GAME IMPROVEMENT IRONS vs PLAYERS IRONS | Which SHOULD You PLAY?

AskGolfNut
21 Apr 202418:29

Summary

TLDRIn this detailed golf analysis, J Smith from Y Golf explores the differences between game improvement irons and player's irons using two Wilson clubs, the Dino Power cast (game improvement) and the CB (player's iron), both set at 27ยฐ. Smith discusses the technological aspects of game improvement clubs, which are designed for higher launch, more forgiveness, and faster ball speed off the face, making them ideal for golfers with slower swing speeds. In contrast, player's irons offer more control and consistency but less forgiveness on off-center hits. Through a series of test shots at a par four hole, Smith demonstrates the performance differences, noting the higher launch and greater carry of the game improvement iron. He also touches on the importance of aesthetics, feel, and sound for players who prefer bladed clubs. The video concludes with a comparison of ball dynamics data, highlighting the slight advantage in distance for the player's iron due to its spin profile, despite the game improvement iron's higher launch angle.

Takeaways

  • ๐ŸŒ๏ธโ€โ™‚๏ธ The Wilson Dino Power cast is a game improvement iron designed to be more forgiving and suitable for players who need help with off-center hits.
  • ๐ŸŒ๏ธโ€โ™€๏ธ The Wilson CB is a player's iron, offering less forgiveness and a thinner blade, which appeals to more skilled golfers who prioritize feel and control.
  • ๐Ÿ“ Both clubs have a loft of 27ยฐ, but they differ significantly in design and performance characteristics to cater to different types of golfers.
  • ๐Ÿš€ Game improvement irons like the Dino Power cast are engineered with technology to maximize ball speed, launch, and forgiveness, making them easier to hit and more consistent on off-center strikes.
  • โ›ณ๏ธ Players irons, like the CB, provide a more traditional feel and are preferred by golfers who value control and precision, even if it means less forgiveness on mis-hits.
  • ๐Ÿ“ˆ The game improvement iron launches the ball higher and spins it slightly more, which can lead to increased carry distance for slower swing speeds.
  • ๐Ÿ” The center of gravity placement in game improvement irons is designed to be low and far back, which contributes to higher launch angles and better forgiveness.
  • ๐ŸŒ At slower swing speeds, the benefits of game improvement irons are more pronounced due to their design that aids in getting the ball into the air.
  • ๐ŸŽš๏ธ The aesthetic and sensory aspects of golf clubs, such as look, sound, and feel, are important to some golfers and can influence their choice between game improvement and player's irons.
  • ๐Ÿ› ๏ธ Despite personal preferences, functionality is key, and some golfers may opt for a hybrid club for specific distances where a traditional iron may not provide the desired stopping power on the green.
  • โœ… Custom fitting and proper control of the loft gaps are crucial for maximizing the benefits of either game improvement or player's irons.

Q & A

  • What is the main difference between game improvement irons and players irons?

    -The main difference lies in the design and technology. Game improvement irons are designed with more technology to increase ball speed, improve launch, and provide more forgiveness on off-center hits. Players irons, on the other hand, are more traditional and require a more precise strike for optimal performance.

  • What is the purpose of having a low and far back center of gravity in game improvement irons?

    -A low and far back center of gravity helps in increasing the launch angle and providing more forgiveness on off-center hits, making it easier for the golf ball to get airborne even if the sweet spot is not perfectly struck.

  • What is the significance of the clubhead speed in the context of the video?

    -Clubhead speed is crucial as it affects the ball speed potential off the face. A higher clubhead speed, as can be achieved with a longer shaft on a particular club like the five iron, can contribute to greater distance.

  • Why does the speaker choose to hit shots from 200 yards for the test?

    -Hitting shots from 200 yards allows the differences between the two types of clubs to be more evident. At this distance, any variance in performance due to the club design will be noticeable, especially when swinging at a normal speed.

  • What is the advantage of a game improvement iron when it comes to mishits?

    -Game improvement irons are more forgiving on mishits due to their design. They tend to maintain a similar distance and flight characteristics even when the ball is not struck perfectly in the center of the clubface.

  • What does the speaker mean by 'the safe place to miss on the green'?

