Zenless Zone Zero's Pre-Release Special Program
Summary
TLDREl guion del video presenta 'Zenless Zone Zero', un nuevo juego de acción urbano de ARPG. Los jugadores exploran un mundo post-apocalíptico, enfrentándose a desastres sobrenaturales conocidos como 'Hollows'. Los protagonistas, Wise y Belle, como 'Proxies', se adentran en misiones con aliados únicos. El juego ofrece una batalla satisfactoria, con un bajo umbral de aprendizaje y un alto techo de habilidad. Se destacan características como 'Chain Attacks' y el sistema de 'Perfect Assist', además de la introducción de nuevos Agentes y Bangboo, dispositivos de AI personal que participan en combates. La actualización incluye áreas expandidas y un mayor desarrollo de historias. El lanzamiento oficial se llevará a cabo el 4 de julio, con promociones y regalos para los jugadores.
Takeaways
- 🎮 El juego 'Zenless Zone Zero' se centra en proporcionar una experiencia de juego satisfactoria y emocionante.
- 📖 La trama del juego es fácil de entender y está llena de tensión, con una historia apocalíptica ambientada en un mundo donde los Hollows son desastres sobrenaturales peligrosos.
- 🛡 Los protagonistas, Wise y Belle, son Proxies con habilidades únicas que se convierten en Phaethon y exploran los Hollows junto con sus compañeros.
- 🤖 Los Hollows son esferas oscuras que contienen monstruos llamados Ethereals y una sustancia corruptora llamada Ether.
- 🏙 Nueva Eridu es una ciudad que persiste en el fin del mundo, basada en la tecnología de Ether y con una industria en torno a su extracción.
- 👥 El juego presenta una variedad de grupos y personajes con historias y habilidades únicas, como la Agencia de Otros Trabajos de los Conejos Astutos y Belobog Heavy Industries.
- 🤺 El combate en 'Zenless Zone Zero' está diseñado para ser satisfactorio, con detalles refinados y un equilibrio en el rendimiento, más que en efectos especiales exagerados.
- 🔄 Los jugadores pueden experimentar la satisfacción en el combate a través de ataques en cadena y el sistema de asistencia perfecta, lo que añade ritmo y profundidad a la lucha.
- 🆓 El juego ofrece una baja barrera de entrada pero un alto techo de habilidad, permitiendo a jugadores novatos y experimentados disfrutar del combate.
- 🎁 Durante el lanzamiento oficial, los jugadores recibirán 80 tiradas gratuitas y 80 Boopons, además de otros regalos y actualizaciones significativas en la ciudad de Nueva Eridu.
- 📆 El juego estará disponible para pre-descarga a partir del 2 de julio y se lanzará oficialmente en varias plataformas el 4 de julio.
Q & A
¿Qué es Zenless Zone Zero y qué tipo de juego es?
-Zenless Zone Zero es un nuevo juego urbano de acción en tiempo real (ARPG) desarrollado por HoYoverse que combina una trama apasionante con un combate satisfactorio y mecánicas de exploración.
¿Cómo se describe el combate en Zenless Zone Zero?
-El combate en Zenless Zone Zero se describe como muy 'satisfactorio', enfocándose en la ejecución de acciones y la retroalimentación de golpes, con detalles refinados y un rendimiento equilibrado.
¿Qué son las 'Hollows' en el juego?
-Las 'Hollows' son esferas oscuras y peligrosas que son el desencadenante de la catástrofe apocalíptica en el juego. Su interior es un laberinto desordenado y caótico, habitado por criaturas hostiles llamadas 'Ethereals'.
¿Qué son los 'Ethereals' y cómo son?
-Los 'Ethereals' son criaturas monstruosas y muy peligrosas que aparecen dentro de las Hollows, hostiles hacia todas las formas de vida externas.
¿Qué es el 'Ether' y qué efecto tiene?
-El 'Ether' es una sustancia misteriosa producida dentro de las Hollows, altamente corruptiva y capaz de causar mutaciones, transformando gradualmente a las personas atrapadas en Ethereals.
¿Qué es la 'New Eridu' y cómo se describe?
-New Eridu es la ciudad en el juego que aún alberga la llama de la civilización a pesar del apocalipsis. Es un lugar seguro, siempre y cuando no se entre en una Hollow.
¿Qué es la 'Hollow Investigative Association' y qué hacen?
