Workers & Resources: Soviet Republic -1.0 Release Review - The Most Comprehensive City Builder Ever?

LT Gaming
17 Jun 202411:01

Summary

TLDREl video de LT Gaming presenta 'Workers and Resources: Soviet Republic', un simulador de construcción de ciudades y gestión de recursos ambientado en una República temática soviética. El juego, que sale de acceso anticipado el 20 de junio, ha ganado elogios por su profunda y envolvente jugabilidad. El jugador asume el rol de transformar un país empobrecido en una superpotencia industrial, gestionando cadenas de producción complejas y un economía global simulada. Ofrece un desafío realista y desafiante, recompensando la paciencia y el detalle, y se destaca por su mecánica de juego única y su gran profundidad, a pesar de la curva de aprendizaje empinada y la gestión de micro-aspectos que podrían resultar abrumadores para algunos.

Takeaways

  • 🎮 El juego 'Workers and Resources: Soviet Republic' se lanza oficialmente el 20 de junio, después de una fase de Early Access bien recibida.
  • 🏗️ Es un simulador de construcción de ciudades y gestión de recursos con un tema soviético, donde el jugador debe transformar un país empobrecido en una superpotencia industrial.
  • 👷‍♂️ El juego incluye la construcción de cadenas de producción complejas y la gestión de una economía global simulada, incluyendo educación, empleo y actividades criminales.
  • 🛠️ El desarrollo del juego ha sido activo, con actualizaciones constantes y una comunicación efectiva por parte del desarrollador Three Division.
  • 🌟 El juego combina elementos de otros simuladores de construcción de ciudades y manejo de flotas, pero tiene su propia singularidad y es uno de los juegos más realistas de su tipo.
  • 🔧 La dificultad del juego no solo radica en la planificación de ciudades y líneas de producción, sino también en la microgestión detallada.
  • 🌐 El juego presenta un sistema de moneda dual, con rublos y dólares, y un equilibrio de comercio entre mercados orientales y occidentales.
  • 🚦 La gestión de cadenas de suministro es clave, con más de 30 diferentes productos que el jugador debe transportar y almacenar de manera eficiente.
  • 🏭 La construcción es una parte esencial del juego, donde se toman decisiones entre importar materiales para una construcción rápida o producirlos localmente para una sostenibilidad a largo plazo.
  • 👨‍👩‍👧‍👦 El bienestar de los ciudadanos es fundamental para la República; mantener a la gente feliz y leal es crucial para el éxito del juego.
  • 🌍 La nueva DLC 'Biomes' introduce tres biomas nuevos que aportan desafíos y oportunidades únicos, requiriendo una adaptación de estrategias por parte del jugador.

Q & A

  • ¿Cuál es la fecha de lanzamiento oficial de Workers and Resources: Soviet Republic?

    -El juego saldrá de Early Access el 20 de junio.

  • ¿Qué tipo de juego es Workers and Resources: Soviet Republic?

    -Es un simulador de construcción de ciudades y gestión de recursos ambientado en una república soviética.

  • ¿Qué aspectos del juego destacan según Tom en el video?

    -Destaca por su jugabilidad profunda, su simulación compleja y la necesidad de micromanagement detallado.

  • ¿Cuáles son algunas de las influencias y otros juegos mencionados que se asemejan a Workers and Resources: Soviet Republic?

    -Juegos como Tropico, Transport Fever, OpenTTD y Cities: Skylines son mencionados como influencias.

  • ¿Qué tipo de economía simula el juego?

    -Simula una economía global completamente operativa, desde la educación y el empleo hasta la lealtad del partido y la actividad criminal.

  • ¿Qué desafíos adicionales se presentan con la nueva expansión Biomes DLC?

    -Se introducen tres nuevos biomas: desierto abrasador, tundra implacable y trópicos exuberantes, cada uno con sus propios desafíos y oportunidades.

  • ¿Qué críticas hace Tom sobre el sistema de transporte público en el juego?

