I SOLVED FNAF's Shadow Animatronics - FNAF Theory
Summary
TLDRThis video script delves into the mystery of the shadow animatronics from the Five Nights at Freddy's series, suggesting they are supernatural entities formed from the agony of traumatic events. The script hypothesizes that these shadows, not being physical animatronics, play a crucial role in the game's narrative, particularly in the 'Happiest Day' mini-games where they may assist in helping other trapped souls find peace.
Takeaways
- 😈 The Shadow animatronics in Five Nights at Freddy's (FNAF) series are supernatural entities with mysterious origins and abilities.
- 👻 Shadow animatronics appear as dark, shadowy versions of other animatronics and are often associated with significant events in the game's storyline.
- 🎭 The nature of Shadow animatronics is complex, with some theories suggesting they are spirits of past employees or manifestations of strong emotions and memories.
- 🧩 It's speculated that Shadow animatronics might not be physical entities like the possessed animatronics but are instead connected to lingering spirits and emotions.
- 🍰 The 'Happiest Day' mini-games in FNAF 3 are crucial for setting up conditions that allow spirits to move on, with Shadow animatronics playing a key role in these setups.
- 🔗 Shadow animatronics are strongly associated with events and characters from FNAF 2, suggesting they may have arisen from the agony and emotions tied to those events.
- 👦 The crying child's experience and the subsequent Shadow Freddy are deeply linked, indicating that Shadow animatronics may embody the pain of traumatic events.
- 🎮 The game mechanics, such as collecting Remnant and Dark Remnant in the AR mobile game, provide clues to understanding the nature and purpose of Shadow animatronics.
- 🧊 Dark Remnant is hypothesized to be a manifestation of intense pain and could be related to Agony, a substance from the Fazbear Fright books that inflicts lingering spirits.
- 📖 The FNAF books introduce the concept that objects can be haunted by emotions, which aligns with the behavior of Shadow animatronics as they seem to act with purpose, guiding or influencing the game's events.
Q & A
What is the main topic of the video script?
-The main topic of the video script is the exploration and explanation of the shadow animatronics in the Five Nights at Freddy's (FNAF) game series, their origins, and their role in the game's story.
What is the first appearance of the shadow animatronics in the FNAF series?
-The shadow animatronics first appeared in FNAF 2 with the introduction of Shadow Freddy.
How are the shadow animatronics different from other animatronics in FNAF?
-Shadow animatronics are different as they seem to be supernatural apparitions with dark, shadowy appearances and strange abilities, unlike the other animatronics which are haunted robots.
What is the theory about the connection between shadow animatronics and past employees of Fazbear Entertainment?
-One theory suggests that the shadow animatronics are spirits of past employees, particularly from the era when spring lock suits were in use, with their bodies removed from the suits leading to a tenuous connection instead of full possession.
Why does the script's author disagree with the theory that shadow animatronics are spirits of spring lock failure victims?
-The author disagrees because not all shadow animatronics, such as DD, Balloon Boy, Chica's Cupcake, and the Puppet, can be connected to spring lock suits or the specific incident mentioned in FNAF 3.
What is the alternative theory proposed in the script about the nature of shadow animatronics?
-The alternative theory is that shadow animatronics are manifestations of emotion and memory, created from Agony, which is a dark substance formed from intense pain and emotions, rather than being actual spirits.
How does the script relate shadow animatronics to the events in FNAF 2?
-The script suggests that shadow animatronics are connected to FNAF 2 through the deaths of children at the pizzeria, with their agony possibly associating with the animatronics and leading to the formation of the shadows.
What is the significance of the 'happiest day' mini-games in FNAF 3 according to the script?
-The 'happiest day' mini-games are significant as they are set up to release the spirits of the dead children by interacting with shadow animatronics, implying a narrative arc that allows the spirits to potentially find peace.
How does the script link the shadow animatronics to the FNAF World game?
-The script links the shadow animatronics to FNAF World by suggesting that FNAF World takes place during the 'follow me' mini-games, where the clues to set up 'happiest day' are found, and that shadow Freddy's presence in FNAF World might be related to the crying child from FNAF 4.
What is the script's conclusion about the role of shadow animatronics in the FNAF story?
-The script concludes that the shadow animatronics, stemming from the agony of hurt children, assist in helping other souls find peace, particularly through their involvement in the 'happiest day' mini-games.
