How To Get 6k+ Score in Accursed Tower Purification [Diablo Immortal]
Summary
TLDRThe video shares a strategy for achieving high scores in Aured Tower Purification, with the creator explaining how they consistently score between 5K-6K points. The strategy involves three key phases: preparation, the main run, and collecting shards. Emphasizing teamwork and voice communication, players kill trash mobs to spawn elites, with only one player focusing on scoring per run. The creator outlines specific build setups, mobility tips, and shard collection techniques. They also encourage players to collaborate and share strategies for higher scores, offering credit to those who help.
Takeaways
- 🎯 The strategy shared helps players consistently achieve high scores (5K-6K) in the Aured Tower Purification.
- 🤫 Many high-scoring players keep their methods secret to maintain a competitive edge within their clans.
- 🎙️ Voice communication via Discord or another app is essential for coordination during the run.
- ⚔️ The first phase, the 'Prep Phase,' focuses on maximizing the number of Elite enemies by killing weaker mobs, which spawn higher-level enemies for better rewards.
- 💨 Mobility and speed are key for both runners and scorers. Players should build for maximum movement and avoid AoE attacks that could kill Elites prematurely.
- 💎 Reducing damage output is critical for the scorer. They should unequip damaging gems and use a defensive pet to avoid killing mobs unnecessarily.
- 🛠️ The team follows specific roles: three players focus on running and killing, while one player (the scorer) follows, collecting shards and monitoring kill streaks.
- 📢 Kill streak management is crucial. The scorer should call out when their streak is about to end, allowing others to coordinate tower presses and maximize shard collection.
- 🕰️ The final phase, the 'Collecting Phase,' is vital for boosting the final score. Players should thoroughly explore the map to collect all possible shards.
- 🧠 The strategy works best when boosting one player at a time. Attempting to boost multiple players simultaneously causes kill streaks to desynchronize, lowering scores.
Q & A
What is the main objective of the strategy discussed in the video?
-The main objective of the strategy is to consistently achieve a high score in the Aured Tower Purification, ranging between 5K and 6K, by maximizing shard collection during the run.
Why is voice communication important for this strategy?
-Voice communication is crucial because the strategy requires precise coordination and signaling between team members, which is difficult to achieve through typing alone.
What is the purpose of the 'prep phase' in the strategy?
-The prep phase focuses on maximizing the number of Elite mobs (blue, yellow, or orange) by killing as many white mobs as possible, which increases shard drops. This phase typically lasts around 10 minutes.
How does the role of the 'scorer' differ from the 'runners' during the run phase?
-The scorer focuses on following the runners and collecting as many shards as possible without killing any mobs, while the runners focus on killing mobs and moving quickly through the map.
Why does the scorer need to minimize their damage output?
-The scorer needs to minimize damage to avoid extending their kill streak, which would disrupt the shard-collection strategy. Reducing damage helps the scorer focus on collecting shards rather than kills.
What mobility-related tips are suggested for both runners and scorers?
-Both runners and scorers should prioritize high-mobility builds, using dash skills or movement-enhancing abilities to maintain a 70% movement speed and maximize efficiency during the run.
Why is it important for the scorer to call out the end of their kill streak?
-Calling out the end of a kill streak helps the runners coordinate when to activate towers, allowing for optimal shard collection without disrupting the flow of the run.
What is the significance of the 'collecting phase'?
-The collecting phase is crucial because the scorer can gather a significant number of shards (up to 2,000) after the run is complete. This phase can dramatically increase the final score.
Why is it recommended to take time during the collecting phase?
-Taking time during the collecting phase ensures that every shard is collected, as some may appear after a delay or in less obvious parts of the map. Rushing through this phase could result in a lower final score.
What issue arises when trying to boost two players at the same time, and why is it not recommended?
-Boosting two players at once can cause their kill streaks to get out of sync, which reduces the overall score. It is more effective to focus on boosting one player at a time to maximize shard collection.
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