Ethnography: Ellen Isaacs at TEDxBroadway

TEDx Talks
1 Mar 201312:03

Summary

TLDRThis script recounts the evolution of computer interfaces from cryptic command lines to intuitive graphical user interfaces, pioneered by Doug Engelbart and his team at Xerox PARC. It highlights the importance of observing user behavior, or ethnography, in designing technology that meets real needs, using examples from the 1980s and the speaker's own research on parking. The speaker encourages applying ethnography to Broadway to uncover hidden insights that could revolutionize the experience in the future.

Takeaways

  • ๐Ÿ’ก The evolution of computer interfaces from cryptic command lines to graphical user interfaces (GUIs) was a significant innovation, pioneered by Doug Engelbart and others at Xerox PARC.
  • ๐Ÿ–ฅ๏ธ The Alto, developed at Xerox PARC in 1973, was the first graphical personal computer, which led to the development of modern desktop, laptop, and tablet computers.
  • ๐Ÿ”ฎ Allan Kay's philosophy of inventing the future by envisioning it inspired the creation of user-friendly computer interfaces.
  • ๐Ÿข Xerox PARC was a hub of innovation, where the concept of personal computing and GUIs were first developed, shaping the technology landscape today.
  • ๐Ÿ•ต๏ธโ€โ™€๏ธ Ethnography, introduced by Lucy Suchman, is a method of observing people in their natural environments to understand their needs and identify opportunities for innovation.
  • ๐Ÿค” Usability testing and ethnography help uncover 'the hidden obvious' in product design, revealing insights that are not immediately apparent through traditional customer feedback methods.
  • ๐Ÿš— The speaker's recent work in studying parking highlighted the need for better design in parking signs and the inefficient use of loading zones.
  • ๐Ÿšฆ Redesigning parking signs to be more user-friendly, focusing on permissions rather than restrictions, can improve the parking experience for drivers.
  • ๐Ÿ“Š Observational research, such as studying parking habits, can lead to innovative solutions like smart parking meters that dynamically allocate spaces for loading and parking.
  • ๐ŸŽญ The speaker suggests that ethnography could be applied to Broadway to uncover unmet needs and inspire novel ideas to enhance the visitor experience.
  • ๐ŸŒŸ The potential for innovation often lies in the gaps and workarounds that people develop in their daily activities, which can be discovered through careful observation and a 'naive state of mind'.

Q & A

  • What was the primary method of interacting with computers forty years ago?

    -Forty years ago, interacting with a computer primarily involved using cryptic command-line instructions, such as typing 'LS' to list files, and 'MV' to move files from one folder to another.

  • How did the graphical user interface (GUI) revolutionize the way we interact with computers?

    -The graphical user interface (GUI) revolutionized computer interaction by introducing a visual representation of files and folders, allowing users to perform tasks like moving files by simply dragging and dropping, rather than typing complex commands.

  • Who are the pioneers credited with inventing the graphical user interface?

    -Douglas Engelbart and Xerox PARC are credited with inventing the graphical user interface, which significantly improved the usability of computers.

  • What did Alan Kay mean when he said 'the best way to predict the future is to invent it'?

    -Alan Kay's statement implies that by creating innovative technologies, one can shape the future according to one's vision, rather than just passively waiting for it to happen.

  • What is ethnography and how did Lucy Suchman apply it to technology?

    -Ethnography is a method of studying people in their natural environments to understand their needs and behaviors. Lucy Suchman applied it to technology by observing users interacting with a Xerox copier, which led to insights on improving product design and identifying opportunities for innovation.

  • Why is it important to observe people using technology rather than just asking them about their needs?

    -Observing people using technology is important because it reveals the 'hidden obvious'โ€”the unspoken problems and workarounds that users develop but may not consciously recognize or report. This approach uncovers deeper insights that direct questioning might miss.

  • What is an example of an unmet need discovered through ethnography in the script?

    -One example is the difficulty of quickly understanding parking signs while driving by. Ethnographic observation revealed that signs focus on restrictions rather than clearly indicating what is allowed, which is a problem users may not mention in surveys or interviews.

  • How did the study of parking signs lead to a potential solution for improving them?

