The Deep Dive

gearyinteractive
26 Jan 201122:01

Summary

TLDRThe video script details a revolutionary approach to innovation at design firm Ideo, where a team redesigns a shopping cart in just five days. It emphasizes the importance of diverse perspectives, playful work environments, and a culture that values process over hierarchy. Ideo's process involves brainstorming, prototyping, and rapid iteration, leading to a cart that addresses safety, theft, and efficiency. The project's success underscores the power of teamwork, focused chaos, and a playful atmosphere in fostering innovation.

Takeaways

  • 😀 The video script highlights the importance of innovation and challenging traditional corporate hierarchies where the boss is not necessarily the one with the best ideas.
  • 🛒 The story revolves around a project by IDEO, a leading product development firm, to redesign the shopping cart within a tight deadline of just five days.
  • 🏆 IDEO is known for its influential designs, including the first computer mouse for Apple, Nike sunglasses, and various medical equipment.
  • 👥 The team at IDEO is diverse, consisting of individuals with different backgrounds such as engineers, linguists, and psychologists, which fosters a culture of innovation.
  • 🌟 A key aspect of IDEO's innovation process is the 'Deep Dive', an intense brainstorming session where wild ideas are encouraged and judgment is deferred.
  • 🔍 The team conducts field research to understand user experiences and pain points, which informs their design process and ensures solutions are user-centric.
  • 🚫 IDEO's workspace is designed to be playful and non-hierarchical, which is believed to be conducive to generating innovative ideas.
  • 🏢 The video suggests that corporate cultures that value status and seniority over innovation may struggle to keep up with more flexible and creative environments.
  • 🛍️ The redesigned shopping cart prototype addresses issues like child safety, theft, and checkout efficiency, showcasing how design can improve everyday objects.
  • 🏅 The shopping cart project by IDEO was recognized with a silver award in the industrial design excellence awards, indicating the project's success and potential for commercial development.

Q & A

  • What was the main challenge faced by the company in the script?

    -The main challenge was to redesign the supermarket shopping cart, bringing it into the 21st century with significant improvements within a tight deadline of just 5 days.

  • Who is Dave Kelly and what is his role in the company?

    -Dave Kelly is the man who runs IDEO, a Stanford engineering professor with an approach to innovation. He is not only a leader but also a facilitator of the design process, encouraging his team to innovate.

  • What is the significance of the 'Deep Dive' mentioned in the script?

    -The 'Deep Dive' is a unique brainstorming process at IDEO that involves total immersion in the problem at hand. It is characterized by focused chaos, where wild ideas are encouraged, judgment is deferred, and ideas are built upon by others.

  • How does IDEO ensure that innovation is not stifled by hierarchy?

    -IDEO operates without a rigid hierarchy, ensuring that everyone's ideas are valued and that status does not dictate the direction of innovation. They believe that good ideas can come from anyone, not just those in higher positions.

  • What is the role of safety in the shopping cart redesign project?

    -Safety was a key consideration in the shopping cart redesign, with the team focusing on reducing the 22,000 child injuries that occur annually with current cart designs.

  • Why is the concept of 'organized chaos' important at IDEO?

    -At IDEO, 'organized chaos' is important because it fosters an environment where creativity can flourish. It allows for focused brainstorming and idea generation without stifling creativity through strict structure.

  • What does the term 'enlightened trial and error' mean in the context of the script?

    -In the context of the script, 'enlightened trial and error' refers to the iterative process of prototyping and refining ideas through experimentation. It emphasizes learning from failures and making continuous improvements to achieve success.

  • How does IDEO approach the problem of shopping cart theft?

    -IDEO addressed the problem of shopping cart theft by designing a cart that has no value without its basket, making it useless to thieves. This innovative approach reduces the incentive to steal the carts.

  • What was the outcome of the shopping cart redesign project?

    -The outcome was a redesigned shopping cart that addressed issues of safety, theft, and efficiency. The cart featured improvements like a modular design, a high-tech scanner for self-checkout, and a basket that could be used as a child seat.

  • What award did the Nightline shopping cart win, as mentioned in the script?

    -The Nightline shopping cart won a silver award in the Industrial Design Excellence Awards.

