The Future of Learning: AI, VR, and Digital Tools Redefine Education

DW Shift
15 Jul 202312:31

Summary

TLDRThe future of learning is being revolutionized by AI and VR technologies, enhancing curiosity and engagement among students. The global market for VR in education is predicted to grow significantly by 2027. VR allows for immersive experiences in subjects like art, biology, and vocational training. AI tools like Chat GPT are aiding in summarizing articles, simplifying complex topics, and assisting in research. Edutainment apps, such as LoveLand, are also making sensitive subjects like sex education more accessible and engaging for teenagers.

Takeaways

  • ๐ŸŒŸ The future of learning is being revolutionized by technologies such as AI, VR, and AR, making education more engaging and effective.
  • ๐Ÿ“ˆ Studies indicate that students using VR and AR are more curious, engaged, and learn more compared to traditional classroom settings.
  • ๐Ÿ’น The global market for VR in education is predicted to grow significantly from 8 billion EUR in 2022 to over 42 billion EUR by 2027.
  • ๐ŸŽ“ VR in education allows students to explore subjects like art, history, and biology in immersive ways, enhancing their understanding.
  • ๐Ÿ”ฌ Virtual reality can make complex subjects like the human heart more accessible, allowing students to 'walk through' a heart to understand its functions.
  • ๐Ÿ› ๏ธ VR is being integrated into vocational training, such as at Mercedes-Benz, where trainees practice painting cars in a virtual environment.
  • ๐Ÿ‘จโ€๐Ÿซ Teachers are finding new possibilities with VR, including conducting science experiments that would be impossible or dangerous in a physical classroom.
  • ๐Ÿค– AI and robots are seen as tools to assist humans, with the potential to take over repetitive tasks and allow humans to focus on innovation.
  • ๐Ÿค The combination of human and machine learning is touted as a powerful way to drive innovation and improve educational outcomes.
  • ๐Ÿ‘จโ€๐Ÿ’ป ChatGPT, released in November 2022, quickly gained over 1 million users and offers potential in summarizing articles, explaining complex topics, and assisting with research.
  • ๐Ÿšซ While AI tools like ChatGPT can be beneficial, it's important to fact-check information and consider the implications for authorship and educational integrity.

Q & A

  • What is the global market size for VR in education predicted to grow to by 2027?

    -The global market for VR in education is predicted to grow from about 8 billion EUR in 2022 to more than 42 billion EUR by 2027.

  • How does VR enhance the learning experience in a classroom setting?

    -VR enhances the learning experience by making it more interactive and immersive, allowing students to explore subjects like art, biology, and astronomy up close through VR headsets and controllers.

  • What are some benefits of using VR for vocational training?

    -VR is beneficial for vocational training as it allows trainees to practice tasks like painting cars in a risk-free environment, helping them learn to maintain consistent distances and techniques without damaging materials.

  • What is the Internet of Skills and how does it relate to learning?

    -The Internet of Skills is a concept where individuals are equipped with smart gadgets to learn skills from the comfort of their homes. It aims to provide online access to abilities that others possess, such as baking or playing the piano.

  • How do haptic gloves assist in learning to play the piano?

    -Haptic gloves help learners by providing feedback on finger positions and hand gestures, guiding the user through correct motions, and correcting body movements to ensure proper technique.

  • What role do AI and robots play in assisting humans according to the script?

    -AI and robots are seen as tools that assist humans, particularly in repetitive tasks, while humans drive innovation. The script emphasizes the importance of the interaction between humans and machines for effective learning and task completion.

  • What is unique about ChatGPT as an AI tool?

    -ChatGPT is an AI tool released in November 2022 that gained over 1 million users in just 5 days. It can summarize articles, break down complex topics, and assist with research, but it requires fact-checking and is not a substitute for human understanding and creativity.

  • How can AI tools like ChatGPT be integrated into education?

    -AI tools like ChatGPT can be used to summarize information, explain complex topics, and assist with research. However, they should be used in conjunction with human effort to develop high-quality texts and arguments, rather than replacing human input entirely.

  • What is the purpose of edutainment apps like 'LoveLand'?

    -Edutainment apps like 'LoveLand' are designed to provide fun and informative learning experiences, particularly in areas like sex education, where traditional methods might be stigmatized or inadequate.

  • How does the game 'LoveLand' approach the topic of sex education?

    -The game 'LoveLand' tackles sex education by having users complete levels on different islands, each representing a specific issue like contraception or mental health, in a non-offensive and engaging manner.

  • What is the potential impact of digital learning on traditional human instructors?

    -While digital learning opens up new possibilities, the script suggests that human instructors are not likely to become obsolete. Instead, a combination of human support and digital tools may provide the best learning experience.

Outlines

00:00

๐Ÿ” The Future of Learning with VR and AI

This paragraph discusses how emerging technologies like AI and VR are transforming education. It highlights innovations such as using AI-powered gloves to learn the piano and studying human anatomy in virtual reality. Despite challenges in some schools lacking technology, studies show that VR enhances curiosity, engagement, and learning retention compared to traditional methods. The global market for VR in education is expected to grow significantly, with virtual reality being integrated into classrooms and vocational training, allowing students to experience subjects up close in ways that were previously impossible.