    -The study led to the realization that parking signs should be redesigned to be more user-friendly, with information organized by time of day and clear indications of what is allowed, using color coding and symbols for quick understanding.

  • What issue did the ethnographic study of parking identify with loading zones?

    -The study identified that loading zones, marked by yellow curbs, were often underutilized, leading to a waste of parking resources. At the same time, delivery trucks struggled to find suitable places to park, resorting to illegal parking methods.

  • How does the prototype parking meter mentioned in the script address the issue with loading zones?

    -The prototype parking meter can change its state from parking to loading and vice versa, based on the needs of the moment. This flexibility allows for more efficient use of parking spaces, making them available for general parking when not needed for loading.

  • What is the broader application of ethnography suggested for Broadway in the script?

    -The script suggests using ethnography to observe and understand the experiences of people visiting Broadway, from planning their day out to interacting with various services. This could reveal unmet needs and opportunities for improving the Broadway experience.

Outlines

00:00

๐Ÿ–ฅ๏ธ The Evolution of User Interfaces

This paragraph discusses the transformation of computer interfaces from command-line operations to graphical user interfaces. It starts by describing the early days of computing where users interacted with blinking cursors and typed commands like 'LS' to list files. The files appeared uniform, regardless of their content type. The speaker then contrasts this with modern file management, where files and folders are visually distinct, making it easier to understand their contents and manage them. The paragraph highlights the pioneering work of Doug Engelbart and Alan Kay at Xerox PARC, who invented the mouse and graphical user interfaces, leading to the development of personal computers. The speaker also mentions the challenges of predicting technological advancements, referencing a time when computers were massive and expensive, and the idea of a personal computer was considered extravagant. The paragraph concludes by introducing the concept of ethnography, a method used to observe and understand user behavior, which was pioneered by Lucy Suchman at Xerox PARC.

05:02

๐Ÿ” Ethnography and Observing User Behavior

This paragraph delves into the concept of ethnography, a method of studying people in their natural environments to understand their needs. The speaker explains that while companies often rely on direct questioning through focus groups or surveys, these methods have limitations. Ethnography, as introduced by Lucy Suchman, involves observing users to identify unmet needs and opportunities for innovation. The speaker uses the example of parking signs to illustrate how ethnography can reveal hidden problems. By observing people trying to quickly decipher parking regulations, the speaker identifies the need for clearer, more user-friendly signage. The paragraph also discusses the inefficiency of loading zones and how observing their misuse led to the idea of a prototype parking meter that could dynamically change its function based on demand. This example demonstrates how ethnography can uncover insights that are not immediately apparent through traditional customer feedback methods.

10:03

๐ŸŽญ Applying Ethnography to Broadway

In this paragraph, the speaker suggests applying the method of ethnography to Broadway to uncover hidden needs and opportunities for improvement. The speaker encourages observing various aspects of a day out on Broadway, such as ticket purchasing, hotel check-ins, restaurant choices, and show attendance. By maintaining a naive state of mind and being patient, the speaker believes that one might discover insights that could lead to innovative solutions for Broadway. The speaker emphasizes the potential for ethnography to reveal the 'hidden obvious' and inspire ideas that could become commonplace in the future, drawing a parallel to how innovations in computing interfaces were once groundbreaking but are now taken for granted.

Mindmap

Keywords

๐Ÿ’กGraphical User Interfaces (GUI)

Graphical User Interfaces, or GUIs, are visual and interactive ways for users to interact with electronic devices, primarily computers. GUIs allow users to perform tasks by manipulating icons, buttons, and other visual elements on the screen. In the video, the invention of GUI by Doug Engelbart and the team at Xerox PARC is highlighted as a revolutionary step from the command-line interface, making computers more accessible and user-friendly. The script mentions how this innovation led to the development of modern personal computers.

๐Ÿ’กEthnography

Ethnography is a qualitative research method that involves observing and interacting with people in their natural environments to gain insights into their behaviors, needs, and practices. In the context of the video, Lucy Suchman applied ethnography to industry, using it to understand how people interact with technology and to identify areas for innovation. The script illustrates this by describing how Suchman observed people using a copier, leading to the realization that the design of the copier was problematic, not the users.