-La 'Hollow Investigative Association' es una organización profesional que, con el apoyo del gobierno de New Eridu, envía investigadores regularmente a las Hollows para investigación y extracción de recursos.
¿Quiénes son los 'Proxies' y qué papel juegan en el juego?
-Los 'Proxies' son expertos en la exploración de Hollows, dedicados a encontrar maneras de sacar a las personas de las Hollows de forma segura. Son los protagonistas de la historia y tienen habilidades únicas.
¿Cuál es la relación entre los 'Agents' y los 'Proxies'?
-Los 'Agents' son aliados en la primera línea de las Hollows que los 'Proxies' guían y con quienes trabajan juntos en misión, cada uno con talentos únicos.
¿Qué son las 'Chain Attacks' y cómo funcionan?
-Las 'Chain Attacks' son un mecanismo de ataque en el juego donde los Proxies usan a los Agents para atacar enemigos, acumulando la barra de 'Daze'. Cuando esta está llena, los enemigos quedan aturdidos y se pueden desencadenar ataques específicos.
¿Cómo se describen las 'Perfect Assist' y su importancia en la defensa?
-El sistema 'Perfect Assist' permite a los Proxies cambiar de Agente en un destello amarillo durante el ataque de un enemigo, desencadenando una asistencia perfecta que no solo interrumpe al enemigo sino que también permite un seguimiento inmediato.
Outlines
🌌 La Zona Sin Límites: Batalla y Supervivencia
El primer párrafo introduce al espectador en el mundo de Zenless Zone Zero, donde se cuestiona la resistencia del ser humano ante la desolación y la pérdida de los sueños. Se describe la lucha contra las criaturas atrapadas y caídas, la búsqueda de un camino hacia la luz y la superación de la realidad. La narrativa se centra en la ciudad de New Eridu, un lugar seguro donde aún arde la llama de la civilización, a excepción de las áreas afectadas por el desastre Hollow. Los Hollow son esferas oscuras y peligrosas que han causado la destrucción del mundo, con espacios internos caóticos y habitados por seres llamados Éteres, que son hostiles y peligrosos. Además, se menciona un elemento corruptor llamado Éter, capaz de causar mutaciones. El segmento concluye con una mención a los protagonistas, los hermanos Wise y Belle, conocidos como Phaethon, y su misión de explorar y salvar a las personas atrapadas en los Hollow.
🛠 La Industria de las Investigaciones Hollow
Este párrafo detalla la importancia de las investigaciones en los Hollow y la creación de la Asociación de Investigación de Hollow, con el apoyo del gobierno de New Eridu. Se destacan los Proxies, expertos en la exploración de Hollow, entre los que se incluyen los protagonistas. Además, se mencionan diferentes grupos y organizaciones, como la Agencia de Otros Trabajos de los Liebres Astutos, Belobog Heavy Industries y la Compañía de Servicios Domésticos Victoria, cada uno con sus propias historias y especialidades. El párrafo también aborda el diseño de la batalla en Zenless Zone Zero, enfocándose en la satisfacción del jugador a través de la ejecución de acciones y la retroalimentación de los golpes, y presenta el concepto de ataques en cadena (Chain Attacks) como una característica clave del juego.
🛡 El Sistema de Defensa y la Profundidad en la Batalla
El tercer párrafo profundiza en el sistema de batalla, introduciendo el sistema de Asistencia Perfecta (Perfect Assist) como una opción defensiva. Se discute cómo esta mecánica, junto con la posibilidad de contraatacar, enriquece el ritmo de combate y la sensación de satisfacción. Además, se enfatiza la accesibilidad del juego para jugadores novatos y la alta gama de habilidad para aquellos con experiencia. Se presentan nuevos personajes como Piper, Lucy, Ellen y Zhu Yuan, cada uno con habilidades únicas y un rol en la historia y en la lucha. También se menciona la integración de la historia y los eventos en Hollow Zero, un nuevo modo de juego que combina desafíos de roguelike con la exploración de la narrativa y los secretos de New Eridu.
🏙️ El Desarrollo de New Eridu y las Nuevas Interacciones
Este segmento del guion habla sobre las ampliaciones y mejoras en el mundo de New Eridu, incluyendo la adición de áreas nuevas y únicas como Lumina Square y Sixth Street. Se resalta la importancia de los detalles y la calidad en el diseño del juego, así como la introducción de nuevas interacciones y eventos que enriquecen la experiencia del jugador. Se menciona el Random Play, la base del protagonista, y cómo se ha mejorado con la adición de habitaciones para Belle y Wise. También se habla sobre la nueva función de invitar a los Agentes a salir y el sistema de exploración mejorado con Officer Mewmew, que ayuda a los jugadores a no perderse en el juego.
