The Secret To "Great" Design Is Simpler Than You Think

The Futur
14 Jun 202307:20

Summary

TLDRThe transcript covers a lively discussion between a design professor and students on what separates good designers from great designers. Themes touched on include pushing creative boundaries and expanding skills into other realms to gain fresh perspectives to channel back into design work. There is debate around mastering fundamentals versus diversifying, with the professor advocating for starting by truly mastering a craft before broadening. Tips are provided for gaining clarity from clients with vague briefs. Overall there is emphasis on defining clear criteria for evaluating design qualities like elegance and principles like contrast.

Takeaways

  • 😀 There is nobility in doing humble things well. Mastery comes before expanding your skills.
  • 👍 Clarify design principles like contrast so students can make decisions without the teacher present.
  • 💡 Use sliders and scales to define vague concepts like good vs bad design.
  • 🗣 Don't be afraid to ask clients lots of questions upfront to get clarity.
  • 😥 Young people feel pressure today from false online narratives about success.
  • 🔍 Achieving excellence means focusing on quality over quantity.
  • 🤔 It's easier to define bad design versus great design.
  • 🎓 A great designer transcends just designing by expanding their skills over time.
  • ❓ Intentionally try to disprove your ideas to strengthen them.
  • 👩‍🏫 Provide students clear criteria to critique their own work.

Q & A

  • What is the main topic the speakers are discussing in the transcript?

    -The main topic is what separates good designers from great designers. The speakers discuss traits of good and bad design, achieving excellence through mastery, avoiding false narratives of success, articulating design principles clearly, getting clarity from clients on project briefs, and focusing on fundamentals.

  • What does Chris P. recommend as a way to achieve excellence?

    -Chris P. recommends focusing on mastery by putting in 10 or 20 thousand hours into a craft before expanding into other areas. He advocates doing less but doing it better.

  • What does Chris P. say about people who have a lot of online success at a young age?

    -He says that probably unscientifically 90% of those people are scammers and it's just a matter of time before they get arrested. He says their success feeds a false narrative that seeps into people's subconscious and contributes to high rates of depression and anxiety.

  • What system does Chris P. recommend using when a client brief is too broad?

    -He recommends staying in the 'pocket of discomfort' for long enough to get clarity by asking lots of questions even if it annoys the client. He says to promise the client it's to ensure clear understanding of the problem and what they want before moving forward.

  • What advice did Dr. Samuel Holtzman give Chris about being a good teacher?

    -He said good teaching means your students can make similar decisions to you when evaluating work without you being there. He recommended identifying 5 things to look for in a design and having students critique work by going through those 5 things.

  • What does Chris say is the danger of not getting clarity from clients on what they want?

    -He says it's dangerous to walk away and make assumptions about broad terms like "make it epic" or "make it clean and modern." Even if we think we know what those mean, it's important to get specifics from the client.

  • What is an example Chris gives of humble tasks done well?

    -He talks about a video series showcasing people who do mundane things very skillfully, like folding pizza boxes or throwing dough. He says this manifests the Japanese concept of taking pride in doing humble tasks well.

  • What does Chris recommend as a way to determine if a design is good or bad?

    -He recommends identifying specific design principles like contrast and mapping them on a scale from bad to good. Seeing clearly where a design falls on spectrums for key principles can help evaluate if it is bad or good.

  • What does Chris say about people focused solely on mastering one craft or skill?

    -He does not look down on people who put in their 10-20,000 hours mastering just one thing. He thinks there is nobility and beauty in focusing on doing humble things very well before expanding to other areas.

  • Why does Chris think depression rates are high among young people today?

    -He believes the false narratives promoted online about extreme early success contribute to anxiety and depression. Young people feel they can't achieve unrealistic levels of success in short timeframes.

Outlines

00:00

😅 Defining good versus great design

The first paragraph discusses how to define good versus great design. It talks about whether great designers need to do more than just design, with perspectives from different people. The discussion centers around how difficult it is to objectively define great design on a spectrum, but it's easier to distinguish bad design from great design. There is emphasis on mastering fundamentals before expanding horizons.

05:01

👍🏻 Strategies for critiquing and teaching design

The second paragraph provides tips on critiquing design work and teaching design principles. It suggests having a defined list of criteria to evaluate work against, so students can internalize those principles and make good judgments independently. Asking clarifying questions to clients is also encouraged, rather than making assumptions, to deeply understand problems and desired outcomes.

Mindmap

Keywords

💡design principles

The fundamental concepts and guidelines that designers use to create effective, functional designs. The script mentions 'contrast' as an example principle that when used properly, leads to good design.

