Deep Dive - Full Show

Chris Bond
17 Jun 201322:03

Summary

TLDRIn this video, IDEO, a leading product development firm, is challenged to redesign the shopping cart in just five days. The team, led by project leader Peter Skilman, focuses on innovation through a 'Deep Dive' brainstorming process, emphasizing teamwork, open-mindedness, and a playful work environment. They address issues like child safety, theft, and efficiency, resulting in a cart with modular baskets, a 90° wheel turn, and a scanner for self-checkout. The final design is not only functional but also theft-resistant and aesthetically pleasing, showcasing the power of focused chaos in driving innovation.

Takeaways

  • 🌟 The video script revolves around the innovative culture at IDEO, a leading product development firm known for its influential designs.
  • 🛒 The central challenge is to redesign the traditional shopping cart within a tight deadline of just five days.
  • 🏢 IDEO's approach emphasizes a flat organizational structure where everyone's ideas are valued, regardless of their position or tenure.
  • 👶 Safety, particularly child safety, is identified as a critical issue with the current shopping cart design, prompting the team to prioritize it.
  • 🔒 Theft of shopping carts is a significant problem, with many carts going missing, which the new design aims to address.
  • 🤝 The process of innovation at IDEO involves a 'deep dive' where team members brainstorm and build on each other's ideas, even the wild ones.
  • 🚫 The script highlights the importance of not deferring judgment too early in the creative process, allowing for a wide range of ideas to emerge.
  • 🏗️ The team's work environment is described as playful and chaotic, which is believed to foster creativity and innovation.
  • 🏆 The redesigned shopping cart from the script went on to win a silver award in the Industrial Design Excellence Awards.
  • 🔄 The script concludes with the notion that everything around us is designed, and the process of innovation is both hard work and a necessity for improvement.

Q & A

  • What is the main theme of the video script?

    -The main theme of the video script is innovation in product design, focusing on how a company called IDEO approaches the process of redesigning familiar objects like the shopping cart to make them more functional and user-friendly.

  • What is the role of 'chaos' in the innovation process as described in the script?

    -In the script, 'chaos' is portrayed as a constructive element in the innovation process, allowing for a free flow of ideas and creativity without immediate judgment, which can lead to breakthrough concepts and solutions.

  • Why did IDEO choose to redesign the shopping cart?

    -IDEO chose to redesign the shopping cart as a challenge to demonstrate their design process and to bring the shopping cart into the 21st century by addressing issues like safety, theft, and user convenience.

  • What is the 'Deep Dive' mentioned in the script?

    -The 'Deep Dive' is a brainstorming method used by IDEO that involves total immersion in the problem at hand, encouraging wild ideas, deferring judgment, and building on the ideas of others.

  • How does the script describe the corporate culture at IDEO?

    -The script describes the corporate culture at IDEO as one that discourages hierarchy and encourages equality among team members, with a focus on innovation and creativity rather than seniority.

  • What is the significance of the 'neat squeeze' toothpaste tube mentioned in the script?

    -The 'neat squeeze' toothpaste tube is mentioned as an example of a product designed by IDEO that demonstrates their ability to improve everyday items by focusing on user experience and functionality.

  • What is the role of 'playfulness' in the innovation culture at IDEO as per the script?

    -According to the script, 'playfulness' is a key element in IDEO's innovation culture, as it fosters an environment where fresh ideas can emerge more freely, and it is considered essential for being innovative.

  • What is the 'trial and error' approach mentioned in the script in relation to product design?

    -The 'trial and error' approach mentioned in the script refers to IDEO's method of iterating on ideas through prototyping and testing, which allows for continuous improvement and innovation in product design.

  • How does the script highlight the importance of teamwork in the innovation process?

    -The script highlights the importance of teamwork in the innovation process by showing how diverse teams at IDEO collaborate, share ideas, and work together to solve complex design challenges.

  • What was the outcome of the shopping cart redesign project as described in the script?

    -The outcome of the shopping cart redesign project was a cart that addressed issues like child safety, theft prevention, and ease of use, featuring innovations such as a modular design, a scanner for self-checkout, and a basket that could be locked in place.

