, and the object is given a value. The object reference is bound to the object, and the object's value is stored in the execution space. The paragraph highlights that integer objects in Python are immutable, meaning their values cannot be changed once created. It uses an example to illustrate how assigning a new value to a variable does not change the original object but instead creates a new object with the new value. The concept of garbage collection is introduced to explain how Python manages memory by removing objects that are no longer referenced, thus freeing up memory space.

05:01

🔄 Simplifying Python's Execution Space for Beginners

The second paragraph serves as a reminder that while the detailed explanation of Python's execution space and immutability is accurate, it can be overwhelming for beginners. It suggests that starting with a simpler model of variables and assignments is sufficient for those new to Python. The paragraph reassures viewers that they can return to the more complex understanding of objects and object references later on. It also encourages viewers to visit the supporting website and subscribe to the YouTube channel for updates on new video uploads.

Mindmap

Keywords

💡Execution Space

Execution space refers to the memory area where a program's objects and variables reside during runtime. In the video, it is mentioned that when the program statement assigns 'first number' to 2, an execution space is created, and an object reference and object are generated. The object reference is given the name 'first number', and the object is assigned the value of 2. This concept is central to understanding how Python handles memory allocation and object references.

💡Object Reference

An object reference is a variable that holds the memory address of an object. In the context of the video, 'first number' is an object reference that is bound to an object containing the value 2. The video explains that object references are pointers to the location of objects in the execution space, and they are crucial for accessing and manipulating the data stored in objects.

💡Immutable

The term 'immutable' is used to describe objects whose state cannot be altered after they are created. In the video, it is explained that integer objects in Python are immutable, meaning once an integer object is created (like the object holding the value 2), its value cannot be changed. This is a fundamental concept in Python that contrasts with the apparent mutability seen when reassigning values to variables.

💡Garbage Collector

The garbage collector is a component of Python that automatically manages memory by identifying and disposing of objects that are no longer referenced. The video describes how, after an object reference like 'first number' is reassigned to a new object (with the value 5), the previous object (holding the value 2) becomes unreferenced. The garbage collector then clears this object from memory, preventing memory leaks.

💡Assignment Statement

An assignment statement is a fundamental operation in programming where a value is bound to a variable. In the video, the script discusses how an assignment statement like 'first number = 2' creates an object and an object reference, and how subsequent assignment statements can change the object reference to point to new objects, as seen with 'first number = 5'.

💡Variable

A variable is a storage location paired with an associated symbolic name, which contains some known or unknown quantity of information referred to as a value. The video uses the term 'variable' to explain how 'first number' is a variable that initially stores the value 2 but can later store the value 5, demonstrating the mutable nature of variables in contrast to the immutability of the objects they reference.

💡Memory Address

A memory address is a reference or pointer to a specific location in a computer's memory. In the video, it is mentioned that the object reference 'first number' is loaded with the address of the location of the object in the execution space. This address is what binds the object reference to the actual data stored in memory.

💡Binding

Binding in the context of the video refers to the association between an object reference (like 'first number') and an object (like the object with the value 2). The video explains that when an object reference is given the address of an object, they are bound together, allowing the program to access the object's data through the reference.

💡Integer Object

An integer object is a specific type of object in Python that holds integer values. The video emphasizes that once an integer object is created, its value is immutable, which means it cannot be changed. This is demonstrated when the script shows that reassigning 'first number' to 5 results in the creation of a new integer object with the value 5, rather than changing the value of the existing object with the value 2.

💡Reassignment

Reassignment in programming is the process of assigning a new value to an already declared variable. The video uses the concept of reassignment to illustrate how the variable 'first number' can be reassigned from 2 to 5, which results in the creation of a new object and the old object becoming eligible for garbage collection due to it no longer being referenced.

Highlights

Understanding Python's execution space and object references is crucial for grasping programming concepts.

The video assumes viewers have watched the previous one for foundational concepts.

Assigning a value to a variable creates an object reference and an object in the execution space.

The object reference is bound to the object, which holds the assigned value.

Integer objects in Python are immutable, meaning their values cannot be changed once created.

The concept of immutability may seem counterintuitive when variables appear to change.

When a variable is reassigned, a new object is created, and the reference is updated, not the original object.

The original object, now unreferenced, becomes eligible for garbage collection.

Garbage collection is Python's mechanism for cleaning up unused objects and freeing memory.

For beginners, it's acceptable to think of variables as mutable, but understanding immutability is important.

The video encourages revisiting the concept of immutability as one progresses in learning Python.

The video provides a simplified model for understanding Python entities and their relationships.

The video explains the process of variable assignment and reassignment in Python's execution space.

The video uses animations to illustrate the movement of values and references in memory.

The video emphasizes the importance of understanding how Python manages memory and objects.

The video suggests that viewers check out the supporting website and subscribe to the YouTube channel for updates.

