The FNAF game that DELETES ITSELF if you DIE
Summary
TLDRIn this thrilling gameplay transcript, the player embarks on a high-stakes journey through 'Save Them,' a fan-made FNAF game with a unique twist: only one playthrough allowed. The game's intense atmosphere, stunning visuals, and terrifying animatronics create a nerve-wracking experience. The player must navigate through various iconic locations, collect tapes, and avoid deadly encounters, culminating in a climactic showdown with Springtrap. The game's non-linear design and finite resources add to the tension, making each decision a matter of survival.
Takeaways
- ๐ฎ The game 'Save Them' is a fan-made project with impressive visuals and a unique one-time play mechanic.
- ๐ The player experiences a high level of tension due to the game's one-shot rule, which prevents replaying after the first completion or exit.
- ๐ฅ The game features terrifying scares and a challenging final boss fight against Springtrap.
- ๐ The game's time-sensitive nature adds to the urgency and difficulty, as players must survive until 6 a.m.
- ๐โโ๏ธ Stamina management is crucial; using it all means no more sprinting for the rest of the game, potentially leading to a game over.
- ๐ถ The story revolves around adult Michael Afton, who is haunted by his past and the tragic events at Freddy Fazbear's Pizza.
- ๐ผ The game includes collectible tapes that are essential for progression, adding a layer of exploration and strategy.
- ๐ป Encounters with various animatronics, such as Foxy and Puppet, are a core part of the gameplay and narrative.
- ๐ The game's setting includes multiple locations from the FNAF universe, including Freddy Fazbear's and the Afton's house.
- ๐ Players must be cautious and strategic, as each encounter with animatronics can have different outcomes based on player actions.
- ๐ซ The game locks players out after the first playthrough, emphasizing the importance of making the most of the single opportunity.
Q & A
What is the unique feature of the game 'Save Them'?
-The unique feature of 'Save Them' is that it can only be played once. After starting the game, players cannot play it again, regardless of whether they complete it or not.
How does the one-time playthrough affect the player's experience in 'Save Them'?
-The one-time playthrough creates a high level of tension and forces players to approach the game with caution, as there is no opportunity for trial and error or to become desensitized to the scares.
What is the main character's name in the game 'Save Them'?
-The main character's name is Michael Afton, who is an adult revisiting the events of his past.
What is the consequence of using up all of the player's stamina in 'Save Them'?
-If a player uses up all of their stamina, they will not be able to sprint for the rest of the game, which could likely result in a game over.
What is the significance of the tapes in 'Save Them'?
-The tapes in 'Save Them' are collectible items that players need to find in order to progress through the game.
What is the connection between 'Save Them' and the Five Nights at Freddy's (FNAF) series?
-Save Them is a fan-made project that recreates locations and animatronics from the FNAF series, providing a new experience within the same universe.
Who is the antagonist that the player fights against in the final boss battle of 'Save Them'?
-The final boss battle in 'Save Them' is against Springtrap, a character from the FNAF series.
What is the significance of the green light in the game, and which character is it associated with?
-The green light is associated with Charlotte Emily, the spirit possessing the puppet. It signifies her presence and is a recurring element in the game.
What are the 'remnant' and 'fast tokens' mentioned in the script, and what are they used for?
-Remnant and fast tokens are collectible items in the game that are required to access certain levels or areas within 'Save Them'.
What is the significance of the shadow in the script, and which character is it associated with?
-The shadow is associated with the character Foxy from the FNAF series. It is used to create a sense of fear and impending danger in the game.
What is the player's reaction when they realize they cannot play 'Save Them' again after completing it?
-The player expresses disappointment and surprise, indicating that they did not expect the game to lock them out after a single playthrough.
Outlines
๐ฑ Intense One-Time Survival Horror Experience
The script introduces a fan-made 'Five Nights at Freddy's' (FNAF) game called 'Save Them,' which offers a unique horror experience with a one-time play limitation. The game is visually impressive, recreating every location and animatronic from the series, and features a final boss fight against Springtrap. The game's catch is that it can only be played once, creating a high-stakes, tension-filled experience where players must be cautious with their actions and stamina, as death is permanent and irreversible. The narrative follows adult Michael Afton as he revisits the traumatic events of his past in a dream-like version of Freddy Fazbear's Pizza.
