The Business Impact of Immersive Design for Events

Superside
31 Jul 202345:44

Summary

TLDRIn this immersive design session, Phil, the creative director at New Horizons, interviews Melissa Lawson, Chief Content Officer at cell GP, and Candice Davis, Director of Event Programming at vfares. They discuss how their companies utilize augmented reality, 3D design, and live content strategies to enhance audience engagement and create unforgettable experiences in the sailing and event tech industries. The conversation delves into the challenges of making niche sports accessible, the integration of AI in event design, and the potential of immersive technologies like AR and VR to revolutionize the future of live events and virtual experiences.

Takeaways

  • ๐ŸŒŸ Phil introduces the session on immersive design with experts Melissa Lawson and Candice Davis, highlighting their roles in content strategy and event programming.
  • ๐Ÿ„โ€โ™€๏ธ Melissa explains cell GP's innovative approach to sailing, transforming it into a fast-paced, spectator-friendly sport with global appeal and teams from various nations.
  • ๐Ÿ“Š The importance of live line graphics in cell GP's broadcasts is emphasized, providing meaning and understanding to the races for viewers at home.
  • ๐Ÿš€ Melissa discusses the technical aspects of cell GP's broadcasts, including the use of GPS, helicopters, and specialist cameras to create the augmented reality graphics.
  • ๐ŸŒ Candice talks about vfairs, an all-in-one event platform that offers hybrid, virtual, and in-person event solutions, emphasizing the company's global reach and customizable offerings.
  • ๐Ÿ’ก The session highlights the power of 3D design and virtual environments in creating immersive experiences for events, enhancing audience engagement and providing unique value propositions.
  • ๐Ÿ”„ The conversation touches on the potential of immersive technologies like AR and VR in the future of sports broadcasting and event planning, suggesting new ways to enhance audience experiences.
  • ๐ŸŒฑ Sustainability is a key theme in cell GP's operations, with a focus on reducing environmental impact through the use of technology and eliminating single-use plastics.
  • ๐Ÿ“ˆ Candice shares success stories of early adopters of virtual events, showcasing the benefits of virtual environments in reaching a global audience and generating sponsorship revenue.
  • ๐ŸŽฎ The importance of gamification in virtual events is discussed, with vfairs creating in-house solutions to keep attendees engaged and to measure the success of these elements.
  • ๐Ÿ”ฎ Looking ahead, the speakers contemplate the future of immersive design, with possibilities ranging from headsets for athletes to AI integration in event content and design strategies.

Q & A

  • What is the role of Phil in the discussion?

    -Phil is the Creative Director of New Horizons and is leading the discussion on immersive design.

  • What is Melissa Lawson's position at Cell GP?

    -Melissa Lawson is the Chief Content Officer at Cell GP.

  • How does Cell GP differentiate sailing from other sports like the America's Cup and the Olympics?

    -Cell GP focuses on a fast-paced version of sailing that is more like an extreme sport, with races held in stadium-like atmospheres making it accessible to fans. Unlike the America's Cup, which involves elite teams with expensive boats, or the Olympics, which is more amateur, Cell GP uses one-design boats to ensure the competition is about the athletes' skills rather than the boats' design.

  • What is the significance of the Live Line Graphics in Cell GP's broadcasts?

    -Live Line Graphics create a stadium on the water, giving meaning to the racing by allowing viewers to understand the course and competition. Without these graphics, the race would appear as organized chaos, making it difficult for casual viewers to follow.

  • How does V Fairs integrate technology like AI and 3D design into their event platform?

    -V Fairs uses AI and 3D design to create customizable event experiences for their clients. They work with technologies like meta and integrate AI to adapt to new advancements, offering solutions for virtual, hybrid, and in-person events.

  • What is the main challenge that Melissa and her team face in making sailing more understandable to a broader audience?

    -The main challenge is to explain the intricacies of sailing, which is a niche sport, in a way that is accessible to casual viewers. This involves using technologies like augmented reality graphics to visually represent the race dynamics and make the sport engaging for spectators.

  • How does V Fairs ensure that their event platform remains relevant and engaging for attendees?

    -V Fairs focuses on creating immersive and interactive experiences through the use of virtual environments and gamification elements. They also prioritize sustainability and offer global reach, allowing for a diverse attendee base.

  • What is the environmental approach that Cell GP takes in their events?

    -Cell GP uses a remote production approach, which reduces carbon footprints by minimizing the need for physical presence at the event location. They also avoid single-use plastics and use virtual sponsorship graphics instead of physical signs.

  • How does Candace Davis's role as Director of Event Programming and Creative Services at V Fairs contribute to the success of virtual events?

    -Candace Davis oversees event programming and creative services, ensuring that V Fairs' customers achieve success with their virtual, hybrid, and in-person events. She also hosts a podcast called Epic Events, where she discusses trends in event technology and the industry.

  • What potential future applications of immersive technologies do Melissa and Candace see for their respective industries?

    -Melissa sees potential for immersive technologies like VR to assist sailors by providing real-time data without disrupting the boat's aerodynamics. Candace envisions a future where virtual events in the metaverse offer more interactive and personalized experiences for attendees.

Outlines

00:00

๐ŸŽฅ Introduction to Immersive Design and Expert Guests

The video script begins with Phil, the creative director of New Horizons, introducing himself and the topic of immersive design. He welcomes two experts in the field, Melissa Lawson, the chief content officer at Cell GP, and Candice Davis, the director of event programming and creative services at VFares. Phil provides a brief overview of their roles and experiences, setting the stage for a discussion on immersive design and its applications in various industries.

05:01

๐ŸŒŠ Discussing Cell GP's Disruptive Sports Startup

Melissa Lawson elaborates on Cell GP, a sports startup that brings a fast-paced version of sailing to fans globally. She explains the company's innovative approach to making sailing more accessible and understandable to a broader audience through 360 Live content strategy and immersive design. Melissa highlights the use of live line graphics to create a stadium on water, enhancing the viewer's experience and making the sport more engaging.

10:02

๐ŸŽจ VFares' Role in Virtual and Hybrid Events

Candice Davis introduces VFares as an all-in-one event platform that specializes in virtual, hybrid, and in-person events. With over 12 years of experience in event planning, Candice discusses the company's focus on creativity and design in virtual events. She talks about the integration of AI and other emerging technologies in event strategies, emphasizing the importance of customization and the creation of immersive environments for attendees.

15:03

๐ŸŽ๏ธ The Intersection of Immersive Design and Audience Engagement

The conversation shifts to the commonality between Cell GP and VFares in terms of audience engagement and the value of immersive design. Phil asks Melissa about the live audience experience at Cell GP events, and she describes the atmosphere and the use of augmented reality graphics to enhance the broadcast experience. The discussion highlights the importance of technology in making sports more understandable and engaging for viewers.

20:04

๐ŸŒ The Technology Behind Cell GP's Augmented Reality Graphics

Melissa delves deeper into the technology used by Cell GP, explaining that it's based on GPS positioning and requires careful setup and rehearsal. She talks about the use of helicopters with specialist camera systems and the challenges of adapting to changing conditions. Melissa also discusses the environmental benefits of their remote production approach and the potential for sponsored graphics in the virtual environment.

