MORE 4.2 Leaks + Great Idris Changes! | Star Citizen 4.2 News

itsJoJoTV
21 May 202513:56

Summary

TLDRIn this video, the host discusses the latest updates for Star Citizen 4.2, focusing on recent Evocati build changes and upcoming features. Key highlights include improvements to ship mechanics like turret speeds and loadout scanners, as well as increased durability for the Idris series' ramp and doors. The video also touches on data-mine leaks, including the potential introduction of irradiated Apex Valakars, ship engineering buffs, and new environmental effects for Pyro 1. The host also reminds viewers of a Graycat MTC giveaway and invites them to engage in the comments for a chance to win.

Takeaways

  • ๐Ÿ˜€ The latest Evocati build for Star Citizen 4.2 brings a mesh configuration with 10 servers and a capacity for 600 players.
  • ๐Ÿ˜€ New gameplay changes include loadout scanners now requiring an alive actor to unlock certain rooms, preventing players from exploiting tractor beams.
  • ๐Ÿ˜€ The Idris series has received significant upgrades, including a 6x increase in capacitor ammunition, improved turret rotation speeds, and new acceleration/deceleration mechanics.
  • ๐Ÿ˜€ The 890 Jump, Polaris, and Idris now feature much stronger hanger door and ramp health, making boarding more challenging.
  • ๐Ÿ˜€ The Starlancer TAC now boasts increased hydrogen and quantum fuel capacities, providing better long-range and deep space capabilities.
  • ๐Ÿ˜€ The Anvil Gladiator receives an update that allows missile swapping, expanding its role as a bomber and torpedo ship.
  • ๐Ÿ˜€ A potential update for the Vault shotgun has been data mined, featuring new sound files that hint at its introduction in the near future.
  • ๐Ÿ˜€ Data mining indicates that irradiated Apex Valikars may appear in Pyro 1 storms, with unique lightning effects and radioactive saliva attacks.
  • ๐Ÿ˜€ The Pyro 1 storms have been enhanced with realistic lightning effects, potentially damaging ships and creating dangerous environments for players.
  • ๐Ÿ˜€ New ship engineering buffs are teased, including for ships like the Retaliator, Gladiator, Valkyrie, and others, although full engineering mechanics may not be included in this update.
  • ๐Ÿ˜€ The giveaway for the Graycat MTC with LTI and Moonstone paint is ongoing, and interested players can enter by commenting on a linked video.

Q & A

  • What major gameplay update was made to the loadout scanner in the 4.2 patch?

    -The loadout scanner now requires an alive actor to pass the unlock requirements, preventing players from exploiting the system by using tractor beams to pull dead NPCs in front of scanners.

  • What changes were made to the turrets on the Idris series?

    -The turret capacitor for the Idris series was significantly increased by a factor of six, greatly enhancing turret performance. Additionally, turret rotation speeds were improved, along with the introduction of acceleration and deceleration times for more realistic turret behavior.

  • Why was the change to the Idris' ramp and hanger door health important?

    -The change was important because the previous health values made it too easy for enemies to shoot open the ramps and hanger doors, causing gameplay issues. The new health values make it much harder to damage or open these doors, enhancing security and gameplay immersion.

  • What update did the Starlancer TAC receive in terms of fuel capacity?

    -The Starlancer TAC's hydrogen and quantum fuel tanks were both increased, improving the ship's range and travel capabilities.

  • How does the Gladiator update impact missile loadouts?

    -The Gladiator now allows missile swapping, meaning players can choose different types of torpedoes to equip on the ship's bespoke missile bays, enhancing customization and flexibility in combat scenarios.

  • What kind of event might the irradiated Apex Valakar lead to in the game?

    -The irradiated Apex Valakar could be part of a new event that involves radioactive storms on Pyro, where the creature might attack players with radioactive saliva and lightning strikes, offering an intense environmental challenge.

  • What new information was discovered about Valakar variations?

    -Data mining revealed multiple variations of Valakars, including juvenile and irradiated types, which could indicate more complex creature encounters in future gameplay.

  • What role might the storm effects on Pyro 1 play in the game?

    -The storm effects on Pyro 1 introduce dynamic challenges, such as lightning strikes that can damage or destroy ships, possibly making ground vehicles a more viable option for navigating this dangerous environment.

  • How might the data mined sound file related to a vault shotgun affect gameplay?

    -The vault shotgun sound file, though not confirmed, suggests that a new weapon may be introduced to the game, potentially adding more combat options and variety for players in the future.

  • What does the mention of engineering buffs across various ships suggest?

    -The mention of engineering buffs for ships like the Retaliator, Valkyrie, and 890 Jump hints at potential improvements to ship performance, though the feature might not be fully implemented until a later patch or preview.

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Related Tags
Star Citizen4.2 UpdateEvocati BuildPatch NotesShip ImprovementsGameplay ChangesData MineLeaksGiveawayPyro 1Valakar