Outlines
🌑 Shadow Animatronics: Unraveling the Mystery
The paragraph delves into the enigmatic presence of shadow animatronics in the Five Nights at Freddy's (FNAF) series. These supernatural entities, introduced in FNAF 2, have been shrouded in mystery, appearing during pivotal story events without clear explanations. The speaker suggests that their intended role in the narrative has been overlooked and aims to clarify their nature, origin, and significance. The shadow animatronics are described as dark, shadowy apparitions that correspond to other animatronics, with Shadow Freddy being the first introduced. They appear in various contexts throughout the series, but their lack of a clear physical presence complicates understanding. The paragraph ponders whether they are spirits of former employees or something else entirely.
👻 The Nature of Shadows: Beyond Haunted Robots
This section explores the possibility that shadow animatronics are not physical entities like other animatronics but are instead manifestations of strong emotions and memories. It draws a comparison to Golden Freddy, suggesting that shadows, unlike him, do not have a physical form. The paragraph discusses the theory that shadows might be spirits of past employees, killed during spring lock failures, but dismisses this theory due to inconsistencies. Instead, it proposes that shadows are akin to Pit Trap from 'Into the Pit', entities born from the agony of traumatic events, capable of interacting with the physical world without being present themselves.
🔗 Linking Shadows to Agony and FNAF 2
The speaker hypothesizes that shadow animatronics are connected to 'Agony', a dark substance born from intense pain and suffering, and are linked to specific traumatic events. Using Shadow Freddy as an example, they argue that he may have originated from the agony of the crying child's death. The paragraph also suggests that other shadow animatronics, such as rwq, could be connected to the murders of Charlie and Emily, with their forms reflecting the animatronics associated with their pain. The discussion hints at a broader connection between the shadows and the events of FNAF 2, proposing that the children's deaths and the resulting agony could have given rise to the shadow animatronics.
🍰 The Happiest Day Mini-Games: A Path to Peace
This paragraph connects the shadow animatronics to the 'Happiest Day' mini-games in FNAF 3, suggesting that these games, which involve finding and delivering cake to trapped spirits, might be memories rather than current events. The speaker theorizes that the mini-games could have been set up during FNAF 2 and are significant to the spirits' ability to move on. They propose that the shadow animatronics, born from the agony of the children's deaths, play a role in facilitating these events, potentially helping the spirits find peace. The paragraph also discusses the possibility that the events of FNAF World are related to setting the stage for 'Happiest Day' and that the shadow animatronics' presence in these games is crucial to understanding their narrative role.
🧩 Piecing Together the FNAF Puzzle
The final paragraph synthesizes the information, suggesting that the shadow animatronics' role in the FNAF series is to assist other spirits in finding peace, stemming from the agony of hurt children. It ties the presence of shadow animatronics in the mini-games to their purpose, which might not have been clearly explained but is evident through their actions. The speaker concludes that the connections between FNAF 2, the shadow animatronics, and the 'Happiest Day' mini-games indicate a deliberate narrative arc, even if the spirits did not ultimately find peace. The paragraph ends by inviting viewers to consider the theories presented and to explore further content from the speaker for a deeper dive into the FNAF universe.
Mindmap
Keywords
💡Shadow Animatronics
💡Five Nights at Freddy's (FNAF)
💡Supernatural
💡Agony
💡Golden Freddy
💡Springlock Suits
💡FNAF 2
💡Happiest Day Mini-Games
💡AR Mobile Game Special Delivery
💡FNAF World
💡Crying Child
Highlights
Shadow animatronics have been a mysterious part of Five Nights at Freddy's for nearly a decade.
They possess supernatural abilities and appear during major story events without clear explanation.
The role of shadow animatronics in the story has often been overlooked.
Shadow animatronics are first seen in FNAF 2 with Shadow Freddy.
They appear in various contexts but lack a clear origin or mechanism of operation.
Golden Freddy is a physical suit, unlike the shadow animatronics.
Some shadow animatronics only appear in virtual reality or within characters' minds.
The theory that shadows are spirits of past employees is explored.
The idea of spring lock failures leading to shadow animatronics is questioned.
The concept of hauntings in FNAF being tied to strong emotions and memories is introduced.
Pit Trap from 'Into the Pit' is given as an example of an entity formed from memories and emotions.
Shadow animatronics are likened to Pit Trap, being manifestations of emotion and memory.
The AR mobile game 'Special Delivery' hints at a connection between shadow animatronics and 'Remnant'.
A theory suggests that shadow animatronics are created from 'Agony', a dark form of Remnant.
Shadow Freddy is proposed to be connected to the agony of the crying child's death.
The FNAF movie's inclusion of Shadow Freddy is analyzed for its narrative purpose.
The role of shadow animatronics in the 'Happiest Day' mini-games is examined.