25:04

๐Ÿš€ VFares' Success Stories and Gamification

Candice shares success stories of VFares' clients, emphasizing the importance of early adaptation to virtual events. She talks about universities and trade shows that benefited from virtual events and the unique opportunities they provided. Candice highlights the role of gamification in enhancing attendee engagement and the customizability of VFares' platform to meet brand needs.

30:05

๐ŸŒด Recreating a Luxury Beach Resort in 3D for a Virtual Event

Candice recounts a specific success story where VFares recreated a luxury beach resort in 3D for a virtual conference. She describes the process of recreating the resort's architecture and aesthetics, and the impact it had on attendees. The story illustrates the power of 3D design in creating memorable and immersive experiences, as well as the potential for customization to enhance the event's appeal.

35:05

๐Ÿ’ก Future of Immersive Technologies in Sports and Events

The conversation turns to the future of immersive technologies, with Phil and Candice discussing the potential impact of VR, AR, and AI on their industries. They explore the idea of athletes using headsets for strategic purposes and the possibility of audiences having the same experience as the broadcast. The discussion also touches on the challenges of adoption in the event industry and the excitement around new technologies.

40:06

๐Ÿ“ Final Thoughts on Immersive Design and Its Applications

In the concluding part of the script, Phil thanks Melissa and Candace for their insights into immersive design and its applications. He reflects on the wide range of possibilities for brands to capitalize on immersive design. The session ends with a transition to the next speaker, Darren, who will discuss video marketing.

Mindmap

Keywords

๐Ÿ’กImmersive Design

Immersive design refers to the creation of digital environments or experiences that deeply engage users by surrounding them with visual, auditory, and sometimes haptic stimuli. In the context of the video, it is used to enhance the viewing experience of sports events, making them more understandable and enjoyable for the audience. The term is closely related to the main theme of using technology to improve audience engagement and experience.

๐Ÿ’กAugmented Reality (AR)

Augmented Reality is a technology that overlays digital information, such as images or data, onto the real world, enhancing the user's perception and interaction with their environment. In the video, AR is crucial for displaying live race data and creating a virtual race track, which helps viewers comprehend the dynamics of the sailing event.

๐Ÿ’ก3D Design

3D Design involves the creation of three-dimensional models or environments, which can be used in various applications like video games, movies, or virtual reality experiences. In the video, 3D design is used to render้€ผ็œŸ็š„ environments and elements, such as the cityscape in the background of the sailing race, enhancing the broadcast and making it more engaging for the audience.

๐Ÿ’กSustainability

Sustainability refers to the practice of meeting current needs without compromising the ability of future generations to meet their own needs. In the context of the video, sustainability is important in the production of sports events, where the use of technology aims to reduce environmental impact, such as eliminating single-use plastics and using biofuels where possible.

๐Ÿ’กVirtual Events

Virtual events are online gatherings or conferences that allow people to connect and interact through digital platforms. These events have become increasingly popular, especially during the COVID-19 pandemic, as they provide a way to continue business and social interactions without the need for physical presence. In the video, virtual events are leveraged to recreate physical experiences, like job fairs and conferences, in a digital environment.

๐Ÿ’กGamification

Gamification is the application of game-design elements and game principles in non-game contexts to engage users and solve problems. It often involves the use of points, levels, challenges, and rewards to motivate and encourage participation. In the video, gamification is discussed as a key strategy to enhance engagement in virtual events, making them more interactive and fun.

๐Ÿ’กBroadcast

Broadcast refers to the transmission of audio or video content to a dispersed audience via any electronic mass communications medium, such as radio, television, or the internet. In the video, broadcast is central to the discussion of how sports events are presented to viewers, with a focus on enhancing the broadcast with immersive design elements.

๐Ÿ’กVirtual Reality (VR)

Virtual Reality is a simulated experience that can be similar to or completely different from the real world. It is achieved through the use of computer technology to create a three-dimensional, interactive environment that a user can explore and interact with. In the video, VR is discussed as a potential future technology that could be leveraged to provide immersive experiences, such as allowing sailors to view the race from a strategist's perspective without physically turning their heads.

๐Ÿ’กArtificial Intelligence (AI)

Artificial Intelligence refers to the development of computer systems that can perform tasks that would typically require human intelligence, such as visual perception, speech recognition, decision-making, and language translation. In the video, AI is mentioned as a technology that is being integrated into the design and content creation processes, potentially enhancing the personalization and interactivity of virtual events.

๐Ÿ’กSustainability in Sports

Sustainability in sports refers to the efforts made by sports organizations to reduce their environmental impact and promote ecological conservation. This includes adopting practices like using renewable energy, minimizing waste, and reducing carbon emissions. In the video, the discussion on sustainability in sports highlights the initiatives taken to make sailing events more eco-friendly, such as using biofuels and eliminating single-use plastics.

Highlights

Phil introduces the session on immersive design with experts in the field, emphasizing the importance of audience engagement and making events understandable and enjoyable.

Melissa Lawson, Chief Content Officer at Cell GP, explains how her organization brings a fast-paced version of sailing to fans globally, using immersive design to make the sport accessible and exciting.

Cell GP uses augmented reality graphics to create a 'stadium on the water', allowing viewers to understand the race dynamics and enhancing the spectator experience.

Candice Davis, Director of Event Programming and Creative Services at Vfair, discusses the role of virtual and hybrid events in modern event strategy, and how technology is key in achieving success in these formats.

Vfair's platform is highly customizable, integrating AI and specialized cameras to provide a unique and engaging virtual event experience for attendees.

Melissa highlights the importance of sustainability in Cell GP's operations, using technology to reduce the environmental impact of their events.

Candice shares her personal success story with Vfair, transitioning from a customer to a part of the team, and the impact of gamification in virtual events.

The discussion touches on the potential of immersive technologies like AR and VR in the future of event design and broadcasting, and how they could revolutionize audience engagement.

Melissa and Candice emphasize the importance of collaboration and synergy in creating innovative and impactful immersive design solutions.

The session explores the idea of using immersive design as a supplement to main content, such as enhancing a safety webinar with 3D or augmented reality elements.

The speakers discuss the challenges and potential solutions in adopting new technologies like AI and VR in the event industry, highlighting the need for open-mindedness and innovation.

Candice talks about the power of 3D design in creating memorable and impactful virtual environments, such as recreating a luxury beach resort for a corporate conference.

Melissa shares insights on the technical aspects of Cell GP's augmented reality graphics, including the use of GPS positioning and data capture from boats.

The conversation delves into the potential of simulators and other immersive tools for athlete training and fan engagement in the future.

The speakers agree on the importance of creating a compelling story through technology, using immersive design to amplify narratives and make sports more understandable and engaging.

The session concludes with a discussion on the future of immersive technologies and their potential to transform the event and sports industry, with a focus on sustainability and audience engagement.

