Monster Hunter Rise in 2025 - Best High Rank Game?
Summary
TLDRIn this retrospective on Monster Hunter Rise, the host dives into the gameβs ambitious design, highlighting its fast-paced, arcade-like gameplay, vertical map exploration, and innovative mechanics like Wirebug skills, Switch Skills, and Wyvern Riding. The video explores Riseβs creative monster designs inspired by Yo-kai, discusses the polarizing Rampage Quests, and addresses the initial Nintendo Switch exclusivity that limited player access. Praised for its customization, fun combat, and unique approach compared to previous entries, Rise is celebrated as a daring, experimental installment that influenced future Monster Hunter titles while offering a memorable and highly engaging experience for longtime fans and newcomers alike.
Takeaways
- π Monster Hunter Rise was a polarizing yet ambitious entry in the Monster Hunter franchise, introducing many experimental mechanics.
- π The game featured vertical exploration with wire bugs, allowing players to climb, move creatively, and access new areas.
- π Wirebug skills and switch skills offered unique combat customization and personalization for different play styles.
- π Endemic life, such as spear birds and toads, added an arcade-like layer to quests, influencing stats and providing optional challenges.
- π Palamute companions and wyvern riding revamped movement and monster interaction, adding cinematic and strategic depth to hunts.
- π Monster design in Rise was highly creative, including yokai-inspired creatures like Raknicadaki and Goss Herag, offering unique combat experiences.
- π Some mechanics, like the Hunting Horn revamp and Rampage quests, received mixed or negative reactions from certain players.
- π The game initially launched as a Nintendo Switch exclusive, which caused frustration among players on other platforms.
- π Title updates gradually added content, including Elder Dragons and story missions, creating evolving metas but also drawing criticism for delayed content.
- π Despite flaws, Monster Hunter Rise is celebrated for its fast-paced, fun, and unique gameplay, setting a foundation for future Monster Hunter innovations.
Q & A
What is the main focus of the video script?
-The main focus is a retrospective look at Monster Hunter Rise, discussing its gameplay mechanics, monster designs, community reception, and personal experiences of the speaker.
How did Monster Hunter Rise innovate in terms of movement and exploration?
-The game introduced vertical exploration and the wirebug system, allowing players to climb, sprint, and perform special wirebug-based skills, making movement faster and more dynamic.
What are Switch Skills and how do they affect gameplay?
-Switch Skills allow players to customize parts of their weapon movesets, offering flexibility between raw attack, elemental damage, counters, and other combat effects, adding personalization to combat styles.
How did Monster Hunter Rise change the way monsters are encountered in quests?
-Monsters are immediately visible on the map without tracking, and endemic life like toads and spear birds provide interactive and strategic elements during quests.
What role do Palamutes play in Monster Hunter Rise?
-Palamutes are ridable dog companions that enhance mobility and provide combat support, allowing faster travel across maps and interaction with monsters.
How did Wyvern Riding replace traditional monster mounts?
-Wyvern Riding allowed players to control monsters, using parts of their movesets to fight other monsters or navigate the environment, creating cinematic and engaging combat experiences.
Which monsters are highlighted as examples of creative design in Monster Hunter Rise?
-Raknicadaki, a spider using its babies as weapons, and Goss Herag, a bear-like monster with readable attack patterns, are highlighted for their unique design and gameplay mechanics.
What were some criticisms of Monster Hunter Rise upon release?
-Criticisms included initial Nintendo Switch exclusivity, poorly received Rampage quests, and the staggered release of elder dragons and story missions, which frustrated some players.
How did the Hunting Horn weapon change in Monster Hunter Rise?
-Hunting Horn was completely redesigned in Rise, functioning differently from previous games and Sunbreak, creating a new weapon experience while alienating some long-time fans.
How did the gradual release of content impact player experience?
-Some players disliked the drip-feed of monsters and story updates, while others appreciated evolving metas and the sense of the game world gradually coming alive over time.
What aspects of Monster Hunter Rise are considered arcade-like?
-Short hunts, fast-paced combat, visible monsters, interactive endemic life, and simplified realism contribute to an arcade-like Monster Hunter experience, emphasizing fun over immersion.
Why does the speaker consider Monster Hunter Rise unique in the series?
-Rise combines innovative movement, combat customization, creative monsters, and an arcade-style experience that differentiates it from previous, more realistic entries like Monster Hunter World.
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