    -Menciona que puede ser bastante desafiante y poco intuitivo en comparación con otros juegos de construcción de ciudades, lo que puede resultar frustrante.

  • ¿Qué elogios recibe el equipo de desarrollo de Three Division según el video?

    -El equipo es elogiado por su comunicación activa y constante actualización del juego, considerándolo un proyecto de pasión.

  • ¿Qué nivel de realismo ofrece Workers and Resources: Soviet Republic?

    -Es uno de los juegos más realistas de su tipo, con simulaciones complejas y una gestión detallada de cada aspecto de la vida de los ciudadanos y la economía.

  • ¿A qué tipo de jugadores recomendaría Tom este juego?

    -Lo recomendaría a entusiastas de simulaciones complejas y micromanagement detallado que disfruten de un alto nivel de desafío y estrategia.

Outlines

00:00

🎮 Introducción y lanzamiento de Workers and Resources

Tom da la bienvenida a los espectadores a LT Gaming y anuncia la salida de 'Workers and Resources: Soviet Republic' de Early Access el 20 de junio. Resalta el éxito del juego durante su fase de acceso anticipado y la gran recepción de los jugadores. Tom ha recibido acceso anticipado a la versión completa y se dispone a analizar cómo se juega, sus pros y contras, y cómo se compara con otros juegos del género. Invita a los espectadores a compartir sus pensamientos y a suscribirse al canal.

05:01

🏗️ Descripción general de Workers and Resources

El juego es un simulador de construcción de ciudades y gestión de recursos ambientado en una república soviética. Los jugadores deben transformar un país pobre en una superpotencia industrial, gestionando desde la educación y el empleo hasta la lealtad partidaria y la actividad criminal. El desarrollo del juego ha sido constante, con los desarrolladores de Three Division actualizando regularmente y mostrando gran pasión por el proyecto. El juego se inspira en otros simuladores como Tropico y Transport Fever, pero se distingue por su realismo y dificultad.

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⚙️ Mecánicas de juego y gestión de la ciudad

El juego permite controlar todos los aspectos de una ciudad soviética, desde la minería y la manufactura hasta los servicios de salud y educación. Las decisiones del jugador afectan la vida y lealtad de los ciudadanos. Incluye simulaciones complejas como la gestión de precios de bienes y suministros de electricidad y agua. El sistema de doble moneda (rublos y dólares) añade una capa estratégica al comercio y la diplomacia. La gestión de cadenas de suministro y la construcción de infraestructura son esenciales, y los jugadores deben mantener satisfechos y leales a sus ciudadanos.

🌍 Presentación y nuevos biomas en la actualización

Los gráficos del juego son funcionales y adecuados para el tema soviético, aunque la interfaz de usuario puede ser compleja. Los efectos de sonido y la música son atmosféricos pero no destacables. La actualización del 20 de junio incluirá un DLC con tres nuevos biomas: desierto, tundra y trópicos, cada uno con sus propios desafíos y oportunidades. Los desarrolladores han cumplido con sus promesas, proporcionando una experiencia de juego refinada y lista para su lanzamiento.

📈 Pros y contras del juego

Entre los pros, se destaca la profundidad de las mecánicas de juego, la complejidad de los sistemas de infraestructura y la gran área de construcción disponible. Los contras incluyen la alta cantidad de micromanagement necesaria, lo que puede ser agotador, y un sistema de transporte público que puede resultar frustrante. En general, el juego ofrece una profundidad sin igual para los entusiastas de la simulación hardcore, pero requiere paciencia y dedicación para superar la curva de aprendizaje y los desafíos de micromanagement.

👍 Conclusión y recomendaciones finales

Tom concluye que 'Workers and Resources: Soviet Republic' es un simulador de construcción de ciudades y logística extremadamente detallado y desafiante. Recomendado para quienes disfrutan de la microgestión y simulaciones detalladas, el juego proporciona una experiencia gratificante pero puede ser abrumador para algunos jugadores. Aplaude a los desarrolladores por cumplir con sus promesas y refinar el juego durante el acceso anticipado. Invita a los espectadores a compartir sus experiencias y preguntas en los comentarios, a suscribirse y apoyar el canal.