🎁 Los Regalos de Lanzamiento y las Expectativas del Equipo
El quinto párrafo se centra en los regalos y promociones para el lanzamiento oficial de Zenless Zone Zero. El equipo del juego ofrece 80 tiradas gratuitas y 80 Boopons, y se menciona la posibilidad de aumentar aún más estas ofertas si los jugadores lo desean. Además, se anuncia un código de canje exclusivo para los espectadores del stream y se invita a seguir las cuentas de redes sociales oficiales para conocer más sobre el contenido y las recompensas adicionales. El equipo detalla su gratitud hacia los jugadores y su deseo de recibir retroalimentación para mejorar continuamente el juego.
🚀 El Lanzamiento Inminente de Zenless Zone Zero
El último párrafo del guion es un llamado a la acción para el lanzamiento del juego, con una mención de las fechas clave para el pre-descarga y la disponibilidad del juego en varias plataformas. Se hace hincapié en la promesa de satisfacción y en la confianza del equipo en la calidad de su producto. Se cierra con un agradecimiento y un adiós, manteniendo la expectativa y el entusiasmo por lo que Zenless Zone Zero tiene para ofrecer a sus jugadores.
Mindmap
Keywords
💡Zenless Zone Zero
💡Hollows
💡Ethereals
💡Ether
💡New Eridu
💡Proxies
💡Agents
💡Chain Attacks
💡Perfect Assist
💡Bangboo
💡Satisfacción
Highlights
Zenless Zone Zero is a game with a focus on satisfying combat mechanics and an immersive narrative.
The game features a thrilling and easy-to-understand story with the option to skip using the Skip button.
New Eridu is a city that has managed to survive the apocalypse by using Etheric technology.
Hollows are dangerous, labyrinth-like spheres that are the cause of the world's end and home to monsters called Ethereals.
Ethereal monsters are hostile to all outside life and can cause mutation with the Ether they produce.
The Hollow Investigative Association dispatches Investigators into Hollows for resource extraction.
Proxies, like the protagonists Wise and Belle, are experts in Hollow exploration and are key to the story of Zenless Zone Zero.
Various organizations and groups, each with unique skills, are part of the Hollow-related industry in New Eridu.
Combat in Zenless Zone Zero is designed with refined details and balanced performance for a satisfying player experience.
Chain Attacks and the Perfect Assist system are features that add depth to the combat mechanics.
The game aims for a low barrier of entry with a high skill ceiling, catering to both new and experienced action gamers.
New Agents with unique combat strategies are introduced, expanding the gameplay possibilities.
Bangboo are personal AI devices in the game world that also participate in combat and add to the player's satisfaction.
The game's developers have focused on polishing Bangboo movement and gameplay to enhance player enjoyment.
Boopons, used for Bangboo pulls, are primarily won through events and gameplay modes, with improvements made based on player feedback.
New Eridu will receive a significant update, expanding the game world and offering a more layered experience.
The protagonist's home base, Random Play, has been updated with second-floor bedrooms for character immersion.
Hollow Zero gameplay introduces a special overworld map and power-ups called Resonia for replayability and lore exploration.
Rally Commissions offer a continuous stage experience with expanded battlefield interactions and narrative elements.
The developers of Zenless Zone Zero are committed to continuous improvements to ensure player satisfaction.
The game offers 80 free pulls and 80 Boopons for the official release, with additional rewards for watching the stream.
Zenless Zone Zero is set to officially release on July 4, promising an urban adventure lifestyle experience.
Transcripts
How long
Can we stay awake?
Watch it all fall
Yeah we watch it all break
How long?
Till we all fade away?
How deep
Are we gonna sink?
Before we know it
We've been losing our dreams
How deep
Before we all fade away?
