An HONEST REVIEW of MADAME WEB [Marvel Snap Card Review]

Alexander Coccia
10 Sept 202425:00

Summary

TLDRビデオでは、Madam webカードの初印象とそのテスト結果について語られています。Madam webはmoveアーキタイプにとって不可欠であり、他のカードが提供しない独特な効果を持っていると評価されています。ビデオでは、moveプレイヤーにとってこのカードを所持することが重要であると述べ、また、moveが今後どのようにプレイされるかについての分析がされています。さらに、Madam webが他のアーキタイプでどのように機能するかについてのテスト結果も示されています。

Takeaways

  • 🕷️ Madam Webは、多くのプレイヤーが長期間待望していたカードであり、多くの注目を集めている。
  • 🎲 このビデオでは、Madam Webのファーストインプレッションやテスト結果、使用したデッキ、およびその将来のポテンシャルが議論されている。
  • 🚀 Madam WebはMOVE(移動)アーキタイプにとって基礎的であり、メタに大きな波を作りそうなカードと予想されている。
  • 👎 Madam Webはチャレンジアリだが、MOVEデッキが良好なパフォーマンスを発揮するには不可欠なカードと認識されている。
  • 🃏 Madam Webは他のアーキタイプでも有効であり、MOVE以外でのプレイも楽しめることが示唆されている。
  • 📈 Madam Webの統計的パフォーマンスは現在낮く、しかし多くの実験的プレイが行われているため、将来的に勝率が上がる可能性がある。
  • 🌐 Madam Webはボードの状態をマクロ的にコントロールすることができ、ミスマーベルやコスモなど他のカードと組み合わせることで強力なデッキが構築できる。
  • 🔄 Madam Webの能力は、MOVEアーキタイプだけでなく、ONGOING(進行形)デッキにも潜在的にフィットする可能性がある。
  • 💰 リソースが乏しい場合は、他のデッキがどのように発展するかを見極めるためにカードのリリースの最終日にトークンやキーを待つことが勧められる。
  • 🌟 Madam Webは他のカードと比較して独特で、コレクションに残る価値があると主張されている。

Q & A

  • ビデオで話されているカード「Madam web」はどのようなカードですか?

    -「Madam web」は、ゲーム「Marvel Snap」内のカードで、プレイヤーが自分のカードを移動させる独特な能力を持つカードです。

  • 「Madam web」が所属する「move」アーキタイプとは何ですか?

    -「move」アーキタイプは、カードを移動させる能力を持つカードの集まりで、ゲーム内の戦略的な配置を可能にします。

  • 「Madam web」が持つ数字「21」は何を意味していますか?

    -「Madam web」の数字「21」はそのパワーを示しており、ゲーム内でのそのカードの強さや重要性を表しています。

  • 「Madam web」が持つ能力は他のアーキタイプでも有効ですか?

    -はい、「Madam web」の能力は「move」アーキタイプ以外でも有効であり、他のアーキタイプのカード配置にも影響を与えることができます。

  • 「Madam web」が所属する「move」アーキタイプが今後どのように発展すると思いますか?

    -「Madam web」は「move」アーキタイプにとって非常に重要であり、今後のゲームメタに大きな影響を与える可能性があります。

  • ビデオで紹介された「Madam Marvel」デッキとは何ですか?

    -「Madam Marvel」デッキは、ビデオで提案されたデッキの一つで、「Madam web」カードを用いてミス・マーベルの能力を最大限に活用する戦略をとっています。

  • 「Madam web」カードはどのようにして他のカードと組み合わせれば最適ですか?

    -「Madam web」カードは、カードの移動能力を活用して他のカードの配置を最適化するため、他のカードと組み合わせると非常に強力です。

  • ビデオで触れられている「AR」カードとは何ですか?

    -「AR」カードは、ビデオで言及されている未来のカードで、「move」アーキタイプに影響を与える可能性があります。

  • 「Madam web」カードは他のカードと比べてどのように評価されますか?