  • What is the broader implication of the work done at IDEO as hinted in the script?

    -The broader implication is that IDEO's approach to innovation and design thinking can be applied to remake corporate cultures, potentially leading to more innovative and efficient workplaces in the future.

Outlines

00:00

🛒 Innovation in Design: Rethinking the Shopping Cart

The script introduces a radical shift in traditional corporate culture where innovation is prioritized over hierarchy. It discusses the importance of an environment that fosters creativity and the willingness to challenge the status quo. The narrative focuses on a company's secret weapon for innovation, which is not just about having the best ideas but creating an atmosphere where everyone can contribute. The video promises to delve into how one company, idio, approaches innovation by redesigning the shopping cart, a familiar object, in just five days. The process involves a team of diverse experts working together, emphasizing the importance of collaboration and the rejection of traditional corporate ladders in favor of creative solutions.

05:00

🎯 The Ideo Process: Transforming the Shopping Cart

This paragraph delves into the process of how Ideo, a leading product development firm, tackles innovation. The team, led by project leader Peter Skilman, is tasked with redesigning the shopping cart within a week. The team's diverse background, including a linguist, a psychologist, and a biologist, reflects Ideo's approach to problem-solving. They focus on real-world issues such as child safety and theft, which are significant concerns in shopping cart design. The script highlights the company's culture, which values equality and creativity over traditional corporate structures. The team's research involves engaging with users, manufacturers, and repairers of shopping carts to gain insights that drive their design process.

10:01

🤝 Ideo's Deep Dive: Brainstorming and Refinement

The script describes Ideo's 'deep dive' brainstorming session, where the team engages in focused chaos to generate innovative ideas for the shopping cart redesign. The session is characterized by a mantra that encourages wild ideas and defers judgment, allowing for a free flow of creativity. The team then votes on the most promising ideas, considering both their innovation and feasibility. The process involves breaking down into smaller groups to develop mockups addressing specific areas of concern, such as shopping, safety, checkout, and finding items. The narrative emphasizes the importance of playful and chaotic environments in fostering innovation, as well as the need for a command decision to guide the team's efforts towards a final design.

15:02

🛠️ Prototyping and Iteration at Ideo

This section of the script details the prototyping phase at Ideo, where the team constructs physical models of their ideas. The team is split into groups to focus on different aspects of the shopping cart redesign, such as modular baskets, child safety, and remote communication with supermarket staff. The script highlights the importance of iterative design, where the team refines their prototypes based on feedback and testing. The narrative also touches on the company's culture, which encourages experimentation and the 'try and ask forgiveness' approach. The team's dedication is evident as they work through the night to perfect their design, embodying Ideo's philosophy of failing often to succeed sooner.

20:02

🏆 Final Design and Reflections on Innovation

The script concludes with the reveal of the final shopping cart design, which incorporates elements from each of the prototypes. The new cart features innovations such as stackable hand baskets, a scanner for self-checkout, and a design that discourages theft. The team's hard work and dedication are praised, and the cart is tested in a real supermarket setting, receiving positive feedback. The narrative reflects on the broader implications of the design process, emphasizing the importance of teamwork, an open-minded approach, and a culture that embraces chaos as a catalyst for innovation. The shopping cart project not only wins an award but also sparks discussions about commercial development, showcasing the power of Ideo's innovative approach.

Mindmap

Keywords

💡Innovation

Innovation refers to the process of translating an idea or invention into a good or service that creates value or for which customers will pay. In the context of the video, innovation is central to the theme as it follows a design firm, Ideo, as they innovate the shopping cart. The video showcases how Ideo approaches innovation by encouraging wild ideas, deferring judgment, and building on the ideas of others, as seen in their 'deep dive' brainstorming sessions.

💡Design

Design in this video pertains to the process of creating a plan or layout for something, typically with a view to aesthetic and functional considerations. It is a key concept as the video documents the redesign of a shopping cart. The script mentions how the only designs that don't require constant modification are those found in nature, emphasizing the importance of good design in creating products that are both functional and enduring.

💡Ideation

Ideation is the process of generating, developing, and communicating new ideas. The video emphasizes ideation as a critical part of the innovation process, particularly in the 'deep dive' brainstorming sessions where the team at Ideo generates hundreds of ideas for the shopping cart redesign. The script illustrates how ideation is fostered through an environment that encourages wild ideas and defers judgment.