05:01

๐Ÿ› ๏ธ The Power of Virtual Reality in Education

Virtual reality (VR) in education is revolutionizing the learning experience by bringing concepts like art, science, and even car painting to life. Students can engage with subjects like biology, where VR allows them to interact with a 3D beating heart to better understand anatomy. Vocational training also benefits, as students can practice techniques like painting cars in VR environments, reducing risk and improving skills through repeated simulations. The flexibility to safely practice complex tasks is an essential advantage for both students and teachers, offering new possibilities in education.

10:01

๐Ÿง‘โ€๐ŸŽ“ Learning Real-World Skills with AI and Smart Gadgets

AI-powered systems and smart gadgets are being developed to teach complex real-world skills. Innovations like haptic gloves help users learn to play the piano by providing feedback on their hand gestures, while smart suits analyze and correct movements in real-time. These technologies aim to enable people to learn activities like surfing from the comfort of their homes. Researchers are also working on the 'Internet of Skills,' which could allow people to transfer expertise like piano playing or baking digitally, enhancing the possibilities for learning real-world tasks through AI.

๐Ÿค– Humans and AI: A Collaborative Future

This section explores the relationship between humans and AI, emphasizing that while AI excels in repetitive tasks, human innovation is still crucial. ChatGPT is presented as a tool that can assist with tasks such as summarizing complex articles or generating research sources. However, it also warns that AI must be fact-checked, as its knowledge can become outdated. Universities are debating how AI should be used in education, particularly around authorship, while others highlight the importance of combining human creativity with AI to achieve higher-quality results.

๐Ÿ› ๏ธ ChatGPT and AI in Journalism

In journalism, AI tools like ChatGPT are expanding capabilities. One example is a journalist with no coding experience using AI to help write code for a program that moderates social media comments. Although AI can assist with tasks like this, the article stresses that AI should be seen as a tool rather than an independent worker. Benjamin Parson explains that while AI tools can improve efficiency, human input and oversight remain essential. As technology advances, AI may play a bigger role in journalism, especially in moderating online content.

๐ŸŽฎ Edutainment: Learning Through Games

Edutainment apps are increasingly being used to teach important topics like sex education in fun and engaging ways. An example is the app 'Loveland,' which covers sensitive topics like contraception and mental health through a game. Teenagers from Cape Town enjoy the app because it delivers information without stigma and also helps boost self-esteem. These playful elements make learning enjoyable, and the app developers receive feedback from students to make it more effective. The game aims to provide young people with correct, age-appropriate information in a way that resonates with them.

๐ŸŽ“ The Future of Digital Learning

This paragraph wraps up by discussing the broader implications of digital learning tools, questioning whether human instructors might become obsolete. It presents both sides of the debate, with some people favoring the personalized support that human teachers offer and others seeing value in AI-driven education. The final thoughts prompt the reader to consider whether learning could be fully digital or whether human interaction will remain a key part of education.

Mindmap

Keywords

๐Ÿ’กVirtual Reality (VR)

Virtual Reality (VR) is a computer technology that simulates an interactive three-dimensional environment, giving users the feeling of being physically present in a virtual world. In the context of the video, VR is used to enhance learning experiences by allowing students to explore subjects like art, biology, and astronomy in an immersive way. For example, students can view Van Go's masterpieces in a classroom or observe a beating heart in biology lessons.

๐Ÿ’กAugmented Reality (AR)

Augmented Reality (AR) is a technology that overlays digital information or images onto the real world, enhancing the user's perception of their surroundings. Although not explicitly detailed in the script, AR could be inferred as a related technology to VR, potentially used in educational settings to provide additional layers of information to students.

๐Ÿ’กInteractive Education

Interactive Education refers to the use of digital technologies to make learning more engaging and participatory. The video highlights how VR and AR create interactive learning experiences, such as allowing students to 'walk through a heart' in a biology lesson, which promotes deeper understanding and curiosity.

๐Ÿ’กGlobal Market for VR in Education

The global market for VR in education indicates the economic potential and growth of using VR technologies within educational institutions worldwide. The script mentions that this market is expected to grow significantly from about 8 billion EUR in 2022 to over 42 billion EUR by 2027, reflecting the increasing adoption and investment in VR for educational purposes.

๐Ÿ’กVocational Training

Vocational Training is job-specific training that prepares individuals for particular careers or trades. The video script mentions how VR is being integrated into vocational training, such as at a Mercedes-Benz workshop where trainees use VR to practice painting cars, enhancing their skills in a safe and controlled environment.

๐Ÿ’กInternet of Skills

The Internet of Skills is a concept where smart gadgets and the internet are used to teach practical skills remotely. The script discusses a project where users can learn skills like playing the piano through haptic gloves and smart suits that provide feedback on body movements, indicating a future where physical skills can be taught online.