    -「Madam web」カードは他のカードとは異なり、独特な移動能力を持つため、ゲーム全体に大きな影響を与えると評価されています。

  • ビデオで話されている「Madam web」カードの欠点は何ですか?

    -「Madam web」カードの欠点は、そのパワーが「21」であることで、他のカードに比べて弱い点が攻撃に晒される可能性があるということです。

Outlines

00:00

🕷️ マダム・ウェブの評価とムーブプレイの可能性

ビデオでは、マダム・ウェブのカードの初印象とそのプレイテストについて語られています。マダム・ウェブはムーブプレイヤーにとって不可欠なカードであり、他のアーキタイプではうまくいかなかったりもするかもしれないと指摘されています。しかし、その独特なカード効果はムーブアーキタイプに欠かせないものであり、将来的に重要なカードになる可能性が高いとされています。また、マダム・ウェブが他のアーキタイプでどのように機能するかについても考察されており、その柔軟性と楽しさに触れています。

05:01

🃏 マダム・ウェブを使ったデッキのテストと分析

この段落では、マダム・ウェブを用いたデッキのテスト結果が紹介されています。特に「マダム・マーベル」デッキが注目されており、その強力なポイント獲得能力とボード状態のマクロコントロールが強調されています。また、マダム・ウェブのコストが21であることが、他のアーキタイプでもその潜在力を示唆していると語られています。さまざまなデッキのテスト結果と、プレイヤーがどのようにマダム・ウェブを活用したかの具体例が提供されています。

10:02

🎲 マダム・ウェブの戦略的使用方法とデッキ構築

ビデオでは、マダム・ウェブを他のカードと組み合わせることでデッキ構築をどのように戦略的に活用できるかが議論されています。特に、マダム・ウェブがボード上のカードの位置をどのようにコントロールし、それによってゲームの進行を有利に進めるかが詳細に説明されています。また、マダム・ウェブを他のアーキタイプと組み合わせたデッキの構築例や、そのデッキのテスト結果とプレイヤーの戦略が紹介されています。

15:03

🏆 マダム・ウェブのゲームプレイと勝利の鍵

このセクションでは、マダム・ウェブを使ったゲームプレイのハイライトが紹介されており、そのカードがどのように勝利につながるのかが示されています。マダム・ウェブを用いた戦略的なカード配置や、そのカードが他のカードとどのように相互作用し、ゲームの勝利に寄与するのかが詳述されています。また、ビデオでは、プレイヤーがマダム・ウェブを用いた際のゲームの流れと、そのカードがどのようにゲームの勝利に寄与するのかの具体例が提供されています。

20:06

🤔 マダム・ウェブのカード評価とプレイヤーの戦略

最後の段落では、マダム・ウェブのカードの全体的な評価と、プレイヤーがこのカードをどのように戦略的に使用し、ゲームに適応するのかが語られています。マダム・ウェブのカード効果が他のアーキタイプでも有効である可能性や、プレイヤーがどのようにこのカードを活用してゲームを制御し、勝利を目指すのかが議論されています。また、ビデオでは、マダム・ウェブのカードが今後のゲームに与える影響や、プレイヤーがこのカードをどのように評価し、使用するべきかについての洞察が提供されています。

Mindmap

Keywords

💡Madam Web

Madam Webは、今回の動画の中心的なカードであり、Moveデッキにおける重要な役割を果たすカードです。動画内では、このカードがMoveデッキの基盤となるものであり、今後のゲーム環境に大きな影響を与えると述べられています。Madam Webは、Moveデッキ以外の構築でも使える可能性があり、盤面のコントロールにおいて非常に重要な役割を果たします。

💡Move

Moveは、『Marvel Snap』のデッキアーキタイプであり、キャラクターの位置を移動させることに焦点を当てた戦略です。動画では、Madam WebがMoveデッキにとって欠かせないカードであることが強調されており、このアーキタイプが再び注目されるかもしれないという期待が語られています。