Transcripts

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[Music]

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but I'm Phil I'm the creative director

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of New Horizons here at supersize a

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leader team of augmented reality and 3D

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design Specialists and we've got another

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exciting session for you on immersive

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design and I'm joined by two experts who

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use immersive in their kind of core

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product offerings first I'd like to

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introduce Melissa Lawson Melissa is the

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chief content officer at cell GP a

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global organization bringing a

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fast-paced version of sailing to fans in

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her role Melissa is responsible for

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providing creative leadership and

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implementing a 360 Live content strategy

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from negotiating it's quite a lot to

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read this one from negotiations key

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Acquisitions and content production and

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Partnerships programming she has worked

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at in production for over 15 years at

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companies like meta and Red Bull media

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house welcome Melissa

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thank you lovely to be here pleasure so

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we also have our second speaker the

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wonderful Candice Davis as the Director

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of event programming and creative

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services at vfares events like this are

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some are Candace's bread and butter she

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oversees event programming and creative

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Services ensuring vfares customers are

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achieving continued success and positive

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outcomes with each virtual hybrid and

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in-person event they host Candice also

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runs an awesome podcast called epic

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events where she sits down with event

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professionals from across the world to

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discuss event Tech and event industry

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Trends welcome Candace thanks so much

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for having me Philip it's great to be

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here

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awesome well welcome to you both uh

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there's lots to cover today and this is

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a very big wide topic and you guys both

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come at it from different areas so I

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think to start off with

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um as an introduction to both of your

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kind of companies and your roles uh I'd

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like to kind of just yeah unpack what

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what your you know kind of offerings are

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so Melissa I'll hand it to you cell GP

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has a really interesting kind of product

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offering audience base you know all of

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the things that it does I would really

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like to kind of understand you know what

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self GP is what it stands for how you

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use immersive so I'm gonna hand the mic

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to you kind of tell us about all what

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you do

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no problem uh so cell GP is a highly

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disruptive uh Sports startup

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um in in the space of sailing but we we

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rarely refer to it as sailing it's it's

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racing on water it's

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um it's 10 teams

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um from net from different nations so

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anywhere from Australia to Germany with

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Sebastian Vettel just you know joining

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us with his German team

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um to

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a large number of global destinations so

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we've got a 12 different destinations

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around the world Sailing In general is

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not a sport that you watch on TV you

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know probably most people would have

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seen sailing in two different

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um environments one being the America's

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Cup where it's two extremely Elite teams

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you know billionaires running very very

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expensive boats it's all about the boat

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design and they basically pit two boats

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against each other and whoever wins wins

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the America's Cup uh quite an epic

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racing series but it's long and

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um

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mainly involves similar sort of sailors

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to to the ones who compete in cell GP

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and then we have

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um you know the Olympics where it's

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actually quite amateur

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um and and there's a large range of

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different types of boats and they

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compete

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um in you know open water and then then

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it gets more Niche and more niche as you

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go into ocean racing and match racing

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and

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um around the world racing and all these

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other things so basically what cell DP

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is trying to do is bring uh you know

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this sort of racing to the people so we

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always race in stadium type atmospheres

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um which which is weird but we're just

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at Chicago's Navy Pier on you know two

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weeks ago San Francisco at the Golden

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Gate Bridge Centro pay there's there's a

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wonderful Bay there at Sydney Harbor so

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so basically it's touchable by fans

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um One Design boat so it's not

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billionaires just making the best boats

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every single boat is the same and it's

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it's it's the best athletes in those

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boats who win it's very very fast and I

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would I would describe it as more like

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an extreme sport it's it's very similar

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to I you know high-tech racing on water

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um and I guess one of the biggest

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problems that we had to solve is it's

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great you know you have these boats out

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in water but but when when you hit the

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start like there's one key thing start

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line is where the race uh has already

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sometimes been won right so getting to

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the start line is super important but

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after that it's it's a series of boats

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going around different markers and I can

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tell you 100 I'm not from a sailing

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background so when I came to the sport a

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year ago I had to sort of figure out how

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do we talk about sailing which is so uh

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niche in so many different communities

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uh describe it as as racing and then

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make it understandable to

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um anyone who Tunes in as a casual

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viewer luckily cell GP had something

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called live line graphics which creates

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the stadium on the water and those

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Graphics basically give meaning to what

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we're doing otherwise you're just seeing

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a ton of boats sort of lining up for a

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period of time and then they go uh and

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it and it looks like organized chaos as

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soon as you put the live line Graphics

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down over

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um that that course suddenly everything

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has meaning uh and and the boats sort of

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compete against each other along a

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ladder line and then you can see who's

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winning even if they're going in a

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different direction for what you assume

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the winner would go so it's I guess

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create the race track essentially is and

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so you can understand

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Exodus in you know kind of you know cool

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ways if that didn't exist you if if

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immersive graphics on top of what you're

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what you're doing in the broadcast sense

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didn't exist no one would really

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understand what's going on it would just

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be a bunch of bugs it is it is probably

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closer to the reason for having the

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sport than anything else like if you

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can't explain to my kids who's winning

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in a sailing race very easily they're

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not going to watch it so you know what

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what we really see is you know and

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that's when I talked about we're

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extremely disruptive because we have

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that field of play you know mapped out

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and it comes from you know specialist

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cameras that that have that augmented

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you know reality graphics on there and

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then I can talk a bit a bit later about

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how we sort of commodify that as well

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and and we're able to to Really create

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um a regular uh sporting platform out of

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out of those Graphics that's I mean it's

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so cool there's so much to unpack and I

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think uh we'll definitely get into the I

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love it I love I'll probably ask a few

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technical questions but you know even if

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you don't want to tackle them but I'm

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really up for kind of deep diving deeply

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into into why this is such a compelling

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value proposition Candice

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um V fairs have been a bit of a Mainstay

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for quite a few years now in kind of

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uh virtual hybrids immersive events and

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have you um yeah pretty unique value

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proposition as well I'd love to know a

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bit more about the company and what you

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do

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yes um so I am the director of event

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programming and creative Services I get

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to do the fun stuff you know um I've

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been an event planner for over 12 years

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and it really is a big passion of mine

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and just being able to couple my

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experience with you know creativity and

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design you know bring on Virtual events

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I mean that really has been a big place

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um that I found you know with my career

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throughout the years and so I've been at

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me fairs for two years we are an

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all-in-one event platform so we are in

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event Tech which is a very interesting

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time to be an event Tech right now which

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we're very proud of

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um we have about 300 employees globally

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all around the world that's what I love

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about what we do and also our customers

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are spread out you name them they're

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there you know

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um so we do hybrid virtual and in person

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we have a component for each of those we

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have products and solutions that our

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customers come to us with they have you

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know a strategy they have a problem to

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solve whether there to help with both of

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those we say so our platform is very

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customizable which we really love that

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about it we work in 2D 3D design of

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course we're working with meta and

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integrating AI of course chat GPT has

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been a big thing for all of us in event

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Tech too really adapting and embracing

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all these new technologies which changes

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every single day but it's exciting we've

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been around for about eight years as a

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company and we see virtual events as

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kind of the first thing that really got

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us started in the industry so we really

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started career jobs fair you know fairs

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that sort of thing and kind of landed

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into all the other use cases that have

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come along for our customers so

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conferences trade shows

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um you know job fairs Career Fairs like

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I mentioned and so many more that we do

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so I am just happy to to be able to work

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with our customers every single day and

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helping them to determine their

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strategies because it's really hard when

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you've never done events like this

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virtually before

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you really need some help and guidance

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from someone who's been in the industry