Outlines

00:00

🛒 Innovation in Product Design

The video script introduces the concept of innovation in product design, challenging traditional corporate hierarchies where the boss's ideas are not necessarily the best. It emphasizes the importance of a culture that encourages creativity and the redesign of everyday items to improve both form and function. The script sets the stage for a deep dive into the process of redesigning a familiar object, the shopping cart, by a renowned product development firm, idio, known for its influential work in various industries.

05:00

🚀 The idio Design Process

The script delves into the workings of idio, a product development firm that thrives on innovation. It highlights the firm's approach to design, where no titles or permanent assignments exist, and every team member is considered equal. The process involves understanding the user's perspective, identifying issues, and brainstorming solutions. The team, led by Peter Skilman, consists of diverse professionals, reflecting idio's non-hierarchical and inclusive culture. The script also touches on the importance of hiring individuals who think independently and the firm's disdain for the rigid structures of Corporate America.

10:02

🤔 Ideation and Problem-Solving at idio

The video script describes idio's brainstorming process, known as a 'deep dive,' where the team immerses itself in the problem at hand. The firm's mantra for innovation is emphasized, which includes focusing on one conversation at a time, encouraging wild ideas, and building on others' ideas. The script illustrates how the team generates hundreds of ideas, some of which are quite unconventional, to ensure a broad spectrum of potential solutions. The process is dynamic, with the team narrowing down ideas through voting and eventually focusing on specific areas of concern, such as shopping, safety, checkout, and finding items in a store.

15:03

🛠️ Building Prototypes and Refining Ideas

The script continues to detail the transition from brainstorming to building physical prototypes at idio. The team splits into groups to address specific areas of concern identified earlier. The process involves a balance between creative freedom and the need for structure, with Dave Kelly, the firm's leader, stepping in to guide the team when necessary. The script highlights the importance of time constraints in innovation, ensuring that the process does not become endless. The team's work culminates in the creation of four distinct mockups, each addressing different aspects of the shopping cart redesign.

20:04

🏆 Final Prototype and Reflections on Innovation

The final paragraph of the script describes the culmination of the team's efforts, resulting in a unique and innovative shopping cart design. The new design addresses various issues, including child safety, theft prevention, and improved shopping efficiency. The script concludes with feedback from a store owner and reflections on the innovation process, emphasizing the importance of hard work, an open mind, and effective teamwork. The shopping cart project not only won an award but also sparked interest in commercial development, showcasing the power of innovative thinking in product design.

Mindmap

Keywords

💡Innovation

Innovation refers to the process of introducing new ideas, devices, or methods. In the context of the video, innovation is central to the theme as it follows a company's journey to redesign a common object, the shopping cart, in a novel way. The video emphasizes the importance of innovation in product design and corporate culture, showcasing how a team at idio approaches the challenge with fresh perspectives and creative solutions.

💡Design

Design is the creation of a plan or convention for the construction of an object, system, or measurable human interaction. The video discusses the distinction between design and invention, highlighting the role of design in improving existing products like dental floss packaging. It also illustrates the process of designing a better shopping cart, emphasizing the importance of form and function in creating user-friendly and aesthetically pleasing products.

💡Corporate Culture

Corporate culture encompasses the values, behaviors, and practices that contribute to the unique social and psychological environment of an organization. The video suggests that a corporate culture that discourages chaos and rigidly adheres to hierarchy can stifle innovation. It contrasts this with idio's culture, which encourages open-mindedness, teamwork, and a playful environment as key ingredients for fostering innovation.

💡Product Development

Product development is the process of conceiving, designing, and launching a new product. The video focuses on idio, a product development firm, and their approach to creating new products. It demonstrates how they take on the challenge of redesigning the shopping cart, showcasing the iterative process of idea generation, prototyping, and refinement that is central to product development.

💡Hierarchy

Hierarchy refers to a system of ranking or ordering where each element is ranked above or below others in terms of importance or authority. The video critiques traditional corporate hierarchies as potentially detrimental to innovation, suggesting that they can impede the free flow of ideas. It contrasts this with idio's flat structure, where ideas are valued over titles, and everyone's input is considered equally important.