💡Human Torch

Human Torchは、Moveデッキの中心的なキャラクターであり、そのパワーが移動によって増大します。しかし、動画ではHuman Torchが特定のテクニカルカード(KilmongerやShadow Kingなど)によって簡単に倒されるリスクがあることが指摘されています。

💡Dagger

Daggerは、Moveデッキにおいて重要なカードであり、敵のキャラクターに基づいてパワーを増やす能力を持っています。動画では、Daggerが非常に強力なキャラクターとして評価される一方で、Shadow Kingなどの対策カードに弱いことが述べられています。

💡Archetype

Archetype(アーキタイプ)は、デッキの基本的な戦略やテーマを指します。動画では、Moveアーキタイプが長い間注目されていなかったことが強調され、Madam Webがこのアーキタイプを再び競争力のあるものにする可能性があると述べられています。

💡Ongoing

Ongoingは、特定の効果が永続的に発動するカードのカテゴリーです。動画では、Madam WebがOngoingデッキにも適用できる可能性があり、その場合、盤面の再配置を行う力が有利に働くと述べられています。

💡Meta

Metaは、ゲーム内で最も強力で広く使われている戦略やデッキを指します。動画では、Madam WebがMoveデッキのMetaを変える可能性があると語られていますが、まだその効果は不確定であり、今後のプレイテスト次第だとされています。

💡Red Guardian

Red Guardianは、Madam Webの特定のパワー値(21)が彼に関連していると考えられるキャラクターです。動画では、Madam WebのパワーがRed Guardianによって簡単にターゲットにされる可能性があり、これがバランス調整の一環として設計されているかもしれないと説明されています。

💡Spotlight Keys

Spotlight Keysは、特定のカードを手に入れるために使うゲーム内のリソースです。動画では、Madam Webが今後Moveデッキに不可欠になるため、Spotlight Keysを使って手に入れることが推奨されています。

💡Brewing Phase

Brewing Phaseは、新しいカードが出た後に、最も効果的なデッキ構築や戦略が見つかるまでの試行錯誤の期間を指します。動画では、Madam Webが登場したばかりで、多くのプレイヤーがまだ試行錯誤しているため、現時点での勝率が低いことが説明されています。

Highlights

Madam web的到来,许多玩家期待已久,尤其是移动(move)流派的追随者。

作者通过长时间的直播和个人游戏测试来评估Madam web卡片。

尽管许多玩家正在测试这张卡片,但目前没有人是移动流派的专家。

作者认为Madam web将成为移动流派的核心,未来不会有不包含Madam web的顶级移动卡组。

Madam web对于移动流派来说是不可替代的,即使作者不是移动流派的专家也能感受到这一点。

Madam web的挑战在于,它生成的力量与其统计数据无关,而是与其能力直接相关。

作者认为Madam web的21力量级别是为了让它更容易成为红色守护者的目标。

作者测试了Madam web在移动流派之外的可能性,并认为它可能在其他流派中也有用。

Madam web在统计数据上对于移动流派很重要,但在有绝对强大的人类火炬或匕首时,21的力量并不重要。

作者探讨了Madam web对于移动流派的影响,以及移动流派在漫威Snap中的潜力。

作者提到即将推出的AR卡片可能是移动流派的关键激活器。

如果玩家跳过Madam web,而AR卡片使移动流派崛起,那么玩家可能会后悔。

作者认为Madam web对于移动流派非常重要,值得获取。

作者展示了一些他认为有趣的卡组,这些卡组不一定是移动流派。

作者特别喜欢一个以Madam web和Miss Marvel为中心的卡组。

作者认为Madam web的21力量级别在某些卡组中可能是一个劣势。

作者测试了多个卡组,并分享了他认为表现良好的一些卡组。

作者强调了Falcon和Beast在移动流派卡组中的重要性。

作者提到了Madam web在移动流派之外的潜力,尤其是在持续卡组中。

作者建议玩家等待一周,看看Madam web在最佳卡组中的表现如何。

作者认为Madam web是一张独特的卡片,值得玩家收藏。

Transcripts

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Madam web has arrived I know that this