Mindmap

Keywords

💡Workers and Resources Soviet Republic

Es el título del juego que se discute en el video. Es un simulador de construcción de ciudades y gestión de recursos con un tema soviético, donde el jugador tiene la tarea de transformar un país empobrecido en una superpotencia industrial. El juego ha sido bien recibido durante su fase de acceso temprano y es conocido por su profundidad y juego atractivo.

💡Early Access

Una fase de lanzamiento de un juego en la que es accesible al público antes de su lanzamiento completo, a menudo para recibir comentarios y realizar ajustes. En el video, se menciona que 'Workers and Resources Soviet Republic' ha estado en Early Access y ha ganado excelentes reseñas de los jugadores, lo que indica que ha estado en desarrollo activo y ha recibido actualizaciones antes de su lanzamiento completo.

💡City Building

Un género de videojuegos en el que los jugadores construyen y administran una ciudad, tomando decisiones sobre infraestructuras, servicios y economía. En el contexto del video, 'Workers and Resources Soviet Republic' es un juego de construcción de ciudades que combina elementos de simulación de recursos y economía global.

💡Resource Management

El aspecto del juego en el que los jugadores deben gestionar y distribuir recursos de manera efectiva. En 'Workers and Resources Soviet Republic', esto incluye la construcción de cadenas de producción y la gestión de una economía global, lo que es fundamental para el desarrollo del país en el juego.

💡Soviet Theme

Un tema que se refiere a la era soviética y su estetica, cultura y políticas. El video destaca que 'Workers and Resources Soviet Republic' está ambientado en una República con temática soviética, lo que influye en el diseño de la ciudad, la política y la economía del juego.

💡Gameplay

Las mecánicas y actividades que los jugadores pueden realizar en un videojuego. El video describe cómo el gameplay de 'Workers and Resources Soviet Republic' es profundo y desafiante, involucrando la microgestión de ciudades y la planificación de infraestructuras y sistemas de transporte.

💡Micromanagement

El nivel de control detallado que los jugadores deben ejercer en ciertos aspectos de un juego para asegurar su éxito. El video menciona que 'Workers and Resources Soviet Republic' requiere microgestión intrincada, especialmente en la planificación de sistemas de transporte y la provisión de servicios a los ciudadanos.

💡Simulation

Un género de videojuego que se centra en la imitación de procesos o situaciones del mundo real. El video destaca que 'Workers and Resources Soviet Republic' es una mezcla única de construcción de ciudades y simulación, con un enfoque en la realidad y el desafío de gestionar una economía y recursos de manera efectiva.

💡DLC (Downloadable Content)

Contenido descargable que se puede adquirir para agregar características adicionales a un videojuego. El video menciona un nuevo DLC para 'Workers and Resources Soviet Republic' que introduce tres biomas nuevos, lo que aporta nuevos desafíos y oportunidades al juego.

💡Biomes

En el contexto de los videojuegos, se refiere a diferentes tipos de hábitats o entornos con características únicas. El DLC de 'Workers and Resources Soviet Republic' mencionado en el video introduce biomas como el desierto, la tundra y los trópicos, cada uno con sus propias dificultades y oportunidades para el jugador.

💡Infrastructure

Las estructuras físicas y servicios esenciales para el funcionamiento de una sociedad, como carreteras, sistemas de transporte y servicios de agua y electricidad. En el video, se destaca cómo 'Workers and Resources Soviet Republic' ofrece sistemas de infraestructura detallados y complejos que añaden desafíos y satisfacción al juego.

💡Transportation Networks

Los sistemas que permiten el movimiento de personas y bienes dentro y entre ciudades. El video menciona que en 'Workers and Resources Soviet Republic', la gestión de redes de transporte es crucial para mantener una economía próspera y conectar a la ciudad con un sistema eficiente.

Highlights

Workers and Resources: Soviet Republic is a city building and resource management simulation game set in a Soviet-themed Republic.