💡Playful Environment

A playful environment is one that encourages creativity, experimentation, and enjoyment. The video highlights how idio creates a workplace that is playful, with movable furniture, unconventional decorations, and a relaxed atmosphere. This environment is believed to foster a culture of innovation, where employees feel comfortable taking risks and proposing unconventional ideas.

💡Prototyping

Prototyping is the process of creating a three-dimensional, often working model of a product to test its design and functionality. In the video, prototyping is a key step in the shopping cart redesign process. The team at idio builds several prototypes to explore different ideas, allowing them to test and refine the cart's features before finalizing the design.

💡Teamwork

Teamwork involves the collaborative effort of a team to achieve a common goal or to complete a task in the most effective way. The video emphasizes the importance of teamwork in the innovation process, showing how idio's diverse team of designers, engineers, and experts collaborate to redesign the shopping cart. Their collective skills and perspectives contribute to the development of innovative solutions.

💡Trial and Error

Trial and error is a problem-solving approach where the solution is obtained by systematically trying out different possibilities and eliminating those that fail to work. The video mentions 'enlightened trial and error' as a core principle of idio's innovation process. It suggests that allowing for frequent and rapid testing of ideas, followed by iteration based on feedback, is crucial for developing successful products.

💡Deep Dive

A deep dive is an intensive exploration or analysis of a particular subject or issue. In the video, a 'Deep dive' refers to idio's brainstorming session where the team immerses themselves in the problem of redesigning the shopping cart. This process involves focused discussion, idea generation, and collaboration, aiming to produce innovative solutions by examining the problem from multiple angles.

Highlights

The traditional hierarchy in companies is challenged, where the boss doesn't necessarily have the best ideas.

Innovation thrives in environments that embrace chaos and diversity of thought.

The importance of status based on ideas rather than seniority or title within innovative cultures.

The necessity to challenge the status quo and redesign familiar objects for improvement.

The difference between design and invention, exemplified by dental floss and its packaging.

IDEO's approach to product design, emphasizing process over expertise in a specific field.

The 'Deep Dive' brainstorming method used by IDEO to generate innovative ideas.

The significance of safety, especially child safety, in the redesign of the shopping cart.

The role of playful environments in fostering innovation at IDEO.

The importance of teamwork and focused chaos in the innovation process.

The concept of 'enlightened trial and error' over the planning of a lone genius.

The redesign of the shopping cart to address issues like theft and customer convenience.

The final shopping cart prototype features, including child safety and modular design.

The shopping cart's innovative checkout system, allowing customers to scan items themselves.

The potential commercial development of the redesigned shopping cart by IDEO.

The broader implications of IDEO's innovative culture and process for corporate America.

Transcripts

play00:12

[Music]

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it used to be that you deferred to the

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boss is it the boss is always going to

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have the best ideas not likely here

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Nimble fingers alert minds and tireless

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machines and it used to be in most

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companies that chaos was

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discouraged this is where the crazies

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live this is where we do our work it's

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different good morning good morning used

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to be you were supposed to climb the

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corporate ladder good morning status is

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who comes up with the best ideas not

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who's the oldest not who's who's been

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with the company longest not not who has

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that biggest title if you go into a

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culture and there's a bunch of stiffs

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going around I can guarantee they're

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they're not likely to invent

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anything you could stack us up big as

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big as you

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want that's great thanks a lot and we

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had a great time today well forget the

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way it used to be tonight the Deep dive

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one company's secret weapon for

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[Music]

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innovation

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[Music]

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a lot further along in this broadcast

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near the end as a matter of fact you

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will hear one of the central character

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suggest that we look around the only

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thing that's not designed by anybody he

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will say is nature actually you could

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say the same thing by observing that the

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only designs that don't require constant

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modification are the ones we find in

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nature but the point is well taken from

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the buildings in which we live and work

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to the cars we drive or the knives and

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forks with which we eat everything we

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use was designed to create some sort of

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marriage between Form and Function does

