What I don't like about Battlefield 6...

jackfrags
5 Sept 202516:37

Summary

TLDRIn this video, the creator shares their thoughts on the Battlefield 6 beta, discussing both its strengths and areas for improvement. While praising the game's intense combat, destruction, and nostalgic Battlefield feel, the creator points out concerns such as matchmaking issues, lack of persistent servers, and the potential pitfalls of the Portal mode. They also touch on gameplay elements like weapon recoil, footstep audio, and vehicle physics. With a mix of passion and constructive criticism, the creator emphasizes their love for the franchise and hopes DICE addresses key issues before launch.

Takeaways

  • ๐ŸŽฎ The Battlefield 6 Beta provides an exciting new experience but raises concerns over the removal of the traditional server browser.
  • ๐Ÿ•น๏ธ Portal mode offers creative gameplay opportunities, but there may be limited content and engagement at launch.
  • โš™๏ธ The options menu is extensive but can be difficult to navigate, requiring improvements like a search function or favorites.
  • ๐Ÿ”ซ Weapon recoil and sniper mechanics need more variation and consistency to enhance gameplay realism.
  • ๐Ÿ›ก๏ธ The automatic spotting system is seen as excessive, reducing immersion and strategic depth.
  • ๐Ÿš Vehicle physics for helicopters, jets, and tanks need refinement for better control and realism.
  • ๐Ÿ‘ฃ Footstep audio should be consistent to improve situational awareness for players.
  • โœจ Cosmetic customization options may reduce immersion, but toggles could help balance personalization with authenticity.
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  • ๐Ÿ… Ribbons and medals should be reintroduced to reward player actions and objectives.
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  • ๐Ÿ’ฐ The game offers a creator code system, providing a small percentage of sales when used by others.

Q & A

  • What was the general impression of the Battlefield 6 beta according to the speaker?

    -The speaker thoroughly enjoyed the Battlefield 6 beta, describing it as a mix of next-generation and old-school shooter gameplay, with intense combat and significant destruction, ticking many boxes for FPS and Battlefield fans.

  • What concerns did the speaker have about the matchmaking system in Battlefield 6?

    -The speaker highlighted that the matchmaking system focuses on quick, official experiences but lacks persistence, often putting players on the same maps repeatedly, breaking continuity, and removing the camaraderie and rivalry that traditional server browsers allowed.

  • How does the new Battlefield 6 Portal system work and what potential issues were noted?

    -Portal allows players to host custom servers with any settings and browse them. The concern is that community-hosted servers may struggle to attract enough players because the majority will use the main matchmaking system, potentially leaving Portal underutilized.

  • What solutions did the speaker propose to improve the matchmaking and server browser experience?

    -The speaker suggested listing official quickplay servers in the Portal server browser, seeding Portal community servers into quickplay, adding an official persistent server quickplay option, and introducing matchmaking bias to reduce repeated map selection.

  • What feedback did the speaker provide about the Battlefield 6 options menu?

    -The options menu was described as difficult to navigate despite having many customization options. The speaker recommended adding a search function and the ability to favorite specific menus for quicker access.

  • Which gameplay elements did the speaker find problematic or inconsistent in the beta?

    -The speaker mentioned overly aggressive spotting, uniform weapon recoil, fast and inconsistent time-to-death, inconsistent footstep audio, sluggish vehicle physics, and an overpowered sniper rangefinder attachment as issues that reduced gameplay satisfaction.

  • What suggestions were made regarding sniping mechanics in Battlefield 6?

    -The speaker suggested that snipers should only be able to one-shot kill a full-health player with a headshot at any distance, arguing that torso one-shot kills and the overpowered rangefinder attachment reduced skill-based gameplay and satisfaction.

  • How did the speaker feel about map design and variety in Battlefield 6?

    -The speaker noted that many launch maps seemed small to medium-sized but expressed hope based on leaked gameplay footage that larger maps would be included, emphasizing that Battlefield should lean into large-scale, sandbox-style warfare.

  • What concerns did the speaker have regarding cosmetics and soldier skins?

    -The speaker was concerned that outlandish cosmetic options, such as black and red skins or stylized vehicle camos, could undermine the grounded and authentic feel of the game seen in the beta. A toggle for default skins was suggested to maintain a cohesive visual style.

  • What advice did the speaker give to potential Battlefield 6 buyers regarding pre-ordering?

    -The speaker advised against pre-ordering the game, recommending that players wait until launch, watch reviews, and see how others experience the game before spending money, emphasizing informed purchasing decisions.

  • How did the speaker suggest enhancing the launch experience for Portal mode?

    -The speaker suggested hiring experienced creative modders from games like Fortnite and Halo Forge to design ready-to-play custom experiences for day one, ensuring Portal has substantial content to engage players immediately.

  • What role did the speakerโ€™s creator code play in the video?

    -The speaker mentioned a creator code 'Jack Frags' for the EA app, which allows viewers to support him directly by using it when purchasing Battlefield 6 or other EA games, giving him a small percentage of the sale.

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Related Tags
Battlefield 6FPS GamesBeta ReviewMatchmakingPortal ModeGameplay IssuesGame CritiqueDICE GamesEA GamesFPS FansGame Development