A theory links the shadow animatronics to the deaths of children in FNAF 2.
The possibility that the shadow animatronics assist in setting spirits free is discussed.
The video concludes that the shadow animatronics' role in the story is to help other souls find peace.
Transcripts
the shadow animatronics have been a part
of Five Nights at Freddy's for nearly a
decade but they've remained largely a
mystery for as long as they've been
around with strange supernatural
abilities and a tendency to show up
during major events of the story without
much explanation it's no surprise that
they're often either ignored or the
subject of a lot of debate and
unanswered questions and while answers
have been suggested I think the role
they were actually meant to play in the
story has gone completely overlooked as
such I figured it would be a good idea
to finally tackle one of the series
longest running Mysteries and explain
just what the shadow animatronics
actually are where they come from and
the role they play in the story of Five
Nights at Freddy's has been hidden in
plain sight for nearly a decade so what
are the shadow animatronics on a surface
level they seem to be Supernatural
apparitions that take on a dark shadowy
appearance corresponding to another
animatronic first appearing in FNAF 2
with the introduction of Shadow Freddy
and
rwqfsfasxc the Shadows have appeared at
various points throughout the series in
a variety of contexts but while that's
relatively straightforward on its own it
gets a bit more complicated when we get
into the questions about how they work
and where they come from after all these
anim ionics are called Shadows for a
reason golden Freddy may have some
similarities in terms of appearing and
disappearing in a ghostly manner but
given we know that golden Freddy is a
physical suit that a child's body was
put into leading to the suit being
possessed by a said child we at least
know that a physical version of it does
exist the Shadows on the other hand
don't really have that going for them
sure we see what looks to be a shadow
Freddy suit in the FNAF movie but with
how much the movie deviates From the
Source material for the sake of
narrative cohesion and the presence of
other Easter egg animatronics I don't
think there being a suit based on Shadow
Freddy in the movie means that shadow
Shadow Freddy is a physical animatronic
in the games not to mention I think
Shadow Freddy's inclusion in the movie
is meant to point to something else that
I'll be getting into later and the other
Shadow animatronics really don't have
anything to indicate them being physical
in fact there are quite a few Shadow
animatronics that never appear in the
physical waking world at all Shadow DD
or XO appears exclusively in ultimate
custom Knight which is experienced
entirely within William aton's mind as
he's tormented by the vual spirit of one
of his victims Shadow Balloon boy and
the shadow puppet appear only in the
backgrounds of mini games necessary to
get the good ending of FNAF 3 and mangle
shows up in one specific hard mode of a
mini game and help wanted which takes
place entirely in virtual reality the
only ones that do appear in the real
waking world are Shadow Freddy which is
a recolor of withered golden Freddy our
WQ FSF axc who's a recolor toy Bonnie
and the shadow cupcakes I would
personally be surprised if Fazbear
entertainment had made physical versions
of any of these animatronics for
whatever reason so in this video I'm
operating off of the theory that while
they look like animatronics they're not
actually haunted robots like the others
but if they're not haunted robots what
are they really well one Theory suggests
that the Shadows are the spirits of past
employees of Fazbear entertainment
specifically from the era when spring
lock suits were still in use and that
the reason they aren't physical is
because the bodies were removed from the
suits leading to a more tenuous
connection instead of full-on possession
after all in FNAF 3 phone guy mentions
that there was an incident with multiple
simultaneous spring lock failures at a
sister location to Freddy's that got the
spring lock suits put out of use given
the main two spring lock suits were're
aware of our fredbear and spring Bonnie
and the main two Shadow animatronics
Shadow Freddy and rwq are recolors of
fnaf's withered golden Freddy and toy
Bonnie animatronics respectively who's
to say that they aren't employees who
died when the spring locks of the suits
failed taking on their appearances of
their FNAF 2 counterparts possibly
because that's what was already modeled
for the game well there's one pretty big
reason I find this unlikely then being
the results of spring lock failures that
is I don't think the explanation of them
being spring locked employees really
works because even if rwq and Shadow
Freddy are connected to the spring lock
suits DD balloon boy chica's cupcake and
the puppet aren't and if it's supposed
to be a case where the body was removed
instead of left inside the suit Charlie
would be the shadow puppet rather than
possessing the puppet itself like we see
her do in the games while I do think the
employee idea is cool I don't think
that's actually what the Shadows are
meant to be speaking of things that
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the topic at hand while I don't think
the shadow animatronics are technically
actual Spirits I do think that they are
connected to spirits and how they came
about one aspect of hauntings in FNAF is
that it's not always a ghost doing The
Haunting one thing the books establish