๐ป Exploring the Depths of Afton's Nightmare
The script continues with the player navigating through an expanded version of the Afton House from FNAF 4, discovering more than what was playable in the original game. The player speculates on the developer's identity, with theories suggesting it could be a well-known developer using an alias or a member of the original game's team. The gameplay involves collecting tapes, avoiding animatronics, and experiencing intense moments of fear and suspense. The player must be strategic with their limited resources, such as stamina, to survive and progress through the game.
๐ต๏ธโโ๏ธ Unraveling the Mystery of Collectibles and Non-Linear Gameplay
The player delves into the non-linear aspects of 'Save Them,' encountering various collectible items and interactable objects that lead to different levels. The game's complexity is highlighted by the need for specific items to access certain areas, suggesting a potential for varied player experiences. The player's journey includes encounters with toy animatronics, a puppet possessed by a spirit, and a frantic search for tapes while avoiding the dangers lurking in the pizzeria.
๐ญ The Haunting of Fazbear's Frights and Unexpected Twists
The script describes the player's experience in Fazbear's Frights, where they encounter strange occurrences and must use their sprint ability wisely. The player must navigate through a haunted house, make use of a foxy mask, and deal with the unpredictability of the animatronics. The narrative takes a twist with the appearance of a spring Bonnie suit and a surreal, disorienting sequence that leaves the player questioning their path.
๐ The Final Moments and the Inescapable Conclusion
In the final paragraph, the player faces the reality of the game's one-time play rule. Despite getting close to completing the game, the player ultimately fails and is locked out from playing again. The script reflects on the intense and unforgettable experience, highlighting the game's unique approach to survival horror and the emotional impact of its permanent consequences.
Mindmap
Keywords
๐กDead-end
๐กFNAF (Five Nights at Freddy's)
๐กSpringtrap
๐กSurvival Horror
๐กOne shot
๐กStamina
๐กAnimatronics
๐กMichael Afton
๐กPuppet
๐กRay tracing
๐กTapes
Highlights
The game 'Save Them' is a fan-made project with impressive visuals and a single-player experience.
Unique feature: The game can only be played once, creating a high-stakes, one-shot survival horror experience.
Stamina is a finite resource; once depleted, the player cannot sprint for the rest of the game.
The game begins with Michael Afton in a dream-like manifestation of Freddy Fazbear's Pizza, dealing with repressed memories.
The game includes Easter eggs, such as the 'Theft King' Easter egg found early in the gameplay.
The player must navigate through various levels, including the Afton House and FNAF 2 location, collecting tapes.
Non-linear gameplay allows for different experiences; interactable objects lead to different levels requiring collectible items.
The game features intense encounters with animatronics, such as the toy animatronics in the FNAF 2 location.
The player must be cautious of their sprint usage, as it is a finite resource that does not carry over between levels.
Exploration of the pizzeria reveals a core mechanic involving the collection of tapes for progression.
The game includes a tutorial that introduces the player to the mechanics, such as dealing with Withered Foxy.
The dining hall in the Pizzeria features all three toy animatronics on stage, adding to the eerie atmosphere.
The game's setting includes Fazbear's Fright, where strange occurrences happen to Michael, such as finding a foxy mask.
The player encounters various animatronics, including Bonnie, Chica, and a mysterious golden Freddy head.
The game's tension is heightened by the need to loop and juke animatronics, such as Bonnie, to avoid being killed.
The player's experience is disorienting, with moments of uncertainty about the correct path or actions to take.
The game concludes with a trippy sequence involving the Spring Bonnie suit and a reference to the FNAF lore.
After the game's conclusion, the player is locked out and cannot play again, emphasizing the one-shot nature of the experience.
