Mastering the Raft Consensus Algorithm: A Comprehensive Tutorial in Distributed Systems
Summary
TLDRThis engaging video introduces the Raft consensus algorithm, crucial for ensuring reliability and consistency in distributed systems, akin to a team of servers working in unison. Through an analogy of overworked interns, it underscores the inevitability of server failures and the catastrophic impact on businesses, proposing the deployment of multiple service instances as a remedy. Highlighting the challenge of keeping data synchronized across replicas, it distinguishes Raft for its simplicity and efficiency over other consensus algorithms like Paxos and Proof of Work. The video delves into Raft's mechanisms, including leader election and log replication, illustrating how it achieves consensus and maintains a strong consistency model, making it a favored choice for distributed systems and databases.
Takeaways
- 📊 Servers, like overworked interns, are prone to failure, which can be devastating for businesses, leading to lost customers and revenue.
- 🔧 Running multiple instances of a service across different regions can mitigate the impact of failures, ensuring zero interruption.
- 🛠️ Consensus algorithms are essential for maintaining sync and consistency across replicas in a distributed system, preventing data discrepancies.
- 💻 Raft is an understandable consensus algorithm that simplifies the coordination of nodes to achieve consensus, making it easier to implement than Paxos.
- 📖 Raft was introduced as a more approachable alternative to Paxos, aiming to solve consensus through single-leader election and log replication.
- 📚 State machine replication across nodes ensures that if they start with the same state and perform the same operations, they will maintain consistency.
- 📬 Raft employs two types of RPCs for in-cluster communication: RequestVotes for leader election and AppendEntries for log replication and as a heartbeat mechanism.
- ⏰ Raft's leader election process involves randomized election timeouts and requires a majority vote from followers, promoting fairness and reducing the risk of split votes.
- 📈 Log replication in Raft ensures all nodes agree on a sequence of values, with the leader committing entries only after a majority of followers have appended them.
- ⚡️ Raft supports linearizability, providing a strong consistency model, but scalability can be a challenge due to the single-leader bottleneck.
Q & A
What is a distributed system and what problem does it introduce related to consensus?
-A distributed system is one where there are multiple nodes or replicas working together to provide a service. The problem this introduces related to consensus is making sure all the nodes stay in sync with the latest data and agree on the system state.
What is the paxos algorithm and what are some of its drawbacks?
-The paxos algorithm is a consensus algorithm commonly used in distributed systems. It is used by systems like Apache Zookeeper and Google's Chubby lock service. Some drawbacks are that it has a reputation for being difficult to understand and implement.
How does Raft tackle the consensus problem differently than Paxos?
-Raft uses leader election and log replication. A single leader node receives requests from clients and replicates log entries to follower nodes. Once a majority of followers have written the log entry, it can be committed.
What are the different states a node can take on in a Raft cluster?
-The different states are: follower, candidate, and leader. All nodes start as followers. If a follower times out without hearing from a leader, it becomes a candidate and attempts to get elected leader.
What types of RPC messages does Raft use for communication?
-Raft uses two types of RPC messages: RequestVote for electing a new leader and AppendEntries for the leader to replicate log entries and send heartbeats.
How does a Raft leader commit a new log entry?
-The leader replicates the new log entry to followers using AppendEntries RPCs. Once a majority of followers have appended the entry, the leader commits it and applies it to its state machine.
What are some benefits of the Raft consensus algorithm?
-Benefits include understandability, relative simplicity in implementation, and linearizability guarantees from having a single leader.
What are some drawbacks of Raft consensus?
-A drawback is potential scalability issues from having all requests go through a single leader node. The leader also requires acknowledgement from a majority of followers for every operation.
What are some examples of systems that use Raft consensus?
-Examples include CockroachDB, MongoDB, Consul, Nomad, and Vault by HashiCorp.
Where can I find open-source Raft implementations to use?
-New Raft by eBay (C++) and Hashicorp's Raft (Go) are two open-source options linked in the video description.
