[PoE 3.25] NEW Strat to Level Up FASTER Solo - Path of Exile Leveling Atlas Strategy Guide

ronarray
12 Aug 202412:20

Summary

TLDRIn this gaming strategy video, the host, Ronarray, introduces a new leveling method in patch 3.25 that compensates for the removal of teaching Shrine scarabs. The strategy focuses on utilizing shrines, Beyond breach, and delirium mechanics to gain high-density experience and gold. It involves using Domination scarabs of evolution, Beyond scarabs of invasion, and crafting maps like Massa with specific mods to maximize monster spawns and experience gain. The video also discusses crafting options, atlas choices, and handling Delirium, with an emphasis on efficiency and cost-effectiveness for leveling characters and gems.

Takeaways

  • ๐Ÿ“‰ The leveling strategies in version 3.25 were heavily impacted by the removal of Shrine scarabs for experience.
  • โš”๏ธ The new strategy focuses on combining shrines, Beyond, breach, and delirium mechanics to increase experience gain and gold.
  • ๐Ÿ’ฐ Evolving Shrines are key to the strategy, evolving monsters to higher levels, thus providing more experience and gold.
  • ๐ŸŽฏ Using two Domination scarabs of evolution is recommended, but timing is crucial if you already have an evolving shrine active.
  • ๐ŸŒŒ The strategy also includes using Beyond scarabs for extra Beyond portals, which are cost-effective.
  • ๐Ÿ—บ๏ธ Selecting maps with open layouts and high pack sizes, like Massacre, is important for maximizing experience.
  • ๐Ÿ’Ž Delirium orbs should be added to maps to ensure more monsters and rewards, even though the specific rewards are less important.
  • ๐Ÿ”ง Crafting options include either Domination or Breach crafts; both have their advantages depending on your focus.
  • ๐Ÿงฉ Important Atlas passives to select include those that boost explicit modifiers, pack size, and shrine effects to maximize efficiency.
  • โš ๏ธ If your build struggles with Delirium, it can be skipped without significantly impacting the strategy's effectiveness.

Q & A

  • What is the main purpose of the strategy discussed in the video?

    -The main purpose of the strategy is to level up a character and some gems faster in the game, while also providing a decent amount of gold and potential for drops.

  • Why were the teaching Shrine scarabs for experience removed from the game?

    -The script does not provide a specific reason for the removal of teaching Shrine scarabs for experience from the game, but it indicates that this change has led to the development of a new leveling strategy.

  • What mechanics are combined to keep the pure experience high in the new strategy?

    -The new strategy combines shrines, Beyond breach, and delirium to keep the pure experience high, as these mechanics provide a lot of monsters to gain experience from.

  • How does the evolving Shrine mechanic contribute to the strategy?

    -The evolving Shrine mechanic contributes by giving a chance to evolve monsters from white to magic and from magic to rare, which in turn provides more experience and gold due to the increased rarity of the monsters.

  • What is the recommended number of Domination Scarab of Evolution to use in the strategy?

    -It is recommended to use at least two Domination Scarab of Evolution in the strategy to maximize the benefits of the evolving Shrine mechanic.

  • Why is it suggested not to touch an evolving Shrine if you already have one?

    -It is suggested not to touch an evolving Shrine if you already have one because you need to wait until your first evolving Shrine runs out before it can be replaced or its effectsๅ ๅŠ .

  • What is the cost of the scarabs used in the strategy, and how does it affect the overall cost of the strategy?

    -The cost of the scarabs, including Domination Scarab of Evolution and Beyond Scarab of Invasion, is between one and two chaos orbs each, making the strategy relatively cheap to implement.

  • What map layout is recommended for this strategy and why?

    -A map layout with a lot of open space, such as the 'Massacre' map, is recommended because it allows for a higher monster density, which is beneficial for gaining more experience.

  • How does the Delirium orb affect the strategy and what is its cost?

    -The Delirium orb adds a guaranteed level of delirium and delirium monsters inside the map, increasing the number of monsters and thus the experience gained. It costs about three chaos orbs.

  • What are the two crafting options mentioned for the strategy and their respective benefits?

    -The two crafting options mentioned are Domination craft, which provides additional shrines and monsters, and Breach craft, which costs more but provides three additional Breaches, offering more opportunities for experience and drops.

  • Why is the Breach over Abysmal strategy preferred over the Abyss strategy in this context?

    -The Breach over Abysmal strategy is preferred because it is considered faster and can provide a decent amount of monsters more easily, especially since adding a lot of Abyssal points could be difficult and may not be justified for the experience gained.

  • What is the recommended way to handle Delirium if a player's PC or build cannot handle it?

    -If a player's PC or build cannot handle Delirium, they can avoid using a Delirium orb on their maps and ignore the Delirium aspect of the strategy, as the experience gained without it will still be decent.

  • What is the suggested method to speed up the Breach if a player feels it is closing too fast?

    -If a player feels that their Breaches are closing too fast, they can consider taking the 'Heavy Breach' option, although it might slow down the Breaches and affect the experience per hour.

  • How can players minimize experience loss if they die during the leveling process?

    -Players can use the Omen of Amateu to save 70-75% of the experience lost upon death, making it a valuable option for those not playing in a hardcore league.

  • What can players do with the Breachstones they accumulate during the strategy?

    -Players can either sell the Breachstones or run them for additional bonus experience, as Chula Breachstones provide a fast leveling experience, enhancing the overall leveling process.

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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Related Tags
Leveling GuideGame StrategyShrine MechanicsBreach TacticsDelirium OrbExperience BoostGold FarmingMonster EvolutionMap CraftingScarab Usage