    -The speaker is referring to the strategic part of the green where missing a shot is less penalizing. In the context of the video, missing down the left-hand side is considered safe because it avoids trouble and does not leave a difficult recovery shot.

  • Why does the speaker mention the importance of custom fitting when choosing game improvement irons?

    -Custom fitting ensures that the clubs are tailored to the individual golfer's swing characteristics, which can maximize the benefits of game improvement irons, such as achieving the optimal launch and spin for the golfer's swing speed.

  • What is the role of the club's aesthetics and sound in a golfer's choice of clubs?

    -Aesthetics and sound contribute to the golfer's enjoyment and personal preference. Some golfers, like the speaker, prefer the look, feel, and sound of bladed or player's irons over game improvement irons, even if the latter may offer more forgiveness and assistance in certain aspects of the game.

  • What is the primary reason for choosing a players iron over a game improvement iron?

    -A players iron is chosen for its precision and control, especially for golfers with consistent ball striking ability. These clubs typically offer a more rewarding feel and feedback on each shot, which can be important for golfers seeking a more refined game.

  • How does the speaker justify transitioning to a hybrid club in their bag setup?

    -The speaker transitions to a hybrid club to replace a four iron because, even at their skill level, a four iron does not provide enough margin for error. A hybrid offers more forgiveness and a higher likelihood of the ball stopping on the green when not struck perfectly.

  • What does the speaker suggest for golfers who prioritize scoring over aesthetics?

    -The speaker suggests that golfers who are primarily concerned with scoring should consider using game improvement irons, which can help with getting the ball airborne and achieving extra carry, thus potentially leading to lower scores.

Outlines

00:00

๐ŸŒ๏ธ Introduction to Golf Clubs Comparison

The video begins with J Smith introducing two golf clubs with the same loft angle of 27ยฐ. He differentiates between the Wilson Dino Power cast, a game improvement iron, and the Wilson CB, a player's iron. The main focus is on the technological differences, such as the center of mass and face flex, which affect launch, forgiveness, and ball speed. The video aims to demonstrate these differences by hitting shots at a green from a distance of 200 yards at a normal swing speed.

05:00

๐Ÿš€ Game Improvement Irons vs. Player's Irons

J Smith discusses the performance of the game improvement iron versus the player's iron. He highlights the ease of launch and forgiveness of the game improvement iron, which is beneficial for golfers who don't consistently hit the center of the clubface. The player's iron, on the other hand, offers more control and is preferred by skilled golfers for its feel and aesthetics. The video includes a demonstration where the golfer hits shots with both types of clubs, noting the differences in trajectory, distance, and the feel of the strike.

10:01

๐Ÿ“Š Ball Dynamics and Performance Data

The video presents a detailed analysis of the ball dynamics when using the game improvement iron versus the player's iron. It includes data on launch angle, peak height, carry distance, and spin rates. The game improvement iron is shown to launch the ball higher and have a faster ball speed, while the player's iron provides a slightly lower but more controlled flight. The golfer also discusses the importance of swing speed and how it affects the performance differences between the two types of clubs.

15:03

๐Ÿค” Choosing Between Game Improvement and Player's Irons

In the conclusion, J Smith summarizes the advantages of game improvement irons for golfers with slower swing speeds who need help getting the ball in the air. He acknowledges the aesthetic and sensory appeal of player's irons but also admits to the practicality of using a hybrid club when functional performance is critical. The video ends with a call to action for viewers to like, subscribe, and enable notifications for future content.

Mindmap

Keywords

๐Ÿ’กGolf Clubs

Golf clubs are the equipment used by golfers to hit the golf ball. They come in various types, each designed for different shots and distances. In the video, the host compares two types of golf clubs: the Wilson Dino Power cast, a game improvement iron, and the Wilson CB, a player's iron. The discussion revolves around the differences in design, technology, and performance of these two clubs.

๐Ÿ’กGame Improvement Iron

A game improvement iron is a type of golf club designed with additional technology and features to help golfers who may not hit the ball perfectly every time. These clubs are characterized by a larger head, a low and rearward center of gravity, and a more flexible face which can increase the ball's speed and forgiveness on off-center hits. The Wilson Dino Power cast is an example used in the video, demonstrating how it can be more forgiving and easier to launch the ball compared to a player's iron.