💡Prototyping

Prototyping is the creation of a three-dimensional, often working model of an idea to test its practicality. In the video, prototyping is a significant step in the innovation process as the team at Ideo builds physical models of their shopping cart ideas to test their feasibility. The script describes how these prototypes are iteratively refined until a final design is achieved.

💡Iterative Process

An iterative process is one in which a sequence of approximations or calculations is repeated to find a closer and closer solution. The video highlights the iterative nature of design and innovation, where the team at Ideo refines their ideas through multiple cycles of brainstorming, prototyping, and testing. The script mentions the Ideo mantra, 'fail often in order to succeed sooner,' which encapsulates the iterative approach.

💡Corporate Culture

Corporate culture refers to the values, behaviors, and practices that contribute to the unique social and psychological environment of an organization. The video discusses the importance of a corporate culture that fosters innovation, as opposed to one that discourages chaos and creativity. The script contrasts traditional corporate hierarchies with Ideo's more egalitarian and playful culture, which is shown to be conducive to inventive thinking.

💡Playfulness

Playfulness is the quality of being playful or light-hearted, often associated with creativity and innovation. In the video, playfulness is highlighted as a key attribute of Ideo's corporate culture, which is believed to facilitate innovation. The script describes how the playful environment at Ideo, complete with Nerf dart throwing and unconventional workspaces, encourages creative thinking and idea generation.

💡Hierarchy

Hierarchy in an organizational context refers to the arrangement of people or groups according to relative status or authority. The video script critiques traditional corporate hierarchies as potentially stifling to innovation, suggesting that a more democratic and less structured environment, like the one at Ideo, is more conducive to creative problem-solving and idea generation.

💡Anthropology

Anthropology is the study of human societies and cultures and their development. In the video, the team at Ideo employs anthropological methods to study the users of shopping carts, observing real-world behaviors to inform their design process. The script mentions how the team goes into the field to observe and learn from 'the buzzes of the world,' applying these insights to their innovative redesign.

💡Product Development

Product development is the process of conceiving, designing, and marketing a product to meet customer needs. The video follows the product development journey of a shopping cart redesign, from ideation to prototyping to final design. The script illustrates the various stages of product development, emphasizing the importance of understanding user needs, iterative design, and testing in creating successful products.

Highlights

Emphasis on innovation over hierarchy, where the best ideas rise to the top regardless of an individual's position.

The importance of a chaotic environment for fostering creativity, as opposed to traditional corporate orderliness.

The concept of 'climbing the corporate ladder' is challenged in favor of innovation and fresh ideas.

The necessity of constant redesign in human-made objects, contrasting with the unchanging designs found in nature.

The role of design in improving both the form and function of everyday products.

The process of designing a better product involves understanding user needs and iterating on ideas.

IDEO's approach to innovation, which involves a 'deep dive' into the problem and focused brainstorming.

The significance of hiring diverse team members with different expertise to foster a broad range of ideas.

The importance of safety in product design, especially in the context of shopping carts and child injuries.

The issue of shopping cart theft and its impact on design considerations.

The value of hands-on research and understanding the end-user's perspective in the design process.

The concept of 'organized chaos' as a method for generating innovative ideas within a team.

The practice of deferring judgment in brainstorming sessions to allow for the free flow of ideas.

The idea that innovation requires a culture that encourages risk-taking and learning from failure.

The transformation of the shopping cart through innovative design to address modern shopping needs.

The final shopping cart prototype that incorporates child safety, theft prevention, and improved shopping efficiency.

The potential commercial development of the redesigned shopping cart and its recognition with a design award.