Outlines
🌐 Introduction to Raft: The Consensus Algorithm for Distributed Systems
This segment introduces the Raft algorithm within the context of building reliable web servers using Go. It begins with an analogy comparing backend infrastructure to overworked interns, highlighting the inevitability of system failures and their impact on online businesses. The discussion then shifts to the concept of distributed systems as a solution to mitigate service disruptions, emphasizing the need for consensus among multiple instances of a service to maintain synchronization and consistency. It introduces various consensus algorithms, focusing on Raft as an understandable and implementable option compared to others like Proof of Work and Paxos, setting the stage for a deeper exploration of Raft's mechanics.
🔧 Mechanics of Raft: Achieving Consensus in Distributed Systems
This part delves into the specifics of the Raft algorithm, explaining how it ensures consistency across a distributed system through the replication of state machines and log entries. It outlines the role of servers in the system, including endpoints for key-value store interactions. The process of state machine replication, vital for synchronizing replicas, is detailed alongside the election of a leader responsible for directing the flow of commands. The dynamics of Raft's single leader election, follower roles, and the communication protocols used for in-cluster communication, including the election process and log entry replication, are thoroughly explained. This section aims to clarify how Raft facilitates consensus and log replication, emphasizing the importance of a majority agreement among nodes for the system's reliability and consistency.
🔄 Log Replication and Commitment Process in Raft
The final section focuses on the log replication and commitment process within the Raft algorithm, crucial for performing operations across the distributed system. It explains how a leader replicates a new entry across followers' logs and the conditions required for an operation to be committed and applied to the state machine. This detailed examination includes the consistency checks performed by followers, the requirement for a majority to write the new entry to their logs, and the process by which the leader commits an entry and notifies followers. The benefits of having a single leader, such as guaranteeing linearizability, are discussed along with potential scalability challenges. The segment concludes by mentioning the implementation of Raft in various technologies and inviting viewers to explore further resources, including the original paper and practical implementations in Go and C++.
Mindmap
Keywords
💡distributed system
💡consensus
💡state machine replication
💡leader election
💡log replication
💡heartbeat
💡linearizability
💡term
💡commit
💡rpcs
Highlights
Introduction to the raft algorithm in the context of reliable web servers with Go.
Analogy of backend infrastructure's susceptibility to failure with overworked interns.
The critical impact of server downtime on online businesses, leading to lost customers and revenue.
Mitigating service failure impact by running multiple instances across different regions.
Challenges of maintaining consensus in a distributed system of nodes.
The necessity of consensus algorithms for synchronizing replicas in a distributed system.
Overview of consensus algorithms like Proof of Work and its application in blockchain.
Introduction of the Paxos algorithm and its complexity in implementation.
Introduction to Raft as an easier alternative to Paxos for achieving consensus.
Detailed explanation of Raft's approach through single leader election and log replication.
State machine replication across nodes to ensure synchronized states.
Process of electing a leader among nodes and the role of a leader in Raft.
Mechanism of log replication in Raft to ensure consistency across replicas.
Benefits of Raft's single leader model for linearizability and potential scalability issues.
Usage of Raft in technologies like HashiCorp's Consul, Nomad, Vault, MongoDB, and CockroachDB.
Recommendations for production-ready implementations of Raft and further resources.