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it work and can we make it look

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interesting or attractive what is truly

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amazing is how long we tend to put up

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with things that may not work

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particularly well or may look especially

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unattractive simply because we're

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accustomed to them and because no one

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has ever suggested redesigning those

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things there's an interesting

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distinction between design and invention

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whoever came up with the idea of dental

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floss for example was an inventor but

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the man or woman who put it inside that

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clever little plastic box that lets you

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tear off just the right length that was

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a designer now how does the process of

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Designing a better product work and

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would it be interesting to watch that

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process when we first broadcast this

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program back in February we weren't at

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all sure what you would think but

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judging by the number of you who ordered

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video cassettes of the program and the

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number of people who contacted the

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industrial product design firm that is

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featured in this program you liked it a

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lot here was the premise of the program

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we went to idio the product design folk

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and said take something old and familiar

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like say the shopping cart and

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completely redesign it for us in just 5

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days ABC News correspondent Jack Smith

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tells us what happened next 9 in the

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morning day one and these people have a

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deadline to meet so welcome to the

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kickoff of the shopping cart project

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this is Paulo Alto California in the

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heart of Silicon Valley and these are

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designers at idio probably the most

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influential product development firm in

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the world designers are the reason TV v

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s have square screens chairs four legs

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and toothbrushes nowadays those squishy

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Handles in fact it was idio that

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designed those squishy handles Ido has

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designed everything from high-tech

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medical equipment to the 25- Ft

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mechanical whale in the movie Free Wily

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and the first computer mouse for Apple

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Smith ski goggles Nike sunglasses NEC

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computer screens hundreds of products we

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take for granted this is a called the

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neat squeeze squeeze tooth uh toothpaste

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tube which

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the man who runs Ido is Dave Kelly a

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Stanford engineering Professor with a

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Groucho marks mustache a dad of genius

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and an approach to Innovation that

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usually works oh thank you Fred but not

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always thanks a lot I can show you some

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products that failed came up with this

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idea called Monster shoes where you take

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these little monsters and Lace them into

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your shoes like this and we built a

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bunch of them and um I didn't want those

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either so mostly what Ido designs though

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does work and it works very well Dave

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and his design teams create about 90 new

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products every year the point is that

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we're not actually experts at any given

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area you know we're kind of experts on

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the process of how you design stuff so

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we don't care if you give us a

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toothbrush a toothpaste tube a tractor a

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space shuttle you know a chair it's all

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the same to us we like want to figure

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out how to innovate in in by using our

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process applying it and so for the next

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5 days the team will apply that process

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to Bringing the supermarket shopping

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cart into the 21st century I think first

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we should maybe all acknowledge that

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it's kind of insane to do an ENC an

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entire project in a week project leader

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is Peter skilman a 35-year-old Stanford

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engineer project leader because he's

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good with groups not because of

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seniority he's only been at Ido for six

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years the rest of the team is eclectic

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but that's typical here Whitney Mortimer

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Harvard MBA Peter Coughlin linguist Tom

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Kelly Dave's brother marketing expert

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ERT Jane Fon Suri psychologist Alex

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kazak 26 a biology major who's turned

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down medical school three times because

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he's having too much fun at IO kids

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climbing up and doing this kids

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do safety emerges early as an important

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issue 22,000 child injuries a year which

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is and so they're hospitalized injuries

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I mean there are many others was

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reported in the store that's yeah

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actually

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that's hospitalized right and theft it

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turns out a lot of carts are stolen you

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know what is the average life of a cart

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do it last 2 years 5 years 10 years and

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and how big is this theft thing 10: a.m.