The game has been well-received during its Early Access phase, earning rave reviews for its deep and engaging gameplay.

Players are tasked with transforming an impoverished country into a rich industrial superpower through intricate production chains and a fully simulated global economy.

The game's development history shows a steady stream of updates and new features, reflecting the developers' passion for the project.

Workers and Resources blends elements of other city builders and management sims, offering a unique and realistic experience.

The game is challenging, with difficulty in micromanagement and the need for patience and attention to detail.

Core gameplay mechanics include city and economy management, with a focus on controlling resources, manufacturing, and services.

Complex simulations are a key feature, allowing players to tweak everything from the price of goods to electricity and water supply.

A dual currency system with rubles and dollars adds a strategic layer to trade and diplomacy.

Supply chain management is integral, with over 30 different commodities to transport and store efficiently.

Construction and resource management are central to the game, with a choice between importing materials or producing them locally.

Well-being is crucial, with the need to manage citizen services to ensure satisfaction and loyalty.

Transportation networks are vital for moving goods and people, requiring an efficient system to keep the economy thriving.

The game's graphics are functional and fitting for the Soviet theme, while the UI is complex and could use improvements.

Sound design and music are atmospheric, setting the tone without being standout features.

The new DLC introduces three new biomes, each with unique challenges and opportunities for players to adapt to.

The game is polished and in a release-ready state, with the developers having delivered on their promises and refined the gameplay experience.

Deep gameplay mechanics make it the ultimate Logistics Tycoon meets a city builder, with detailed and realistic city operations.

Complex infrastructure systems add a layer of challenge and satisfaction, with realistic and complex city operations.

The vast buildable area and large maps offer unparalleled freedom to build and expand a nation.

The game may be overwhelming due to the steep learning curve and high level of micromanagement required.

Public transport can be challenging and unintuitive, causing frustration in managing citizen transportation needs.

Workers and Resources: Soviet Republic is recommended for those who enjoy detailed simulations, complex logistical systems, and a challenge.

The game is best suited for dedicated gaming sessions rather than casual play due to its depth and complexity.

Transcripts

play00:00

hey everyone welcome back to LT gaming

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my name is Tom and today we're diving

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into workers and resources Soviet

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Republic which is finally coming out of

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Early Access on June 20th this game has

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been well-received during its Early

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Access phase earning rave reviews from

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players for its deep and engaging

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gameplay but now that it's hitting for

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release how does it hold up it's been an

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absolute Stellar year for the publisher

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hooded horse and a city building genre

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as a whole but will this momentum

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continue with workers and Reon sources I

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thankfully have been given Early Access

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by hooded horse to the full release and

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in this video I'll be giving you the

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lowdown on this how it plays how it

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looks the pros the cons and how it

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Stacks up to other games in the genre so

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let's jump into it of course before we

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begin let me know your thoughts on this

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game if you've played it hit the like

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button and help us out with the

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algorithm and of course subscribe if you

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want more gaming content all right let's

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go all right let's kick things off with

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an overview of where workers and

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resources in a nutshell this game is a

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city building and Resource Management

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Sim set in a Soviet themed Republic your

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job take an impoverished country and

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transform it into a rich industrial

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superpower you'll build intricate

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production chains and manage a fully

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simulated global economy from education

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and employment of your citizens to Party

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Loyalty and even criminal activity

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you're going to have your hands full

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managing every aspect of their lives we

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talk about the development history the

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devs behind this game through three

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division are super active and

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communicative they're constantly posting

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updates and they make you feel like this

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is a real passion project for them

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during its time in Early Access we've

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seen a steady stream of these updates

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and new features and each one has

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brought the game closer to the vision

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laid out in the road map and it's great

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that on June 20th they're going to be

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delivering on those

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promises the game Blends many aspects of

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other city builders and management Sims

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like Tropico transport fever a bit of

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open TTD their City skylines but let me

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tell you it is unique in its own right

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and it's probably one of the most

