Probability of an Event

Stat Brat
7 Sept 202003:38

Summary

TLDRThis script delves into the concept of probability, distinguishing between impossible and certain events with probabilities of zero and one, respectively. It introduces the idea of a sample space and defines an event as a set of simple outcomes. The script contrasts experiments with equally-likely outcomes, like tossing a fair coin, with those that are not, like the chance of an accident. It also highlights the difference between classical experiments, which assume equal likelihood, and real-life scenarios that often do not. Two approaches to calculating probability are presented: the classical method for equally-likely outcomes and the empirical method for others, emphasizing the importance of understanding both for accurate probability assessment.

Takeaways

  • 🔢 The probability of an impossible event is 0, and the probability of a certain event is 1.
  • 🎰 Probabilities of other events must fall between 0 and 1.
  • 🧩 To find the probability of an event, consider the experiment's sample space, which includes all possible outcomes.
  • 🪙 When tossing a fair coin, heads and tails are equally likely outcomes.
  • 🚗 The likelihood of an accident while driving to work is not necessarily equal to not having an accident.
  • 🎲 Rolling a die has six equally likely outcomes, assuming the die is fair.
  • 💳 The number of credit cards in a person's wallet is not equally likely across all possible counts.
  • 🎯 Classical probability applies to experiments with equally likely outcomes.
  • 🌐 Empirical probability is used when outcomes are not equally likely, reflecting real-world scenarios.
  • 📊 Two approaches to finding probabilities are classical and empirical, chosen based on the nature of the experiment's outcomes.

Q & A

  • What is the range of probability for any given event?

    -The probability of any given event must be between zero and one, where zero represents an impossible event and one represents a certain event.

  • What is a sample space in the context of probability?

    -A sample space is the set of all possible simple outcomes for a given experiment that can be used to define an event.

  • What is the difference between tossing a coin and driving to work in terms of probability?

    -Tossing a coin is an experiment with equally-likely outcomes (heads or tails), whereas driving to work does not have equally-likely outcomes when considering the chance of an accident.

  • Why are the outcomes of tossing a fair coin considered equally likely?

    -There is no reason to believe that the chances of getting heads are different from getting tails when tossing a fair coin.

  • How does the probability of getting in an accident while driving to work differ from the probability of getting heads or tails when tossing a coin?

    -The probability of getting in an accident is not equally likely compared to not getting in an accident, unlike the equal chances of heads or tails when tossing a coin.

  • What is the difference between rolling a die and counting credit cards in a wallet in terms of probability outcomes?

    -Rolling a die has equally-likely outcomes for each number between one and six, while the number of credit cards in a wallet does not have equally-likely outcomes across all possible counts.

  • Why are the outcomes of rolling a fair die considered equally likely?

    -There is no reason to believe that any number between one and six is more or less likely than any other number when rolling a fair die.

  • What is the classical approach to finding the probability of an event?

    -The classical approach is used when an experiment has equally-likely simple outcomes, and it involves calculating the probability by dividing the number of favorable outcomes by the total number of possible outcomes.

  • What is the empirical approach to finding the probability of an event?

    -The empirical approach is used when an experiment does not have equally-likely simple outcomes, and it involves estimating the probability based on observed frequencies or data.

  • Why is it important to be able to work with both classical and empirical experiments?

    -It is important because most classical experiments have equally-likely outcomes, but in real life, most experiments do not, and understanding both approaches allows for accurate probability calculations in various scenarios.

  • How do you determine which approach to use when calculating the probability of an event?

    -You use the classical approach if the experiment has equally-likely simple outcomes, and the empirical approach if the outcomes are not equally likely.

Outlines

00:00

🎰 Understanding Probability and Experiments

This paragraph introduces the concept of probability, emphasizing that the probability of an impossible event is zero and a certain event is one, with all other events' probabilities falling between these two values. It explains that to determine the probability of an event, one must consider the experiment and its sample space, which includes all possible simple outcomes. The paragraph provides examples of tossing a coin and driving to work, illustrating the difference between experiments with equally-likely outcomes (fair coin toss) and those without (accident during driving). It further discusses two additional examples: rolling a die and counting credit cards in a wallet, highlighting the conceptual differences between these experiments. The paragraph concludes by introducing two approaches for calculating probabilities: classical, used for experiments with equally-likely outcomes, and empirical, for those without.

Mindmap

Keywords

💡Probability

Probability refers to the measure of the likelihood that a particular event will occur. In the video, it is the central concept being discussed, with the script explaining that the probability of an impossible event is zero and a certain event is one, and that any other event's probability must fall between these two values. The script uses examples like tossing a coin and driving to work to illustrate how probability is calculated and perceived differently for different types of events.

💡Sample Space

The sample space is the set of all possible outcomes of an experiment. It is crucial for defining an event as a subset of these outcomes. The video script mentions that for every event, there is an experiment with a sample space that includes all possible simple outcomes, which helps in defining and calculating probabilities.

💡Simple Outcomes

Simple outcomes are the individual possible results of an experiment that cannot be broken down into smaller parts. The script uses the example of tossing a coin, which has two simple outcomes: heads or tails. These outcomes are the building blocks for constructing the sample space and calculating probabilities.

💡Equally-likely Outcomes

An experiment is said to have equally-likely outcomes when there is no reason to believe that any one outcome is more likely than another. The video script uses the example of a fair coin toss, where heads and tails are equally likely, to illustrate this concept. This is important for understanding the classical approach to probability.

💡Classical Approach

The classical approach to probability is used when an experiment has equally-likely outcomes. It involves calculating the probability of an event by dividing the number of favorable outcomes by the total number of possible outcomes. The script explains that this approach is used for classical experiments, such as rolling a fair die, where each face has an equal chance of landing face up.