💡elegance

The quality of being tastefully fine or luxurious in appearance, behavior, or style. The speaker uses this as an example of a term he has used without properly defining for students.

💡critique

Careful analysis and evaluation of something, especially a literary, philosophical, or political theory or idea. The speaker talks about effective critiquing requiring clear criteria that students can apply on their own.

💡clarity

The quality or state of being clear, in particular. The speaker advocates for designers asking clients clarifying questions upfront to understand project needs and goals.

💡fundamentals

The central, primary, or basic parts of something. The speaker urges practicing and mastering design fundamentals as a path to excellence.

💡false narrative

A story or explanation that is inaccurate or misleading. The speaker warns about unrealistic stories of extreme success fed to young people today.

💡anxiety

A feeling of worry, nervousness, or unease. The speaker links false narratives to high rates of anxiety and depression.

💡gradient

A gradual change in something, or the process of making something change gradually. Used here to refer to a scale of measurement between extremes like good and bad design.

💡articulating

Expressing something clearly or vocally. Practicing articulating design fundamentals is said to provide clarity and decision-making ability.

💡contextualize

To put something into context; to describe the circumstances that give meaning to an event or idea. The speaker says critiques should evaluate student work within clear contextual criteria.

Highlights

What separates good designers from great designers

A great designer does more than design in addition to being a good designer

You have to transcend being a designer

Having the capacity or willingness to push yourself to failure in order to achieve success

I try to disprove ideas as soon as possible to practice critical thinking

There's nobility in doing humble things well

Try to master something first before moving on

Don't know what can be done in a certain time period because of false narratives

Focus on being good because it's really hard to be good

Bad to great design has a bigger contrast and is easier to identify

Use design principles as a base hit first

Don't be afraid to ask clients questions to get clarity

Critique work by going down a list of 5 key things to look for

Practice articulating fundamentals to make decisions faster

Stay in the discomfort zone until you get clarity from clients

Transcripts

play00:02

what separates good designers from great

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designers I'm curious first before I try

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to figure out how to possibly answer

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this question is what is your intention

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by asking this question to kind of Step

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Up the game for yourself if you want to

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be an overachiever and do great things

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does anybody have any clue on how to

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answer a question like this maybe the

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difference is that a great designer does

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more than design in addition to being a

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good designer okay this is going to get

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real interesting I love where we're

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going with this so you need to do more

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than design so you have to transcend

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being a designer okay Ming you have the

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mic now I guess having the capacity or

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willingness to push yourself to failure

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in order to achieve whatever the success

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that you're defining we as faculty we

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have these discussions sometimes with

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students how do you become better doing

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creative strategies and things like that

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can you step out of that that realm and

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get into other things that you might be

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interested in and expand upon that and

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then some of those indirect insights can

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actually Channel back in thank you Ming

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as a practice a of critical thinking is

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whenever I have an idea I try to

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disprove the idea as soon as possible so

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I'm going to try that with patrulla

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statement so patrulla I would just ask

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you do you know great designers that

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only do design

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yes okay so that would just disprove

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that right there see how that works I'm

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often misquoted on this that people

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think that Chris you just poo poo and

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you look down on people who just do a

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thing that their masters at craft and I

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do not think that at all I think this

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world works better when there are people

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who put in their 10 or 20 000 hours just

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to master something there's actually a

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series of videos and accounts online

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that showcase people who do the most

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mundane things really well are you

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familiar with the pizza box guy he just

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sits there and folds a thousand pizza

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boxes at a time or the guy's a mix none

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and he just throws it across or the six

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guys who Hammer a spike into the ground

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in perfect Unison in the book The

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obstacles away there's a quote there in

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Latin that I don't remember my son would

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probably know it which says something to

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the fact of there's nobility in doing

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humble things well and I really believe

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that and when I got to travel to Japan I

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got to see that philosophy manifested in

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the people there they take so much pride

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and just making sure the table is clean

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or to take out the trash or prepare a

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piece of fish or whatever it is and I

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think there's something really beautiful

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about that so I think in our culture we

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feel like we have to do more and more

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and more I think the way to achieve

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Excellence is to do less but to do

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better I'm not saying that those of you

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that have the capacity to do more should

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not do more you don't totally should but

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I think you should try to master

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something first before you move on

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there's a tendency in our culture

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because we get to see examples online of

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people who seem to have a lot of success

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they have all the material social proof

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and they're very young and it starts to

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create this very unreal narrative about