Transcripts

play00:12

[Music]

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it used to be that you deferred to the

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boss is it the boss is always going to

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have the best ideas not likely here

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Nimble fingers alert minds and tireless

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machines and it used to be in most

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companies that chaos was

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discouraged this is where the crazies

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live this is where we do our work it's

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different good morning good morning used

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to be you were supposed to climb the

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corporate ladder good status is who

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comes up with the best ideas not who's

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the oldest not who's who's been with the

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company longest not not who has that

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biggest title if you go into a culture

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and there's a bunch of stiffs going

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around I can guarantee they're they're

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not likely to invent

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anything you could stack us up big as

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big as you

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want that's great thanks a lot and we

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had a great time today well forget the

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way it used to be tonight the Deep dive

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one company's secret weapon for

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[Music]

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innovation

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[Music]

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a lot further along in this broadcast

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near the end as a matter of fact you

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will hear one of the central character

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suggest that we look around the only

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thing that's not designed by anybody he

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will say is nature actually you could

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say the same thing by observing that the

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only designs that don't require constant

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modification of the ones we find in

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nature but the point is well taken from

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the buildings in which we live and work

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to the cars we drive or the knives and

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forks with which we eat everything we

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use was designed to create some sort of

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marriage between Form and Function does

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it work and can we make it look

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interesting or attractive what is truly

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amazing is how long we tend to put up

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with things that may not work

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particularly well or may look especially

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unattractive simply because we're

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accustomed to them because no one has

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ever suggested redesigning those things

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there's an interesting distinction

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between design and invention whoever

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came up with the idea of dental floss

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for example was an inventor but the man

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or woman who put it inside that clever

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little plastic box that lets you tear

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off just the right length that was a

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designer now how does the process of

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Designing a better product work and

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would it be interesting to watch that

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process when are we first broadcast this

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program back in February we weren't at

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all sure what you would think but

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judging by the number of you who ordered

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video cassettes of the program and the

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number of people who contacted the

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industrial product design firm that is

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featured in this program you liked it a

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lot here was the premise of the program

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we went to idio the product design folk

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and said take something old and familiar

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like say the shopping cart and

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completely redesign it for for us in

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just 5 days ABC News correspondent Jack

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Smith tells us what happened next 9 in

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the morning day one and these people

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have a deadline to meet so welcome to

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the kickoff of the shopping cart project

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this is Paulo Alto California in the

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heart of Silicon Valley and these are

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designers at Ido probably the most

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influential product development firm in

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the world designers are the reason TVs

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have square screens chairs four legs and

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toothbrushes nowadays those squishy

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Handles in fact it was idio that

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designed those squishy handles Ido has

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designed everything from high-tech

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medical equipment to the 25- Ft

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mechanical whale in the movie free

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willly and the first computer mouse for

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Apple Smith ski goggles Nike sunglasses

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NEC computer screens hundreds of

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products we take for granted this is a

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called the neat squeeze squeeze tooth uh

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toothpaste tube which you invented the

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man who runs Ido is Dave Kelly a

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Stanford engineering Professor with a

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Groucho marks mustache a dab of genius

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and an approach to Innovation that

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usually works well thank you Fred but

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not always thanks a lot I can show you

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some products that failed came up with

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this idea called Monster shoes where you

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take these little monsters and Lace them

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into your shoes like this and we built a

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bunch of them and um I didn't want those

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either so mostly what Ido designs though

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does work and it works very well Dave

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and his design teams create about 90 new

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products every year the point is that

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we're not actually experts at any given

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area you know we're kind of experts on

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the process of how you design stuff so

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we don't care if you give us a

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toothbrush a toothpaste tube a tractor a

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space shuttle you know a chair it's all

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the same to us we like want to figure

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out how to innovate in in by using our

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process applying it and so for the next

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5 days the team will apply that process

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to bringing the Supermarket shopping

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cart into the 21st century I think first

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we should maybe all acknowledge that

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it's kind of insane to do an entire an

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entire project in a week project leader

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is Peter skilman a 35-year-old Stanford

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engineer project leader because he's

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good with groups not because of

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seniority he's only been at Ido for six

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years the rest of the team is eclectic

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but that's typical here Whitney Mortimer

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Harvard MBA Peter Coughlin linguist Tom

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Kelly Dave's brother marketing expert

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Jane Fon Suri psychologist Alex kazak 26

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a biology major who's turned down

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medical school three times because he's

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having too much fun at IO kids climbing

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up and doing this kids do that safety

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emerges early as an important issue

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22,000 child injuries a year which is

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and so they're hospitalized injuries I

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mean there are many others not reported

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in the store that's you actually have

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that's hospitalized right and theft it

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turns out a lot of carts are stolen you

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know what is the average life of a cart

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do it last 2 years 5 years 10 years and

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and how big is this theft thing 10: a.m.