💡Empirical Approach

The empirical approach to probability is used when an experiment does not have equally-likely outcomes. It involves estimating probabilities based on observed frequencies or data. The video script contrasts this with the classical approach, indicating that empirical probabilities are used for real-life experiments where outcomes are not equally likely, such as the number of credit cards in a person's wallet.

💡Impossible Event

An impossible event is one that cannot occur under any circumstances. The script clarifies that the probability of an impossible event is always zero, which serves as the lower bound of the probability scale. This concept helps establish the range within which probabilities of all other events must lie.

💡Certain Event

A certain event is one that will always occur under the given conditions. The video script states that the probability of a certain event is one, which is the upper bound of the probability scale. This concept is fundamental in understanding the maximum likelihood of an event occurring.

💡Fair Coin

A fair coin is an example used in the script to represent an experiment with equally-likely outcomes. When a fair coin is tossed, the chances of getting heads or tails are the same, which is why the classical approach can be applied to calculate the probability of each outcome.

💡Fair Die

A fair die is another example used in the script to illustrate a classical experiment with equally-likely outcomes. When a fair six-sided die is rolled, each number from one to six has an equal chance of appearing, making it suitable for the classical probability calculation method.

💡Credit Cards in Wallet

The number of credit cards in a randomly selected person's wallet is used in the script as an example of an experiment with not equally-likely outcomes. The chances of having no credit cards are not the same as having more than five, which means the empirical approach would be more appropriate for estimating probabilities in this scenario.

Highlights

Probability of an impossible event is zero.

Probability of a certain event is one.

Probability of any event must be between zero and one.

Understanding the sample space is crucial for defining an event.

Tossing a coin has two simple outcomes: heads or tails.

Driving to work has two simple outcomes: an accident or not.

Conceptual difference between equally-likely and not equally-likely outcomes.

A fair coin is an example of equally-likely outcomes.

Accident occurrence is an example of not equally-likely outcomes.

Rolling a die has six simple outcomes.

Counting credit cards in a wallet has variable outcomes.

Rolling a fair die has no bias towards any number.

Having no credit cards is not as likely as having more than five.

Classical experiments have equally-likely simple outcomes.

Most real-life experiments do not have equally likely outcomes.

Two approaches to finding probability: classical and empirical.

The choice of approach depends on the nature of the experiment's outcomes.

Transcripts

play00:01

Next, we will discuss how to find the probability

play00:03

of an event.

play00:06

We already know that the probability of an

play00:09

impossible event is zero and the probability of a

play00:12

certain event is one. As a result, the probability

play00:16

of any other event must be between zero and one.

play00:21

The question that we will try to answer next is

play00:24

about how to find the probability of any given

play00:26

event. And before we start answering this question

play00:31

we need to understand that for every event there

play00:33

is an experiment for which there exist the sample

play00:37

space which consists of all possible simple

play00:39

outcomes using which we can define an event as a

play00:43

set of simple outcomes.

play00:47

Consider the following two examples: tossing a

play00:50

coin and driving to work. Both experiments have two

play00:53

simple outcomes. Tossing a coin may result in

play00:56

heads or tails and driving to work may result in

play00:59

an accident or not. But there is one conceptual

play01:02

difference between these two experiments. To see

play01:05

the difference, let's answer the following

play01:07

questions: "Is there a reason to believe that the

play01:10

heads are more or less likely than tails?" and "Is

play01:14

there a reason to believe that to get in an accident

play01:17

is as likely as not to get in an accident?". Turns

play01:21

out that there is no reason to believe that when

play01:23

tossing a fair coin the chances of getting heads

play01:26

are any different from getting tails. Such

play01:30

experiment is said to have equally-likely outcomes.

play01:34

On the other hand, there is no reason to believe

play01:36

that the chances of getting in an accident are the

play01:39

same as the chances of not getting in an accident.

play01:42

Such experiment is said to have not equally-likely

play01:45

outcomes.

play01:49

Consider another two examples. Rolling a die and

play01:53

counting credit cards in the wallet over a

play01:55

randomly selected person. Both experiments have

play01:58

six simple outcomes. Rolling a die may result

play02:01

in any number between one and six. And the number

play02:04

of credit cards in the wallet of a randomly

play02:06

selected person can vary from zero to any number.

play02:10

Again, there is one conceptual difference between

play02:13

these two experiments. To see the difference, let's

play02:16

answer the following questions: "Is there a reason

play02:19

to believe that one or three are more or less

play02:23

likely than four or six when rolling the dice?" and

play02:27

"Is there a reason to believe that it is as likely to

play02:30

have no credit cards as more than five?". It is

play02:34

obvious that there is no reason to believe that

play02:37

when rolling a fair die the chances of getting

play02:40

any number are different from any other number. On

play02:43

the other hand, there is no reason to believe that

play02:47

the chances of having no credit cards are the same

play02:50

as the chances of having more than five credit

play02:52

cards.

play02:56

Most classical experiments have equally-likely

play02:58

simple outcomes but in real life most of the

play03:01

experiments do not have equally likely outcomes.

play03:03

So it is important to be able to work with both

play03:06

types of experiments. When working with an

play03:09

experiment that has equally-likely simple outcomes

play03:12

we will be using an approach called classical; and

play03:15

when working with an experiment that has not

play03:18

equally-likely simple outcomes who will use an

play03:20

approach called empirical.

play03:25

Next we will discuss two different approaches to

play03:28

find the probability of an event: classical and

play03:31

empirical; and which approach to use will depend on

play03:34

whether the experiment has equally-likely simple

play03:36

outcomes or not.

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ProbabilityClassical ApproachEmpirical ApproachEqually LikelyUnequal OutcomesFair CoinDice RollCredit CardsExperiment AnalysisEvent ProbabilityStatistical Methods
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