So where do we go
Not sure since when
The TV on the wall (And where is your heart)
Started reporting people lost and trapped in Hollows (Show me the light)
Unbearable silence
Life of Agents and commissions (Over and over)
Fighting against the fallen and trapped beasts (Over and over)
Finding the thread that will guide us out
Facing the piercing wind, as it takes away my mania
Throwing away my arrogance and obsessions to confront reality
Ascend these steps, to find those rules, it's like magic
Hold it high, light the torch, and dispel the fog
All I wanna say
We all have the same desire
I come alive
Burn in the night like wildfire
Find me in the great unknown
I'm following the stars
Swear I will run until I run out of air in my lungs
Fighting for the ones that are lost in the Hollow
I know it's hard to see it end
We're gonna make it out my friend
You better run you better hide inside the eye of the storm
Even if my body distorts and I lose control
You better run you better hide inside the eye of the storm
Even if my body distorts, and I lose control
You better run you better hide inside the eye of the storm
Run
You better hide you better run
RUN
We come alive, come alive
In the dead of the night
Spread like wildfire
Circle you out
Call us the underdogs
Fighting in the silence, beat the odds
Welcome to the Zenless Zone Zero Pre-Release Special Program
Hi, everyone. I'm your old friend, Dawei
Hi, everyone. I'm the producer of Zenless Zone Zero, Zhenyu
Hey, Zhenyu
The combat in that clip just now was intense
It feels so satisfying
Yeah, while we were developing Zenless Zone Zero
We worked hard on making a game that would just feel very satisfying to players
With the plot, we wanted to bring everyone
A thrilling story that's easy to understand and packed with tension
Of course, everyone's favorite feature, the Skip button
Is here too
In Zenless Zone Zero
We think the choice should be given to players
No matter how polished the content
Everyone can choose
To watch or to skip
That's what feels satisfying
So what are some specifics of the plot?
We'll get to see soon enough
Let's watch this clip and check it out together
A disaster that devours the world...
...the Hollows!
What should you do...
...if you're trapped in a Hollow?
Apocalyptic Neverland
Immersive Narrative
Action-Packed Novelty
Welcome to New Eridu!
Hi, everyone. I'm Joseph, and I'm the narrative designer for Zenless Zone Zero
Welcome to the New Eridu, everyone
Even if the apocalypse is raging on outside
The flame of civilization still burns on in this city
Here, you are still safe
So long as you don't go into a Hollow
Hollows are these pitch-black spheres
They're a highly dangerous and mysterious supernatural disaster
And the culprit that brought about the end of the world
The internal space inside is disordered and chaotic, resembling a labyrinth
Normal people would get lost if they went in
Also, monsters called Ethereals appear inside Hollows
They are powerful and very dangerous
And hostile to all forms of life from the outside
What's even scarier than getting lost or encountering monsters
Is this mysterious substance produced inside Hollows: Ether
It's highly corruptive and can cause things to mutate
Gradually transforming trapped people into Ethereals
Any intelligent life form
Even machines equipped with basic AI
None can escape
But there are always two sides to every situation
Though it may be a curse, Ether is also a rare resource
New Eridu has relied on the excavation of Ether
And the use of Etheric technology
To become the Miracle City that perseveres at end of the world
Expanding and growing
The growing demand for Ether resources
Gives rise to professional organizations such as the Hollow Investigative Association
With the official administration of New Eridu backing them
They regularly dispatch Investigators into Hollows
For investigation and resource extraction
They form an important part of New Eridu's Hollow-related industry
Apart from professional organizations
There are a diverse number of others
Who challenge the Hollows
Such as Proxies
These Proxies
Are experts at Hollow exploration
Dedicated to finding ways to get people
Out of the Hollows safely
They're key players when it comes to Hollow exploration
And the protagonists of our story
Wise and Belle, a brother and sister, are Proxies
With unique skills
They're famed in the industry, going by the name Phaethon
Whenever they get a commission
They transform into Phaethon
And brave the Hollows together with their various partners
Each possessing their own unique talents
That's where the story of Zenless Zone Zero begins
These groups, each with their own specialties
Are the partners Wise and Belle are responsible for guiding
They're Agents, on the frontlines of Hollows
So?
See a lot of familiar faces?
Such as the Cunning Hares odd-job agency
As an old name
Known on the streets of New Eridu
They rely on cunning and wit
To seize any chance and adapt to any sitution
There's also the rising star in the construction industry
Belobog Heavy Industries
Who challenge the Hollows with bravery, technology, and teamwork
Building up their own rep and prestige
Of course, we can't forget about Victoria Housekeeping Co.
