3 BIG Pulling Myths That Are Misunderstood in ZZZ - Don't Make These Mistakes (Zenless Zone Zero)
Summary
TLDRThis video offers advice for average gamers on managing resources in gacha games, particularly for newcomers. It warns against 'building pity' by pulling on banners for characters you don't want, which can reset your pity counters. It emphasizes the importance of having a guarantee before pulling and discusses the role of mindscapes, suggesting they're not crucial early in the game. The video also encourages players to pull for characters that fit their team's needs and use cases, rather than following the meta. It concludes by advising to use premium currency wisely and to pull responsibly.
Takeaways
- 🎮 **Target Audience**: The video is aimed at average gamers, not whales or dolphins, and is particularly useful for newcomers to gacha games.
- 🐳 **Avoid Building Pity**: Building pity can be detrimental to your account if done incorrectly, and it's better to avoid pulling on banners if you're not interested in the featured character.
- 💎 **Understand Guarantees**: Having a guarantee means your next S-rank character is assured, and it's wise to save resources for characters you truly want.
- 🚫 **Myth Busted**: The notion that characters require mindscapes or copies to be functional is a myth; they are perfectly playable without them.
- 🧩 **Mindscapes for A-Rank**: While A-rank characters can benefit from mindscapes, it's not necessary to chase them early on, especially when the chance of getting them is random.
- 🤔 **Consider Your Pulls**: Before pulling, consider if the character will enhance your team or if it's just for collection purposes.
- 🌟 **Character Reruns**: Characters will eventually rerun, so it's not a rush to get them all immediately; patience is key in gacha games.
- 💰 **Spending Wisely**: It's not sustainable for average players to top up every patch; manage your resources to enjoy the game without regret.
- 🎯 **Optimization**: Optimize your pulls to maximize team-building efficiency, whether for collection or team improvement.
- 👾 **Team Building**: Team building in Zenless Zone Zero is more cost-effective compared to other games due to needing only three characters instead of four.
Q & A
What is the main advice given for new gamers in the video?
-The main advice is to avoid building pity by not pulling on banners for characters you don't want, which can reset pity counters and potentially harm your account's long-term value.
What does 'building pity' mean in the context of the video?
-Building pity refers to the practice of pulling on a character's banner when you're not sure if you want that character, with the hope of getting an early copy of a different character you desire in the future.
What is a 'guarantee' in gacha games as mentioned in the video?
-A 'guarantee' is when you get an S-rank character from a limited banner that is not the limited character you initially pulled for, ensuring that your next S-rank character will be the limited character.
Why is it suggested not to pull on a limited banner if you have a guarantee?
-Pulling on a limited banner when you have a guarantee can result in getting an unwanted character early, which resets your pity counters and wastes your guarantee.
What is the significance of the statement 'characters require mindscapes or copies in order to be functional'?
-This statement is a myth debunked in the video, suggesting that it's not necessary for characters to have mindscapes or multiple copies to be effective in the game.
Why might a player choose to pull for a character despite not needing their mindscapes?
-A player might pull for a character for the A-rank characters or copies they provide, especially if they have a guarantee for the limited character and are satisfied with potentially getting that character early.
What is the advice for managing polychrome in gacha games?
-The advice is to be strategic with polychrome use, saving it for banners with characters you truly want, and not spending it impulsively on characters you don't need or want.
What is the importance of considering a character's utility before pulling for them?
-It's important to consider if a character will be an upgrade or fit well into your existing team before pulling for them to avoid wasting resources on characters that won't enhance your gameplay.
Why is it suggested to only use premium pulling currency on limited banners?
-Using premium currency on limited banners increases the chances of getting the desired limited character, whereas saving it can lead to accumulating enough for a guarantee on a future banner with a preferred character.
What is the final piece of advice given to players regarding their pulls?
-The final advice is to pull responsibly, considering the character's appeal and utility, and to plan for reruns as gacha games are a marathon, not a sprint.
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