๐Ÿ’กPlayer's Iron

A player's iron is a more traditional and compact golf club that offers less forgiveness and a narrower sweet spot. It is designed for skilled golfers who can consistently make solid contact with the ball. The Wilson CB is mentioned as a player's iron in the video, highlighting its thinner profile and the need for precise striking to achieve optimal results.

๐Ÿ’กCenter of Gravity (CG)

The center of gravity in a golf club refers to the point within the club head where the weight is most concentrated. In the context of the video, a lower and more rearward CG in game improvement irons contributes to a higher launch and more forgiveness, whereas a player's iron like the CB has a different CG placement that requires more precise hitting to achieve the best performance.

๐Ÿ’กLaunch Angle

The launch angle is the angle at which a golf ball leaves the club face when struck. It is a critical factor in determining how the ball will travel through the air. The video discusses how the game improvement iron has a higher launch angle due to its design, which can result in a higher and potentially longer carry for the golf ball.

๐Ÿ’กBall Speed

Ball speed is the speed of the golf ball as it comes off the club face. It is influenced by the speed of the club head at impact and the flexibility of the club face. The video script mentions that the game improvement iron can potentially offer higher ball speeds due to its more flexible and faster face, which can be beneficial for golfers with slower swing speeds.

๐Ÿ’กForgiveness

Forgiveness in golf clubs refers to the club's ability to minimize the negative effects of off-center hits. A more forgiving club, like the game improvement iron discussed in the video, will still produce reasonable results even if the golfer does not hit the ball perfectly. This is particularly important for amateur or high-handicap golfers who may struggle with consistent contact.

๐Ÿ’กSwing Speed

Swing speed is the speed at which a golfer swings the club, measured in miles per hour (mph). It affects the distance the ball travels. The video emphasizes that the benefits of game improvement irons are more pronounced for golfers with slower swing speeds, as these clubs are designed to help get the ball into the air more easily.

๐Ÿ’กClub Head Speed

Club head speed is the velocity at which the club head is traveling at the moment of impact with the golf ball. It is a determinant of ball speed and overall distance. The video script indicates that a longer shaft on the host's five iron contributes to slightly more club head speed compared to the seven iron, which is an important factor in the performance of the club.

๐Ÿ’กLoft

Loft is the angle that the club face makes with the vertical, which influences how high the ball will travel when hit. The video discusses how higher lofted clubs, like the seven iron compared to a five iron, are designed to launch the ball higher. However, the host also touches on the strategy of club selection and how higher lofts might not always be preferable due to the increased gap between clubs.

๐Ÿ’กMishit

A mishit occurs when a golfer fails to strike the ball with the optimal part of the club face, usually the center. The video script explains that game improvement irons are more forgiving on mishits, allowing golfers to achieve better results even when they do not make perfect contact with the ball.

Highlights

J Smith introduces two golf clubs, the Wilson Dino Power cast and the Wilson CB, to discuss the differences between game improvement and player's category clubs.

The game improvement iron features technology designed for faster face speed, a low and far back center of gravity, and increased forgiveness.

The player's iron, such as the Wilson CB, offers a thinner profile and is more consistent but less forgiving on off-center hits.

J Smith demonstrates the performance of both clubs by hitting shots into a green from 200 yards.

The game improvement iron is shown to have a higher launch and a more forgiving design, making it easier to achieve distance on mis-hits.

The player's iron provides a more controlled and consistent ball flight when struck with precision.

The Wilson Dino Power cast iron is described as being like a rocket, with its high launch capabilities and springy face.

J Smith emphasizes the importance of clubhead speed and how it affects the distance and trajectory of the golf ball.

The video shows that the game improvement iron can achieve a higher peak height and a steeper descent angle compared to the player's iron.

The player's iron, while offering less forgiveness, provides a purer feel and sound on impact, preferred by many golfers for aesthetics.

J Smith discusses the importance of choosing the right club based on swing speed and personal preference for aesthetics and performance.

The game improvement iron is recommended for golfers with slower swing speeds who need help getting the ball in the air.

Data from the club tests show that the game improvement iron can launch the ball higher with a faster ball speed.

J Smith concludes that while game improvement irons offer advantages in forgiveness and launch, player's irons are preferred for their feel and control.

The video provides a detailed comparison of the two types of clubs, emphasizing the trade-offs between forgiveness and control.