is that strong emotions and memories
tend to linger in the environment
haunting objects near where those
emotions were felt and sometimes
manifesting as their own entities
separate from the person they were
created from a good example of this is
actually in the new game into the pit
after the main character Oswald
seemingly gets transported to the Past
by the titular ball pit he ends up
witnessing the aftermath of what's less
the missing children incident with five
kids mysteriously Vanishing and more of
an oh my gosh someone in the spring
Bonnie suit killed six kids we got a
book it incident the thing is while into
the pit spring Bonnie who I typically
call Pit trap does speak and act in a
way that strongly connects him to
William saying things like I always come
back if you listen to closely and having
an extremely visceral reaction to a
photo of William and Henry that Oswald
drops in one of the game's routes he's
also not actually William after all
William has his whole deal presumably
being springtrap and pit trap has a
mouthful of knives instead pit trap
seems to be an entity created from the
memories and emotions of Williams
murders that takes on the Persona of
William Aton in the spring body suit
William was the cause of the agony that
day and the impact of what he did left a
lasting enough impression that it was
able to haunt the building and manifest
through the ball pit and pit trap in
fact that's likely why the ball pit
seems to take Oswald to the Past
technically it probably wouldn't be the
actual past but a recreation of it based
on the powerful memories and emotions
associated with the event that isn't to
say it doesn't have real world impacts
what with stuff from the pit being
brought to the present and the door to
the arcade getting deleted but I think
it's similar to how pit trap is able to
interact with the present despite being
a memory himself he and the quote
unquote past are real but they're not
necessarily the originals just memories
and emotions haunting the building and
able to influence the real world by
Supernatural means I think the shadow
animatronics work in a similar manner to
pit trap as manifestations of emotion
and memory that can interact with the
physical world but aren't necessarily
always physically present something that
seems to be backed up by the now defunct
AR mobile game special delivery one of
the main mechanics of special delivery
was collecting Remnant which we know
from other parts of the franchise is
tied to the reason why Spirits memories
and emotions linger in the world around
them and is described as the merging of
the tangible with the intangible acting
similarly to how water conducts
electricity however While most often
Remnant is depicted in its physical form
of a silvery liquid special delivery
focused specifically on collecting what
seems to be various types of free
floating Remnant energy however there
was also a special variety of Remnant
called Dark Remnant that rather than
giving you Remnant when you collected it
would cause dark fog to appear on your
screen until eventually rwq was summoned
to your location to me this heavily
implies that rwq and likely the other
Shadows are linked to this dark Remnant
additionally it seems relatively likely
that dark Remnant could be related to or
another form of a substance introduced
in the Fazbear fright books called Agony
while Remnant seems to be a catchall for
any lingering Spirit emotion or memory
infused into something physical Agony
specifically seems to be a literally
dark version of remnants non-physical
components made purely from Pain
seemingly appearing as a black ooze and
being described in one of the stories as
the strongest lingering emotion that
will Infuse itself into objects while
it's not outright stated it seems as
though this is likely the reason that so
many spirits end up sticking around in
FNAF painful deaths would cause a lot of
Agony causing their spirits and the
emotion to linger and form Remnant
combining this information with what we
see in into the pit I think it makes the
most sense for the shadow animatronics
to be entities created from Agony
manifesting from traumatic events and
emotions without directly being a
physical animatronic like the various
Souls would be but what traumatic event
or event specifically would they have
come from after all pit trap and the
ball pit are directly tied to the not so
missing children incident and Agony has
to come from somewhere so it stands to
reason that the shadow animatronics
would be connected to specific events as
well once again I actually think into
the pit gives some potential Insight
even if pit trap isn't a shadow
animatronic himself after all the
primary manifestations of the agony are
the elements of the events associated
with it and pit trap the Monstrous
memory of William Aton and the reason
for the agony in the first place because
of this and a few other details
throughout the franchise I think it
could make sense for the Shadows to have
forms somewhat connected to the
environment and sources of the pain that
created them and I think there's no
better example of this than Shadow
Freddy I actually discussed this briefly
in an older video but I think there's
pretty solid evidence that shadow Freddy
was created from the agony of the crying
child's experiences the connection is
already somewhat present what with
Shadow Freddy being a recolor of
withered golden Freddy which was at the
time the current form of the very
animatronic that caused his death but
there are some other connections as well