Transcripts
welcome back to our Channel where we
bring you practical courses from
seasoned Engineers today we're diving
into the world of the raft algorithm a
consensus algorithm that we've detailed
in our course reliable web servers with
go now let's imagine your back-end
infrastructure as a group of overworked
interns they're susceptible to failure
whether it's from too much coffee or not
enough sleep likewise servers are also
susceptible to failure whether it's from
a coding bug or disc failure these
failures can be as unpredictable as they
are
inevitable this is especially critical
if you're only running one instance of
your service when a failure happens and
your service goes down not only will it
take some time for you to be alerted
about this failure but it will also take
even more time to address and resolve
this failure every minute of downtime is
devastating to any online business it
will experience lost customers lost
revenue or severe damage to its brand
reputation one way that we can mitigate
the impact of a failure is to spin up
more instances of our service for
example if we run multiple instances of
our service across many different
regions around the world even if one
fails and goes offline there will still
be others running and keeping the
service afloat with zero Interruption
with all of these instances or nodes
working together to keep the service
afloat what we have created is a
distributed system as with any
distributed system we start coming
across a common problem consensus given
that all of these nodes are copies of
each other how do we get all of the
replicas to stay in sync and consistent
so that regardless of any failures all
of the replicas are up to dat with the
latest data for example let's say you
register a username for a new account
underneath the hood a database processes
a transaction that creates a new record
for your account suppose the data for
this database exists on several replicas
and your username only ends up on one of
these replicas if other clients are
reading data from any of the remaining
replicas then the username will
mistakenly be reported as available for
registration we need to make sure that
all of the replicas agree that the
username has already been taken we can
solve this problem with a consensus
algorithm a consensus algorithm
coordinates all of the nodes within a
distributed system to come to an
agreement or achieve consensus on a
value there are many consensus
algorithms for example there's proof of
work which involves node solving
difficult mathematical puzzles to
validate transactions and record them on
the blockchain you may already know this
as mining the solution serves as proof
that miners expended significant
computing power to validate a
transaction proof of work is the
underlying mechanism for consensus in
popular decentralized networks like
Bitcoin and ethereum the paxos algorithm
a legendary computer science algorithm
that was first introduced as a
theoretical solution to distributed
consensus in a 1989 paper titled the
part-time Parliament by computer
scientist Leslie Lamport the paxos
algorithm is one of most commonly used
consensus algorithms in distributed
systems it is used by Apache zookeeper
and Google's chubby distributed lock
service however given the paxos
algorithm's reputation for being
difficult to understand and Implement
today I want to talk about an
alternative consensus algorithm that's
designed to be much easier to understand
and
Implement raft raft was first proposed
in a 2014 paper titled in search of an
understandable consensus algorithm by
Diego angaro and John ousterhout Raph
tackles the problem of consensus through
single leader election and L replication
to understand how they solve consensus
in a distributed system let's imagine a
distributed key value server that runs
on a cluster of three nodes each node or
replica hosts a state
machine
log and raap
protocol in the context of distributed
systems a state machine is a fancy term
for a program that's replicated for our
scenario the state machine that's hosted
on each replica is a server that
features endpoints for interacting with
the key Value Store such as a get
endpoint for retrieving a value from the
store by a key a post endpoint for
setting a key with a value in the store
a delete end point for deleting a key
and its corresponding
value if we replicate This Server onto
each of these nodes then as long as they
all begin with the same state and
perform the same operations in the same
order then they will all end up with the
same state this process of replicating
State machines across nodes and sending
these nodes the same sequence of
commands is commonly known as state
machine replication anytime a replica
receives a command such as setting a new
key with a value in the store the
replica appends and saves the command as
a new entry in its log these commands
get fed to the replica's state machine
as input every replica's log must always
contain the same exact sequence of
commands for the replicas to remain
synchronized so the question now is who
sends commands to these replicas that's
where single leer election comes in each
replica in the cluster can take on any
of the following states but can only
take on just one state at any given time
follower candidate
leader all replicas start out on the
follower State any replica that's a
follower can only accepts commands when
no leader is present or is unresponsive
the followers must elect a new leader a
leader is responsible for receiving
requests from a client and sending
commands to followers only the leader
can receive requests from a client in
case the client tries to send a request
to a follower we place a load balancer
in front of the cluster to redirect this
request to the leader this ensures all
requests go to the leader each follower
sets an election time out which is a