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as the team works it becomes clear there

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are no titles here no permanent

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assignments the other side says gives us

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a lot of help says be

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safe everyone appears to be equal and

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they love to mock Corporate America I'll

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give you status I'll give you big red

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ball on a on a on a on a post and that

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says you're a big guy if you got a ball

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you're a senior vice president you know

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what do I get the desk red ball it's all

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the

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same in a very Innovative culture you

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can't have a kind of hierarchy of here's

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the boss and the next person down the

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next person down the next person down

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because it's impossible that the boss is

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the one who's had the insightful

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experience with shopping carts it's just

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not possible according to Kelly even

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employees who merely listen to the boss

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don't add that much either so you got to

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hire people who don't listen to you and

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that I don't think Corporate America

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wants to hear that right yet I think we

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to start making those lists about the

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kinds of questions that we're going to

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ask the team splits into groups to find

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out firsthand what the people who use

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make and repair shopping carts really

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think okay go the problem with the

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plastic cart is the wind catches it yeah

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and these things have been clocked at 35

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across the parking

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lot man that's actually a pretty good

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point the the trick is to find these

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real experts and so that you can learn

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much more quickly than you could by just

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kind of doing in the normal way and and

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trying to learn about it yourself from

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everything I read these things aren't

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that safe either you know um so probably

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the seat itself is going to have to be

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redesigned what you're seeing here is

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the kind of social science like

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anthropologists you know like you go and

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study tribes what is it that that they

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do that we can learn from that will help

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us design a better cart one of the

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interesting things for me is looking at

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how people really don't like to let go

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of the cart except of the professional

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shopper whose strategy is to leave the

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cart at various places in Corporate

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America many bosses like measure whether

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their whether their people are you know

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who the good people or the people who

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are performing are the ones that they

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see at their desk all the time that

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couldn't be further from the truth the

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people who are really getting the

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information are out here talking to the

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buzzes of the world going to to meet

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other experts much more useful than

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sitting at your desk 3:30 in the

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afternoon and the group is back at idio

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there is no letup

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each team is going to demonstrate and

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communicate and share everything that

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they've learned today um people went off

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in the four corners of the earth and are

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coming back with the golden keys to the

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to Innovation a uh shopping cart has

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been clocked at 35 M an hour traveling

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through a parking lot in the wind we

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were in the store what 2 hours and and

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it was truly frightening just to see the

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kind of stuff going on you got to

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designate some people to make damn sure

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that the store owners point of VI is

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represented after nine straight hours

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the team is tired they call it a day so

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um cool well uh that's great thanks a

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lot we had a great time

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[Applause]

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[Music]

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today want to get together and start

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here day two and the start of idido's

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unique brand of brainstorming they call

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it a deep dive a sort of total immersion

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in the problem at hand idido's mantra

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for Innovation is written everywhere one

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conversation at a time stay focused

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encourage wild ideas defer judgment

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build on the ideas of others uh that's

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the hardest thing for people to do is to

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uh restrain themselves from U uh

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criticizing an idea so if anybody starts

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to nail an idea they get the bill you

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know

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the Deep dive begins and for the next

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few hours the ideas pour out and are

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posted on the walls oh the blind the the

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Privacy blind like when you're buying

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six cases of condoms no one see nesting

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is it sort of has to nest if it doesn't

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Nest we don't have a solution how about

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velcro pants and and velcro seats for

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the kids and just drop them down on

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there velcro seats velcro pants for kids

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yeah see you have to have some wild

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ideas if then you build on those wild

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wild ideas and end up being better ideas

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than if you said if you if everybody

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only came up with same things you know

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kind of appropriate things you'd never

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like have any points to take off to to

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build a really Innovative idea it's

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organiz organized cha it's not organized

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um what it is is it's focused chaos by

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11:00 a.m. the group begins narrowing

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down the hundreds of ideas written or

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drawn on the walls how by voting for

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them vote with your poit not not with an

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idea that's cool but with an idea that's

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cool and buildable um if it's if it's

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too far out there and can't be built in

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a day then I don't think we should vote