that tie them together together remember
how earlier I mentioned I thought the
inclusion of Shadow Freddy in the FNAF
movie had a different purpose than
showing it was a physical animatronic
well in the movie The Character Max dies
after getting pulled into Freddy's mouth
and bitten which is pretty reminiscent
of the crying child's death after being
forced into the mouth of fredbear not
only that but the suit Max ends up
getting put in after the fact is the
shadow Freddy suit of all things while
there's always a chance it may not be
intentional to me it feels like a pretty
strong parallel on top of this there's
the fact that in FNAF 4 the game where
we learn about the crying child's trauma
and demise the final antagonist we have
to face is nightmare a shadowy version
of nightmare fredbear and the night
where he appears is labeled in the files
as Shadow Freddy I will say I keep
calling him the crying child but a video
was released by hyperd Droid that I
think actually solves his name and the
foxy grd in the survival log book I'll
be continuing to call him the crying
child in this video but you guys should
absolutely go watch hyper droid's video
on the subject if you haven't already
anyway with all the connections between
Shadow Freddy and the crying child I
think it makes a lot of sense for shadow
Freddy to be connected to the pain dying
to the jaws of fredbear causing the
shadow to take said animatronics form
and as such I think it would make a lot
of sense for the other Shadow
animatronics to have a similar source
that being said I should probably
clarify I don't think every shadow takes
on the form of something that caused the
intense emotions or pain specifically
just something that may have been nearby
or Associated after all while balloon
boy does inspire intense rage from some
people I doubt Shadow Balloon boy
spawned from him stealing the night
guard's batteries or balloon boy himself
deciding to commit stab though speaking
of stabbing if you've made it this far
in the video consider stabbing that
subscribe button if you haven't already
it's a small thing but it would mean a
lot and you can always unsubscribe later
if you change your mind with that said
even even if not all the Shadows take
the form of something that caused their
pain directly I believe
rwqfsfasxc is the result of the murder
of Charlie Emily and its form of rabbit
animatronic connects to William Aton
being her killer yes I realize rwq is a
toy Bonnie recolor not spring Bonnie and
that Charlie wasn't killed while William
was in costume but I do have an
explanation for that if Shadow Freddy
does manifest as nightmare INF FNAF 4
that could be evidenced that the exact
appearance of a shadow is somewhat
changeable even if the base such as both
being connected to their fredbear
counterpart from the same game the same
on RW Q's part the only alternative to
toy Bonnie for a rabbit based
animatronic appearance in the game where
rwq first appeared would be withered
Bonnie and unless rwq came specifically
from the death of one of the missing
kids I think that wouldn't work for the
same reason it wouldn't make much sense
for shadow Freddy to look like withered
Freddy instead of Wither golden Freddy
it creates an extra layer of Separation
to have rwq look like toy Bonnie instead
as for why rwq could be a rabbit since
William wasn't wearing the spring lock
suit when he killed Charlie it could be
connected to Charlie associating him
with spring Bonnie since that's the
animatronic keeper formed in but it
could also be just how strongly William
Associates himself with rabbits after
all when his ghost shows up in Fazbear
frights he's specifically described as
having bone rabbit ears and when he
takes over an amalgamation of
animatronic Parts the amalgamation ends
up with rabbit ears as well as such I
don't think it's too much of a stretch
to say that if a shadow animatronic
formed with the cause of Charlie's Agony
being William Aton taking the form of a
rabbit makes a lot of sense but why do I
think that Charlie Shadow is rwq and not
say the shadow puppet this is due to a
combination of theories many of which
were relate to midnight motorist first I
believe that the crying child was The
Runaway in the midnight motorist Min
game I think it makes the most sense for
Michael with his gray shirt and gray
speech text and habit of watching TV to
be the character we see in the mini game
wearing gray speaking with gray text and
watching TV leaving his younger brother
to be the runaway second as the lower
portion of midnight motorist is labeled
later that night in the game files and
it's raining just like it is in the mini
game where we see Charlie's death I
think it stands to reason that Charlie's
death is relevant to the events of the
miname third I think it's incredibly
likely that it was a shadow animatronic
that created the three toed Footprints
outside the window the crying Child Left
through if the crying child was The
Runaway it wouldn't exactly make sense
for it to be golden Freddy showing up at
the window and it couldn't really be
William now that the five laps at
Freddy's demo which is in fact an
official FNAF game basically confirms
that William Aton is the yellow guy in
the mini game showing a purple car
called The Midnight motor with a yellow
rabbit antenna on it not to mention he
would have been spring locked by the
rain meanwhile in the Fazbear fright
Story You're the band a shadow is
described luring a kid possessed by the
spirit in Freddy out through his window
and two Freddy's presumably to reunite