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as the team works it becomes clear there

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are no titles here no permanent

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assignments the other side says gives us

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a lot of help says be

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safe everyone appears to be equal and

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they love to mock Corporate America I'll

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give you status I'll give give you a big

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red ball on a on a on a on a post and

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that says you're a big guy if you got a

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ball you're a senior vice president you

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know what do I get the desk red ball

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it's all the

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same in a very Innovative culture you

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can't have a kind of hierarchy of here's

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the boss and the next person down the

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next person down the next person down

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because it's impossible that the boss is

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the one who's had the insightful

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experience with shopping carts it's just

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not possible according to Kelly even

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employees who merely listen to the boss

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don't add that much either so you got to

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hire people who don't listen to you and

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that I don't think Corporate America

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wants to hear that right yet I think we

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ought to start making those lists about

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the kinds of questions that we're going

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to ask the team splits into groups to

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find out firsthand what the people who

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use make and repair shopping carts

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really think okay go the problem with

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the plastic cart is the wind catches it

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yeah and these things have been clocked

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at 35 across the parking

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lot man that's actually a pretty good

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point the the trick is to find the these

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real experts and so that you can learn

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much more quickly than you could by just

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kind of doing in the normal way and

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trying to learn about it yourself from

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everything I read these things aren't

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that safe either you know um so probably

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the seat itself is going to have to be

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redesigned what you're seeing here is

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the kind of social science like

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anthropologists you know like you go and

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study tribes what is it that that they

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do that we can learn from that will help

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us design a better cart one of the

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interesting things for me is looking at

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how people really don't like to let go

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of the cart except for the professional

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shopper whose strategy is to leave the

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cart at various places in Corporate

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America many bosses like measure whether

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their whether their people are you know

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who the good people or the people who

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are performing are the ones that they

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see at their desk all the time that

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couldn't be further from the truth the

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people who are really getting the

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information are out here talking to the

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buzzes of the world going to to meet

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other experts much more useful than

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sitting at your desk 3:30 in the

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afternoon and the group is back at idio

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there is no letup

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each team is going to demonstrate and

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communicate and share everything that

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they've learned today um people went off

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in the four corners of the earth and are

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coming back with the golden keys to the

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to Innovation a uh shopping cart has

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been clocked at 35 M an hour traveling

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through a parking lot in the wind we

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were in the store what 2 hours and and

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it was truly frightening just to see the

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kind of stuff going on you got to

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designate some people to make damn sure

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that the store point of view is

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represented after nine straight hours

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the team is tired they call it a day so

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um cool well uh that's great thanks a

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lot we had a great time

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[Music]

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[Applause]

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[Music]

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[Music]

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today

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want to get together and start here day

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two and the start of idido's unique

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brand of brainstorming they call it a

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deep dive a sort of total immersion in

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the problem at hand idido's mantra for

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Innovation is written everywhere one

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conversation at a time stay focused

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encourage wild ideas defer judgment

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build on the ideas of others uh that's

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the hardest thing for people to do is to

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uh restrain themselves from uh

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uh criticizing an idea so if anybody

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starts to nail an idea they get the bill

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you

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know the Deep dive begins and for the

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next few hours the ideas pour out and

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are posted on the walls oh the blind the

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the Privacy blind like when you're

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buying six cases of condoms know one see

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nesting is it sort of has to nest if it

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doesn't Nest we don't have a solution

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how about velcro pants and and velcro

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seats for the kids and you just drop

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them down on there vcro seats velcro

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pants for kids yeah see you have to have

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some wild ideas if then you build on

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those wild wild ideas and end up being

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better ideas than if you said if you if

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everybody only came up with same things

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you know kind of appropriate things

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you'd never like have any points to take

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off to to build a a really Innovative

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idea it's

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organized organized cha it's not

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organized um what it is is it's focused

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chaos by 11:00 a.m. the group begins

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narrowing down the hundreds of ideas

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written or drawn on the walls how by

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voting for them vote with your poit not

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not with an idea that's cool but with an

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idea that's cool and buildable um if

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it's if it's too far out there and can't

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be built in a day then I don't think we

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should vote on why not have you be the

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judge you're the because because I'm I'm

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going to be wrong it's the team that

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that's able to really judge with the

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best

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idea otherwise ideas wouldn't come out

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that's right Enlighten trial and error

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succeeds over the planning of Lone

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genius enlightened trial and error

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succeeds over the planning of the lone

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genius if anything sums up idido's

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approach that is it that at the focused

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chaos that seems to go with it um I take

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a point of view I call it the sport