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is a day that a lot of you have had

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circled on your calendars for the

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longest time especially you move

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Believers out there and in this video

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I'll be discussing my first impressions

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of Madam web the testing that we

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experienced on our first day here and of

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course the decks we played and whether

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or not I think it's going to be

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foundational to move moving forward

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right off the top I got to tell you I

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approached the review of this card a

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little differently I did a much longer

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stream than usual and then after the

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stream was concluded I actually kept

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playing by myself with the camera off

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and everything just so I could really

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focus on the card on the archetype and

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to get a better understanding of whether

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or not this was going to be as

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instrumental to move as was believed and

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I came to the understanding of a couple

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different things one so many of us are

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testing this card right now and quite

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frankly none of us are move experts

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because move has been so irrelevant for

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so long that suddenly trying to like

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pick up move and find the optimal lines

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and play it with 100% Effectiveness is

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near impossible and so reviewing it as

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somebody who admittedly is not a great

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move player and I don't think anybody is

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except for the the few of you listening

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right now I know very few content

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creators that are dedicated move

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Specialists right we molt has not been

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making content of for we need to bring

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molt back but what I'm trying to say is

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is that I try to really focus on the

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card and focus on what it was doing

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because I want to ensure that I get an

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accurate read on what this card is

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capable of considering it is an

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archetype that I have less experience

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with what I will say is that it's become

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very clear to me that Madame web has

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challenges however she is going to be

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foundational to the way move is being

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played for the rest of Marvel snap there

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is never going to be a top performing

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move deck that shakes up the meta that

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does not have Madam Webb in it it's that

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critical to move so if you're a move

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player or you enjoy playing move then

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you have to have this in your collection

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it's really that simple it's

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Irreplaceable and there will not be

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another card that does what this card

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does it plays very fun it's very

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flexible and for move it is an activator

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that this archetype has sorely missed

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for a very long time a lot of my testing

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I tried to see if it could work outside

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of move and I actually think it could

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and what's interesting about it is I

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actually really hate the fact that it's

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a 21 the power being generated by Madam

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web is not power that is directly

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associated with its statline the 21

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versus 23 I'm convinced the 21 is

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specifically to make it easier to be

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targeted by Red Guardian however at 23 I

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feel like it would have been a much more

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considerable addin to some of the

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ongoing archetypes that I was testing

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that honestly performed very very well

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they actually outperformed the move

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Decks that I was playing but the stats

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really matter there for Madame web and

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move the 21 doesn't matter when you have

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an absolutely massive Human Torch or an

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absolutely massive dagger the challenge

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is both dagger and Human Torch are

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susceptible to significant Tech options

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including shanii Shadow King and of

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course kilmonger

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in the case of Human Torch there's a lot

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of inherent risk with the way these

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decks play moreover space is a factor

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the move archetype itself is unable to

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compete with limited space it's very

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difficult to do so and so the question

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then becomes okay Madam web I think is

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really good for move but will move be

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really good in Marvel snap that is the

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question we're seeking to answer we're

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getting AR uh next week as well who's

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going to be a key activator for move so

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you're going to have these double

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pronged approach here and the challenge

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you'll have is that if Arna really does

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have a positive impact on move you'll

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need to have Madam Webb to really kind

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of pull the whole package together and

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if you skip on Madam web and then Arana

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comes out and you pick up Arana and

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she's really good and move really takes

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off then now you're kind of screwed

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right and you can still just pin it in

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the shop with tokens but you won't be

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able to use your Spotlight Keys Madam

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web I think is going to be incredibly

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important and irreplaceable in move so

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for that I do think that it's worth

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getting

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simply because it is going to be the

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type of card that if you ever play Move

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you are going to need it and if you ever

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play move and you don't have Madam web

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you're going to regret letting it go

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early statistics would indicate that

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Madame web and everyone playing move

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right now is basically just tanking

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their stats right like the win rates sub

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50% the cube rates in the negative but

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honestly I wouldn't fret yet the reason