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for a while doing these things to help

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guide so that's really what I'm here to

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do as well is to help determine you know

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strategies and design to go forward to

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create these virtual environments that

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their attendees will be

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um you know seeing and kind of getting

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into so like you mentioned our podcast

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comes out monthly epic events I get to

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sit down with event professionals all

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across the world which is one of my

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favorite things to do and talk about the

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trends that we're seeing in Events maybe

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some things to be aware of some topics

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that you know need to be covered that

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are happening at the moment

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um and that's quite a few hats but uh

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that's what I do here awesome yeah I

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mean I think I guess both even though

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these are I guess both ends of the

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Spectrum in terms of immersive design 3d

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design how it's articulated

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the kind of commonality here is audience

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engagement and making sure everyone has

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the kind of the most value out of the of

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the core propositions whether that is

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bringing people together in person or

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hybrid or through broadcast I guess

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there's is there Melissa can I ask is

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there an actual live audience element to

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cell GP or is it is it predicated on on

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the on the broadcast is that where

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everyone is

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no the live the live audience are there

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so Stadium Racing so we have

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um you know Cadiz for example there's 70

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000 people

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wow on site watching the racing but what

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they can't see is the augmented reality

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Graphics so they get a completely

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different experience being on site it's

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um for me for them it's more like a

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football atmosphere you know they've got

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the flares going they've got the drums

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going you know and and they're um

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you know able to go to concession stands

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and do all those real things that you

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want to go to a sports event for

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um but until you get home and watch it

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on the broadcast or on on on YouTube you

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really unless you're a sailing

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Aficionado you really won't understand

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who is winning at what time so you can't

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see the Jeopardy of what's going on so

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the broadcast audience with this sort of

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racing really gets to understand if

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Australia you know finishes One ladder

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line in front of New Zealand at that

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particular marker then it would be very

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hard for for New Zealand to to take them

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over at the next Market but so you can

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sort of see boats I guess and the

play11:57

broadcast audience really

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moving up those ladder lines uh in a

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racing format so that that core

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technology can you unpack that a little

play12:06

bit for us because it sounds pretty

play12:07

special and pretty Cutting Edge is there

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like is there any kind of core

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technology or design or or way that it's

play12:14

approached that is particularly like

play12:17

unique or Innovative there's anything

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you can kind of tell us about that yeah

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it's it's patent and technology so there

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is the technology is pretty much all

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predicated on on GPS positioning because

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it's hard to you know again the most

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difficult thing about this technology is

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it's on water so there's no marker for

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the augmented reality

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um uh lines to lay on or there's there's

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no Distance by which oh okay one meter

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from here we'll put put the lines out

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because it's you are in a in a sorry

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I'll just I'll just State on that that's

play12:50

how a lot of AR because what we

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generally build is a lot of like marker

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based augmented reality experiences

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where you can essentially track

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whatever's going on in the real world or

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overlay whatever's going on digitally

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onto the real world but it generally

play13:04

means something to to Anchor to

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otherwise you wouldn't know

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if it's over here or if it's over there

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so is this basically GPS based yeah GPS

play13:15

yeah

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yeah um augmented reality and at the

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moment we're using helicopters so we

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have a helicopter in the air with a

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specialist camera system that

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um needs to be uh

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you know very carefully set up we we

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actually it's one of the the

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disadvantages is we always have to do a

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full rehearsal day before the event so

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we have to have all the boats out there

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um so so we can set up the course and

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configure it in the right way

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um and also with sailing like there's so

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many things uh that changes every with

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every C State and win condition the

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course will change so sometimes the

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course the Finish Line will move closer

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to the final markers because if the

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boats aren't you know performing well

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because the wind is not good enough we

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don't want to force our TV audience to

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watch the whole thing it's not it's just

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not a fun experience anymore it doesn't

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feel like racing so we shorten the legs

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of the race so they can finish earlier

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and that's all part of our rules so

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we're very much designed to fit into a

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90-minute window broadcast window

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whereas no other sailing you know on

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Earth would do that it's it's impossible

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to predict wind and water and those

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sorts of things but there's a couple of

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other things that we add it's not just

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the sort of the Ley lines or the

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boundaries we also have

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um you know 10 000 points of data coming

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off every boat every second so that then

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pings up into the Oracle cloud

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uh we we capture that data and and turn

play14:50

around immediately like flags on top of

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the boats uh the the speed of the boats

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you know how fast they're going and then

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all that technology comes back to us

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um within the broadcast Center and and I

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I guess the real advantage of doing it

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this way is that we're we're doing an

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entirely remote production so I don't

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turn up with 130 people globally

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um you know and you know Carbon

play15:15

Footprints and you know people you know

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accommodating people and people having

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to get to cars to drive everywhere we we

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all do it out of London

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um because all those data points and

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everything from those cameras is coming

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back to us and we can see it in real

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time so I guess there's an environmental

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or sustainability approach to this as

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well we don't need to put a ton of stuff

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out in the water and that's that's I

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guess that second layer is that we can

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put

play15:42

um sponsored Graphics around the field

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of play as well so that you know if you

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go to a football match you'll see the

play15:50

LED screens with all the the changing

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advertisements and for us we program

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that with our sponsors beforehand and

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they just roll out in a virtual

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environment so

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I guess we are also I should have said

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at the beginning a sport that's powered

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by by nature and and our motto is better

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sport better Planet so we're being

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disrupted from a sports perspective

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but

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um a huge motivator for us to do a lot

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of these things is you know there's no

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single-use plastics on site so we don't

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have to be ripping sponsors signs off

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um after we leave a venue it's all done

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virtually and I think

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that's been a massive Revelation to me

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you don't you don't really think about

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when you go to a physical event how much

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of that stuff gets like ripped up and

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thrown away at the end because and

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literally ripped off you can't really

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reuse um some of those overlays that you

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put on you know science it's quite

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amazing and I think that whole

play16:48

sustainability angle and that and is is

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you know really compelling and I just

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love the fact that

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technology is the enabler of all of

play16:58

these things and it's such a sometimes

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especially working in the space of of

play17:04

immersive Technologies

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we do get us the question from from

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customers or from clients is like why

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you know why is it sometimes a bit

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novelty and Roots you know you've got

play17:14

such a root cause for for for doing it

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and I think then onto you Candace with

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that with what I thought maybe

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um in the times that should not be named

play17:23

of covid uh that it kind of was the real

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Boom for for virtual and it kind of

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brought it into the you know everyone's

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Consciousness a lot more and I guess

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it's it's stuck around because of

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the democratization of of us being able

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to speak right now for example or and

play17:39

sustainability within events but going

play17:42

back to something that Melissa was

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saying about like kind of sponsorship

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customization all those elements that's

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what I think was one of the you know

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core benefits of vfares and why people

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you know because Brands want to speak

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how Brands speak and look how Brands

play17:56

look and sometimes even though maybe on

play17:59

the platform that we're on right now is

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not always as customizable as a brand

play18:04

needs to be able to have

play18:06

immersive virtual events as part of

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their program part of their marketing

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part of their their voices that they're

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getting out there so what what do you do

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to kind of ensure that kind of Brands

play18:16

can get what they want from from you

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guys and have you got any kind of um

play18:20

great use cases that people have used

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your platform for that maybe have been