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utility vehicle cart it is noon worried

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that the team is drifting what can only

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be called a group of self-appointed

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adults under Dave Kelly holds an

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informal side session we don't want to

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tell them what to build or else we take

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theit the what needs should they

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optimize their solution to the purpose

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is to refocus the Deep dive maybe we

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arbitrarily say we could do five teams

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four or five teams four four or five

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teams and we and we give each team a

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need area hey can we uh grab everybody

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over to the uh wall here there has to be

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a Command Decision it becomes very

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autocratic for a very short period of

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time in defining what things people are

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going to work on like it or not the team

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is told it will split into groups to

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build mockups covering four areas of

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concern that have been

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identified shopping safety checkout and

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finding what you're looking for I

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noticed that toward the end of the

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process the adults took over yeah that's

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because we we have no choice but to to

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stop that cycle I mean there's um if you

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don't work under time constraints you

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you could never get anything done

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because it's a messy process and go on

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forever

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while the team starts building

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prototypes Dave Kelly takes me on a tour

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of the rest of idio what's happening in

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here is uh that's a client meeting

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that's a first client meeting that's the

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first time we met with a client so we

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haven't trained them

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yet if if we took them straight from

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there into a room where music was

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blaring and everybody was throwing Nerf

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darts at each other that would be a

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little hard to take you know so um we're

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warming them up but this is this is

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where the crazies live this is where we

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do our work it's different you can tell

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whether place is playful in about the

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first 15 minutes as you walk down the

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hall being playful is of huge importance

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for being Innovative I mean if you go

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into a culture and there's a bunch of

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stiffs going around they're not I can

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guarantee they're they're not likely to

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invent anything invent anything like

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this futuristic looking instrument for

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kids so no matter what you do with that

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thing you always sound great you always

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sound good you have to make it so that

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this can

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happen

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whoa it didn't break no it didn't

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break there's a whole department at Ido

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devoted to toys turns out to be one of

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its most profitable areas fun too so we

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got these little wings and no matter

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what you do I get in trouble here it's

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always a

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spiral at Ido they found that fresh

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ideas come faster in a fun place not

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only is the furniture on Wheels to suit

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the needs of the moment but people are

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encouraged actually to build their own

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work areas and they were designing this

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space and they said to me you know we'd

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like to have you know $4,000 extra in

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our budget for a DC3 wing and I said uh

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DC3 you have to have that and they said

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yeah they have to have it so that's a

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DC3 Wing piece of a DC3 wi yeah and

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that's just Decor that's Decor that's um

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Ambiance you know that says we're weird

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and we're proud of it umbrellas on the

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ceiling to shade computer screens from

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direct sunlight and bicycles on ropes to

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prevent clutter the first guy who hung a

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bike up on a thing he didn't come to me

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and ask me he didn't ask some facilities

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person was was okay he tried it and then

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like he waited and see if anybody

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complained if nobody complained another

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guy hung a bike up and pretty soon

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everybody's got their bikes up and

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nobody's complained right so it's that

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whole thing of trying stuff and ask

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forgiveness you know instead of asking

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permission is the way people come up

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with new ideas Ido has such a reputation

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for Innovation that client companies are

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increasingly asking Dave not just for

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new products but but also to remake

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their corporate cultures you may be

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looking at the workplace of the future

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here it's one thing to be able to do a

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product once in a while but if you can

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build a culture and a process where you

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routinely come up with great ideas

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that's what the companies really want

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okay Peter we're done back at the shop

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it is 6:00 and the four mockups are

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ready for showing baskets also can be if

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you think you will have more volume

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baskets can be put in a modular shopping

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cart you pile hand baskets onto things

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we've been Tech cart that gets you

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through the traffic jam a checkout that

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you could mount a scanner on the

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shopping cart so that you as the

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customer as you pull it off the shelf

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would scan each item one that's built

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around child safety and another that let

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Shoppers talk to the supermarket staff

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remotely uh yeah where can I find the

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yogurt the yogurt open daily but the

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adults again decide more work needs to

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be done before the mockups can be

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combined into one one last prototype why