๐Ÿ’กUsability Testing

Usability testing is a method where products are tested with real users to evaluate a product's ease of use and identify areas for improvement. The video mentions that this practice became common after the pioneering work of Lucy Suchman, who realized the importance of observing users to understand their needs and improve product design. An example from the script is the usability testing of a copier, which revealed that the design was not user-friendly.

๐Ÿ’กInnovation

Innovation refers to the process of creating new ideas, methods, or products that have value and are useful. The video emphasizes the role of innovation in the development of technology, such as the graphical user interface and the personal computer. It also suggests that innovation can come from observing everyday problems and identifying opportunities for improvement, as demonstrated by the parking study examples.

๐Ÿ’กCommand-Line Interface

A command-line interface, or CLI, is a text-based method of interacting with a computer system where users type specific commands to perform actions. The video script contrasts this with the graphical user interface, explaining how the CLI was the primary method of interacting with computers before the advent of GUIs, which made the process more intuitive and less cryptic.

๐Ÿ’กXerox PARC

Xerox PARC, or the Palo Alto Research Center, was a research and development facility that played a significant role in the invention of many foundational aspects of modern computing, including the graphical user interface and the personal computer. The video script mentions Xerox PARC as the place where key innovations like the GUI were developed, shaping the future of technology.

๐Ÿ’กDigital Equipment Corporation (DEC)

Digital Equipment Corporation, or DEC, was a major American company that manufactured computers from the 1950s into the 1990s. The video script refers to DEC as an example of a company that, at the time, did not foresee the demand for personal computers in homes, illustrating the difficulty of predicting technological advancements and their impact on society.

๐Ÿ’กAlto

The Alto was the first computer designed at Xerox PARC that used a graphical user interface and a mouse, making it a precursor to modern personal computers. The video script describes the Alto as a significant invention that led to the development of the Apple Macintosh, IBM PC, and other personal computers we use today.

๐Ÿ’กEthnographic Observation

Ethnographic observation is a core part of ethnography where researchers watch people in their natural settings to understand their behaviors and interactions. The video script uses the example of parking studies, where the speaker and colleagues observed parking behaviors, signs, and issues to identify unmet needs and potential solutions.

๐Ÿ’กUser-Centered Design

User-centered design is a design philosophy that places the needs, preferences, and behaviors of users at the forefront of the design process. The video script discusses how observing users, as in ethnography, can lead to the creation of products that are more aligned with user needs, such as the redesign of parking signs and the development of a prototype parking meter.

๐Ÿ’กPrototype

A prototype is an early model or sample of a product used to test and refine ideas before the final design is produced. In the video, the speaker mentions a prototype parking meter that can change its state based on the needs of the moment, demonstrating how prototypes can be used to explore and solve real-world problems.

Highlights

Forty years ago, computers required users to type cryptic commands like 'LS' to list files, which all appeared the same regardless of their content type.

Today's visual representation of files and folders, with distinct icons for different file types, was not always the standard.

The graphical user interface (GUI) was invented by Doug Engelbart and his team at Xerox PARC, revolutionizing how users interact with computers.

In 1971, Alan Kay of Xerox PARC stated that the best way to predict the future is to invent it, highlighting the proactive approach to innovation.

The Alto, created at Xerox PARC in 1973, was the first graphical personal computer and laid the foundation for modern desktop, laptop, and tablet computers.

Ethnography, the practice of observing people in their natural environments, was introduced to industry by Lucy Suchman and has become a valuable method for understanding user needs.

Usability testing, now a common practice, was pioneered by observing users' interactions with technology to identify design flaws and opportunities for improvement.

Margaret Mead's quote emphasizes the difference between what people say they want and what they actually do, underscoring the importance of observation over self-reporting.

Ethnography can reveal the 'hidden obvious'โ€”the unmet needs and problems that users work around but do not necessarily articulate.

The study of parking through ethnography identified the difficulty of quickly understanding parking signs while driving by, pointing to a need for design improvement.

A redesigned parking sign example organizes information by time of day and includes symbols for international understanding, demonstrating the application of ethnographic insights.