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unexpected and have been really

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successful

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yeah you know these success stories are

play18:29

some of my favorites to share I could

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sit here all day and you know talk about

play18:33

story after Story with customers who

play18:35

have come to us because you know prior

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to you know 2020 we had a great number

play18:40

of customers who really adapted early to

play18:43

Virtual events and a lot of these early

play18:46

adopters were even some universities who

play18:49

had job fairs and Career Fairs like I

play18:51

talked about earlier who wanted to kind

play18:53

of reach you know employees who are you

play18:55

know outside of their state or even

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outside of their country for some remote

play18:59

work or even if they wanted to move you

play19:01

know to wherever their location was for

play19:03

their jobs that they were you know

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handling and kind of trying to get

play19:05

people in place for but um you know a

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lot of trade shows and conferences were

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going on virtually too and the the funny

play19:13

thing is I kind of have two parts to

play19:15

this the first part is I was a customer

play19:17

for V fairs for about five years

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and so that's like my biggest success

play19:23

story

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um I was on the other side you know I

play19:26

was a customer coming to vfares going

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hey I need some great 3D designs I need

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an immersive you know environment where

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our attendees can come in they know

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exactly where to go I need some

play19:36

sponsorship opportunities and all these

play19:39

things were kind of set out in front of

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me so it was a no-brainer the

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gamification element was a really big

play19:43

thing for us too at that time and this

play19:46

was seven years ago when you know you

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thought virtual event dignification a

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leaderboard and getting points and you

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know scavenger hunts all those sorts of

play19:54

things were all virtual that was very

play19:56

new you know even you know five seven

play19:58

years ago and um really being the first

play20:01

adapters themselves V fair is really

play20:03

planning and executing and really

play20:05

putting together you know their whole

play20:07

you know years worth of products

play20:10

um and sharing them and saying hey this

play20:11

is coming down the line you know and the

play20:13

the biggest thing for me is I would say

play20:15

hey have you guys you know started to

play20:16

work on XYZ gamification this would be

play20:19

really cool for our audience and our

play20:20

attendees and I'm telling you the next

play20:22

thing you knew it the the team with the

play20:24

dev team was together and they would

play20:26

meet with me the next month and go hey

play20:27

Candace we listened to what you had to

play20:29

say we want to implement this and it

play20:31

just blew my mind so I've been on the

play20:34

other side of this and and you know so

play20:35

grateful to be here be fierce now too

play20:37

but that's my own you know personal

play20:40

success story I have seen amazing

play20:42

success from the virtual events that I

play20:43

plan with for you know V fairs

play20:45

um for about five years and the

play20:48

sponsorship opportunities that came

play20:49

along for the clients that I worked on

play20:51

behalf of were absolutely incredible the

play20:53

things that they couldn't do in person

play20:55

that they could really capitalize on

play20:57

virtually not only the global reach but

play20:59

the sponsorship Revenue uh the attendees

play21:02

like I mentioned just across the

play21:04

different parts of the world really

play21:06

impacted their business and their

play21:08

strategy that helps keep them really

play21:10

strong and then of course the pandemic

play21:12

happens in 2020 and they were all set up

play21:14

for Success they didn't have to have a

play21:16

Dr plan it was already happening it was

play21:18

already in place

play21:20

um so there have been some really smart

play21:22

you know customers and companies out

play21:24

there who have really adapted early and

play21:26

those uh unfortunately in 2020 who had

play21:28

not had a plan together in case

play21:30

something crazy happened in the world

play21:33

um a lot of them you know came to us it

play21:35

was a very busy year it was one of our

play21:37

craziest years 20 2020 and 2021 but my

play21:41

second point to this is I have a really

play21:43

interesting um story to share the the

play21:46

power of successful 3D design

play21:49

um that really enhanced the specific you

play21:51

know customer and and Conference that

play21:52

came our way so

play21:55

you know many of our success stories you

play21:57

know are based on you know um customers

play22:00

who come to us saying here's the problem

play22:01

you know we're usually in person and

play22:03

this was exactly the same story we have

play22:05

this conference that we you know hold

play22:07

annually that's super important to us

play22:09

down in Boca Raton Florida

play22:12

um and it was at this stunning luxury

play22:14

Beach Resort and they had had this there

play22:16

for years so this really kind of you

play22:19

know had a big setback to them they

play22:22

thought at first of going virtual and

play22:24

not being you know at this amazing

play22:26

Resort in Florida every single year so

play22:28

they came to us back in 2020 they were a

play22:30

large corporation you would all know

play22:32

their name

play22:33

um and so we were able to recreate sit

play22:36

down with them and kind of say hey we

play22:38

want to recreate we know you guys love

play22:40

this Resort your attendees love to come

play22:41

here your sales reps what if we recreate

play22:44

this you know famous Beach Resort that

play22:47

you really love we recreated 3D and

play22:50

virtual

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um and so they thought it kind of like

