Is MVCI & Beyond in trouble?
Summary
TLDRThe video discusses the cancellation of a multiplayer mod for 'Modern Warfare Remastered' called 'h2m' due to a cease and desist order from Activision. The mod aimed to enhance the game's features, resembling 'Modern Warfare 2'. The speaker compares this situation to their own modding project for 'Marvel vs. Capcom: Infinite', emphasizing the difference in how companies like Activision and Capcom handle mods. They stress the importance of respecting intellectual property rights and the potential impact of mods on a game's monetization, suggesting that their project aims to promote, not detract from, the original game's sales.
Takeaways
- 🎮 A multiplayer mod called h2m was in development for Modern Warfare remastered on PC, aiming to enhance the game's features and graphics to resemble Modern Warfare 2.
- 🚫 The mod developers received a cease and desist order from Activision, preventing the mod's release and distribution.
- 💸 Activision's action might be linked to the mod's potential disruption of their monetization strategies, particularly concerning in-game cosmetics and centralized game hubs.
- 🤔 The speaker expresses understanding of Activision's protective stance over their intellectual property, drawing parallels to Nintendo's past actions.
- 🆚 The speaker contrasts their own modding project for a different game with the h2m situation, emphasizing that their project does not interfere with the current monetization of the base game's publisher.
- 🚫 The speaker acknowledges the legal rights of game publishers like Activision, Capcom, and Marvel to protect their intellectual property, including taking down mods and user-generated content.
- 🛑 The speaker mentions past instances where Nintendo aggressively pursued content creators and modders, highlighting the potential risks involved in modding.
- 💰 The speaker clarifies that their modding project is not intended to generate revenue or alter the game's monetization, aiming instead to promote and support the original game.
- 👍 The speaker expresses a desire to grow the community and player base for the game they are modding, hoping to encourage more people to buy and enjoy the original game.
- 🙏 The speaker hopes that their efforts will be viewed positively by Capcom and Marvel, aiming to enhance the reputation and enjoyment of the game rather than detract from it.
Q & A
What was the purpose of the h2m mod for Modern Warfare remastered on PC?
-The h2m mod aimed to effectively turn Modern Warfare remastered on PC into a Modern Warfare 2 remastered experience by upgrading the weapons, movement, and overall multiplayer experience, providing fans with a visual boost and additional enhancements.
Why did Activision issue a cease and desist order for the h2m mod?
-Activision issued a cease and desist order likely because the mod was seen as an interruptor to their monetization model, which relies on the sale of cosmetics and in-game items. The mod could potentially divert players from engaging with and spending money on Activision's current monetized content.
How does the speaker relate the h2m mod situation to his own project?
-The speaker relates the h2m mod situation to his own project by drawing parallels between the potential impact on the game developers' revenue streams. He acknowledges that while his project is similar in nature, it does not disrupt the cash flow of Capcom or Marvel Games, which he believes is a significant factor in the different treatment of mods by game companies.
What is the speaker's stance on the legality of game mods?
-The speaker acknowledges that game companies like Activision, Capcom, and Marvel Games are within their legal rights to take down mods and content related to their intellectual properties, and that creators of mods and content must be aware of the risks involved.
Why does the speaker believe his project might not face the same issues as the h2m mod?
-The speaker believes his project might not face the same issues because it does not interrupt the cash flow of Capcom or Marvel Games, and instead encourages people to buy and engage with the original games, which aligns with the interests of the game companies.
What are the two general principles the speaker is following with his mod project?
-The two general principles the speaker is following are: not making any characters naked, and not selling the mod or accepting any form of payment for it, ensuring that the project remains non-commercial and respectful of the original game's intellectual property.
What is the speaker's goal with his Marvel vs. Capcom mod project?
-The speaker's goal with his Marvel vs. Capcom mod project is to promote the game, encourage more people to buy and play it, and enhance the community experience by providing a visually improved and potentially more engaging version without disrupting the game's monetization.
Why does the speaker mention Monster Hunter: World's Iceborne mod?
-The speaker mentions Monster Hunter: World's Iceborne mod to illustrate that Capcom has allowed a significant mod to exist without taking it down, suggesting that Capcom may be more open to mods that enhance the community and gameplay experience without directly impacting their revenue.
What historical example does the speaker provide regarding Nintendo's approach to game mods?
-The speaker provides the historical example of Nintendo in the mid-2010s, where they aggressively pursued creators of gameplay videos and mods, particularly targeting the Project M mod for Super Smash Bros., to illustrate how companies can protect their intellectual property aggressively.
What does the speaker suggest is the key difference between his mod project and the h2m mod in terms of company response?
-The speaker suggests that the key difference is that his mod project does not interrupt the cash flow of Capcom or Marvel Games, unlike the h2m mod which was seen as a disruption to Activision's monetization strategies, making it more likely for his project to be tolerated.
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