Cities vs Towns in Civilization 7 (Loud Edition)

Civ Minute
21 Oct 202405:03

Summary

TLDRIn *Civilization 7*, cities and towns are fundamentally different settlement types. Cities serve as core structures, expanding through tile improvements and urban districts, while towns act as a precursor to cities, converting production into gold rather than generating it. Towns offer specialized focuses that enhance food distribution to connected cities and allow for strategic gameplay stylesβ€”'tall' and 'wide.' Players must also navigate a soft settlement limit, balancing growth with happiness. This video provides an essential guide to mastering the dynamics of urban development in the game.

Takeaways

  • πŸ™οΈ Cities in Civilization 7 are different from previous iterations, allowing players to actively choose tile improvements as they grow.
  • πŸŒ† When a city expands, players can select a specific tile to improve, influencing the direction of growth and expansion.
  • πŸ—οΈ Urban Districts now house buildings directly on the map, but placing one limits further tile improvements in that area.
  • πŸ”„ Players can move tile improvements to other areas of the city if they choose to convert that tile into an Urban District without losing city growth.
  • πŸŒ„ Towns are a new type of settlement, acting as a precursor to cities, and they collect yields from surrounding tiles.
  • πŸ’° Unlike cities, towns convert all production into gold instead of producing units or buildings directly.
  • πŸ› οΈ Towns require gold to build units and structures, offering a different resource management approach.
  • πŸ” Once a town reaches a population of seven, players unlock four specialization options: Fort Town, Farming Town, Mining Town, and Trade Outpost.
  • 🍽️ Specializing a town in one of these focuses will send all food production to connected cities, enhancing their growth.
  • βš–οΈ Players must manage a new settlement limit; exceeding this leads to increased unhappiness, necessitating careful planning of expansion strategies.

Q & A

  • What is the primary function of cities in Civilization 7?

    -Cities serve as the foundational building blocks in Civilization 7, allowing players to grow populations, improve tiles, and strategically expand their territories.

  • How do cities expand in Civilization 7?

    -Cities expand by improving selected tiles and automatically adding adjacent tiles to their borders when population growth occurs, although these tiles are not worked until the city grows to them.

  • What are Urban Districts and how do they affect city management?

    -Urban Districts are new features in cities where buildings are placed directly on the map. Each district can house two buildings but prevents tile improvements from being placed there, necessitating careful planning.

  • Can tile improvements be moved in Civilization 7, and if so, how?

    -Yes, tile improvements can be moved to different locations within the city without losing any growth. This allows for flexible urban development.

  • What are towns, and how do they differ from cities?

    -Towns are a new type of settlement that serve as a precursor to cities. Unlike cities, towns do not use production; instead, they convert all collected production into gold, which is used to buy units and buildings.

  • What focuses can a town choose after reaching a population of seven?

    -Towns can choose from four focuses: Fort Town (strengthens units and walls), Farming Town (increases food yields), Mining Town (boosts production yields), and Trade Outpost (enhances happiness and trade route range).

  • How does the focus selection impact the town's food production?

    -When a town selects one of the new focuses, 100% of its food is sent to connected cities, except when the Growing Town focus is active, which allows the town to keep its food.

  • What are the two main gameplay styles associated with city and town development?

    -The two styles are 'tall' gameplay, which focuses on investing in a few strong cities through specialists, and 'wide' gameplay, which involves settling multiple towns and cities across a large area.

  • What is the settlement limit in Civilization 7, and how does it affect gameplay?

    -The settlement limit is a soft cap on the number of towns and cities an empire can have. Exceeding this limit increases unhappiness throughout the empire, requiring more happiness to sustain expansion.

  • How can players increase their settlement limit during the game?

    -Players can increase their settlement limit through various means as they progress through the game, allowing for greater expansion without incurring severe unhappiness.

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Related Tags
Civilization 7TownsCitiesGameplay MechanicsStrategy GuideGame DevelopmentSettlement GrowthUrban DistrictsResource ManagementPlayer Strategies