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realistic games of its kind that I know

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of and with that one of the most

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challenging if you want it to be the

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difficulty just isn't in planning your

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cities and transport and production

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lines it's also in the micromanagement

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which can be quite intricate do not skip

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the tutorial on this one seriously my

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first game I spent an hour just trying

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to get my bus system running to supply

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my coal mine and and so that it really

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is a game that rewards patience and

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attention to detail so don't skimp on

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the learning side of it all right let's

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go into the core gameplay mechanics of

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workers and resources and see is what is

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making this one a little bit different

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city and economy management is first up

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it is a Soviet themed City Builder so

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you're going to obviously control

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everything from mining resources and

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Manufacturing Goods to providing

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services like healthare and education

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these decisions are going to shape your

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citizens lives and loyalties and you're

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going to make sure that you grow from an

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impoverished Nation to an industrial

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Powerhouse complex simulations are part

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of this game and the game is packed with

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them you tweak everything from the price

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of goods to electricity and water supply

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it caters to the urban planners

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economists and simulation enthusiasts

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here winter months for example will

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require more Heating and Global markets

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are going to influence your strategies

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there is a dual currency system present

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where you use both rubles and dollars

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and balancing trade between eastern and

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western markets so a aspect of diplomacy

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basically being a non-aligned nation

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allows you to leverage the best deals in

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technology from both sides of the Iron

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Curtain and it adds a strategic layer to

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your decision- making on this front then

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we also have detailed Supply Chain

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management managing Supply chains is key

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you handle over 30 different Commodities

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and figuring how out how to transport

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and store raw materials and goods is

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kind of integral to the game really

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using trucks trains conveyor belts to

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ensure everything run smoothly it's all

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about efficient Logistics then we have

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construction of course uh staple of any

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Builder building roads factories other

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structures and managing resources and

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these projects in turn choose between

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importing materials for quick build and

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producing them locally for our

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sustainability and then your well-being

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is going to be the heart of your

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Republic how are your people fairing

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they work in your factories and farms

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and keeping them happy and loyal is

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crucial manage their needs and services

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to care F ensure their satisfaction and

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then another aspect is the

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transportation networks of Roads

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Railways air and SE roots to move not

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only Goods but also your people and

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keeping this running smoothly is as I've

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alluded to in the intro very integral

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here so ensure your city stays connected

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and your economy thrives with an

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efficient transport Network now with a

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base understanding of the game we can

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move on to the presentation aspects here

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from a visual standpoint the graphics in

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the game are function they're not going

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to blow you away but they get the job

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done the design of the buildings and

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Landscapes fits the Soviet theme very

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well and it gives you that authentic

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Vibe the UI on the other hand is very

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complex and for me was a bit finicky at

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times it could definitely use a few

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quality of life improvements to make

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navigation a bit

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smoother from the sound design angle at

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the effects and music are atmospheric

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and fitting for the game and they set

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the tone very nicely to be honest

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they're not something you're likely to

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remember after playing they do the job

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in enhancing the immersive experience

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but they're not standout features in

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themselves so overall while the

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presentation isn't the main selling

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point it effectively supports the deep

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and intricate gameplay that you're after

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when you're looking at these features of

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course here we're reviewing the full

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release of the game and part of that is

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going to be the new DLC on the 20th

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which is the biomes DLC this will

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introduce three new biomes the scorching

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desert the unforgiving tundra and and

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the Lush Tropics each biome is going to

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bring its own unique challenges and

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opportunities so you'll need to adapt

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your strategies

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accordingly with the desert there's

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going to be a lack of trees so you need

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to localize logging around scarce wet

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soil and longdistance Hauling in the

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distant oases or through foreign trade

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becomes a logistical puzzle in the

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tundra you have long harsh Winters so a

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shorter farming season is going to

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strain your agricultural sector and then

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heating services will be working

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overtime and then in the tropics you

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have the heavy monsoons that mess with

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road conditions slow down Transportation

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traffic and flow of industry and

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commerce will be affected and what's

