【ドラクエⅢ】90%が知らない商人の秘密【攻略サイトに載ってない】DQ3HD-2D版

ずんゲームス
24 Nov 202408:53

Summary

TLDRIn this video, the creator reveals hidden mechanics of the Merchant character in *Dragon Quest III HD-2D*, specifically how the number of Merchants in your party affects the amount of gold collected after battles. The creator conducted a detailed experiment, comparing the gold earned with one Merchant versus three, showing that having more Merchants leads to more gold. They also discuss the mechanics behind the gold collection process, such as how the number of Merchants influences the chances of multiple Merchants finding gold, and how the Merchants' level does not affect the amount of gold collected. This information is not covered in typical strategy guides.

Takeaways

  • 😀 Merchants in Dragon Quest III HD-2D have the ability to collect extra gold after battles, which is a key feature not always highlighted in strategy guides.
  • 😀 Adding more merchants to your party increases the amount of gold collected after battles, although the amount does not scale exactly with the number of merchants.
  • 😀 After testing 100 battles with one merchant and 100 with three merchants, the total gold collected was significantly higher with three merchants (3768 gold vs 2694 gold).
  • 😀 The amount of gold collected by merchants is influenced by the number of merchants in the party, but not in a simple linear way (not exactly 3 times more for 3 merchants).
  • 😀 The money collection from merchants works by a random chance for each merchant, meaning that with more merchants, the chances of picking up gold increase.
  • 😀 The level of a merchant does not affect how much gold they can collect. The tests were done with merchants of different levels (level 6 and level 14), and the amount of gold collected was the same.
  • 😀 It seems that a maximum of two merchants can pick up gold in a single battle, meaning adding a third merchant does not always result in more gold being collected.
  • 😀 When two merchants pick up gold at the same time, the total gold collected is a combination of the normal gold and an additional 1 gold per merchant involved.
  • 😀 A graph representing the data clearly shows that three merchants result in more gold collection, with more 'red bars' indicating money pickups.
  • 😀 Comparing the merchant gold collection strategy to the Monster Battle Road, the merchant strategy can actually be more efficient for gold farming, especially in the early game.
  • 😀 The merchant strategy, despite its simplicity, provides a consistent way to farm gold, especially for players looking for an easier, more passive income method.

Q & A

  • What was the main focus of the analysis in the video?

    -The main focus was to compare the amount of gold earned by merchants in Dragon Quest III when there is one merchant versus when there are three, specifically focusing on the impact of multiple merchants on the gold collection after battles.

  • How does the number of merchants affect the gold collected after battles?

    -Having three merchants significantly increases the amount of gold collected compared to having just one merchant. The gold collection is not three times greater, but there is a noticeable increase due to the higher chances of multiple merchants finding gold.

  • What is the role of the merchant's ability to pick up gold in the game?

    -Merchants have the ability to collect gold after battle. This occurs randomly, and the more merchants there are, the higher the chances that one or more will find gold.

  • Did the merchant's level affect the amount of gold collected?

    -No, the merchant's level did not impact the amount of gold collected. Even when different levels of merchants were used (level 14 for one merchant and level 6 for three merchants), the amount of gold collected was the same.

  • What did the graph show in terms of gold collection?

    -The graph showed that the total gold collected after battle (represented by the blue bars) was relatively consistent regardless of the number of merchants. However, the amount of gold found through the merchants' special ability (represented by the red bars) was significantly higher when three merchants were present.

  • How is the gold collection by merchants determined in battle?

    -Gold collection by merchants is determined by a random chance, with each merchant being counted individually for this chance. The more merchants there are, the more opportunities there are for gold to be found, though it is limited to two merchants at a time in most cases.

  • What was the explanation for why two merchants sometimes found gold?

    -It was suggested that if two merchants pick up gold at the same time, the message shows plural terms like 'the merchants'. This indicates that both merchants were involved in the gold collection process during the battle.

  • Why might it be more beneficial to use two merchants rather than three?

    -The data suggested that two merchants were enough to maximize gold collection because only two merchants are likely to find gold in any given battle. Therefore, using three merchants may not provide any significant additional benefit.

  • How does this gold collection compare to other in-game gold-making methods, such as Monster Battle Road?

    -When compared to Monster Battle Road, which offers a fixed prize for battles, the merchant gold collection method provides slightly more gold in the long run, especially when combined with merchant leveling. However, Monster Battle Road can be more consistent and rewarding for players who are willing to grind.

  • What recommendation was made for equipment in the game to maximize gold collection?

    -It was recommended that merchants be equipped with lower-tier gear obtained from treasure chests during the game, as this equipment is sufficient for their purpose and helps in saving stronger gear for more critical use.

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Related Tags
Dragon QuestHD-2DMerchantsMoney FarmingGameplay TipsRPG MechanicsBattle StrategyGame ExperimentGame GuidesLeveling TipsGold Farming