Transcripts

play00:04

for this video it is assumed you've

play00:06

watched the previous one in the playlist

play00:08

as it introduced concepts that are key

play00:11

to understanding what goes on in this

play00:13

particular video here so if we remember

play00:16

very briefly the last video looked at

play00:19

assigning to two available call first

play00:22

number ie this program statements here

play00:24

and we should know that produced an

play00:26

execution space and we generated an

play00:29

object reference and an object and the

play00:31

object reference is given the name first

play00:34

number and the object is given the value

play00:36

of two and we then load up the object

play00:39

reference with the address of the

play00:42

location of the object in the execution

play00:45

space and we say these are bound

play00:47

together now there was a fuller

play00:48

explanation as I say in the previous

play00:51

video so you didn't quite know what was

play00:54

going on there I strongly recommend you

play00:56

stop this video we're gonna look at the

play00:57

previous one now something important

play00:59

happens here you see what we're dealing

play01:01

with is an object which is referred to

play01:04

as an integer object because we're

play01:05

storing an integer in it ie 2 is an

play01:08

example of an integer and this sounds a

play01:12

bit bizarre but once this integer object

play01:15

is created its value cannot be changed

play01:19

the integer object is said to be

play01:22

immutable meaning it cannot be changed

play01:24

but this seems not to make much sense

play01:27

for example if we just forget this

play01:30

execution space for a moment and let's

play01:32

have a look at this if I have a variable

play01:34

called first number and I assigned that

play01:36

to we've looked at a model before which

play01:40

has a variable called first number and

play01:42

this assignment statement copies the 2

play01:45

into the variable and we can see the

play01:47

animation moving the value into my model

play01:51

of what a variable is if I then execute

play01:53

this program statement or should I say

play01:56

when Python now execute this we can see

play01:59

the first number is being assigned 5 so

play02:02

5 is copied to first number and of

play02:05

course what this will mean is the 5 will

play02:07

move and replace the 2 so that variable

play02:10

has changed so what's all this

play02:13

we've been referring to as being

play02:15

immutable because we can clearly see

play02:17

here that the variable was changed

play02:20

ie it first of all store two and then it

play02:23

start five well let's go back and have a

play02:25

look at this a game with the execution

play02:28

space here we can see first number

play02:30

assigned to this will create this

play02:33

execution space here and of course we

play02:37

will have an object reference and the

play02:39

knob ship being created and the object

play02:41

reference is given the name first number

play02:43

and the 2 is moved to the center of the

play02:47

object to the core of the object Python

play02:49

then arranges for the object reference

play02:51

to have the address of the object as

play02:53

represented by this arrow which points

play02:55

to the object in the execution space so

play02:58

these are then bound so what happens

play03:01

here if I say first number is assigned 5

play03:05

well what will actually happen is this

play03:08

when this executes another object is

play03:12

created and that object is given the

play03:15

value 5 now keep your eye on the object

play03:18

reference first number what will happen

play03:21

is another address will come in over

play03:24

writing what's there before now the

play03:27

consequence here is first number is the

play03:31

object reference and it no longer has

play03:34

the address of the object that contains

play03:36

2 so it can't be bound so that bound

play03:40

line is removed because this object

play03:45

reference is now bound to 5 as we can

play03:48

see here now a careful look at the

play03:50

object containing 2 shows that nothing

play03:52

is bound to it so what we need to do we

play03:55

need to mark this now the trouble is

play03:57

because that is not bound to an object

play04:00

reference we don't know where it is in

play04:02

the execution space there is nothing to

play04:05

point to it now if this was allowed to

play04:07

happen

play04:08

ie we create objects and then through

play04:11

our code we end up changing the pointer

play04:15

that appears in the object reference

play04:16

will have objects cluttering up the

play04:18

execution space so what python does and

play04:21

as programmers we don't have to worry

play04:23

about this he's done for us it's garbage

play04:26

collector

play04:27

now what does that mean well it simply

play04:29

means that every now and then panting

play04:32

goes around having a look at its

play04:34

execution space ie it's kind of memory

play04:36

earlier and says well I've got an object

play04:38

here well this thing is clogging up the

play04:40

memory and nobody seems to be pointing

play04:43

to it I know what I'll do I'll get rid

play04:45

of it and that's precisely what happens

play04:47

I'm not getting rid of it out of the

play04:50

memory simply frees up the memory frees

play04:52

up space to be used by other programs

play04:55

and this is quite important freeing up

play04:57

memory space especially on computers

play04:59

where you can do lots of processing

play05:01

however we can simply go with this model

play05:04

here where that is assigned to first

play05:06

numb but when we have this statement

play05:07

five is assigned to it so the question

play05:11

is are we okay to go with this for now

play05:14

when we're starting off on understanding

play05:16

your Python entities of course we are we

play05:18

could think of variables as being

play05:20

changed as you see here but this notion

play05:23

of something being immutable is quite

play05:25

important and we'll come back to that as

play05:27

and when we move through our

play05:29

understanding of the Python language

play05:31

just to remind you what actually happens

play05:34

is this

play05:43

that's quite a lot of things happening

play05:45

isn't there you see first number was

play05:47

assigned to and then first number was

play05:49

assigned five so it looks like well

play05:51

that's pretty straightforward but in

play05:53

fact when we look at the execution space

play05:55

and we consider what went on under the

play05:57

bonnet or under the hood of Python we

play06:01

can see it was a little bit more

play06:02

involved than possibly you might have

play06:04

been expecting

play06:06

however there'll be no harm if you just

play06:07

go with the simpler model for the time

play06:09

being and return to this understanding

play06:11

of objects and object references at some

play06:13

later date

play06:15

check out the supporting website for

play06:17

these videos and consider subscribing to

play06:20

the YouTube channel that you'll get an

play06:21

automatic update every time I upload a

play06:24

new video on Piper

Rate This

5.0 / 5 (0 votes)

الوسوم ذات الصلة
Python ProgrammingImmutabilityMemory ManagementCoding TutorialObject ReferencesGarbage CollectionExecution SpaceVariable AssignmentData StructuresProgramming Concepts
هل تحتاج إلى تلخيص باللغة الإنجليزية؟