play22:52

blew their mind like you guys can

play22:53

recreate you know the the architecture

play22:56

and all the things that we love and know

play22:57

about this building and we said yeah we

play23:00

can so um you know we got together with

play23:02

our design team and we initially had

play23:04

some of the original photos and some of

play23:06

the areas within the resort they really

play23:08

wanted to capitalize on and recreate

play23:10

because it was just absolutely beautiful

play23:12

and amazing

play23:13

um and this you know Resort held a very

play23:16

special place in their hearts because

play23:17

this conference wasn't your typical

play23:19

conference and event this was more like

play23:22

a a large-scale family reunion if you

play23:25

will which I'd never really felt I mean

play23:28

you really felt this you know with this

play23:30

specific customer they really connected

play23:32

with each other they

play23:34

um you know were very close for years

play23:36

because in this industry it's very Niche

play23:38

it's a very very tight and close

play23:40

industry so we needed to make this

play23:42

virtual event super special and

play23:45

impactful and coming away with really

play23:47

memorable experiences yeah I think I

play23:50

think that's like 3D design in general

play23:53

yeah kind of ability to to uh you know

play23:57

and it's been very you know the barrier

play24:00

to entry for 3D now is so much lower

play24:02

than it used to be you know I remember

play24:04

back in the day I had

play24:06

you know even though I'm surrounded by

play24:08

computers now but like huge ones

play24:10

incredibly incredibly expensive ones and

play24:12

this software is so incredibly expensive

play24:13

and now you know you can do pretty much

play24:16

anything from a laptop with like

play24:19

um open source software

play24:20

and you can like bring 3d into your

play24:23

stack of of marketing or with whether

play24:25

with your events like it's so much

play24:27

easier now and it doesn't cost a mile

play24:29

and a leg and it's you know so much more

play24:31

and it's so much better to to integrate

play24:33

in in that way yeah and that's the

play24:35

beauty of 3D design you know we wanted

play24:38

to make this 3D and virtual experience

play24:40

um have some of the same Aesthetics

play24:42

um as the real venue so our design team

play24:45

they had fun recreating the architecture

play24:47

the architecture of this Resort is

play24:49

absolutely stunning

play24:50

um and it's this beautiful salmon color

play24:52

and had all the tropical elements like

play24:55

palm trees flowers all the things you

play24:57

would see you know in in South uh

play24:59

Florida and so we recreated this and it

play25:01

blew my mind also it was animated and

play25:04

that's another thing we really love to

play25:05

do on top of 3D design is animate things

play25:07

put avatars that are that are moving you

play25:10

know put cars that are you know driving

play25:12

and and kind of buzzing around and you

play25:15

know put even animals and birds flying

play25:17

it's amazing what these little details

play25:19

will really do to make and if event

play25:21

really come to life but

play25:22

um since this is a creative audience I

play25:24

think you all will appreciate this once

play25:27

we had the the virtual rendering of the

play25:29

hotel we put it next to the original

play25:30

photo of the actual in-person hotel and

play25:33

realized it looks something straight out

play25:34

of a West Anderson film which I'm sure

play25:36

some of you may appreciate I really did

play25:38

and I thought wait a minute this looks

play25:40

very familiar to something that I really

play25:41

love so Aesthetics you know colors all

play25:45

these elements really have a place

play25:48

um and especially a virtual setting and

play25:50

just the power that this event proved

play25:52

for this customer was

play25:54

um just absolutely on another level and

play25:56

and really stunning too and one more

play25:59

thing you know that I want to note as

play26:00

well they had this beautiful spa and

play26:02

pool area that had this Mediterranean

play26:04

feel so we were able to you know

play26:05

recreate that and you know on top of

play26:08

that what I love about 3D design you can

play26:11

make it your own you know we added some

play26:13

things that were not actually in person

play26:15

but we added things to make it more

play26:17

impactful for the person who was sitting

play26:19

behind the computer screen so we love

play26:22

adding those special special touches to

play26:24

you know too that's really important to

play26:26

us to making it super customized

play26:29

I think yeah I mean you've that that

play26:31

kind of value proposition and you know

play26:33

especially coming from the brand world

play26:34

is that you want to make it your own and

play26:36

you don't want templates and and kind of

play26:39

grids that are you know the ones that

play26:42

your competitors use you want to be able

play26:43

to make it something that is true to

play26:44

yourself and especially I've just been

play26:46

loving all this kind of remote and

play26:49

virtual chat as well because you know

play26:51

here here at superside that's what we

play26:53

are and we we have a you know completely

play26:55

globally distributed team and that's our

play26:58

superpower in so many ways because we

play27:00

have you know wonderful people all over

play27:02

the world and these all technology

play27:04

enables that I have got a couple I'm

play27:08

going to change tax like because I've

play27:09

got a couple of audience questions that

play27:12

have come in and I think I'll just jump

play27:13

into those and then we can get back into

play27:14

some of the other topics but first ones

play27:16

for you um Melissa from will is you're

play27:20

kind of broadcast augmented reality like

play27:22

super high tech I'd imagine you know all

play27:25

of the best cameras all of the best uh

play27:28

cloud and all of the best processing do

play27:31

you ever anticipate on having augmented

play27:34

reality or other immersive capabilities

play27:36

on site

play27:37

within people's own devices or is there

play27:40

any kind of audience focused elements

play27:42

that could you think is that is that a

play27:44

way that could ever happen is that maybe

play27:45

where things would be going is to kind

play27:48

of democratize that access potentially

play27:52

or you're on mute Melissa sorry

play27:56

oh no I was the one who did it I was

play27:57

probably the only one who did it it was

play28:00

nearly me don't worry it was nearly me I

play28:02

am

play28:03

we don't have any cabled cameras on site

play28:06

so again from a unique uniqueness point

play28:09

of view Everything is Everything is

play28:10

available as data points so we we have

play28:13

and can have where you where you can put

play28:16

the uh your phone up and you can see the

play28:20

the ladder lines or the Ley lines or any

play28:22

of that information

play28:23

um you know virtually while you're at

play28:26

the venue but it's not it hasn't been

play28:28

something we've invest invested in at

play28:31

this point in time and it's it's the

play28:33

same with like

play28:34

um

play28:35

we have you know plans for like

play28:38

simulators

play28:40

um and they're coming and they're super

play28:41

close but it's it's a it's a long

play28:43

journey to get it you know really

play28:46

correct and and for us something like a

play28:48

simulator is is for really athletes to

play28:51

train on it's these boats are hard to to

play28:54

transport around so between events

play28:57

athletes don't get to train

play29:00

for this sport it's they get to

play29:03

um train in a gym or in a

play29:05

um you know other types of boats but

play29:07

these particular boats given how high

play29:09

tech they are and our sustainability of

play29:11

travel so we we ship things we are

play29:13

really sustainable so that that's

play29:15

sometimes a blessing and a curse that we

play29:18

ship the boats everywhere in um and and

play29:21

so they we don't get access to those

play29:22

boats in between the events uh so those

play29:26

sorts of things that are designed we're

play29:28

going for like practical First what is

play29:30

the highest um bang for our buck that we

play29:33

get out of out of um that virtual world

play29:35

we have in addition to the augmented

play29:38

reality we are doing 3D graphic designs

play29:42

so when you enter our broadcast you

play29:44

enter into a world that's been

play29:46

completely rendered because we were

play29:48

starting to notice like the augmented

play29:50

reality Graphics are fine and they're

play29:52

they're cool and they're high-tech but

play29:54

they're also you know what's the next

play29:56

Generation looking like and and that

play29:58

idea of like gamifying the reality is

play30:00

really important for us especially we

play30:02

have a we actually have a younger than

play30:04

you'd expect audience especially for a

play30:06

live sports event so we do recreate what

play30:11

the city looks like because the only way

play30:12

for us to see the city

play30:14

um is from that helicopter view really

play30:17

um and we don't want to you know again

play30:19

fuel from a helicopter up there if we're

play30:21

using a non-biofuel helicopter to be

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just chartering around the city trying

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to get those shots for us so now we

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render all that into into 3D Graphics so

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you can do a total fly through you can

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see where the course is set up you can

play30:34

see where the buildings are and then

play30:35

eventually we're going to get to the

play30:36

point where you can see where the wind

play30:37

is flowing and that's why it affects the

play30:39

water in in the way that it does but we

play30:41

also have you know the athletes can pop

play30:43

out of the water and you know there's

play30:45

there's a lot of things that I throw at

play30:47

our team who create these Graphics to be

play30:49

like how do we go next level and I think

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if you've seen the Nickelodeon sort of

