Ranking all Support Weapons in Helldivers 2 (Difficulty 10 Edition)
Summary
TLDRIn this Hell Divers 2 gameplay update, the player shares their tier list for support weapons after the 'Escalation of Freedom' update, discussing the strengths and weaknesses of each weapon against bugs and bots. With a personal touch, the summary highlights the creator's experience, emphasizing the fun and strategic aspects of weapon choices, and invites viewers to share their thoughts and join live streams for further discussion.
Takeaways
- ๐ฎ The video discusses the 'Hell Divers 2' game and its recent 'Escalation of Freedom' update, focusing on the community's reaction and the introduction of new difficulties, enemies, and challenges.
- ๐ฅ The presenter has created a tier list for support weapons in the game, based on their personal experience of over 400 hours playing on the highest difficulty setting.
- ๐ค The tier list is subjective and the presenter emphasizes that it reflects their opinion, inviting viewers to consider their own play styles and preferences.
- ๐ The list categorizes weapons from S to D tier, excluding an F tier to acknowledge that all weapons can be useful depending on the situation.
- ๐ Two separate tier lists are made: one for bugs and one for bots, discussing the effectiveness of each weapon against these two types of enemies.
- ๐ซ The Airburst gun is considered inefficient for horde clearing due to its limited firing capacity before needing to reload.
- ๐น The Anti-Material Rifle is praised for its effectiveness against bots but is less effective against heavy bug units like Chargers and Titans.
- ๐ฅ The Autocannon is highly rated for its ability to quickly dispatch moderately armored units and is considered a top choice against automatons.
- ๐ง The Commando is highlighted as a versatile and powerful weapon, especially effective against automatons and able to one-shot Fabricators.
- ๐ฅ The Flamethrower received a nerf that significantly reduced its effectiveness, leading to its low ranking on the tier list.
- ๐ The Railgun has seen a resurgence in utility against bots due to recent game changes, making it a viable option once again.
- ๐ฃ The Spear is acknowledged as the ultimate anti-tank weapon, capable of one-shotting any unit on the map except for the Factory Strider.
Q & A
What is the main topic of the video script?
-The main topic of the video script is a tier list for support weapons in the game 'Helldivers 2', specifically after the 'Escalation of Freedom' update.
What is the speaker's approach to creating the tier list?
-The speaker has played extensively on the new difficulty and has formed opinions based on personal experience and gameplay footage. The tier list is subjective and is meant to reflect the speaker's own views after grinding through the update.
Why does the speaker not include an 'F' tier in the list?
-The speaker believes that every weapon in the game can be useful due to the multiple play styles in 'Helldivers 2', hence there is no 'F' tier. The list ranges from 'S' to 'D' tiers instead.
What is the speaker's opinion on the 'Airburst' weapon?
-The 'Airburst' is considered a 'D' tier weapon against bugs and a 'C' tier against bots. The speaker finds it inefficient as a horde clear weapon due to its limited firing before needing to reload.
How does the speaker rate the 'Anti-material Rifle' (AMR)?
-The AMR is a 'B' tier weapon against bugs and an 'S' tier against bots. It's average against bugs but excels against bots due to the importance of precision and positioning.
What is the speaker's view on the 'Arc Thrower'?
-The 'Arc Thrower' is rated as a 'C' tier weapon against bugs and a 'D' tier against bots. The speaker is not a fan of it, finding it inconsistent and less effective than other weapons.
How does the speaker categorize the 'Autocannon'?
-The 'Autocannon' is considered an 'S' tier weapon on both the bug and bot lists. The speaker believes it has improved with the addition of new enemies and is now very effective against them.
What is the speaker's opinion on the 'Commando' weapon?
-The 'Commando' is an 'S' tier weapon for both bugs and bots, but it is especially highlighted as the number one support weapon against bots due to its versatility and utility.
How does the speaker rate the 'Flamethrower' after the recent nerf?
-The 'Flamethrower' is rated as a 'D' tier weapon on both lists after its nerf. The speaker is not a fan of the nerf, feeling that the weapon is significantly worse than before.
What is the speaker's view on the 'Nade Launcher'?
-The 'Nade Launcher' is an 'A' tier weapon against bugs and a 'B' tier against bots. The speaker's favorite build involves the 'Nade Launcher' and Supply Pack combo for its devastating effect on bugs.
What is the final verdict on the 'Stalwart' machine gun?
-The 'Stalwart' is an 'A' tier weapon against bugs and a 'D' tier against bots. The speaker enjoys it for its continuous firing capability but finds it less effective against automatons.
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