Apple's New Fees Will Kill Free Apps

Theo Rants
26 Jan 202416:09

Summary

TLDRThe video examines Apple's monopoly over iPhone apps, which requires developers to pay fees and give Apple a 30% cut of sales. It covers the US court ruling against Apple in the Epic lawsuit, allowing alternate payment links, and the EU's Digital Markets Act forcing Apple to allow third-party app stores. However, Apple is maliciously complying by making alternate payment links cumbersome and charging exorbitant fees for third-party app installs that could bankrupt developers. The video argues Apple is maintaining its monopoly against the spirit of the rulings.

Takeaways

  • 😡 Apple has a monopoly on iOS app distribution and in-app purchases through the App Store.
  • 💸 Apple charges a 30% commission on digital goods purchased through iOS apps.
  • ❌ Apple imposes strict rules on what kinds of apps can be distributed through the App Store.
  • 📱 The only way to install apps on an iPhone is through the App Store.
  • 👎 Apple blocked game streaming services like Xbox and Nvidia from the App Store.
  • 💥 Epic Games challenged Apple's monopoly and commission structure through lawsuits.
  • 🇺🇸 A US court ruled Apple can no longer block external payment links in apps.
  • 🇪🇺 The EU Digital Markets Act aims to open up iOS app distribution and payments.
  • 😠 Apple is using 'malicious compliance' to undermine the impact of these rulings.
  • 💸 Apple's new EU terms include fees that could bankrupt free apps that go viral.

Q & A

  • What is Apple's monopoly related to?

    -Apple's monopoly is related to the apps and services available on iPhones, specifically the requirement that all apps must be distributed through their App Store where they take a 30% cut of sales.

  • How did Apple respond to the US court ruling on allowing external payment links?

    -Apple responded by only allowing one external link, opened in Safari, with a warning popup, and charging a 27% fee on purchases, making it worse than just using in-app purchase.

  • What new terms did Apple introduce for the EU market?

    -For the EU market, Apple introduced a reduced 17% commission but with fees of €0.50 per install after the first 1 million, and requirements for large credit lines, which make it unfeasible for most developers.

  • How could the new EU terms be exploited maliciously?

    -The per install fee structure means a malicious actor could easily bankrupt a developer by installing their app millions of times from different devices.

  • Why can't services like Xbox Cloud Gaming release on iOS?

    -Apple bans game streaming services because they consider interactive games to be apps, so game streaming violates their rule against app streaming services.

  • What happened when Epic Games added direct payments to Fortnite?

    -When Epic added direct payments to Fortnite, it was banned from the iOS App Store, and Epic employees were even locked out of their Apple devices.

  • How much does Apple make from App Store fees?

    -Apple makes billions in revenue from its 30% cut of App Store sales and mandatory in-app purchase commissions.

  • Why can't you create a Netflix account in the Netflix iOS app?

    -Due to Apple's rules, you can't sign up for a Netflix account in the iOS app, to avoid paying Apple's commission. Users have to sign up on the web instead.

  • What are some examples of Apple's App Store restrictions?

    -Apple restricts apps from offering gaming streaming, alternate app stores, alternate browser engines, and more. They also restrict communications and payments.

  • How did the EU Digital Markets Act attempt to address these issues?

    -The EU Digital Markets Act designated Apple as a 'gatekeeper' and attempted to prohibit restrictions on third-party apps and payment processing to promote competition.

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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