The inefficiency of loading zones, often unused while needed for deliveries, was another issue identified through ethnographic study of urban parking.

A prototype parking meter that can change states based on truck GPS and needs was developed as a solution to the inefficient use of loading zones.

The speaker suggests that ethnography could be applied to Broadway to uncover unmet needs and opportunities for innovation in the theater and entertainment industry.

The potential for ethnography to reveal novel ideas that could become the standard in the future of an industry, such as Broadway, is highlighted.

The importance of maintaining a naive state of mind while conducting ethnography to ensure unbiased observation and discovery of insights is emphasized.

Transcripts

play00:06

forty years ago if you sat in front of a

play00:09

computer this is what you would see a

play00:11

blinking cursor waiting patiently for

play00:13

you to tell it what to do if you wanted

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to see your files you would type LS for

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list and then it would show you your

play00:20

files like this they'd all look the same

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even though some might be txt some might

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be images and but now if you want to see

play00:27

your files you just open up the folder

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and you look and you can see some are

play00:31

texts some are images because they look

play00:33

that way if you wanted to move a file

play00:35

from one folder to another you would

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type MV for move the name of the file

play00:40

Isaac's file doc and then something like

play00:42

dot dot slash dot dot slash talks which

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is the location of the destination

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folder local relative to the current

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folder now you drag the file from one

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folder to another we take this visual

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display of our files and folders for

play00:59

granted but somebody had to think of

play01:01

that at a time when everybody who use

play01:03

computers type those kinds of cryptic

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commands somebody had to first notice

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that this wasn't so easy and second

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think of a better way to do it

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someone had to think that you could draw

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little pictures and files and folders on

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the screen and manipulate them by

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dragging a little box around on the

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tabletop well those people were dug

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angle part and L&K angle BOTS invented

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the mouse and K invented what's called

play01:24

graphical user interfaces at the time

play01:26

Allan K worked at Xerox PARC in

play01:28

California which is where I work today

play01:30

and in 1971 he said the best way to

play01:33

predict the future is to invent it and

play01:36

that's what he did so this was at a time

play01:39

when computers look like this giant

play01:41

boxes of Technology and big rooms hooked

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up to these terminals which is where you

play01:45

type those commands they were very

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expensive so you had to share them and

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people would sign up for time on the

play01:51

computer so it's not surprising that at

play01:54

a time like this can also in the head of

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a very big computer company called

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digital said there's no way anyone would

play02:00

want a computer in the home somebody had

play02:03

to think that you could take all that

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technology and compress it into a little

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box that would sit on the desktop and it

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would be dedicated to just one person's

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use

play02:12

so that's something we all take for

play02:13

granted now but at the time that would

play02:15

be extravagant well those people worked

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at Xerox PARC and then in 1973 they

play02:20

invented the alto the first graphical

play02:22

personal computer and that led to the

play02:25

Apple Macintosh the IBM PC and now all

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the slick desktop laptop and tablet

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computers that we all use today so we're

play02:33

here today talking about the best of

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what Broadway can be and I think that

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the reason that I was invited here is

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that the organizers were hoping that

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some of that magic from the early park

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scientist is still lingering in the

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halls where I work revealing to me a

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vision of where you will be in 20 years

play02:50

well I'm afraid that hasn't happened but

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there is one bit of park magic that I

play02:55

can share with you and it has to do with

play02:57

a method that you can use to figure it

play02:59

out called ethnography so let's go back

play03:02

to the 1980s when a Xerox copier took up

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an entire room there was another park

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scientist Lucy Suchman and she had the

play03:11

idea that maybe if you're building

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technology for people you should watch

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them using it so she decided to watch

play03:17

some people using his York's copier she

play03:18

grabbed a couple of her colleagues from

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down the hall and she asked them to make

play03:22

copies so I'm going to show you a short

play03:24

clip from a video from this historic

play03:26

video of these two people making copies

play03:29

place 150 originals for women I have

play03:34

face up

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place our rituals against the left wall

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we want two sided copies unload top

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paper tray that we want them clear later