specific time interval within which the
follower must hear back from a leader
raft randomizes the election timeout for
each follower but typically the election
timeout Falls within the range of 150
milliseconds to 300 milliseconds the
moment a follower reaches its election
time out and it does not hear back from
a leader the follower becomes a
candidate initiates an election for a
new leader and votes for itself to
request votes from other followers the
candidate sends a request votes message
to them and waits for them to reply back
with their
votes request votes is one of two types
of remote procedure calls or rpcs that's
employed by the raft protocol for
in-cluster
communication the message includes
information about the total number of
entries in a candidate's log and the
term of the latest entry a term is a
counter value that represents an
arbitrary time period during the
lifetime of a raft cluster each replica
starts with a term of zero and each
replica maintains its own term the term
increments anytime an election begins an
election can begin for any reason
whether it's brought about after a
leader goes offline or if the network
experiences enough latency that a
follower reaches its election time out
despite a leader still being
alive followers will not vote for the
candidate if there are any
inconsistencies in the candidate's log
if the candidate receives the majority
of votes from followers then the
candidate becomes the new leader if the
candidate fails to be elected then the
candidate reverts back to being a
follower once a leader has been elected
the leader emits append entries messages
to followers within the raft cluster
append entries is the other type of
remote procedure calls or rpcs that's
employed by the raft protocol for
in-cluster communication and it serves
as both a heartbeat mechanism and tells
followers to replicate new log
entries a heartbeat timeout determines
how often these messages are sent to
followers so that they know the leader
is still alive now let's take everything
that we've learned so far and see what
happens when the leader of our raft
cluster for our distributed key value
server receives a request from a client
to set a key with a value in the store
upon receiving a request from a client
the leader appends the set operation as
a new entry in its log note that
appending a new entry in the log does
not actually actually perform the
operation we would need to commit the
entry for the operation to be performed
for this to happen we need a majority of
the followers to have this operation
appended to their logs and so to
replicate this entry across all of the
replicas the leader sends append entries
messages to the followers in its cluster
upon receiving an append entries message
a follower performs a consistency check
to verify that its log is identical to
the leaders after passing the
consistency check the follower appends
this set operation as a new entry in
their logs once a majority of followers
have written this new entry to their
logs the leader commits the entry and
applies it to its state machine
essentially we now have a replica in our
cluster that has updated their key value
store with the new key and value then
the leader sends append entries messages
to the followers in its cluster but this
time to notify followers that the entry
has been committed and that they too
should commit the
entry and with that the cluster has now
come to consensus about the state of the
distributed key value server this is
known as log replication with log
replication replicas agree on a sequence
of values not on a single value as with
the paxos algorithm a benefit of having
a single leader is that it guarantees
linearizability the strongest
consistency model but at the same time
scalability can be an issue having every
client request go through a single
leader can become a bottleneck
especially when the leader requires
acknowledgement from a majority of
followers for every single operation
nevertheless the raft algorithm is used
by a number of Hashi corpse Technologies
such as console Nomad and Vault and and
buy popular databases like mongod DB and
Cockroach DB in fact cockroach DB has a
blog post on scaling raft which I've
Linked In the description of this video
below if you are looking for a
production ready implementation of the
raft algorithm for own projects then
have a look at new raft a C++
implementation of the raft algorithm by
eBay and raft a goang implementation of
the raft algorithm
by Hashi Corp both of them are linked in
the description of this video below if
you would like to learn more about the
raft algorithm then you can read the
original in search of an understandable
consensus algorithm paper which I've
Linked In the description of this video
please comment below on other topics
that you would like us to cover in
future videos and don't forget to like
And subscribe to our channel for more
exciting content if you would like to
learn how to build your very own
distributed key value server with go and
the raft consensus algorithm then check
out our course reliable web servers with
go which I've Linked In the description
of this video below bye
Browse More Related Video
![](https://i.ytimg.com/vi/OmphHSaO1sE/hq720.jpg)
What is etcd?
![](https://i.ytimg.com/vi/xTHPZo8xQlY/hq720.jpg)
Google SWE teaches systems design | EP20: Coordination Services
![](https://i.ytimg.com/vi/sns5nc3IU5g/hq720.jpg)
DS201.12 Replication | Foundations of Apache Cassandra
![](https://i.ytimg.com/vi/FIPCDRRBGz4/hq720.jpg)
Intro to Replication - Systems Design "Need to Knows" | Systems Design 0 to 1 with Ex-Google SWE
![](https://i.ytimg.com/vi/xR7-H1EMDJc/hq720.jpg)
Google SWE teaches systems design | EP23: Conflict-Free Replicated Data Types
![](https://i.ytimg.com/vi/BPVcsOKfd34/hq720.jpg)
What is a server? Types of Servers? Virtual server vs Physical server 🖥️🌐
5.0 / 5 (0 votes)