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um experience how do you make that

play30:58

relevant to adults who who need more

play31:02

information to consume the sport that

play31:04

we're showing them I think the

play31:06

Nickelodeon thing is great but it was

play31:08

very much designed for kids so it felt

play31:09

like a gimmick how do you put all of

play31:11

this into a situation where where the

play31:14

leaders and others will follow in our in

play31:16

our Footsteps in terms of mixing

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augmented reality you know one day

play31:22

virtual reality but also this these 3D

play31:26

um high and renders of of what our

play31:30

stadium and you know athletes look like

play31:32

I mean technically unpacking that like

play31:36

the like even just the water being in

play31:40

the mix and kind of having compositing

play31:43

three real-time 3D with water fluid

play31:46

dynamics augmented reality

play31:49

go uh your technical team must be just

play31:52

yeah

play31:55

by Oracle remember so

play31:57

Andrew is Larry Ellison so we we do push

play32:01

of you know testing and you know I'm

play32:04

definitely not the CTO either we have a

play32:06

CTO who is truly uh gifted in this in

play32:09

this area and sort of can interpret a

play32:11

vision that I have

play32:13

um with you know what what you know

play32:16

we're capable of delivering and that's

play32:18

right I think what we've actually got

play32:19

are wonderful producers of just uh

play32:22

brought up a video this is a very old

play32:24

one sorry I should have I should have

play32:26

given you a new one but the basically

play32:28

the live line Graphics are are in there

play32:31

that you'll see this is from very a

play32:34

while ago sorry I should have

play32:37

but it's still it's still demonstrable

play32:39

of what you're talking about you can see

play32:41

really good example of no Graphics there

play32:43

and yeah

play32:45

if the producers can find a more recent

play32:48

one on YouTube I would say Google

play32:50

Chicago because

play32:52

um day one of Chicago is a perfect

play32:53

example of where we mixed 3D and

play32:57

augmented reality Graphics or San

play33:00

Francisco from yeah there's there's the

play33:03

graphics there it's um

play33:06

those the Border Lines now stand up in a

play33:09

3D environment they're not flat in that

play33:12

way so that they can be better red from

play33:14

the camera angle wherever the helicopter

play33:16

is

play33:18

um it is truly

play33:20

unique amazing and then even just and

play33:23

the athletes and it's and that's the

play33:24

kind of you know the core part of this

play33:26

which is so fascinating is that those

play33:28

stories are the other stories that

play33:29

you're amplifying with this technology

play33:31

it's not about the hey look look we can

play33:33

paint lines on water it's about how we

play33:35

can you can tell compelling sport yeah I

play33:39

mean that is exciting yeah

play33:41

how does the sport stay relevant in an

play33:44

environment where you know there's

play33:47

there's things like sports betting where

play33:49

people will do and in you know an

play33:51

in-game play and bet against it we don't

play33:55

have sports betting at the moment but

play33:57

but when you think about it how could

play33:59

how could sailing ever get into that

play34:01

when no one quite knows who's winning

play34:03

the race and that's that you know a year

play34:05

ago when I came into the sport there

play34:07

were so many learnings that I have the

play34:08

wind the sea State

play34:11

um uh and and the fact that you really

play34:13

absolutely have to have these Graphics

play34:15

to the point where um again we are

play34:19

sustainable so so we have biofuels

play34:21

wherever possible but I've just put a

play34:23

second helicopter up there and one day

play34:25

we'd be looking at what does a drone

play34:28

situation the only reason why we haven't

play34:29

gone to drones because I noticed in the

play34:31

in the comments there was something

play34:32

about a drone in there and

play34:34

um the only reason why we don't have

play34:36

drones at the moment is because the

play34:37

payload is so heavy

play34:38

but technically this could be a

play34:40

completely unmanned

play34:42

um production

play34:44

yeah this yeah that's there's uh

play34:47

Nicholas Turner's written learning about

play34:48

these immersive businesses is like candy

play34:50

for the creative brain and this is how I

play34:52

feel there's so many Avenues I could go

play34:54

with with these questions but I'm going

play34:55

to try and keep myself on topic uh and

play34:59

Candace there's a question for you in

play35:01

terms of how your you and your team

play35:03

strategize and plan gamification

play35:05

elements before giving them to clients

play35:08

and customers is like how do you know

play35:10

gamification is so key to Virtual events

play35:13

and and engagement over time reducing

play35:16

kind of uh fatigue and apathy and making

play35:19

sure people will stay kind of relevant

play35:21

and and happy with the content

play35:24

um is there anything that you do to kind

play35:26

of yeah how do you strategize those what

play35:28

sort of questions did you ask what sort

play35:30

of questions do customers ask you when

play35:31

they when they come to you

play35:33

yeah you know my thoughts about this

play35:35

it's a great question I always come back

play35:38

to collaboration and and that's what we

play35:40

do really well our our Dev team and our

play35:42

design team they are you know you know

play35:46

hand in hand with this and the the key

play35:49

thing that we do we we come together

play35:51

regularly and we brainstorm together and

play35:54

we usually have you know some key

play35:56

players and departments outside of

play35:58

design outside of the dev team for

play36:01

instance PMS are a great you know a

play36:04

great source to use

play36:06

um even some csms and some sales people

play36:08

because these people are on the front

play36:10

lines they're hearing customer stories

play36:11

they're hearing the problems that

play36:13

customers may be having why they're

play36:15

coming to us and what Solutions they're

play36:16

expecting so we get this group of people

play36:19

together regularly like I mentioned and

play36:21

we just start I mean the ideas just

play36:23

start sparking you know and that creates

play36:26

Synergy and excitement and then we kind

play36:28

of go into you know mapping out what

play36:31

this let's say gamification like you

play36:33

mentioned and getting a vacation you

play36:35

know will this uh you know have its

play36:37

place with many customers you know is

play36:39

this something that would be popular to

play36:41

kind of roll out and then once we assess

play36:43

that and determine yes we then kind of

play36:45

put it into a lot of beta testing so

play36:47

this could you know be for a couple of

play36:50

months just to make sure that it's key

play36:51

it's ready to go we've added some you

play36:54

know Design Elements to it as well

play36:55

because it's more than just gamification

play36:57

when you get into the nitty-gritty of it

play36:59

it's is this working from a back-end

play37:01

perspective to the front end is it

play37:03

firing off correctly when you you know

play37:06

press like for instance the scavenger

play37:08

hunt that gamification you know when I

play37:10

go and find the specific uh image in the

play37:12

lobby and I click on it it should give

play37:14

some sort of message like hey you have

play37:16

found one of you know five things you

play37:18

know

play37:19

um and so gamification is super super

play37:21

important to us

play37:23

um and we've helped build this out we

play37:25

usually don't use you know third you

play37:28

know parties for this sort of thing we

play37:31

build it in-house so a lot of a lot of

play37:34

platforms will go out and use you know

play37:36

another company and kind of integrate

play37:38

that within their platform we go and

play37:40

build it ourselves because we want to do

play37:42

it to the best of our ability and make

play37:44

it

play37:44

um something that our customers don't

play37:45

have to go outside of us for

play37:47

um and that it's just inside the

play37:49

platform it lives there it breathes

play37:51

there the reporting also is a big part

play37:53

of gamification so we want to make sure

play37:55

the reporting is firing off correctly

play37:57

after the event so you can see those

play37:59

metrics and and look at that attendee

play38:01

experience and see do they really take

play38:03

advantage of those gamification you know

play38:05

offerings that we had out there

play38:07

so cool yeah um so my producers would

play38:11