Non-traditional domestic helpers offering traditional housekeeping services
For their urban clientele
An air of mystery always accompanies their elegance
Their stories are waiting for you to discover
Apart from these old friends
There are several new companions, too
Who are looking forward to meeting everyone
Some of them come from
Public Security, who keep peace in the city
Reaching out a helping hand to citizens in need
Whether they're in a Hollow or on the street
Some come from special organizations that deal with Hollow disasters
Elite operatives primed to face unknown dangers
They form the tip of the spear against disasters in New Eridu
Some are even based outside the city
Joyriding about the wilderness of the Outer Ring on a motorbike or in a truck
Enjoying their unique lifestyle
Plus there's the meticulous Defense Force Sergeant and her squad
And these idols who made a surprise appearance before
Apart from the content already out there
We'll have many more exciting stories to show
And brand new factions waiting to meet everyone
But let's put aside these thoughts of the future for now
A commission has come in
And the Agents are all ready
Let's first admire everyone's skills
Speaking of combat in Zenless Zone Zero
People often describe it as feeling very "satisfying"
So, how did the Zenless Zone Zero team go about
Trying to achieve this satisfying feel?
First of all, from a design perspective
We think this feeling of satisfaction
Must be built upon the execution of action and feedback of hits
Our core goal when designing combat
Was to prioritize refined details and a balanced performance
Rather than focusing on exaggerated special effects
Or randomly shaking the screen
We prefer to work frame-by-frame
Refining and perfecting every action and effect
We believe that ensuring the screen stays clear and tidy
Is vital to showcase the beauty of these actions
That is to say, the exceptional feeling of impact
Requires attention to detail
Yes. To make it easier for Proxies to feel that satisfaction
We designed Chain Attacks
When it comes to offense
Proxies use Agents to attack enemies
To build up the Daze bar
Which is that yellow status bar there
When Daze is maxed out
Enemies are stunned
And after launching an appropriate attack
Proxies can choose an Agent
To activate their Chain Attack
Of course, apart from that satisfying offensive design
There are also options for defense, too
The Perfect Assist system
Basically
When there's a yellow flash during the enemy's attack
We switch Agents
And their Perfect Assist is triggered
Not only does a Perfect Assist interrupt the enemy
But you can launch a Follow-Up as well
We hope the offensive and defensive mechanics
Give the combat rhythm and a feeling of satisfaction
It sounds fresh and exciting
I want to try it
But isn't reacting to the enemy's attacks
A little bit complicated?
That's what I'd like to talk about next
The final piece of the puzzle for ZZZ's feeling of satisfaction
Is a low barrier of entry but high skill ceiling
All of our designs
Aim to allow players with no experience with action games
To get that same feeling
Meanwhile, we can also provide a high enough ceiling
For players who are experienced action gamers
We have confidence in this
Then everyone can obtain
That exciting, satisfying feel in combat
Yup!
Hi, everyone. I'm y, and I'm the gameplay designer for Zenless Zone Zero
All of that alone is not enough to put together a combat system
To unearth even richer combat
We also designed many Agents
Each having their own different combat strategies
For the official release
We are also releasing two all-new Agents
I noticed that in the video clip just now
Yeah, let's check it out
Piper works as a driver for the faction called the Sons of Calydon
As a Physical Attribute Agent with the Anomaly Specialty
She can gradually build up Power
Until finally eliminating the enemy in one fell swoop
Lucy is a Fire Attribute Support Agent
She leads her guard boars to attack the enemy
And provides buffs to all Agents in the squad
That character demo really left me wanting more
Besides these two Agents
Are there any other Agents that you can showcase for us right now?
Of course. Let's check out these two, then
Ellen is an Ice Attribute Agent with the Attack Specialty
Powerful in combat
She's the top fighter in Victoria Housekeeping Co.
And Zhu Yuan is an Ether Attribute Attack Agent
Her burst damage is exceptional
And she is a seasoned professional
Which has earned her a good rep at Public Security
What's more, this official release also adds
Main story Chapter 3 with Victoria Housekeeping Co.
And Chapter 2 Interlude with Public Security
Where Ellen and Zhu Yuan will make their appearances
Oh yeah, Dawei, did you know that those Bangboo you saw on the field
Actually support you in combat, too?
Bangboo? You mean those little guys?
Yeah, in this world
Bangboo are widely used personal AI devices
That are a part of everyday life in New Eridu
We might also bump into Bangboo of different shapes and sizes
That are used for different purposes
So these Bangboo can take part in combat
And further enhance that feeling of satisfaction?