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for this is because first of all there's

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a lot of experimentation which which

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decks can be the most viable which ones

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are going to be the strongest and

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generally speaking cards have a very

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wide application when they first come

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out and then they Niche into much more

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effective play lines much more effective

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decks so as the Brewing phase kind of

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starts to end the win rates start to

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increase moreover as I mentioned prior

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you also have an archetype that people

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have very little experience with on

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Aggregate and so I think the win rates

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in their piloting errors are going to be

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lower as a result okay so keep that in

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mind from a statistic standpoint so what

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I going to do here is I'm going to show

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you guys some of the decks I had some

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really interesting ideas that I think

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were really cool and I actually really

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liked the way some of these decks played

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that were not necessarily move so I want

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to get those kind of Gears turning for

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you and uh we actually did really well

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with this deck right here I'm going to

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switch screens here and we go to here M

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Madam Marvel is what I called this deck

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and uh it's an ongoing deck that uses uh

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The Madam web and I'm going to show you

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a move decks too because I know a lot of

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people are interest in move decks but

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this deck absolutely crushed it was

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doing so well for us and the reason for

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this was because Madam Webb I was

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putting her on the periphery right not

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into the center locations and I was able

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to kind of rearrange the the cards and

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the way that things were positioned in

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order to benefit Miss Marvel mystique

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and Onslaught Mystique Onslaught and

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Miss Marvel were going to be that center

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location and let's say there was like a

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sanctorum there that I couldn't access

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well I could still drag those carts mid

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right for the most part well I couldn't

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play the onslaught that would be the

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Spectrum line as a as a fallback but

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what I was able to do with Madame Webb

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was I was able to ensure that Howard the

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Duck went to the right side I was able

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to ensure that Captain America went to

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the right side or lizard went to the

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right side I was able to to kind of

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disperse

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my uh my units and my uh my cards in a

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manner that ensured that the Miss Marvel

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proc happened and even if they junked me

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I could move the junk and to ensure that

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the Miss Marvel effect happened and so

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it was really good to have this type of

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macro control over the board State and

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Miss Marvel put up tremendous points it

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was actually the best Miss Marvel deck

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I've played in a very long time by far

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and also moving Cosmo can be a lot of

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fun cuz they're sitting on a location

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Cosmo's there well if they're playing an

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ongoing they're not going to play it

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where the cosmo is you might be able to

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guess where they're going to play the

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move occurs first and you catch them

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with the COO that was actually really

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fun as well this deck was a ton of fun

play06:37

and as I mentioned in my earlier note

play06:39

the fact that she's a 21 actually hurts

play06:41

here because as a 23 I feel like this

play06:43

would have really helped that archetype

play06:45

that extra 2 power makes a difference in

play06:46

an archetype like this not so much with

play06:49

a 90 power dagger right so anyways I

play06:52

really did like this deck a lot um it

play06:54

was by far the my favorite one that I

play06:56

played and I want to show you guys a

play06:57

couple other ones as well um we were

play07:00

working so I I tested so many different

play07:02

decks uh the straightup move list that

play07:03

we were kind of working with here uh was

play07:05

this one here we're doing this Living

play07:06

Tribunal one um it seems good because if

play07:09

you get your dagger or your uh your

play07:11

vulture or your Human Torch massive and

play07:13

then tribunal kind of spreads the power

play07:15

out there as well I do think that Beast

play07:17

was phenomenal in these decks alongside

play07:18

Falcon because picking up these One

play07:20

Drops protecting them from killmongers

play07:22

and from Tech and then reapplying them

play07:24

down on the board State and having them

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move again with the Iron Fist and the uh

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the ghost spider was incredible inly