J Smith suggests that even golfers who prefer blades may need to transition to hybrid clubs for certain shots to maintain functionality.

The video concludes with a recommendation to subscribe to the channel for more golf tips and insights.

Transcripts

play00:00

hi guys J Smith here welcome to Y Golf

play00:02

Nut channel so what is the difference

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between golf clubs now I've got two golf

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clubs in my hands here both set at 27ยฐ I

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got the Wilson Dino Power cast their

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most uh forgiving most game improvement

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iron of the bunch and it's 27ยฐ for a s

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iron now I've got in my other hand I've

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got a Wilson CB polar differences these

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two you got one massively game

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improvement and one absolutely in the

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players category but what do they do

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differently the main difference is when

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it comes to the game improvement IR over

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player side is you have a boatload of

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Technology the technology in the head is

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designed to do a few different things

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one it's designed to get the face going

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as fast as possible remember this is

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metal so there is a certain amount of

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flex but a massive amount you've got the

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center of mass the center of gravity low

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and far back in a game proven iron over

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that of the very thin looks of a CB

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stroke blade so we got differences in

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launch differences in forgiveness and

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also a difference in ball speed

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potential off the face um what I'm going

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to do we're going to hit a few shots

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into a green on Butterfield blue red

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hole 15 it's a par four normally but I

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have pushed the T up to 200 yards yes

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200 yards I'll be swinging them at my

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normal swing speed reason why is because

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if there is a difference and I swing at

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my normal speed whatever difference

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there is you'll see the difference the

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slower you swing the smaller the

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difference will be between these two no

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different if I can get someone in here

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that could swing at 200 100 milph you

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would see if any difference well

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probably break golf clubs but if you

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could see any difference you'd see the

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difference when you increase swing speed

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again you're looking at differences in

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size between these two it is U yeah

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quite a

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lot definitely the safe place to miss on

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this green down the left hand side but

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again from 200 yards away you would not

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complain at all mean this is 7 IR that's

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crazy distance and that

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pass of 1.4 from the inside and faces

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open by one degree but slightly toey 5

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mil toe 2 mil low 36 yards in the air

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and

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46 degrees to Center angle carry 1 192

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again 1 191 is what I normally expect

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from My Five give or take now a five

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iron in my five has got slightly longer

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shaft slightly more Club head speed

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we're getting that from the seven iron

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and so this is the whole idea when you

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start cranking Lofts I wouldn't play

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something like this because again I'd

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need too many wedges to infield the set

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and plus as well with the larger Loft

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gaps between the irons to get down to

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somewhat of a normal pitch and wedge um

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the gaps between the IRS would just be a

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bit too big but again that's the whole

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idea testing what the differences are

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between these but these are launching

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well and uh yeah 36 yards in the air you

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can't complain at

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all that's now down the left hand side

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that is a place to miss this green if

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you're going to miss because of the fact

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that uh right is short siding yourself

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got look that green coming in there

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I'd like to say I played for that pl3

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from the inside face baby shot that's

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why it went left good strike though uh 4

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wow yep 40 yards in the air and 48ยฐ a

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center angle 40 at a carry of 200 yards

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yeah springy these are efficiencies 1.42

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I just saw that wowers again we are

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talking AI faces Etc and this is the

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whole idea of game improvement irons

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that's the great thing about and they

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are literally like rockets now again

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there is this classic thing obviously as

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soon as you start making a face very

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very springy how consistent is it that's

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a good one on that one and yes if I was

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be pushed on I'd say there's a reason

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why the players side exists on that side

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for consistency is because they are just

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a fraction more consistent but that is

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if you hit a certain part of the face

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these game improvement irons when you do

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miss the middle you are going to be

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absolutely blessed because of it again

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you go down the player side and you

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don't hit the middle you're definitely

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not going to be blessed you're going to

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be um having fuzzy fingers but wow that

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is going

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up I mean it's just so easy to launch it

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is

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ridiculous look at that wow these things

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fire Club half zero face zero slightly

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Healy 7 mil heel 2 mil low not bad

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whatsoever uh 23ยฐ of Loft delivered

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again 27ยฐ on this golf club but we are

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going 39 yds in the air and 48ยฐ to

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Center angle it is just going up it's

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going to be different when it comes to

