Genshin Impact CEO Almost Gave Up on Genshin Impact...
Summary
TLDRThe script discusses the controversial reaction to a live stream for a game update, with the speaker expressing mixed feelings about the changes and the community's response. They address the backlash from fans who misinterpret their criticism as a lack of enthusiasm for the game's future. The speaker also critiques the game's character design, suggesting that iconic characters need distinctive features to be memorable. They question the sincerity of the game developers' emotional response to criticism and highlight the disparity between the developers' profits and the perceived lack of game improvements. The summary concludes with the speaker's skepticism about the game's ability to compete with other titles in the market and their doubt in the developers' commitment to meaningful change.
Takeaways
- 😀 The speaker enjoyed the changes in the post 5.0 live stream and believes Genshin Impact is heading in the right direction.
- 😔 The speaker received a lot of dislikes on their reaction video, as viewers misinterpreted their critique as a lack of excitement for the game's future.
- 🤔 The speaker doesn't care about 'dislike bombs' on their videos, as they believe the people behind them misunderstand the content.
- 😡 There is frustration expressed about viewers who watch only a small part of the video and leave negative comments without understanding the full context.
- 😒 The speaker feels that their chat community is more informed compared to YouTube viewers who make quick judgments.
- 😠 The speaker criticizes the game's character design, specifically mentioning 'Capitano' and the issue of iconic characters lacking facial features.
- 😤 The speaker is annoyed by people who feel bad for the game developers, pointing out the game's profitability despite its flaws.
- 😌 The speaker acknowledges some positive changes, such as the artifact system update, where players can choose main and substats.
- 🤨 The speaker is skeptical about the developers' claims of anxiety and hesitation, questioning the sincerity of their emotional response to criticism.
- 😐 The speaker questions the universality of Genshin Impact, suggesting that its attempt to cater to everyone results in a less personalized experience.
- 🏆 The speaker doubts that Genshin Impact can outperform other games on the market, given the current state of its gameplay and content.
Q & A
What was the reaction to the speaker's live stream about the post 5.0 update?
-The speaker received a significant amount of dislikes on their reaction video to the live stream, as some viewers misinterpreted their positive comments about the changes as a lack of excitement for the future of 'nantland'.
Why did the speaker mention 'dislike bombs' on their videos?
-The speaker mentioned 'dislike bombs' to highlight the issue of viewers disliking their videos without fully understanding the content, often based on a single dislike or misunderstanding the speaker's stance.
What does the speaker think about the character 'Capitano' in the game?
-The speaker believes that 'Capitano' looks like a non-playable character (NPC) due to his generic appearance, which sparked controversy among the game's community.
What is the speaker's view on the importance of a character's face in a video game?
-The speaker argues that it's hard for a character in a video game to be iconic without a face, and they suggest that giving 'Capitano' a distinct face would make him more recognizable.
Why does the speaker feel that Genshin Impact's updates have been insufficient?
-The speaker criticizes Genshin Impact for not making significant improvements to the game in years, suggesting that the developers are not listening to player feedback effectively.
What is the speaker's opinion on the game company's response to criticism?
-The speaker finds the company's portrayal of anxiety and hesitation over criticism to be disingenuous, considering their financial success and the lack of substantial changes to the game.
What change in the game does the speaker appreciate?
-The speaker appreciates the artifact change that allows players to choose the main stat and two substats, which they consider a positive and significant improvement.
What does the speaker suggest as a reason for the game's lack of progress?
-The speaker suggests that the game's attempt to cater to everyone results in it catering to nobody, making it difficult for the game to stand out among more specific competitors.
What are some of the speaker's criticisms of Genshin Impact's business model?
-The speaker criticizes the game for its monetization strategy, which they believe exploits players' financial resources through repetitive and less innovative content releases.
What does the speaker believe is a key factor in the success of other games like Honkai Star Rail and Zen Zone Zero?
-The speaker believes that these games are successful because they cater to specific player preferences and provide unique experiences that make players feel the games were made for them.
What is the speaker's stance on the future of Genshin Impact?
-The speaker is skeptical about the future improvements of Genshin Impact, doubting that it can offer a better experience than its competitors and suggesting that it may continue to stagnate.
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