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what

play03:48

reverse or whether the originals gotta

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be kidding this is definitely about

play03:59

press Start

play04:06

that relate to that we did your that's

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not theirs that's not the people who

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didn't say what the paper trail good

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batch first that so well

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we should come up with a lot of paper so

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it turns out that those two people from

play04:31

down the hall are world renowned

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computer scientists one of them went on

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to win the equivalent of the Nobel Prize

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in computer science so clearly the

play04:40

problem is not that the people are dumb

play04:42

the problem was with the design of the

play04:43

copier today it is now common practice

play04:46

for companies to do what's called

play04:47

usability testing but back then it

play04:49

wasn't done Lucy Suchman had to think of

play04:51

it and she went further she realized

play04:53

that you could use observe people not

play04:55

just to figure out how to make their

play04:56

products easier to use but also to

play04:58

figure out what products to build in the

play04:59

first place so this practice of

play05:01

observing people in their natural

play05:03

environments to understand their needs

play05:04

is called ethnography at the time it was

play05:07

an academic practice it grew out of

play05:09

anthropology Lucy Sussman was the first

play05:11

one to apply it to industry so even

play05:14

today not everybody uses ethnography

play05:17

most companies will try to understand

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their customers needs by asking them

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directly using tools like focus groups

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or surveys but asking people to tell you

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what they want gets you only so far as

play05:28

the anthropologist Margaret Mead said

play05:29

what people say what people do and what

play05:32

people say they do are entirely

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different things when people do their

play05:37

jobs or just any ordinary activity much

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of what you do just becomes invisible to

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you it's just what you do but if you

play05:43

watch people you start to realize a lot

play05:45

of times people are working around their

play05:47

tools and it's these gaps or problems

play05:50

people people work around that are

play05:51

opportunities for innovation the thing

play05:54

is a lot of times when you point them

play05:56

out to people they'll say well sure it's

play05:58

obvious that's a problem but they don't

play06:00

think to tell you about it when you ask

play06:02

to notice it you have to get out and

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watch so I like to think of my job as an

play06:07

ethnographer like this you sit and you

play06:09

watch the chaos that is human behavior

play06:11

and if you're patient and you watch for

play06:12

a while and you have a naive state of

play06:14

mind you start to notice insights that

play06:16

are obvious after you point them out you

play06:19

start to notice the hidden obvious well

play06:22

how does this work

play06:23

what does ethnography like well let me

play06:26

give you two examples from my work so

play06:28

the last couple of years I've been

play06:29

studying parking now I realize parking

play06:32

is an odd place to go looking for tec-9

play06:34

ecology opportunities but we all know

play06:36

New York is especially the parking is an

play06:38

area where there's a lot of problems and

play06:40

a lot of needs not being met so to study

play06:42

parking my colleagues and I have spent a

play06:44

lot of times hanging around on street

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corners watching cars parking trucks