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important honestly Falcon and Beast are

play07:32

MVPs here and I do not see these decks

play07:35

overperforming without Falcon and Beast

play07:37

because they're that critical I'm still

play07:38

not sold on Hercules Hercules is better

play07:41

with tribunal than it is with Taskmaster

play07:43

because you just want big stats on the

play07:45

board so you can just send things into

play07:47

the Hercules like the dagger or the

play07:48

Human Torch and you don't care where it

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ends up because tribunals coming down

play07:51

and you just want big stats right so

play07:53

this this deck did perform of all the

play07:54

move Decks that we tested pretty well as

play07:57

well um I also tried to do a couple

play07:59

different things here we I tried to do

play08:00

like this poison dagger where

play08:02

essentially I was trying to do like as

play08:04

much like poison stuff as I could while

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also using Madam web to like move around

play08:08

and kind of set up a board state which

play08:10

was advantageous for us kind of use the

play08:12

opportunity to like okay multiple game

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plans we're doing a little clog for to

play08:16

counter The Meta we're trying to kind of

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uh you know uh do some poison damage

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with Hazmat and Ajax but at the same

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time we're Madam webbing the dagger

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we're iron fisting the dagger just to

play08:26

get dagger up to like 12 power sometimes

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and I mean it's a 212 that's not that

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bad right so it was it was okay it

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wasn't the greatest I don't think it'll

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overperform moving forward I tried to do

play08:35

like this Surfer deck where C's like

play08:38

okay what if we use Gan gray and we use

play08:40

Madam Webb and we manipulate the way Gan

play08:42

gray is kind of being positioned we have

play08:44

storm we can move cards in they can't

play08:45

move cards in it was interesting we won

play08:48

games with it it was solid uh negga

play08:50

Sonic felt a little weak at times

play08:52

because unfortunately even with Jean

play08:53

grain being able to anticipate where

play08:54

they're going to play earning initiative

play08:56

is tricking a deck like this cuz you

play08:57

don't have the most Tempo Centric ones

play09:00

or twos like we don't have a lizard we

play09:01

have a Madam web that's four power

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weaker right so that could be a bit of a

play09:05

challenge and so I think there's still

play09:06

some refinement here but I wanted to

play09:07

show it to you cuz it was fun um I did

play09:09

find that the kitty based decks was cool

play09:12

like I I brought this up on the Snapchat

play09:13

like what if you don't use Madam web in

play09:15

move what if you use it to like play on

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top of an Angela and then you move the

play09:20

call obsidian out and stuff like that

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and I I featured a uh a Shadow King in

play09:24

this deck to kind of work against a lot

play09:25

of the move we were seeing and this deck

play09:27

won US 8 cube games where like literally

play09:29

it was just Shadow kinging a dagger to

play09:32

zero like it could have been 150 power

play09:34

doesn't matter it just drops to zero uh

play09:36

I did like how this deck played honestly

play09:38

um but ultimately oh this is the

play09:40

Taskmaster version I was telling you

play09:41

about too so yeah so there's this

play09:42

Taskmaster version uh this is

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statistically one of the better ones as

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well that we're seeing on untapped um

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very good as well and again you're

play09:49

basically beasting on turn five you're

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playing down the Human Torch everything

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making all this magic happen and then

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you're task mastering that Human Torch

