KUMPULAN ICE BREAKING SERU!
Summary
TLDRIn this video, Neneng Ambarwati, a student from Universitas Pendidikan Indonesia, introduces various ice-breaking activities designed to help teachers engage students and improve their focus during lessons. These activities, including games like 'Tepuk Pagi, Siang, dan Malam' and 'Ikuti Apa yang Saya Ucapkan,' aim to enhance concentration, motivation, and enjoyment in the classroom. The activities also promote teamwork, motor skills, and creative thinking. With a blend of fun and educational strategies, these ice-breakers are perfect for various school settings, including classes, extracurricular activities, and seminars.
Takeaways
- ๐ Ice breaking activities are important in the learning process to keep students focused, engaged, and motivated.
- ๐ The first ice breaker involves clapping to the rhythm of morning, afternoon, and night, which helps to test student focus.
- ๐ The second ice breaker, 'Follow What I Say,' challenges students to concentrate and focus on following verbal instructions without giving verbal responses.
- ๐ The third ice breaker, 'Concentration,' involves clapping and name-calling, helping students practice their attention and coordination skills.
- ๐ 'Point the Finger or Hold' is an ice breaker that involves the teacher directing students to follow precise finger movements, ensuring they stay concentrated.
- ๐ 'Clap to the Rhythm' is a motor skill game where the teacher is the conductor, leading students to clap in varying volumes based on the teacherโs hand position.
- ๐ The 'Ant and Elephant' game tests students' perceptions by having them act out small and large animals but using opposite descriptions.
- ๐ Singing ice breakers, like 'One Finger on My Right Hand,' are useful in elementary and even junior high school to boost energy and break monotony.
- ๐ The 'Marina Dancing on the Tower' game encourages students to follow directions and perform actions in sync, testing their focus.
- ๐ The 'What Are We Eating' game promotes teamwork, as students must work together to answer quickly and accurately, making the class lively and fun.
Q & A
What is the main purpose of ice-breaking activities in the classroom?
-Ice-breaking activities are designed to help students stay focused, improve concentration, and increase their understanding of the material being taught. They also enhance students' enjoyment, motivation, and interest in learning.
How does the 'Tepuk Pagi Siang Malam' activity work?
-'Tepuk Pagi Siang Malam' involves students clapping in response to the teacher's verbal cues. For 'pagi' (morning), students clap once; for 'siang' (afternoon), they clap twice; and for 'malam' (night), they clap half a clap, mimicking the quiet of night. This activity helps students stay alert and focused.
What is the goal of the 'Ikuti Apa yang Saya Ucapkan' activity?
-The goal of 'Ikuti Apa yang Saya Ucapkan' is to test students' focus and concentration. Students must follow verbal instructions, but they need to resist the temptation to answer any questions that the teacher might pose, such as 'How many chickens?' instead of simply repeating the instructions.
What does the 'Konsentrasi' ice-breaking activity entail?
-'Konsentrasi' combines clapping with verbal cues. Students take turns calling out their names and the names of other classmates, while clapping in rhythm. The challenge is to stay focused while remembering names and following the rhythm.
How does the 'Tunjuk Jari atau Pegang' activity help students?
-The 'Tunjuk Jari atau Pegang' activity is designed to enhance students' concentration. Students must focus on the teacher's finger gestures and follow quick instructions, such as 'look at the finger,' 'touch your forehead,' or 'grab your eye.' This keeps students engaged and focused.
What is the purpose of the 'Tepuk Tangan Bernada' activity?
-'Tepuk Tangan Bernada' is a rhythmic clapping exercise where the teacher directs the intensity of clapping by raising or lowering their hands. This activity combines motor skills with concentration, encouraging students to focus on the teacherโs hand movements and maintain rhythm.
What is the 'Semut dan Gajah' game about?
-'Semut dan Gajah' is a misperception game where students act out the sizes of ants and elephants, despite the teacher giving contradictory instructions (e.g., saying 'elephant' while making a small gesture). This game helps improve attention and focus through physical activity and cognitive awareness.
How does the 'Marina Menari di Atas Menara' game work?
-'Marina Menari di Atas Menara' is a game where students mimic movements based on the teacher's verbal instructions. The teacher calls out actions like 'Marina dancing on the tower,' and students must act out the movements correctly. The game encourages focus and attention to detail.
What does the 'Makan Apa' ice-breaking game promote?
-'Makan Apa' is a team-based game that promotes teamwork and quick thinking. Two teams take turns answering food-related questions. The challenge is for teams to stay focused, collaborate, and provide appropriate responses quickly.
What is the purpose of the 'Awali dan Akhiri dengan Kata Benda' activity?
-'Awali dan Akhiri dengan Kata Benda' is a game focused on expanding students' vocabulary. It requires students to form sentences that begin and end with nouns, testing their knowledge and fluency with nouns. The game promotes creativity and vocabulary building.
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