Trauson Interviews Dishwasher1910 at Dokomi 2025

Trauson
16 Jun 202505:34

Summary

TLDRIn this engaging interview, a renowned character designer reflects on their career and creative journey. They discuss their most beloved designs, particularly Aari, explaining how the characterโ€™s concept naturally evolved. The designer shares insights into their inspiration, notably drawing influence from their love for Garu and their favorite comic, 'My Dress-Up Darling.' While they humorously downplay the excitement in their artistic life, they reveal plans to explore streaming and new personal projects. The designer also expresses interest in working for a company like Shift Up, aligning with their artistic style.

Takeaways

  • ๐Ÿ˜€ The character designer's favorite creation is Aari, with all its skins, as it stemmed from a concept that felt right from the beginning.
  • ๐Ÿ˜€ The designer finds the development of Aari to be a natural and organic process, with the core idea leading to all subsequent designs.
  • ๐Ÿ˜€ The inspiration behind the design of the character War came from the designer's personal interest in Garu and a favorite comic, 'My Dress-Up Darling'.
  • ๐Ÿ˜€ The designer had a lot of freedom in creating War and chose to design a Garu-type character, which was instantly approved by the team.
  • ๐Ÿ˜€ The process of designing War was quick and smooth because everyone loved the first skin variation immediately.
  • ๐Ÿ˜€ When asked about funny moments as an artist, the designer mentions not having many, as they see art as both a hobby and job, but notes the lack of typical 'funny' moments.
  • ๐Ÿ˜€ The designer is described as reserved rather than introverted, suggesting they keep to themselves but still enjoy their work.
  • ๐Ÿ˜€ One of the designer's next big moves is to focus more on streaming, with the goal of exploring new projects like streaming and personal art.
  • ๐Ÿ˜€ The designer does not have a major company project lined up, as they plan to take some time to work on personal projects and refresh their creative energy.
  • ๐Ÿ˜€ The designer expresses interest in working with Shift Up, the company behind the game Nikke, due to the fit between their art style and the gameโ€™s aesthetic.
  • ๐Ÿ˜€ The designer thanks their supporters and expresses hope that their fans will continue to follow their future work, indicating a strong connection with their community.

Q & A

  • What is the character designer's favorite character that they have designed?

    -The designer's favorite character is Aari, as they feel it was a well-executed concept from the start, with the design coming together naturally.

  • What was the inspiration behind designing Aari?

    -The designer was influenced by their personal liking for Garu characters, particularly from the manga 'My Dress-Up Darling.' The design aimed to reflect this preference while keeping the character appealing.

  • Did the designer initially intend for Aari to have multiple skins, and what was the design process like?

    -Yes, Aari was designed with multiple skins in mind from the start. The process was smooth, as the character's basic concept was well-received, and everything else, including different skins, flowed naturally from that.

  • What is the designer's opinion on character design freedom during the process of creating Aari?

    -The designer had a lot of freedom with Aari's design, as they were given no strict guidelines. This freedom allowed them to create the character based on their personal style and preferences.

  • What was the significance of the 'warrior' character design, and how did it come together?

    -The designer drew inspiration from their love for Garu characters, particularly Marim from 'My Dress-Up Darling.' The design process was quick, as the initial dark skin variation was chosen immediately, and the rest of the design followed naturally.

  • Did the designer have any specific challenges during the character design process for the warrior character?

    -The design process for the warrior character was fairly easy due to the positive reception of the initial design variations. No significant challenges were mentioned during the creation of this character.

  • What is the designer's approach to humor and fun moments in their work as an artist?

    -The designer mentions that they don't have many 'funny' moments related to their art, as they see their job as both a hobby and a profession. They prefer to keep to themselves and are more reserved by nature.

  • How does the designer view the balance between work and personal life?

    -The designer mentions feeling somewhat burned out from their work but is looking forward to taking time for personal projects. They also emphasize enjoying their art as a hobby, even though it sometimes feels like a job.

  • What is the designer's next big project or goal?

    -The designer's next major project is getting into streaming, particularly on platforms like YouTube. They want to explore this new direction while taking time to work on personal projects.

  • Which company would the designer like to work for next, and why?

    -The designer expressed an interest in working with Shift Up, particularly on the Nikke game. They believe the company's style is a good fit for their own artistic direction, especially in the gacha game genre.

Outlines

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Related Tags
Character DesignAriGaruArtist InterviewCreative ProcessStreamingDesign InspirationVideo GamesArt CommunityFuture Projects