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that or you're going to have to work a

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lot harder to make sure that you do not

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miss the middle whatsoever and you know

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what if I'm going to have to be put

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between these two I mean this is

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actually quite fun to hit but I mean I'd

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always go down the blade route or the

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more of a players route for me because

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again we're hitting seven irons against

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five irons I'll have much more finite

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control of a distance when I've got a

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few more clubs in between then yeah but

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one more go and we'll flick over to the

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players

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L that's a not ideal hit that will miss

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that will miss that was lowish heel face

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open not very good uh path slightly

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across face slightly open there you can

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see and low heel as well so that's

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what's dropped that one off the low heel

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strike and also the face open nearly 3ยฐ

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open that is the one that's going to

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give his curvature and it's more uh less

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efficient flight but still 39 yards in

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the air and 49 degrees of Center angle

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if that was to have hit the green of

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which it didn't it would have absolutely

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stopped even at 190 yards or so carry

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right so let's F over to the players IR

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let's go take this one out of the

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equation let's go pick this one up let's

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go change data sets and let's go see how

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the same lofted players iron gets on so

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now data set has changed uh we have got

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the CB in our hands the players side of

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things now of course we got Blaze Etc

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which is one step higher than this and a

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huge difference between this and the

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massive boy in the game improvement IR

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why do people go for these now I'm a

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blade player myself so I'll be honest

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the reason why I like blades is everyone

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enjoys different aspects of golf and if

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your sole enjoyment of golf is just what

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your numbers are on the scorecard

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absolutely play those because they will

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help when you're not quite on form M

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hits and everything else they are going

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to help your golf I just need to get a

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retrospect version of them with sensible

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L gaps but effectively they will help

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you go this route they just look lovely

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and the metal that they're made from

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they're forged they just feel so nice

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off the face and so Aesthetics and sound

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feel all that plays a big part so this

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one will be less helpful when you Mish

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hit the dino power it's a much more

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stable head much biggeri moment of

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inertia resistance twist so basically

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forgiveness than the smaller version of

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the CB so as a CB player blade player or

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players iron player it is much more

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important that you the golfer put in

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what you want the golf ball to do when

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you lose one of these things again you

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can get away with a little bit of an

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iffy strike how we call it you will with

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a dino power right let's go give this

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one a hit 27ยฐ 27ยฐ see what the

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differences are going to a

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green well if you want to miss the green

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left which is absolutely the right place

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to miss it on this

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hole then uh there you go that was

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slightly left path was good face not so

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good 1.5 closed which means it starts

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left and it goes left there you go uh 30

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yards in the air and 41.7 de Cent angle

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if it hit the green it would have

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stopped but then again this is a fairly

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receptive green at 41.7 De that is where

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it's going to be a little bit now again

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it wasn't the most ideal strike in the

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world uh zero 5 mil low but it wasn't

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bad it was just the face was slightly

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closed we'll call it but it's not going

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up as high it's not going to be wanting

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to go up in the air now I can try and

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get it up in the air but again I'm

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forcing things a little bit if I try and

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artificially change

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it same Miss slightly left pretty good

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you won't complain whatsoever on that

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one that's fairly scentered hit go on

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green come around come around oh it's

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just off the graen that's fine but I

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mean that's a really good hit you got

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path which is zero face which is zero

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strike which is within very small

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amounts Plum on 35 yards in the end 45ยฐ

play08:45

descent angle it did stop as you saw it

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did stop are we seeing The Descent

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angles of the dino power I don't think

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we are but it's working really well just

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not quite working the same way as the

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dino power so yeah I think if I was to

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had to be pushed I would say and I've

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done this enough time over the years to

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understand that this will get there a

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slightly different way I'll be surprised

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if there's any physical distance

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difference between them I can see how

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they get there the biggest difference of

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the lot but again what we're doing so

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far we've missed the green and hit the

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green well we call it hit the green we

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kind of run off the back Edge but we

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done all

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right oh that's not a great shot I could

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feel the twist that's

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Healy we might get away with that

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go on run off nearly Club half is zero

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face is 1.3 closed that's why it went

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left and there you go there's a strike I

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could feel that straight away the good

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thing about obviously using these golf

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clubs is that strike you feel to the

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minimist tiniest degree I could feel