the spirit with the others even if that
story was scrapped it was initially
written with the intention of being in
the series and we have seen other
instances of Shadow animatronics telling
people to follow them so it feels like a
pretty deliberate implication that it
could have been a shadow animatronic
guiding him out of the house the shadow
couldn't have been the shadow puppet
since the puppet doesn't have toes and I
think Shadow Freddy wouldn't really be
possible if this was before the crying
child died so in my opinion this leaves
rwq as the most likely candidate for the
footprints in the mini game potentially
appearing to lead the crying child to
find the puppet collapsed on Charlie's
body which would in turn lead to William
pulling out the nightmares to make sure
the boy stayed away from and Afraid of
the animatronics or something else along
those lines of course you're free to
disagree with me on this specific
evidence though I recommend watching my
video on midnight motorist if you want a
more in-depth explanation of my
reasoning but even if you do disagree
with me on this there's another big
reason I think rwq stems from Charlie's
death one thing I find really
interesting is how pretty much every
single Shadow animatronic is connected
to FNAF 2 in one way or another even
though the only two that actually appear
in FNAF 2 are rwq and Shadow Freddy the
shadows of balloon boy May and the
puppet are Flatout Shadow versions of
animatronics that appear in FNAF 2 xoar
is a shadow of Dei who's pretty visibly
connected to balloon boy and the shadow
cupcakes appear in the FNAF 3 miname
featuring specifically toy Chica and I
don't think that's a coincidence after
all we have an entire group of dead kids
introduced in FNAF 2 that at first
glance don't really seem to contribute
much to the story outside of likely
being the reason phone guy mentions the
FNAF 2 location started getting
investigated and then never really
getting brought up again while it's been
theorized that they possess the toys and
I do think that's possible those get
scrapped after FNAF 2 which would
seemingly negate their relevance to the
story outside of that game but if we
account for how many Shadow animatronics
connect to FNAF 2 I think they could
contribute something else to the story
as well specifically I wouldn't be
surprised if the Shadows we see in the
happiest day setup mini games all in
some way stemmed from FNAF 2's dead
children incident the various toy
animatronics would have been around and
the agony from the kid's deaths could
have Associated itself with the
animatronics at the location where the
kids died this is another reason why I
think rwq would be from Charlie's death
instead of some other event Shadow
Freddy and rwq are the only two Shadows
that appear in FNAF 2 and can appear
before any of the FNAF 2 kids even die
since F guy mentions the investigations
in someone using a spare yellow suit
later in the week as such both of them
would have had to have formed prior to
FNAF 2 where the only candidates for
their formation that we have are the
missing children who would be better
represented by a shadow of a withered
animatronic the crying child who has
Shadow Freddy and Charlie Emily but it's
interesting as the potential connections
between the shadows and FNAF 2 are in
regards to their formation I don't think
that's where these connections end while
I was researching for this video I
noticed that the shadow animatronics
were not only strongly associated with
FNAF 2 but that both the shadows and
FNAF 2 animatronics are heavily
associated with the happiest day mini
games in FNAF 3 in order to set up
happiest day and release the spirits you
need to find and bring cake to four
Spirits in various mini games by
retrieving said cake from the game
mangle Quest then going to balloon boy
Air Adventure chica's Party stage 01 and
this funky glitchy one that goes through
all the ones before it before finally
going to the main happiest day mini game
where the four Spirits possessing Freddy
chica Bonnie and foxy have been brought
to a table viewing a fifth Spirit who's
then given cake by the puppet gets a
golden Freddy mask and the spirits are
released what I find interesting is that
pretty much all of these mini games
involve characters that are either from
FNAF 2 and or involve a shadow
animatronic balloon boy Air Adventure
has its Shadow Balloon boys mangle Quest
has the shadow puppet chica's party
features toy Chica and Shadow cupcakes
and even though the base stage 01 is
just golden Freddy and spring Bonnie
that's where rwq starts before traveling
through all the other mini games to
bring cake to the last Spirit necessary
before happiest day where we play as the
puppet honestly I'd argue that even
stage 01 could technically count as well
it looks at first glance to be fredbear
and spring Bonnie on that stage the fact
that fredbear is missing the purple
color from his hat and bow tie implies
that this could actually be fredbear's
later form of golden Freddy taking
fredbear's place even if it's not though
I think that the fact that all the other
mini games have these ties makes FNAF 2
in the shadow animatronics significantly
more important to the story than we
realized after all while the mini games
may be played in FNAF 3 that doesn't
mean their events or setup took place
during FNAF 3 just as circus baby didn't
kill Elizabeth Aton under the player's
command during sister location and the
puppet didn't try to save Charlie Emily
during Pizzeria simulator even happiest
day itself has been pointed out to be