Transcripts
we're dead we're cornered this is a dead
end I bet the last tapes in here
actually yeah that makes sense
oh my God
yo this is so trippy
[Applause]
[Music]
I guess oh my God
fit the
whoa whoa whoa whoa whoa whoa whoa dude
it's 5 a.m We were so close
hit that end wait
save them is the greatest FNAF game ever
made nothing else even comes close oh my
God between its incredible visuals that
recreate every location and every
animatronic from every FNAF game the
terrifying scares and the ridiculously
insane final boss fight against
springtrap it's truly hard to believe
that this is a fan made project made by
a single person it's that impressive
however save them has a catch you can
only play it once whether you beat the
game die or even just close the program
after pressing play you can never play
it again you get one shot and after that
the game locks you out from ever making
another attempt thus save them as a
survival horror experience unlike any
other you can't just trial and error
your way through every encounter growing
numb to the scares with each attempt oh
I'm dead I'm dead well we're dead
already you have one life after which
you can never play the game again
one mistake and it's over and that
completely changes the way you
experience save them it creates so much
tension that you can't help but Panic at
every little sound
oh my god of course the game punishes
this as well the player is given a
finite amount of stamina and if you use
it all up it's gone you won't be able to
Sprint for the rest of the game which
will almost certainly result in a game
over thus you want to be cautious but
not too cautious while death does lurk
around every corner if you run from
every little thing that startles you
you'll find yourself out of stamina and
helpless oh my God as the game begins an
adult Michael Afton stumbles into a
surreal dream-like manifestation of
fredbear's Family Diner traumatized by
the tragic events of his childhood and
the ensuing missing children's incidents
at Freddy Fazbear's Pizza Michael has
suppressed the memories of everything
that transpired he can't remember any of
it the bite of 83 the five victims of
Freddy's circus baby's Pizza World his
father's horrific fate perhaps some
things are best left forgotten but for
Michael Afton tonight would be one of
solemn remembrance
whoa
this looks
sit down
[Music]
oh there's the theft King Easter egg
already I love it
all right I guess we go up to a Fred
Bear there's nothing else
[Music]
hi
[Music]
hi I'm just gonna ignore that
I'm afraid he's gonna kill me and that's
literally gonna be the end of the run
it's like I'm I'm staying away from the
ghosties
as I walk towards fredbear
to be fair fredbear's not haunted he
just like bit the
[Music]
sick
when we come to we find ourselves in the
snap 4 bedroom our body having somehow
taken on the stature of a child a
one-eyed Freddy plush greets us but
immediately something about it seems off
look at his shadow
that's creepy as hell hopping off the
bed we don't have to go far before
encountering the first nightmare
[Music]
foreign
honestly the fact that like if I die
that's it it's like making me really
nervous here like
I'm playing way more cautiously and I
need to remember not to Sprint because
like once you use your Sprint in this
game that's it it's gone it doesn't
carry over between levels it's like a
finite resource
[ย __ย ]
oh
[Music]
my gosh that shadow is so creepy
proceeding down the East hallway we
quickly discover that there's a lot more
to the Afton House than the playable
area from FNAF 4.
[Music]
so if you go on game jolt and you look
uh there's the developer listed for this
game but it's pretty obviously an alias
um there's two theories as to who the
developer is uh some people think that
it's like someone who's already well
known for like another like non-fan game
uh series and they didn't want their
name associated with it and then some
people think that it's a member of the
pair so
um those are the two predominant
theories or maybe it's just some random
guy who knows
no
yo okay
I forgot about this yeah this was in the
FNAF 4 house so it makes sense
all right well
I know how to play this
[Music]
oh
[Music]
shh this is actually really intense
got him oh my gosh first try
actually you only get one try so
everything's gonna be first try in this
game ooh a tape
[Music]
is that it I beat the level
[Music]
I feel like there was probably more to
that that we just skipped somehow we
just kind of beelined to to plushtrap
unfortunately the Afton residents would
only be the start of our nightmare
Awakening in the FNAF 2 location we
immediately find ourselves stalked by
the terrifying toy animatronics yo FNAF
2 all right
okay zero four tape so we need to get
four tapes in this level okay
bro can you give me a second at least so
like oh
I'm sure so [ย __ย ] loud bro
really dude
really yo dog I heard you like Ray
tracing so I put Ray tracing in your ray
tracing as we move through the FNAF 2
location we find that some rooms are
less inviting than others
all right mate yeah mangle's in there
I'm not going in there hell no
we have one chance like I want to
explore but I I have one life like
that's it we can't play the game again
once I die so like
I have to actually like be cautious
cautiously creeping forward we enter one
of the party rooms and have a Fateful
Encounter
the site of the paper Pals fills you
with determination
funny
oh I'm dead I'm dead we're dead already
oh my God
okay I have to be more careful that was
stupid
we have to go really slow in this game
like really slow upon gazing at the