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straight away exactly where I hit that

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one when you go to a game improvement

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iron you don't quite get the same

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Sensations so I mean that's gone 33

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yards in the air and 43ยฐ of Center angle

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so again it would have stopped these are

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fairly receptive greens but again if I

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was to start putting these to what

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summer greens are like when they're a

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little bit quicker shall we say and

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firmer there's no guarantee that

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actually that would even stop on the

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green but again we are at 200 yards away

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and this is where I go from a five IR I

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don't carry a 4 IR I go to a four hybrid

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because of that help you're going to get

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with extra launch right let's go hit the

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last one there and let's go see if I can

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do a half decent job for the last one

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before we do the full-on test off of

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camera

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oh no I would like to but that was

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terrible I'm going to hit it again

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that's not fair on this golf club one

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more one and then we're going to go hit

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a load of shots off of camera to see how

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well they actually

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work going back to left hand side go on

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get that and then turn around come on

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that's the way to get close on this

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screen I'll go on a bit more fast oh

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well it's a decent hit you take it all

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day long Club half is zero slightly

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across and face is slightly closed

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that's why it went slightly left but not

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bad whatsoever it's only three and a

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half yards offline in the end 33 yards

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in the air 44ยฐ to Center angle 194 yards

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carry so that's about three yards or so

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over my Norm but again high D lofted it

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or so a degree more than I would like

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but still going very well doing very

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well not quite going up as high as the

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dino power again we talked about the

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difference in CG placements and centeral

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gravity and mass and everything else off

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of Mish hits you're going to get away

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with a bit more on the dino power over

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the bladed iron so let's go turn this

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off let's go whack it a load of times

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off of cameras you don't have to see me

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do all the testing I will LOF match

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these as best as I possibly can do get

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the same swing speed get the same

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Dynamic Loft get the same strike get the

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same everything and see what one is more

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helpful and which one works better than

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the other both 27ยฐ two completely

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different designs I think you'll agree

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when it comes to the player side the CB

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is not a full-on blade but but is

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definitely in the player section and

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then when it comes to the dino power it

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is game improvement it's not super game

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improvement you can go into other golf

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clubs which are more Super they kind of

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go into hybrid heads so that's the only

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problem as soon as they go to hybrid

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heads and some even have roll and bulge

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it is not accurate and it's not fair to

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do those kind of it's not apples for

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apples testing forgiveness very very

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quickly it is absolutely apparent and

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anyone's watched my videos for quite

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some time and knows how I test

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forgiveness that a game improvement iron

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will be more helpful when you don't hit

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the middle than a player's iron that

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doesn't come any surprise whatsoever so

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if you're one of those people that need

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help from offc Center hits because you

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don't make good contact with the middle

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or anywhere close to the middle then yes

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before we say anything else the game

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provement iron is going to work

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absolutely better than the player iron

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so let's quickly go into how well it

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works from a ball Dynamics point of you

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um the information I've got on the

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screen you see the red and the yellow

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I've got the CB which is the Players

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iron in the red and the dino power which

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is the game improvement iron in the

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yellow so let's have a quick look at the

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ball information first with the super

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fast face of the game improvement iron

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we've got a 1 mph increase the launch

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angle on the dino power cast being the

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super sorry fairly super game

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improvement iron um launches the golf

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ball higher 1.1 degrees higher that is

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the lower and further back center of

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gravity over that of the players iron is

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going 39 yards in the air against 35

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yards in the air and descending at 48

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deg over 46ยฐ of that of the CB but the

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interesting thing is the fact that we've

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got a carry of 1 192 on the CP against

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190 of the dino power now as I said on

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the Sim that I don't think that there's

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going to be a massive difference in

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distance between these two and if

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anything actually you can see there the

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CB actually goes two yards further it's

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because of the slightly different spin

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profile Etc slightly lower launching but

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slightly lower spinning it's just giving

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it a bit more of that Rainbow Flight

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where the power with its launch

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capabilities is just firing up in the

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air and we are talking within two yards

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it's nothing but look at the difference

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in Peak height to Center angle it is

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massive let's go clubber data quickly to

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see what differences there are there's a

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0.1 of a mph difference in swing speed

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as in I'll swing in the din power Faster

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by 0.1 it won't make any difference

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whatsoever we're looking at efficiencies

