Star Citizen Shadow Patch Notes 4.3.2 Dupree Patched, External Elevators Work, Medbeds in Bunkers
Summary
TLDRIn this Shadow Patch Notes episode, the latest changes in the game are highlighted, including the addition of operational freight elevators in Pyro, new security features in Lurville, and fixes to the Dupri duplication exploit. The video covers updates to FPS weapons, turrets, salvage mechanics, and ships like the Anvil Paladin and VanDuel Stinger. New contracts, missions, and gameplay tweaks are discussed, alongside upcoming features like Nyx and medical missions. The video wraps up with details on a giveaway and a preview of exciting changes ahead in the Star Citizen universe.
Takeaways
- 😀 The external freight elevators in Pyro are now operational, although cargo can't be moved yet. This is a promising sign for future interstellar hauling missions.
- 😀 The Lurville Security Office is officially open for business, with restricted access that could be tied to reputation.
- 😀 The Dupri duplication bug, which allowed players to print millions through cargo missions, has been patched.
- 😀 Party member names now appear in green on the HUD, and PDCs will no longer shoot at party members.
- 😀 New FPS AI turrets have been added to Onyx facilities, making these locations more challenging for players.
- 😀 A new cave and boss fight, featuring the 'Your Mandy' creature, has been added to Onyx facilities with destructible environments.
- 😀 The Wiccolo's Emporium now offers sniper binoculars, and a new rangefinder is available at shops like Chubby Blast in Area 18.
- 😀 New ships and weapons have been added to the game, including the Prowler utility, new LMGs, and updated missile turrets for the RSI Scorpius.
- 😀 The Pyro jump gate received a Hurston makeover, featuring new branding and a 20% discount at key locations.
- 😀 Salvage updates are preparing for crafting, with changes to refining processes and the introduction of raw materials like rubble, chunks, and scraps.
- 😀 The Reclaimer received significant updates, including a larger back hatch, the ability to dock at stations for refining, and improved cargo management for salvage operations.
Q & A
What is the significance of the newly activated freight elevators in Pyro?
-The activation of the freight elevators in Pyro allows players to operate them for the first time, although cargo movement is not yet available. This update hints at the upcoming interstellar hauling missions, especially with Nyx coming soon, and offers hope for better functionality for large ship owners like Hull C and Hull B owners.
How does the new security office in Lorville impact gameplay?
-The security office in Lorville is now open but behind a restricted area, potentially requiring reputation to access. This could lead to a change in the availability of weapons at certain shops, such as Tammy and Suns, which might soon lose their guns.
What is the impact of the PvP glitch patch in Dupri?
-The Dupri duplication glitch, which allowed players to duplicate cargo missions and make millions quickly, has been patched. This removes an exploit from the game and restores balance to PvP and cargo missions.
How have party member names been updated in the HUD?
-Party member names now appear in green on the player's HUD, making it easier to identify allies. This change also prevents player defense cannons (PDCs) from targeting party members, improving cooperation in gameplay.
What changes were made to Onyx facilities and what does it add to the gameplay?
-Onyx facilities have received new FPS AI turrets, laser cannons that deal significant damage, and a new hidden cave in Site B. This cave contains a boss fight with the **Yor Mandy** creature and introduces destructible environments for the first time, enhancing both exploration and combat challenges.
What happened to the binoculars at Wiccolo's Emporium?
-Binoculars were briefly added to Wiccolo’s Emporium, only to disappear and be replaced by a **moninocular**. There is speculation that the previous binoculars were removed due to issues with sniper glints and scope functionality.
What improvements were made to weaponry in the latest patch?
-Several weapons saw buffs, such as the **Ascav sniper** which had its damage increased to allow potential one-shot kills, the **Frenel LMG** which received a damage boost, and the **Ripper SMG** which had a massive 56% damage increase. These changes aim to balance weapon performance and make previously underpowered weapons more viable.
What are the major changes to the Reclaimer ship in this patch?
-The **Reclaimer** ship received several important updates, including an increase in the back hatch size to facilitate easier crate movement and the addition of station docking for refining. Players can now unload raw materials at space stations, refine them, and automatically reload the refined material without manual intervention, streamlining the salvage process.
How did the Pyro jump gate receive a makeover, and what does it signify?
-The Pyro jump gate received a **Hurston makeover**, complete with a golden statue of **Archable Hurston** and new visual elements like orange lighting and Hurston Dynamics branding. This visual update signifies a shift in the game's storyline and may hint at future lore developments.
What is the significance of the new **salvage** updates and the upcoming crafting changes?
-The new **salvage** updates focus on refining materials, such as **rubble**, **chunks**, and **scraps**, to balance the loot economy. The addition of refining in the structural salvage process and the upcoming crafting system means players will be able to create valuable items from raw materials, offering more depth to the salvage gameplay loop.
What are the implications of the new **med beds** in bunkers and the potential for medical missions?
-With the addition of working **med beds** in bunkers, players can now respawn in bunkers, which could pave the way for future medical missions. However, at the time of the update, respawning wasn't functioning properly, which suggests the feature may still be in testing. This also hints at future gameplay focused on medical roles and services.
How did the **VanDuel Stinger** and **Nyx system** impact the game?
-The **VanDuel Stinger**, a new alien heavy fighter, was added to the game alongside the **Nyx system**, which will bring new gameplay elements such as the **VanDuel rays** and new interactions with alien species. The Nyx system will initially launch with **Levki** and future planets, expanding the universe and creating opportunities for alien faction interactions.
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