probably kill me actually going for a

play38:12

little bit off topic but I'm gonna

play38:13

switch gears to the Future

play38:17

and you know there's been I would say

play38:19

even in the last

play38:21

six weeks

play38:23

loads of kind of immersive product

play38:25

announcements also artificial

play38:27

intelligences like

play38:29

you know having a real moment right now

play38:31

so things like the kind of apple Vision

play38:35

Pro or anything that is like bringing

play38:37

immersive Technologies or the quests

play38:40

three is it the quest that's coming out

play38:42

Quest 3 is coming out

play38:44

um that are bringing it feels like the

play38:47

the inflection point that has always

play38:49

been promised is coming for maybe

play38:52

virtual reality more immersive

play38:53

Technologies being in consumer hands is

play38:57

there anything that you guys could think

play38:58

about

play38:59

projecting five years into the future

play39:02

where your businesses could be and what

play39:05

would be a an amazing technology or how

play39:08

would you leverage one of those

play39:09

Technologies would it be on the boat

play39:11

with in the Apple Vision Pro and like

play39:13

live broadcast of that sort of thing

play39:15

like is anything or would it would it be

play39:16

hybrid events that are truly hybrid that

play39:19

is parity between physical attendees and

play39:22

virtual attendees is there anything that

play39:23

you guys would open it up to you both to

play39:25

see like with the current trending in in

play39:28

AR VR and AI where where do you see

play39:32

things going

play39:34

I mean we I I don't think it's even five

play39:37

years away I see uh So within the boats

play39:40

there's five there's six athletes and

play39:42

the sixth athlete is a strategist

play39:44

someone who looks around to determine

play39:47

where the other boats are it's quite

play39:50

painful for that it's it's quite

play39:52

annoying for them to be turning around

play39:53

it's physically moving affecting the

play39:55

aerodynamics of the boat so putting them

play39:57

in a headset so that they can see where

play40:00

everyone is without turning their heads

play40:02

would make a lot of sense

play40:05

um I don't know how far we are to making

play40:07

that a reality but but why not I mean

play40:10

that that just makes perfect sense

play40:12

that's a person sitting there and their

play40:14

entire job is to

play40:16

um let the driver know that the person

play40:19

steering the boat what direction to head

play40:21

how how much time they've got to turn so

play40:24

that's one thing we've all played in the

play40:27

sandbox I guess it's a little little you

play40:30

know different I I was x-meta so I was

play40:33

my final year year it met her I was you

play40:36

know working in in the Oculus headset

play40:38

there's different spaces where you can

play40:40

go and view in that space or interact in

play40:42

that space But I do think the audiences

play40:45

being able to get the same experience as

play40:48

the broadcast I mean the broadcast is

play40:50

always the best seat in the house it's

play40:51

where we are you know putting all of our

play40:54

efforts to make the sport completely

play40:56

understandable and not everyone wants to

play40:58

have a headset on in that experience

play41:00

because again they're at the concession

play41:01

stands and all the rest of it the idea

play41:04

of using your phone as as that truly

play41:06

second screen experience at the venue

play41:09

while you're lining up for a hot dog is

play41:11

is probably

play41:13

um you know the other one but beyond

play41:15

that I think it's more this uh the

play41:17

virtual worlds

play41:19

um that that Candace is talking about

play41:22

yeah and we love seeing these new

play41:24

technologies come up and um you know we

play41:26

we kind of talk and dream up of how we

play41:29

can you know see this being implemented

play41:31

into you know what we do in our solution

play41:34

but you know I think we see that part of

play41:37

it but yes yes we're absolutely going

play41:38

there and then the other other part is

play41:40

you know

play41:42

um we have our product and solution we

play41:43

put it in the hands of our our customers

play41:45

and just because it's the Nuance of you

play41:50

know the business and companies and you

play41:53

know they want to be careful about do we

play41:54

implement this now or how do we do this

play41:56

so the adoption can be much slower than

play41:59

I think it would work great for Melissa

play42:01

it's a no-brainer you know for a cell GP

play42:03

and for us as well we're going in that

play42:05

direction but I see like some roadblocks

play42:07

that in the event industry we have to

play42:09

overcome before we really truly see that

play42:13

you know become something that we can

play42:15

actually embrace

play42:17

um you know for us it's more metaverse

play42:19

and AI right now and but we're going

play42:22

there we just need open minds you know

play42:25

and and the event industry

play42:27

um and kind of worldwide from a company

play42:29

standpoint too oh go on on AI where

play42:32

would you want to where would you

play42:33

integrate it

play42:34

oh AI yeah uh we are already uh

play42:38

integrating AI

play42:40

um into our design and also uh content

play42:43

there's several different things that

play42:45

we're working on in projects that we're

play42:46

working on right now that we hope to

play42:47

kind of put out there

play42:49

um but some really cool stuff

play42:51

that's awesome I'm trying to get a

play42:53

disability everybody yeah I know I mean

play42:56

even just the like uh autonomous you

play43:00

know event help that you could

play43:02

eventually have with having a you know

play43:04

autonomous agents within it people that

play43:06

you could speak to Within These Virtual

play43:08

Worlds you know way ways that you can

play43:09

actually create characters create kind

play43:12

of things that feel more real well

play43:15

um I'm just gonna see if we've got any

play43:16

more

play43:17

questions that are uh coming in

play43:21

I guess there's one more here I've got

play43:23

time for one more so Tatiana asks how

play43:26

would you recommend doing immersive

play43:28

design as a supplement to main content

play43:31

for example a safety webinar with a

play43:33

secondary goal to reach risk workers

play43:34

it's quite a specific use case but is

play43:36

there anything here that you go as as on

play43:38

top of your main content is there any

play43:40

maybe quick wins that people could you

play43:42

could think of for people to get into 3D

play43:44

or immersive design on top of what they

play43:46

would normally do

play43:50

I mean

play43:52

absolutely I I you had someone from meta

play43:55

I guess talking about augmented reality

play43:57

and and the idea that you know you can

play44:00

sign post things

play44:02

um in a you know again it depends if

play44:05

you're using a phone or if you're using

play44:06

glasses like I don't actually lost the

play44:10

plot on what was happening with the um

play44:12

Ray-Ban glasses with uh with meta but

play44:16

definitely immersive Design Within that

play44:18

glass or you know the Apple

play44:21

um

play44:23

Vision Pro you know I'm like I've only

play44:25

been out I've only been out of meta for

play44:27

a year and I've lost I've lost the track

play44:28

of what all the competition is doing but

play44:30

you know I I saw the most fascinating

play44:33

examples of how doctors could learn

play44:35

better to um you know

play44:38

complete surgeries based on just designs

play44:41

and you guys must have the same case

play44:44

studies like locked in your brain well I

play44:46

mean

play44:47

when you see it it's fascinating so you

play44:50

can't help it like keep repeating that

play44:51

sort of stuff awesome well I'm really

play44:54

sorry we're out of time now and this has

play44:56

been such a great session it's

play44:57

absolutely flown by it and so I mean I

play45:00

could yeah speak to you guys for hours

play45:01

there's such interesting topics but I

play45:02

just want to thank you both for taking

play45:04

the time

play45:05

um if and uh yeah thank you very much if

play45:08

you think uh immersive design is so

play45:10

crucial and they have so many

play45:11

applications that any brand can

play45:13

capitalize on so really enjoyed our

play45:15

conversation uh and we're now going to

play45:17

keep schedule moving I'm going to pass

play45:20

to my colleague Darren wonderful Darren

play45:22

for our next session all about video

play45:25

marketing so thank you Candace thank you

play45:27

Melissa uh and yeah see you guys in the

play45:29

next session

play45:33

[Music]

play45:42

thank you and

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