adonic Visage of the paper Pals we're
given a burst of inspiration and
determined Michael sets off to explore
the rest of the pizzeria unfortunately
the animatronics assault had only just
begun and we were about to be introduced
to the levels core mechanic
we need tapes we got to find tapes
dude this is nuts this looks crazy it's
like FNAF on ecstasy
oh there's a tape
nice
what's this
yo look it's supposed to be a ransom
note but it's clearly printed in ink
like that doesn't make oh
what do I do what do I do how do I kill
him how do I kill him
oh duh
all right we killed him
all right so that was the tutorial that
was a tutorial obviously because like it
gave me the prompt like
we have to watch out for foxy for the
rest of this level
it's not it's not gonna like wait for us
next time as withered foxy stalks us
from the Shadows we travel deeper into
the Pizzeria and enter the dining hall
yo
that's hella Ray tracing look at that
look at the floor oh toys all three toy
animatronics are on stage and while they
don't seem to be hostile something about
them just isn't right toys well the toys
weren't like haunted so like they're
like they they shouldn't be a threat to
us I guess oh my God
I forgot about him
if you were gonna kill me you would have
done it so oh there's a tape
you guys aren't gonna kill me right like
yeah if you were gonna kill me you would
have just done it right there so
oh my God
[Music]
this is too much man this is too much
all right give me the tape
okay we just need two more
y'all like creepy creepy [ย __ย ]
I'm sorry I'm sorry y'all are you are
you know it with the second tape in hand
we depart the stage and head towards an
ominous green light shining in the
corner of the room loyal theorists will
know that green is commonly associated
with Charlotte Emily the spirit
possessing the puppet and sure enough
upon approaching
foreign
oh
give me that
[Music]
get your Christmas tree looking ass out
of here puppet
thank you for the tape though
[Music]
uh let's check the back office
I bet the last tapes in here actually
yeah that makes sense
oh my God
okay
okay upon barricading ourselves in the
parts and service route we discover just
how non-linear this game is throughout
the rumor several interactable objects
that seem to take you to different
levels but they all required collectible
items that I hadn't found it's crazy to
think that someone playing this game
after me might have a completely
different experience press e
requires five remnant
I don't have any remnant
where do you get remnant
press e to enter Fazbear Hills requires
two fast tokens
okay we need to find Remnant and fast
tokens
[Music]
and
wait press e to enter circus baby's
Pizza World
requires one remnant dude I don't have
any of this I don't have any remnant
oh the tape
all right so oh wait if we
oh
whoa
[Music]
one day
so do we do we miss Fazbear Hills and
and sister location did we just miss
that
or are they are they mutually exclu oh
survive until 6 a.m okay Fazbear's
fright we got this
this is the exact same map I used in the
horrifying end of William Afton
so I know this I know this map
we got this maybe
you're not gonna kill me right
you better not kill me I'm gonna freak
out if I get killed by a freaking
mannequin as we cautiously explore
Fazbear's frights strange things begin
happening to Michael first he encounters
a weird foxy mask on the wall and when
he goes to activate it well what's the
point of this mask
oh my God that's what the point of the
mask is
hi
[Music]
what do I do what do I do what do I do
huh
[Music]
yo what
just happened
[Music]
that was crazy
all right let's go moving further into
the haunted house we entered the dining
room and head backstage
I remember there's like a chica head
here or uh no a golden Freddy head here
yeah
huh
[Music]
hi
are you are you a good guy or a bad guy
okay
anything that doesn't kill me in this
game is good in my book
which so far is everything so
huh
I ain't going over there
hell no I ain't going over there
I'm going the arcade
the hell is that
whatever
[Music]
uh it's 2 A.M already so we're doing
decent
oh this is where the Chica head is yeah
[Applause]
[Music]
foreign
[Music]
we have to use our Sprint we have to use
it now this is the time if there's ever
a time to use the Sprint it's now oh
Jesus
[Music]
Bonnie dancing oh it's amazing
thank you
oh this is a dead end we have to Loop
him we have to Juke him
[Music]
it's his ass
[Music]
I didn't see him where is he dude he's
everywhere what the hell
[Music]
[Music]
oh we're dead we're dead
we're cornered this is a dead end it's
the office I shouldn't have came I
shouldn't have gone in here
[Music]
well GG this was this was incredible
dude I can't believe
dude it's 5 a.m We were so close
[Music]
hit that end
wait
do we kill him
we didn't kill him oh we're dead we're
so oh wait the vet I forgot about the
van we need to vent we need to vent oh
we can make it we're gonna make it work
[Music]
oh
[Music]
whoa
yo this is trippy as hell
it's the spring Bonnie suit the one that
killed Afton but only for a while
yo this is so trippy
oh that's a familiar pose
is that it
where am I going
I don't see anything
did I go the wrong way
this is disorienting
yo it's the FNAF for ending
[Music]
we are still your friends
[Music]
do you still believe that
[Music]
[Applause]
[Music]
okay so like
what if we just tried to play it again
like they say you can't play it again
what if I just do
could have seen that coming
are you kidding
so I could just never Play It Again
yeah I I get it
jeez
that sucks
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