play09:56

after it has moved and bounced off

play09:58

Hercules and got iron pisted and stuff

play10:00

like that right it is a pretty cool uh

play10:02

pretty cool deck but what I will tell

play10:03

you at the end of the day the one that I

play10:05

liked the best was my Madam Marvel one

play10:07

it just was by far the most fun and uh I

play10:09

know that you're looking for move and I

play10:10

just showcase those as well but do not

play10:12

sleep on the fact that Madame Webb's

play10:14

ability is strong enough that it just

play10:17

rearranging your board even outside of

play10:19

move could potentially be a hidden just

play10:22

factor in whether or not you want to get

play10:24

this card it's entirely possible that in

play10:26

the future even if move doesn't quite

play10:28

make it as an archetype The Madam web

play10:30

will simply because it's finding places

play10:33

to be played in ongoing decks which

play10:35

honestly have been pretty good for the

play10:37

last couple of months okay so at the end

play10:39

of the day if you are short on tokens if

play10:41

you're short on Keys the best thing you

play10:43

can do is wait until the end of the week

play10:46

this is the ultimate weight and C card

play10:48

simply because we want to see how the

play10:49

best decks shape out with this

play10:50

particular card it's entirely possible

play10:52

that move won't quite make it yet like

play10:54

it'll just not make the top archetypes

play10:57

we also have an aria coming out next

play10:59

week and it's set to boost the archetype

play11:01

even further if Madam Webb tends I don't

play11:03

want to say the word fail but if Madam

play11:05

Webb doesn't Elevate the archetype to

play11:06

that next level then perhaps Arna will

play11:09

allow that but at the end of the day

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guys I think that in terms of like cards