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what can be done in what period of time

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and I promise you probably

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unscientifically ninety percent of them

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are scammed and it's just a matter of

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time before they get arrested so it's

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this kind of narrative that we get fed

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into our brain that seeps into our

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subconscious and why there's such a high

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rate of depression amongst young people

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and why they're so anxious right now

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that's one of the questions because

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we're being fed a false narrative about

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what can be done so I'm going to be a

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proponent for you just focusing on being

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good because it's freaking hard to be

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good I think it's really hard to figure

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out on a gradient on an objective level

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that we can get 10 people room to even

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agree what is great design it's very

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hard to figure out what good design is

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as it relates to what great design might

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be but I think we can pretty much figure

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out what is bad versus great that's

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there's a much bigger contrast between

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bad and great so I'm going to assume

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Mimi that you know what bad design is

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right but let's just say you don't know

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what bad design is many years ago when I

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was teaching here I had this really

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amazing super smart Student's name is

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Daniel and Daniel when I was talking

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during my critique I said that design

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isn't elegant it wasn't his work I was

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just like that's not elegant and I kept

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using that word over and over again and

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and Daniel you know raises his hand he's

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like uh Chris I know there's a really

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obvious question and I'm kind of

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embarrassed to ask you but

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what is elegant

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it's like um oh what is Elegance I don't

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know I've been throwing around words

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that I don't even Define and there's no

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shared definition so I'm going to

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present to you one way of looking at

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information to help you get clarity so

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let's try this with bad to good design

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we don't even need to go great okay just

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the difference between bad and good so

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Mimi you said you know what bad design

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is right yes okay what is a trait of bad

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design so let's try to use something

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much simpler something that's easy like

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just let's get a base hit here and let's

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not go for the Home Run just yet it's

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not using or I guess not using the

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design principles what are those design

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principles that you speak of just give

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me one contrast contrast what about

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contrast is contrast good or bad uh in

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general it's good all right so we'll

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write contrast I mean everybody should

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know this right I mean I agree you're

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safe here on one side if you have lots

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of contrast the more contrast the better

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the less contrast not so good what we

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want to do is we want to keep doing this

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we want to find one parameter that we

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think is good or bad and then we

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contrast that so then we can say on some

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kind of gradient scale like yeah there's

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lots of contrast and we can talk about

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how to achieve that contrast so those

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are all things that designers here know

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how to do and we can make a long list of

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them and then we start to get a sense

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like how we know if our design is good

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or not Dr Samuel Holtzman he sat in my

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class one time and I thought it was a

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pretty good teacher until he told me

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what he thought afterwards

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and then I had to come to Jesus moment

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and he said you know here's the thing

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what does it mean to teach things it

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means that your students can look at the

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work and make similar decisions without

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you being there that was so profoundly

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different than the way I taught and the

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way I've been taught those of you that

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are old enough who've been here long

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enough know pretty much how most

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teachers here teach which is this is

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wrong that's stupid you're terrible and

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this is all right that's usually how it

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is but then you walk away like I don't

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know how you made any of those decisions

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so Dr Holtzman told me when you're

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looking at a piece of work what are the

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five things you're looking for and break

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those down and then write them down and

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put it on the board and then ask your

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students when they're looking at that

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work to go down the list to critique it

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themselves if they can make it down to

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the bottom five while surviving the

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gauntlet of five they got a shot of it

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being pretty good so when wherever we

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have run into problems like like this

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that are kind of very nuanced and very

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difficult to Define I find that using

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some kind of slider like this helps out

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a lot those of you who work with clients

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who get really broad briefs where you

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can't really tell what's what they want

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I'm gonna tell you right now here's my

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tip to you here's tip number one do not

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walk away from a client afraid of asking

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what it is that you need to know to do

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your job stay in that pocket of

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discomfort for long enough so you get

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clarity my business coach who who passed

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away last year he told me this before he

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says tell him up front it's going to be

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grueling that you're gonna ask lots of

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questions and they're gonna get annoyed

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and they're gonna feel like it's a waste

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of time

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but then to promise them that you don't

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want to run off and do something without

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clear understanding of what the problem

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is and more importantly what it is that

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they want they're like um

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make it Epic

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make it clean and modern

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make it organic they use these words and

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we think we know what that means but

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it's dangerous to walk away and make

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that assumption but if we can just work

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on the fundamentals and keep executing

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on the fundamentals and practicing

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articulating that to others it will

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further cement and clarify in her mind

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which allow us to make the decisions

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even faster

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foreign