play06:48

unloading enforcement officers giving

play06:51

tickets and we've seen a lot of things

play06:53

you might expect and some that you might

play06:55

not so one of the things that we started

play07:06

to notice gradually was the parking

play07:07

signs and how difficult it can be to

play07:09

tell the one thing you want to know

play07:11

quickly can I park here now in the few

play07:14

seconds you have as you're driving by so

play07:16

I'm going to show you a sign for about

play07:18

that amount of time and I want you to

play07:20

figure out can you park here now let's

play07:22

say it's Wednesday early in the morning

play07:24

at 7 a.m. can you park here now ok let's

play07:32

look again ok this is hard not just

play07:34

because there's so much going on but

play07:36

you'll notice that Wednesday is not

play07:38

mentioned and 7 a.m. is not in any of

play07:40

the time ranges so you have to infer

play07:42

that because it's not covered you can

play07:44

park here at least to the left of the

play07:46

signs okay here's another one it's 3

play07:48

p.m. can you stop here now ok let's look

play07:57

again so the bottom sign says no parking

play08:00

at 3 p.m. so that implies that you can

play08:02

stop and the top no stopping sign

play08:04

doesn't cover 3 p.m. so that implies

play08:07

again you can't you have to figure out

play08:08

that you can stop here ok and here's one

play08:11

more where I challenge you to figure out

play08:12

what you can do here at any time

play08:16

so the problem here is that parking

play08:19

signs focus on restrictions no this know

play08:21

that when what you want to know is what

play08:23

you can do now when I say it like this

play08:25

it seems obvious but when you go when

play08:28

you ask people to tell you what are your

play08:29

some of your problems you have with

play08:30

parking they generally don't go

play08:32

complaining and saying you know parking

play08:34

signs are difficult to read quickly as

play08:35

you drive by because they focus on

play08:37

restrictions to really understand this

play08:39

you have to get out and watch and it can

play08:41

take a while we because we were looking

play08:43

at so many different aspects of parking

play08:45

the signs didn't really come into focus

play08:47

for us until the fourth city and over a

play08:49

thousand photos and videos once we

play08:52

noticed it it was obvious so what could

play08:55

you do about this well one thing you

play08:56

could do is redesign the signs and so

play08:59

here's one possible way you could design

play09:00

that second sign and it's on the right

play09:03

you see it's organized by time of day

play09:04

from morning through night so at any

play09:06

time you can find now and then you can

play09:08

just look to the right and see can I

play09:10

park green yes red no orange there's

play09:13

some kind of restriction like here it's

play09:14

deliveries only and if you want to be

play09:16

kind to international as you could

play09:18

include symbols okay so that's one

play09:21

example of how ethnography found an

play09:23

unmet need let me give you another one

play09:25

so we noticed a lot of times when we

play09:27

were out looking that there were a lot

play09:28

of loading zones marked by yellow curbs

play09:30

that weren't being used here we are

play09:33

looking for a parking spot and it's just

play09:35

loading as far as the eye can see and

play09:36

not very many trucks using it and yet we

play09:38

can't park on the other hand we saw a

play09:41

lot of times when trucks were trying to

play09:43

make deliveries and couldn't find a

play09:44

loading zone and since they have to park

play09:46

near where they're going to be

play09:47

delivering they get creative so they

play09:50

double Park and they block in cars both

play09:52

diagonal and parallel they park in the

play09:55

median blocking cars from turning left

play09:57

they park in the crosswalk blocking

play10:00

people from crossing the street and they

play10:03

park on the sidewalk so the problem here

play10:07

is that loading zones take up precious

play10:09

parking resources and yet they don't

play10:11

really meet the need again I point this

play10:14

out seems obvious but when we talk to

play10:16

people about the parking problems they

play10:18

don't say loading zones are inefficient

play10:20

they say there's not enough parking so

play10:22

what can you do about this well what you

play10:25

really like to do is to have the spots

play10:27

for loading when there need

play10:28

and then make them available to everyone

play10:30

else when they're not so this is

play10:32

something we're doing right now we have

play10:34

built a prototype parking meter that can

play10:35

change its state from parking to loading

play10:38

no parking in other states and since

play10:40

trucks have GPSS oops or to have GPSS

play10:44

and they know where they're going we can

play10:47

take a spot and change it from parking

play10:49

to loading and then when they come in

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they park they can put it back to park

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it okay so what does all this have to do

play10:56

with Broadway well what I'm trying to

play10:59

say is that well I don't know what you

play11:01

need to do to make Broadway the best it

play11:02

can be you can get some ideas by using

play11:05

ethnography it's a very general tool

play11:07

we've used it in many different domains

play11:09

hospitals nursing call centers retail

play11:12

stores young people using mobile devices

play11:15

lots more and you could use it on

play11:17

Broadway so you could accompany a family

play11:19

as they're spending a day out on

play11:21

Broadway or you could watch someone as

play11:23

they're planning a day for an evening

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for a night out and a show or you could

play11:28

just hang out at the tickets booth and

play11:30

watch people buying tickets or people

play11:32

checking into hotels or people choosing

play11:34

a restaurant or window shopping or going

play11:36

to a show all those things and maybe if

play11:39

you're patient and you do it for a while

play11:41

and you keep a naive state of mind maybe

play11:43

you will discover the hidden obvious

play11:46

maybe you'll be the one to think of a

play11:48

novel idea that people will take for

play11:50

granted in 20 years thank you

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