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1.38 1.39 that's slightly faster AI face

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of the um dino power being the game

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improvement iron it's 1 mph faster from

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0.1 of a mph swinging faster it's such a

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small amount but it's there every little

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helps um and then attack angle within 6

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degree club path is within

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043 face to path is within 0.1 of a

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degree everything is very very similar

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and more importantly The Loft Dynamic

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Loft 23.3 again 23.3 they're both

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exactly the same so there's no

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difference in Dynamic Loft delivered

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that launch difference from the game

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improvement iron is absolutely coming

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from the the center of gravity placement

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on a bigger Golf Club than that of a

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player's iron four mil heill 2 m low on

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the face impact of the CB against 3 m

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heill four mil low of the dino power so

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arguably I hit the uh game impr line

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that super game impr on the game impr

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line fractionally worse on average than

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the CB but it's mind you it's small if

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you want to have a look at the graphic

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representation you can do there that's

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just a uh physical representation of

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what I've been talking about in tabular

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form and so you can see that the yellow

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goes distinctly higher than that of the

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red and that is just the launch angle

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and one M hour extra in Bull speed and a

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slight increase in spin but it's is a

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small increase it's then you can't get

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away from it the advantages you're going

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to get with a game improvement iron are

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there and again if you swing slower if

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you swing at 70 M hour 80 M hour the

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gain will still be there but not quite

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as much so as a conclusion when it comes

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to it okay forgiveness wise we know that

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we can't get we saw that in the Sim some

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of the shots that we going to get away

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with far more when it comes to a mishit

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shot with a game improvement iron that's

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just basically going to go the same

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distance it's going to still want to fly

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very similarly over than that of the

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players's iron you Mish hit a player's

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iron and then you are going to see a

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potential difference in distance

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absolutely but you're going to see a uh

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difference in Flight it's not going to

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launch as well it's not going to spin as

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well it's not going to come off the face

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as fast and you are not going to get the

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same kind of flight characteristics

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you're going to get from the game

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improvement iron why would you go for a

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game improvement iron well if you are

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swinging slower and you need the help

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getting the golf ball in the air for

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extra carry that is why game improvement

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is so very very good as long as you can

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keep the loss under control and you can

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get them properly custom fit there's a

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big win when it comes to a lot of people

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especially with slower swing speeds

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going down the game improvement iron

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that's the high launch idea or even the

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hybrid heads idea because you cannot get

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around physics for me um I'm a blade

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player there is a different part of the

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of game different aspects different

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facets of the game that people like I'm

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a great lover of what a golf club looks

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like or what a golf club sounds or feels

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like the impact noise all the different

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things the aesthetic side of golf as

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well as playing golf some don't care

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what they use they just want to score as

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low as possible and for those people

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then obviously there is a choice for

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them even I would gain from a sensibly

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lofted set of game improvement isons

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with Peak Heights and and especially

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forgiveness when I don't quite hit the

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middle I cannot get around the fact of

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how I don't like the look and I don't

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like the feel or the sound of game

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improvement irons so I will always

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gravitate to a forg bladed idea now okay

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even I have to go at one point and say

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that I have to cut off a five iron and

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go to a four hybrid because even at my

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speed I don't use a four iron well

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enough into a green to have um leeway to

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mess up a little bit and it to stop on

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the green if I hit a four iron and I

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don't quite hit it as I would like hit

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it slightly low on the face or anything

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it goes in a little bit too flat and

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it's got no chance of stopping the other

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end and for me I mean there's there's

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one thing about saying that it's got to

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look nice and it's got to feel nice and

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it's got to sound nice and all this lot

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but if it's not functional then even I

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have to go well that's not going to work

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and then transition into something else

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so hope you like the video if you did go

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on thumbs up there's a little like

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button down there Thumbs Up YouTube like

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so the way down there there's also a

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subscribe button it's free it's great

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for the channel if you could subscribe

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so thank you and next that also is a

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bell icon that's a notification Bell if

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you click that one that will notify you

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next time I upload another video so I

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hope you well we'll see you again soon

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Related Tags
Golf ClubsGame ImprovementPlayer's IronLaunch AngleForgivenessClub PerformanceGolf SwingDistance ControlEquipment ReviewGolf TechnologySwing Speed