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on it why not have you be the judge

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you're the because because I'm I'm going

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to be wrong it's the team that that's

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able to really judge what the best

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ideas otherwise ideas wouldn't come out

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that's right enlightened trial and error

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succeeds over the planning blown genius

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enlightened trial and error succeeds

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over the plan planning of the lone

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genius if anything sums up idido's

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approach that is it that and the focused

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chaos that seems to go with it um I took

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a point of view I call it the sport

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utility vehicle cart it is noon worried

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that the team is drifting what can only

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be called a group of self-appointed

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adults under Dave Kelly holds an

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informal side session so we don't want

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to tell them what to build or else we

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take away the benefit of the whole thing

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what needs should they optimize their

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solution to purpose is to refocus the

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Deep dive maybe we arbitrarily say we

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could do five teams four or five teams

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four four or five teams and we and we

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give each team a need area hey can we uh

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grab everybody over to the uh wall here

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there has to be a Command Decision it

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becomes very autocratic for a very short

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period of time in defining what things

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people are going to work on like it or

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not the team is told it will split into

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groups to build mockups covering four

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areas of concern that have been

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identified shopping safety checkout and

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finding what you're looking for I

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noticed that toward the end of the

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process the adults took over yeah that's

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because we we have no choice but to to

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stop that cycle I mean there's um if you

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don't work under time constraints you

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you could never get anything done

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because it's a messy process and go on

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forever while the team starts building

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prototypes Dave Kelly takes me on a tour

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of the rest of idio what's happening in

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here is uh that's a client meeting

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that's a first client meeting that's the

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first time we met with a client so we

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haven't trained them

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yet if if we took them straight from

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there into a room where music was

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blaring and everybody was throwing Nerf

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darts at each other that would be a

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little hard to take you know so um we're

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warming them up but this is this is

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where the crazies live this is where we

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do our work it's different you can tell

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whether a place is playful in about the

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first 15 minutes as you walk down the

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the

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hob being playful is of huge importance

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for being Innovative I mean if you go

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into a culture and there's a bunch of

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stiffs going around they're not I can

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guarantee they're they're not likely to

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invent anything invent anything like

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this futuristic looking instrument for

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kids so no matter what you do with that

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thing you always you sound great you

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always sound good you have to make it so

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that this can

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happen who it didn't break no it didn't

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break there's a whole department at Ido

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devoted to toys turns out to be one of

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its most profitable areas fun too so got

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these little wings and no matter what

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you do if I get in trouble here it's

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always a

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spiral at Ideo they found that fresh

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ideas come faster in a fun place not

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only is the furniture on Wheels to suit

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the needs of the moment but people are

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encouraged actually to build their own

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work areas and they were designing this

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space and they said to me you know we'd

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like to have you know $44,000 extra in

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our budget for a DC3 wing and I said uh

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DC3 you have to have that and they said

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yeah they have to have it so that's

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that's a DC3 Wing piece of a DC3 Wing

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yeah and that's just Decor that's Decor

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that's um Ambiance you know that says

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we're weird and we're proud of it

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umbrellas on the ceiling to shade

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computer screens from direct sunlight

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and bicycles on ropes to prevent clutter

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the first guy who hung a bike up on a

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thing he didn't come to me and ask me he

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didn't ask some fa facilities person was

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was okay he tried it and then like he

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waited and see if anybody complained if

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nobody complained another guy hung a

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bike up and pretty soon everybody's got

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their bikes up and nobody's complained

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right so it's that whole thing of trying

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stuff and ask forgiveness you know

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instead of asking permission is the way

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people come up with new ideas Ido has

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such a reputation for Innovation that

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client companies are increasingly asking

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Dave not just for new products but also

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to remake their corporate cultures you

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may be looking at the workplace of the

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future here it's one thing to be able to

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do a product once in a while but if you

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can build a culture and a process where

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you routinely come up with great ideas

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that's what the companies really want

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okay Peter we're done back at the shop

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it is 6:00 and the four mockups are

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ready for showing baskets also can be if

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you think you will have more volume

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baskets can be put in a modular shopping

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cart you pile hand baskets onto a high

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tech cart that gets you through the

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traffic jam a checkout that you could

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mount a scanner on the shopping cart so