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don't we have all the carts come up here

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for a second I think you'd take a piece

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of each one of these ideas and kind of

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back it off a little bit and then put it

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in the in the design the design is still

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not there but there's another motto at

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Ido fail often in order to succeed

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sooner and some of the team will be up

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half the night trying to put together a

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design that finally does

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work

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it is day five and Dave Kelly has no

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idea what the final cart looks like only

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the team does if they kind of got their

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heads down they don't look at me I'm

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nervous you know if they say wait till

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you see it then I know we're in good

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shape so I'm getting wait until you see

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it I think it's that'll be good there it

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is there it

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is so we took the best elements out of

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each prototype designed this entire cart

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in a day and then this cart was

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fabricated in a day with an amazing team

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of people in our machine shop pulling

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this off working in shifts throughout

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the night wow I'm impressed so are

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we the cart which is designed to cost

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about the same as today's carts is

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different in every other way hand

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baskets that stack in a metal frame and

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major improvements for all you you just

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lift the handle up you drop the put the

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children in and then you can close the

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um the the uh handle right over them and

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they instantly have some little bit of a

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work surface that they can play with

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what do you

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think well I'm very proud of the team I

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think it's it's great this does this

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work for you works for me great it's

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also beautiful I mean let's you know

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take it over to a local supermarket and

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see what they say yeah works really well

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the cart's wheels turn 90° so it can

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move sideways no more lifting up the the

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rear in a tight spot and you shop in a

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totally different way rather than taking

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your cart everywhere you go in the store

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through a crowded store like this uh

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much more efficient to take a small

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basket rush around to where the the

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particular shelves are and come back and

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put them back put them here and treat

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this as like a center for your shopping

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and with a high-tech scanner so that in

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the future you skip the checkout traffic

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jam here's how you would scan an item

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reach over and pick up anything like uh

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like the salad dressing and I would I

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would scan it and if I want to accept

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that item I would just press plus and

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then drop it in my basket because stores

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don't yet have those high-tech scanners

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the team designed checking out today

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means doing it the oldfashioned way but

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the bags are hung on hooks on the cart's

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frame remember there is no basket here

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why get rid of the big basket the basket

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is tyranny the basket is tyranny because

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it's not really needed if all your stuff

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ends up in bags why need the basket in

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the first first place talk to me about

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theft there's no value in this cart

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without the basket because you can't

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carry anything in it it's useless to

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anybody you can't use it as a barbecue

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so it's not going to get stolen that's

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right so this ought to appeal to store

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owners then yes I love it I think it

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looks great at first I was a little

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shocked but I think it's you have some

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fantastic ideas here it needs a little

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refining but I think that it's great I

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mean we would we would want them it

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makes us feel great um and she also gave

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us some really good comments about how

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we can make this thing better just

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wherever you are look around the only

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thing that's not designed by somebody

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like is nature so the trees are not

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designed by us but everything you see

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everything you see every light fitting

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every flower vase every scale every

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stand for fruit everything is designed

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has to go through this kind of process

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and they can do a better or a um a

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better or worse job of innovating or

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improving but everything is designed it

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has to go through this process it wasn't

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this effortless oh my God so that's how

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it works thing that I saw there it was

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actually hard work it's a lot of hard

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work um we all love it so it doesn't

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look like it's hard work but it's a lot

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of ours a lot of ours also an open mind

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a boss who demands fresh ideas be quirky

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and clash with his a belief that chaos

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can be constructive and teamwork a great

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deal of teamwork and these are the

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recipe for how Innovation takes place

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this is Jack Smith for Nightline paollo

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Alto

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California I'll be back with a brief

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update on our story in just a

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moment incidentally the Nightline

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shopping cart won a silver award in the

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industrial design excellence awards and

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there's talk now of developing it

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commercially that's our report for

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tonight I'm Ted coel in Washington for

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all of us here at ABC News good

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night

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الوسوم ذات الصلة
InnovationDesign ProcessShopping CartWorkspace CultureProduct DevelopmentIDEOSilicon ValleyTeamworkPrototypingIndustrial Design
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