Of course
In combat, not only will Bangboo use Active Skills
And fight based on the current battlefield situation
But they can also join in with triggering Chain Attacks
Bangboo are cute, and strong, so I'm sure everyone will love them
Yup. To ensure they were the best they could be
We've been polishing Bangboo movement and gameplay over and over
Putting in a lot of effort
You put so much effort into it
Yet decided to not monetize it
Why not?
There's no special reason. It just feels satisfying
Mmm. I feel like Zenless Zone Zero really has its own style
But even if Bangboo are free to pull in-game
Where do you get Boopons, used for Bangboo pulls, from?
Boopons are mostly won through events and different gameplay modes
Based on feedback we were getting from Proxies earlier on
We increased the Boopon rewards in events
Also, something that players said wasn't very satisfying
Was the possibility of getting bad pulls in the Bangboo Channel
We've made some improvements to that
You won't be losing S-Rank pulls to unwanted Bangboo anymore
And you can select your favorite Bangboo to obtain in Signal Search
It's really just about that feeling of satisfaction
Hey, Dawei — wanna try it out?
Sure
How come you made an advert for the coffee shop in New Eridu?
Yeah, it's cause we think it's a real vibe
When Zenless Zone Zero is put out to compete with other products on the market
We hope to leave an impression
Something unique
So we made sure to carefully design
And add some fun to even small details
That's why in every store and every environment
We strove to create the most charming vibe
We believe that only with enough attention to detail and constantly striving for excellence
Can we give our Proxies that sense of satisfaction
And as a creator
When you hear about these details really resonating with players
It gives us this sense of satisfaction, as well
Everyone can feel that satisfaction
It's a win-win situation for Proxies and for Zenless Zone Zero
So then, what changes will we see in New Eridu this time around?
This time New Eridu will usher in an enormous update beyond anything previously imaginable
You can say that
The area that was once available to Proxies
Is only about half the size of the official release
Just half?
So the game is going to look vastly different from the last beta test then?
Yep. As the area continues to expand
It means not only do we get a broader stage for story development
But we can also give Proxies
A more layered experience
The newly-released Lumina Square
And all the new and unique areas
As well as Sixth Street, where our heroes live
Together, they construct a more tangible New Eridu
Of course, even though the size of the game has vastly expanded
Zenless Zone Zero still focuses on detail and quality
We will still give an exquisite and moving experience of culture and human expression
Let's start off by talking about the changes to
The protagonist's home base, Random Play
This time we've added second-floor bedrooms for Belle and Wise
Oh? So Proxies finally get to sleep in an actual bed?
The two bedrooms are decorated differently
Based on their different personalities
You're going to sleep now?
Are you trying to hint that something happens when you sleep?
Yup. Besides rest in and of itself
We've further enhanced
The Agent Trust event immersion
It's not just limited to the second floor, either
Those locations around New Eridu that we just saw
Will all have new events popping up and waiting for Proxies to dig into
Then perhaps, will we be able to one day
Invite Agents to hang out?
No need to wait
We can send out DMs this time
And invite Agents
Next up
Let's meet up with Zhu Yuan over at the new Lumina Square area
It was nice to meet up just now
Speaking of which
Who are the Agents we can invite this time?
In the official release, you can invite
Any Agent who has officially debuted in the main story
We also have an improved exploration system
Oh? I'm a little worried Proxies might get lost and be unsure of where to go
Don't worry
Proxies can consult Officer Mewmew
Which is this big guy over here
Officer Mewmew will give us some hints on what we need to do
You mentioned improved exploration just now
Anything you can share with everyone?
In every corner of New Eridu
There are Bangboo waiting for help from Proxies
And mini-cargo trucks to be found
We've talked about a lot
But we can get back to the gameplay now
What major gameplay updates are there in this version of ZZZ?
Let's start with Hollow Zero gameplay
First, we designed a special overworld map
For this permanent gameplay mode
And that map would be right here, Scott Outpost
That massive Hollow off in the distance there
That's what Hollow Zero actually looks like in-game
It's more impressive and terrifying than I had imagined
But what were the production team thinking
When they set up a new map just for this gameplay mode?
We place great importance on long-term replayability
Besides the method of
Updating basic challenge content and high-level rewards
We also hope that Hollow Zero
Can become an important stage for how we present in-game content
And story developments for key Agents will occur there as well
At the same time
Hollow Zero also touches on
Our game's underlying lore
While challenging difficult roguelike gameplay
Proxies can use it to learn more about New Eridu
And its hidden secrets
Then let's check out some specific gameplay here
Oh. What was that flash just then?