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that you as the customer as you pull it

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off the shelf would scan each item one

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that's built around child safety and

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another that let Shoppers talk to the

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supermarket staff remotely yeah where

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can I find a yogurt the yogurt over

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daily but the adults again decide more

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work needs to be done before the mockups

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can be combined into one last prototype

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why don't we have all the carts come up

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here for a second I think You' take a

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piece of each one of these ideas and

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kind of back it off a little bit and

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then put it in the in the design the

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design is still not there but there's

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another motto at Ido fail often in order

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to succeed sooner and some of the team

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will be up half the night trying to put

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together a design that finally does work

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so it is day five and Dave Kelly has no

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idea what the final cart looks like B

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only the team does if they kind of got

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their heads down they don't look at me

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I'm nervous you know if they say wait

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till you see it then I know we're in

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good shape so I'm getting wait until you

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see it I think it's that'll be good

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there it

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is there it

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is so we took the best elements out of

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each prototype designed this entire cart

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in a day and then this cart was

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fabricated in a day with an amazing team

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of people in our machine shop pulling

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this off working in shifts throughout

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the night wow I'm impressed so are

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we the cart which is designed to cost

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about the same as today's carts is

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different in every other way hand

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baskets that stack in a metal frame and

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major improvements for all you you just

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lift the handle up you drop the put the

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children in and then you can close the

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um the the uh handle right over them and

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they instantly have some little bit of a

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work surface that they can play with

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what do you think this well I I'm very

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proud of the team I think it's it's

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great this does this work for you works

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for me great it's also beautiful I mean

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let's you know take it over to a local

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supermarket and see what they say yeah

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it works really well the cart's wheels

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turn 90° so it can move sideways no more

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lifting up the rear in a tight spot and

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you shop in a totally different way

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rather than taking your cart everywhere

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you go in the store through a crowded

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store like this uh much more efficient

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to take take a small basket rush around

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to where the the particular shelves are

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and come back and put them back put them

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here and treat this as like a center for

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your shopping and with a high-tech

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scanner so that in the future you skip

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the checkout traffic jam here's how you

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would scan an item you reach over and

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pick up anything like uh like the salad

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dressing and I would I would scan it and

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if I want to accept that item I would

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just press plus and then drop it in my

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basket because stores don't yet have

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those high-tech scanners the team

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designed checking out today means doing

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it the oldfashioned way but the bags are

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hung on hooks on the cart's frame

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remember there is no basket here why get

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rid of the big basket the basket is

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tyranny the basket is tyranny because

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it's not really needed if all your stuff

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ends up in bags why need the basket in

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the first place talk to me about

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theft there's no value in this cart

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without the basket because you can't

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carry anything in it it's useless to

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anybody you can't

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a barbecue so it's not going to get

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stolen that's right so this ought to

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appeal to store owners yes I love it I

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think it looks great at first I was a

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little shocked but I think it's you have

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some fantastic ideas here it needs a

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little refining but I think that it's

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great I mean we would we would want them

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it makes us feel great uh and she also

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gave us some really good comments about

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how we can make this thing better just

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wherever you are look around the only

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thing that's not designed by somebody i'

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like is nature so the trees are not

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designed by us but everything you see

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everything you see every light fitting

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every flower vase every scale every

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stand for fruit everything is designed

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has to go through this kind of process

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and they can do a better or a um a

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better or worse job of innovating or

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improving but everything is designed it

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has to go through this process it wasn't

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this effortless oh my God so that's how

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it works thing that I saw there it was

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actually hard work it's a lot of hard

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work um we all love it so it doesn't

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look like it's hard work but it's lot of

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hours a lot of hours also an open mind a

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boss who demands fresh ideas be quirky

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and clash with his a belief that chaos

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can be constructive and teamwork a great

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deal of teamwork and these are the

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recipe for how Innovation takes place

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this is Jack Smith for Nightline in Pao

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Alto

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California I'll be back with a brief

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update on our story in just a

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moment

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incidentally the Nightline shopping cart

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won a silver award in the industrial

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design excellence awards and there's

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talk now of developing it commercially

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that's our report for tonight I'm Ted

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Coppel in Washington for all of us here

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at ABC News good

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[Music]

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night