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great about this developer is that they

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have continuously delivered updates

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throughout their Early Access and the

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game I'm happy to report is in a release

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ready State it's a really polished title

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and the fact that they've delivered on

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everything makes it much more enjoyable

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for me to share with you guys all right

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LT Gamers to make it real simple for you

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I'm going to break this down into the

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pros and cons of this game what are

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people going to enjoy and what is going

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to maybe drag down the game a little bit

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first up I want to mention the Deep

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gameplay mechanics this game takes city

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building to a whole new level and I

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really mean that it's like the ultimate

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Logistics Tycoon meets a city Builder

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every aspect from managing resources to

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intricate City operations feels

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incredibly detailed and realistic it's

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not just about building cities it's

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about micromanaging every aspect to Ure

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sure you are thriving then we have kind

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of tied into this complex infrastructure

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systems you get detailed City

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infrastructure water sewer Power Systems

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that are more realistic and complex than

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any other citybuilding game I've come

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across it adds a layer of Challenge and

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satisfaction as you begin to operate uh

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at a good level and you optimize your

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city's operations overall and things

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start to run smoothly hopefully that is

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and then of course there's a vast

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buildable area the game feels like a

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colossal playground maps are massive

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spanning hundreds of square kmers you

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can collect multiple cities on the same

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map using different Transportation

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methods trucks buses trains and even

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planes it gives you a real feeling of

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unparalleled freedom to build and expand

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your nation on the con side there are

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some things I want to mention one

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downside in my opinion is sometimes the

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sheer amount of micromanagement

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required I'm not the most biggest fan of

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this and it did drag on me sometimes

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your Republic is dynamic and constantly

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evolving and that means you always have

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to be adjusting and fine-tuning things

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and sometimes it felt like more like

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work than a game especially when I was

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juggling multiple tasks and changes

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simultaneously then one particular gripe

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of mine is the transport system public

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transport in the game can be quite

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challenging and unintuitive compared to

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other city builders figuring out the

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system and ensuring people get where

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they need to go can be frustrating I

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mentioned my anecdote ear earlier about

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getting a bus system up and going in

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about an hour it literally took me that

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long citizens don't always behave as

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smartly as you would hope and this makes

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managing their transportation needs and

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your needs as a growing City a real

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headache at times overall workers and

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resources Soviet Republic offers

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probably unparalleled depth of gameplay

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for hardcore simulation enthusiasts just

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be prepared for a steep learning curve

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and some micromanagement challenges

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along the way all right let's TI this

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one together for you now LT Gamers this

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game is an absolute Beast of a city

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Builder and Logistics simulator it

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combines intricate City Planning with

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deep Logistics Management in a way that

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sets it apart from other titles in the

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genre building a Soviet Republic from

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scratch feels both challenging and

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Incredibly rewarding however this game

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is not for everyone you really have to

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Revel in the minui of managing every

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aspect of your city and economy the

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Steep learning curve and high level of

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micromanagement might be overwhelming

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for some players from Early Access to

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its upcoming four lease the developers

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have done a very commendable job

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delivering on their promises and really

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refining the gameplay experience so full

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credit to them there I would recommend

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workers and resources Soviet Republic to

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anyone looking for a city Builder that

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has depth like no other game out there

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and you enjoy the micromanagement side

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you like a detailed simulation and

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crafting complex logistical systems and

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then it will definitely satisfied your

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craving for Challenge and strategy

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personally while I do appreciate the

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depth I find it more suited to a

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dedicated gaming session on the weekend

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rather than casual play after a long day

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at work I'd love to hear your thoughts

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on the game if you've tried it drop a

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comment below about your experiences

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with this game or maybe other city

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builders or ask any questions don't

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forget to subscribe join the channel if

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you like what we're doing here and want

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to support us and until next time LT

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gamers bye-bye

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Related Tags
SimulaciónConstrucción de CiudadesGestión de RecursosSoviéticaEstrategiaSimuladorLogísticaDesarrolloJugabilidadInfraestructura
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