set up as a mirror image of the crying
child's memory of getting bitten by
fredbear which combined with the new
phone guy book seeming to indicate him
being around in FNAF 1 via a voicemail
of the B of 83 followed by the sound of
continued crying and phone guy getting
bitten himself as well as the fact that
if the missing kid that got stuffed in
golden Freddy is the vengeful Spirit
they definitely would not have been
content to move on given their whole
refusing to let thems or William rest
could the crying child to be the
recipient of happiest day with his
memory of the bite being altered to help
him move on similar to how spirit and
Fazbear frights were put to rest by
having their traumatic memories altered
to be happy ones either way a lot of the
mini games we see in the series seem to
be memories of past events the events
may be viewed and interacted within the
present whether that be due to the
memories haunting the environment or
some other means but they don't take
place in the time that we see them
because of this I don't think the actual
events of the happiest day mini games
themselves technically take place in the
present of FNAF 3 instead I think the
mini game set setting up happiest day
are memories that initially took place
or were set up during FNAF 2 we see
living children interacting with the toy
animatronics the shadow animatronics are
represented by characters that were
established in FNAF 2 and there seem to
be non-spiritual present for happiest
day which could actually make sense
taking into account FNAF 2 being an open
Freddy's location with how little FNAF 2
seems to contribute to the overarching
plot other than some backstory for the
bite of 887 and a bunch of extra dead
kids that seem to move out of the story
pretty quickly I think it would make a
lot of sense for their deaths to serve a
purpose beyond that where the shadow
animatronics that Spawn from their
deaths end up facilitating the events
that allow their predecessors to be at
peace stage 01 would be the only
exception to this but I think this
memory is important for a different
reason after all that is the starting
point for RW Q's mini game which could
connect to how rwq seems to have come
into existence during the Spring lock
era but I also find it important because
happiest day's culminating event is cake
being given to the spirit in golden
Freddy with us seemingly playing as
golden Freddy in this game and not
technically fredbear I could see a
couple ways this would relate with that
being the end goal such as it just
representing that happiest day pertains
specifically to the golden Freddy Spirit
or if it is the crying child being
released during happiest day this could
be connected to how a memory involving
fredbear was altered I also think it's
possible in this case that since there
isn't a shadow animatronic involved in
this miname it could be implying that
the missing child spirit in golden
Freddy was helping establish happiest
day this actually could be backed up by
the Stitch RS in the fast bear fright
series many people have pointed out the
idea that the two spirits in the Stitch
wraith and Jake and Andrew could
parallel golden Freddy having two
spirits in the games however if they are
parallels it would would have to be one
that imperfectly matches as while Jake
is often considered to be connected to
the crying child and Andrew to the
vengeful Spirit of ultimate custom
Knight Andrew and the crying child are
unable to see while the game vengeful
spirit and Jake both can see and have
more control of the animatronic if we
take into account this roll Swap and
take it a step further the fact that
Jake chose to stick around in the
epilogues instead of move on and helped
Andrew move on instead could imply that
in the happiest day setup this could be
the other golden Freddy Spirit helping
the crying child to move on even if they
ended up not doing so thems with all
this in mind I think this also creates a
pretty satisfying narrative Arc if we
keep in mind that FNAF 3 was originally
supposed to be the end of a Trilogy FNAF
1 sets up the premise of souls trapped
in animatronics FNAF 2 sets up the
circumstances to allow them to move on
and FNAF 3 is the culmination of all of
that where that setup can finally be
used to allow the spirits to move on not
that they necessarily ended up doing so
but it's the thought that counts though
this begs the question if FNAF 2 set up
happiest day why would it take until FF
3 for the spirits to actually be able to
move on well I think there are a few
possibilities here but since this video
is getting kind of long as it is I think
it's most likely that while the pieces
of happiest day may have been set up in
FNAF 2 those pieces just weren't ready
to be brought together at that time
after all in order to play the mini
games to set up happiest day there are
certain actions we need to take as the
player and the only way to find out what
those actions are is through the clues
in the other set of FNAF 3 mini games
called follow me depicting the leadup to
William Aton becoming springtrap this is
especially interesting considering the
reason those Clues are there is because
of FNAF world one of the routes of FNAF
World involves finding clocks and doing
timed mini games that each put a
different clue up on the wall of one of
the hallways in the FNAF 1 location
during the follow me mini games with
each clue telling the player how to
access a different Min game needed to
set up happiest day while the
connections there are pretty obvious I
actually think FNAF world doesn't just