Did I just get a power-up?
Yeah
In Hollow Zero you can get power-ups called Resonia
Through combat or events
When you have four Resonia of the same type
You can also get a bonus enhanced Resonium
That was the flash which you just saw
This event looks kind of different?
As you build Trust with Agents
You can trigger
Special and interesting events in Hollow Zero
That not only offer exclusive upgrades
But also help Proxies
Understand these Agents better
That Trust system we saw earlier
Can impact Agents when inside the Hollows?
That's really interesting
Yeah, our vision for this was
Whether it was the streets of New Eridu
Or Hollow Zero events
We wanted to make more interactions
Between characters and their environments
Thereby creating a more realistic world
Is this also a Resonium?
This looks like
It's connected to the Bangboo you mentioned?
Yeah
Everyone can gain their help via Resonia
While exploring Hollow Zero
Does that mean
We can try Bangboo for free inside Hollow Zero?
That's indeed what the production team intended
We hope that the content we create
Can bring Proxies more experiences, not more burdens
Ah, looks like this is a way
Of adding to that feeling of satisfaction
Next up, let's go into a Boss battle
And end this exploration
I'm thinking that the main experience in ZZZ is its combat
Then does that mean
We can expect more high-level stages?
Right, of course
In fact, we've kept trying out all sorts of things
With our stages
And ended up with Rally Commissions
These provide a smoother continuous stage experience
On top of the combat
We also tried to expand some battlefield interactions
And incorporated some narrative elements
In the future when the time is right
We'll also use this method to upgrade the original gameplay
Do you mean
The "board" gameplay
Might one day be fleshed out into a proper stage map?
That's what we're aiming for with stages
ZZZ continues to evolve in all directions
And we hope to give Proxies confidence in their player experience
In short
We want to use continuous improvements to reach that feeling of satisfaction
We will keep putting energy into the gameplay
To bring a better experience to all our Proxies
Great! Thank you for sharing, y
I trust that our ZZZ team
Will keep bringing us more surprises
So let's all keep looking forward to that
Zhenyu talked quite a lot about the feeling of satisfaction
But I feel like there's still something that's missing
I get you, Dawei
With all that said
I've brought everyone some goodies for the official release
We've prepared 80 free pulls for you all
Also, you'll receive 80 Boopons
At this rate, you'll be giving away all of our Agents and Bangboo
Next, you'll be stripping my house clean
It's so that everyone
Can have more fun in the game
So, what do you all think? Pretty cool, right?
Dawei, actually there's something else for today
That I wanted to discuss with you
I don't think this is enough
Why don't we give away another 20 pulls?
What does everyone think?
If the players like it
We can make that happen
Thank you, Dawei
Please ask our operations team to give out another 20 pulls
Is that all for today, then?
Not yet, Dawei
There's still another gift, don't forget
Oh yes, apart from the official release bonuses above
As a thank you for watching today's stream
We've prepared an exclusive redemption code for the official release
Which you can claim once the game goes live
Everybody take a screenshot for now
And remember to use it within a week of the game's release
In addition, we've also got some other official release content and rewards
So please like and subscribe
To our official social media accounts to learn more
The pre-launch web event for the official release is already live
Don't miss out, Proxies
From the moment we started planning this game
After all these years
Zenless Zone Zero is finally coming out
As the producer of Zenless Zone Zero
I wish to sincerely thank all of you
For your continued support
We welcome you to give us your feedback
We'll keep working hard with everyone
To make ZZZ better and better
Thank you for all the patience and companionship
It's the best support we could hope for. Thank you
One step at a time
I've witnessed the growth of our new team
As it steadily creates and delivers something amazing
And finally, the launch of Zenless Zone Zero is almost upon us
Zenless Zone Zero will be available for pre-download from July 2
And the game officially releases across platforms on July 4
We warmly welcome all Proxies
To come and experience the urban adventure lifestyle of New Eridu
I promise you won't be disappointed
Satisfaction, that's the only word needed
HoYoverse's new urban ARPG launches on July 4
Zenless Zone Zero
Is sure to satisfy
See you then
Bye bye
Yo, yo, yo!
Zenless Zone Zero is going online! Tons of freebies are up for grabs!
Idiot! You forgot to mention the Boopons!
That's a lot of stuff!
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