play11:13

and unique effects and cards that are

play11:15

replaceable and cards that aren't I

play11:17

think you can confidently spend your

play11:18

resources on Madam web simply because

play11:21

there'll never be another card like this

play11:22

it is so unbelievably unique that uh I

play11:26

think it's going to be one you'll want

play11:27

in your collection at one point or

play11:29

another the gameplay highlights you're

play11:31

both to watch were a ton of fun I hope

play11:32

you enjoy them as well we'll see you

play11:36

there I really like the idea of using

play11:38

matab web as an opportunity to like

play11:40

rearrange the board state for multiple

play11:42

Miss Marvels that's kind of the

play11:44

inspiration

play11:48

here we got Madam

play11:51

web now Madam web is a two Cost needs to

play11:55

go either left or right what I think we

play11:58

do is we play it

play12:00

left and then we move Howard or Ant-Man

play12:04

maybe Ant-Man goes mid cuz that's where

play12:06

the other cards will be too one cost

play12:09

cards can't be played

play12:13

there keep it there play this here it's

play12:17

harder for to

play12:19

zoo we don't even need to move it yet we

play12:22

have

play12:26

Mystique I every Bo

play12:31

Mystique is not what we want could have

play12:33

played reverse order to at least play

play12:35

the Mystique down copy the

play12:37

Ant-Man this is cringe

play12:40

draws I feel like we actually have a

play12:42

decent chance here but these draws are

play12:44

terrible armor

play12:59

damn we could have actually dealt with

play13:06

that there's Miss

play13:10

Marvel I'm going to bring Howard

play13:14

here I'm going to Onslaught mid

play13:30

armor gone armor gone of

play13:34

course all right it's not the end of the

play13:37

world my mighty

play13:43

hand okay modok yeah so whoa that's into

play13:47

a they might have needed that modok prop

play13:50

Mighty

play13:52

hand I think they just

play13:55

lost yo how'd they throw that game oh no

play14:00

oh the

play14:02

cosmo Victory oh he played on

play14:06

Cosmo he had to play modok on the right

play14:12

no for what it's

play14:14

worth despite their

play14:17

misplay

play14:19

um this was pretty impressive from a

play14:22

power output

play14:23

standpoint and and The Madam web did

play14:26

allow us to reorganize our board pretty

play14:28

cool

play14:29

here we go Ant-Man to the

play14:35

left oh silver

play14:37

Sable hopefully it hits I mean

play14:39

everything it hit kind of feels bad it's

play14:41

okay hit Howard the Duck for

play14:45

sure oh it hit my Cosmo we go play armor

play14:49

mid we don't really need armor mid let's

play14:52

stick to the plan right now let's stick

play14:54

to the plan Chum stick to the

play14:57

plan taco truck

play15:03

all right we're going to go cap I think

play15:06

we're going to buff

play15:07

cap yeah that's buff

play15:14

cap they are like full toxic mode which

play15:17

is fine

play15:27

assemble h

play15:30

five energy a

play15:32

cosmo I want to play armor

play15:36

right we don't even have initiative

play15:38

s oh initiative would have been so

play15:43

good so sad but it's

play15:52

okay us

play15:55

agent -4 + two

play16:05

counteracted beh hold my mighty

play16:08

hand going Ajax

play16:13

there mque no

play16:25

Mystique can't even go lizard can't even

play16:28

go lizard there there I think we give

play16:31

left Miss Marvel

play16:35

Ant-Man

play16:37

Howard for one power Howard one power

play16:42

Howard don't even I can't no he's yeah

play16:44

he's actually going to buff

play16:46

Ajax no he's going to buff Ajax

play17:03

okay cool play get the wind

play17:06

still Victory and again like Madam

play17:09

Webb's helping us like we're doing stuff

play17:11

with her right it's not broken it's not

play17:15

like some crazy dagger bouncing around

play17:17

but like the manipulation of the board

play17:18

State's pretty helpful

play17:39

opponent sna dagger moves gets kicked

play17:44

back Shadow King

play18:12

okay hey man I'm

play18:20

cool there it

play18:22

is

play18:24

Victory hold on we can strange Academy

play18:27

and Madame Webb at the same time

play18:29

how exciting is

play18:30

this I I guess I will don't mind if I do

play18:35

wait wait hold

play18:36

on play her

play18:43

left I give a fist bump

play18:47

there whoa us

play18:54

agent he has to he's going to Rhino mid

play18:57

or is he going to Rhino the

play18:59

uh the the right what's he want a rhino

play19:02

damn we got the Hercules as well oh

play19:05

Rhino's

play19:12

there let me just think here

play19:34

let's try this

play19:44

line is he is he playing C3

play19:59

let's try

play20:05

this

play20:08

Hercules no come on

play20:17

bro we do have a cerebro

play20:23

gamer if you Symbio dagger you move

play20:26

dagger

play20:28

you symbiote ghost spider it pulls

play20:31

dagger as the last card played right and

play20:33

then we HED all dagger moves

play20:36

again I'm not sure if this line will

play20:38

even work watch move dagger dagger still

play20:41

last card played goes to Hercules

play20:45

bounces

play20:47

um bounces right I don't know I hll for

play20:51

the memes

play20:52

send I'm just shipping this because I

play20:54

want to see what happens I don't think

play20:56

Heim doall actually makes this play any

play20:58

better but let's do

play21:00

it I don't know if this is going to work

play21:02

or

play21:03

not okay dagger moves 0 to

play21:07

six

play21:09

symbiote hits

play21:12

dagger unnecessary Heim doll but we got

play21:16

Hercules

play21:19

yes that's a 24 dagger on one turn

play21:26

doll but all the bad cards went left so

play21:30

we absolutely demolished

play21:35

mid oh

play21:38

no I am Iron Man okay so we won mid

play21:42

that's the good news

play21:46

um this is why the win rate on move is

play21:49

going to be low for this one come on

play21:52

give me that ebony M let me COPE in

play21:54

peace please no eony M fine

play22:01

have more

play22:05

Spectrum

play22:08

okay it's a one costed

play22:11

Rock Like a

play22:13

Rock Let's Madam web I think we Madam

play22:16

web

play22:17

here maybe move

play22:22

Howard hey look we're playing against a

play22:24

move player who could have possibly have

play22:27

thought that we would played against

play22:28

someone playing move you know what were

play22:32

the chances that we would have

play22:34

encountered a move

play22:36

player I'm going to hold on a

play22:44

sec um I think what we're going to do is

play22:47

we'll

play22:50

cap I'm going to play this

play22:54

here I don't need to move yet

play23:00

let's move Gan gr

play23:06

middle one two

play23:09

three Avengers

play23:14

Assemble so they played their Madam web

play23:17

there and now I move the stuff here but

play23:18

they played clo so now we can move Madam

play23:21

web again

play23:36

okay little beast gameplay

play23:48

there I see I'm all now okay

play24:00

Jean

play24:01

Gray Spectrum we technically trade up on

play24:05

Mid

play24:09

too they Madam web the Heim

play24:13

doll knowledge is

play24:18

power I am the sorcerer

play24:23

Supreme that's a big dagger play

play24:38

wait Victory there it

play24:41

is there it is we get the win there's a

play24:45

nine vulture and a 21 dagger on the

play24:49

board and we still got the win

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