set up the clues to those mini games I
think it takes place during them not
just because that's where the clues show
up mind you but there are a couple odd
details in FNAF world that could imply
this to be the case for example while I
don't take the designs of most of FNAF
world's character roster 2 seriously
since a lot of them just seem to be
there because they're characters in the
franchise that exist or character Scott
thought would be cool while he was
making the game like you know Scott I do
think it's interesting that at least the
character we start as Adventure Freddy
has buttons which a character based on
FNAF 1 Freddy shouldn't have we can see
that the rest of the FNAF one cast
matches their counterparts designs
pretty well though Bonnie is a more
vibrant blue so why would Scott go
through the effort of modeling buttons
that shouldn't exist onto what's
technically our protagonist character
well in the follow me mini games Freddy
does have buttons and since FNAF 3 came
out before FNAF World giving Adventure
Freddy buttons as well could have been
to more firmly establish the events of
FNAF world as being during follow me
additionally one thing in FNAF world
that's bugged fans for years has been
this weird shadowy Freddy that's just
kind of there he doesn't do much in the
game other than do his little dance on
his tree stump much to the bafflement of
the entire fan base however if we factor
in that FNAF world could take place
during the follow me mini games while I
couldn't explain the little dance to you
I think the fact that there's a shadow
Freddy with attention drawn to it in
this way could correlate to how Shadow
Freddy is present for and the reason for
the name of the follow me mini games
being the one to guide the animatronics
to the safe room either for William to
be able to destroy them or what I'm
leaning toward given the behavior of the
other Shadows being involved with
setting the spirits free for them to
find and get their revenge on William
alternatively this Shadow Freddy could
be related to how Shadow Freddy seems to
be connected to the crying child due to
the connections between FNAF 4 and FNAF
world as I've discussed in previous
theories due to some of the dialogue in
the clock route pretty strongly
associating with the words spoken to the
crying child at the end of FNAF 4 I
think that the purpose of FNAF world's
clock route is to explain that putting
together happiest day is what FNAF 4
meant when the crying child was told
he'd be put back together especially
with the ending of the route replacing
the dialogue about still being there and
promising to put him back together by
saying the pieces are in place for you
all you have to do is find them rest
I've also theorized that this means that
the speaker at the end of FNAF 4 and
here in FNAF World wouldn't be William
Aton who would be weird of to refer to
himself as his son's friend and seems to
be potentially depicted by a brighter
yellow text color anyway but instead
Charlie Emily who presents the golden
Freddy spirit with the cake in happiest
day either way this connects the crying
child pretty strongly to FNAF world so I
think it's possible that a shadow Freddy
appearing here is meant to solidify
Shadow Freddy's source being the crying
child himself I could also get into a
whole thing about how the reason giving
cake to each of the spirits in each of
the happiest day prep mini games would
put a memory for the crying child back
together could be because of the memory
or his Remnant being split between the
group by Charlie in a failed attempt at
helping them become whole but since this
video is already getting longer than I
intended it to be and I do already sort
of cover that in an older video of mine
on the candy Cadet stories I'm going to
save any future discussion of how my
thoughts on that have developed or a
potential future video anyway because of
all this I think that while things may
have been set up for the crying child to
receive happiest day in finale f 2 and
the spirits to be then set free the
crying child's broken status made him
unable to receive it and the events of
FNAF World took place in order to make
it possible for him to eventually be put
back together the shadow animatronics
role in this story may not have been
clearly explained but it is rather
visible due to their presence in the
mini games helping the spirits rest so I
think it stands to reason that the
entities that seem to have spawned from
the agony of other hurt children assist
with helping the other Souls potentially
find peace of course you're free to
disagree with my theories on any of this
but with the connections between FNAF 2
The Shadow animatronics and the happiest
Min games I really feel like this is the
purpose that Scott intended the Shadows
to have at least for the ones in FNAF 3
and prior since I think xrr specifically
probably stems from William aton's Agony
during ultimate custom night given DD is
there and more than willing to inflict
pain and Shadow mangle is maybe a shadow
animatronic but could just be another
way of directing attention to the
associations between the shadows and
FNAF 2 but anyway I'm pretty happy with
the conclusion I came to in this video
and I hope at least part of it was
satisfying for you as well if it was
consider watching one of my other videos
since that helps YouTube know people
find my content worth watching and I
would really appreciate it with all that
said thanks for watching don't get
stabbed and have a nice day
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