๐Ÿ’กHaptic Gloves

Haptic Gloves are wearable devices that provide tactile feedback to the wearer, simulating the sense of touch in a virtual environment. In the video, these gloves are used to teach piano playing, allowing users to feel and learn the correct finger positions and movements, which is a novel approach to learning musical instruments.

๐Ÿ’กAI and Robots

AI and Robots refers to the use of artificial intelligence and robotic technologies to perform tasks and interact with humans. The script discusses the potential of AI and robots to assist in learning and innovation, emphasizing the importance of human-machine collaboration over fears of automation replacing human roles.

๐Ÿ’กChat GPT

Chat GPT is an AI chatbot that can process and generate human-like text based on user inputs. The video mentions Chat GPT's rapid adoption and its potential applications in education, such as summarizing articles, breaking down complex topics, and assisting with research. It also cautions about the need for fact-checking and the ethical considerations of using AI in learning.

๐Ÿ’กEdutainment Apps

Edutainment Apps are applications that combine education with entertainment, making learning fun and engaging. The script gives an example of an app called 'LoveLand' used for sex education, which helps teenagers navigate sensitive topics in a non-judgmental and interactive way, demonstrating how digital learning can address societal issues effectively.

๐Ÿ’กDigital Learning

Digital Learning refers to the use of digital technologies and multimedia to deliver educational content. The video explores various forms of digital learning, from VR and AR to AI tools and edutainment apps, suggesting that these technologies can revolutionize traditional learning methods and make education more accessible and engaging.

Highlights

The future of learning looks bright with the use of cutting-edge technology.

Innovative methods of teaching are being tested, with VR and AR showing increased student engagement.

The global market for VR in education is predicted to grow significantly from 2022 to 2027.

VR allows students to interact with subjects in an immersive way, such as viewing Van Go's masterpieces or grazing mammoths.

Biology lessons become more interactive with VR, allowing students to virtually explore the human heart.

Teachers are finding new possibilities with VR, including conducting science experiments that are impossible or dangerous in a traditional classroom.

VR is being integrated into vocational training, such as at Mercedes-Benz Workshops for trainees to practice painting cars.

Education expert Benyamin P discusses the advantages of interactive educational technologies like VR and AR.

The Internet of Skills aims to equip people with smart gadgets to learn from home.

Haptic gloves and smart suits are being developed to teach complex activities and correct body movements.

AI and robots are seen as assistants to people, with the goal of interaction between humans and machines.

Chat GPT, released in November 2022, had over 1 million users in just 5 days.

Chat GPT can summarize articles, break down complex topics, and assist with research.

AI tools like Chat GPT should be used responsibly and in conjunction with human oversight.

Edutainment apps, like LoveLand, are fun and informative, addressing topics like sex education in a stigma-free way.

Digital learning opens up new possibilities, but the role of human instructors remains important.

Transcripts

play00:00

analyzing text using chat GPT learning

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how to play the piano using AI powered

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gloves or understanding the anatomy of

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the human heart in virtual reality the

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future of learning looks bright that's

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our topic on

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[Music]

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shift using Cutting Edge technology to

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reimagine the way we learn sounds pretty

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exciting but in many schools around the

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world like here in German You' be happy

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just to find a working computer still

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Innovative methods of teaching are being

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tested all the time studies show that

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students using VR and AR are more

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Curious and more engaged they also seem

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to learn more in comparison to a

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traditional classroom environment

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experts predict that the global market

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for VR in education will grow from about

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8 billion EUR in 2022 to more than 42

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billion e in 2027 so how does virtual

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reality in education work take a

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look van Go's masterpieces exhibited in

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the classroom viewable in

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VR grazing mammoths in front of a VR

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school and Far Away planets suddenly an

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arms length away with the help of VR

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headsets and controllers students at ROM

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house Berkshire school can tackle their

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subject matter up close biology lessons

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are also far more interactive in virtual

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reality you can have a big beating heart

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and you can see the flow of blood

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through it and you can understand the

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chambers and the valves is literally

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walk through a heart or things like that

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so really really useful for children's

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deeper understanding of of what they're

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studying for teachers this opens up many

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new

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possibilities we've used virtual reality

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across every subject as part of our

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pilot for virtual reality some of the

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most impressive things we can do are

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science experiments that would otherwise

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be impossible or too dangerous do in a

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classroom virtual reality is already

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being integrated into vocational

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training trainees at a Mercedes-Benz

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Workshop use VR to practice painting

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cars this way they can learn to

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consistently keep the same distance

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which is tricky for

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beginners education expert Benyamin P

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says it's an ideal use

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[Music]

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case the advantage of interactive

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educational Technologies like virtual or

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augmented reality lies in the

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possibility of practicing different

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scenarios without the risk of damaging

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material or putting people In Harm's Way

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you can also repeat the same scenario

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over and over again so there's a

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practice

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effect getting your reps in virtual

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reality definitely has its advantages

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imagine the benefits for surgical

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students who can hone in their skills in

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a VR environment researchers in d are

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working on something called called the

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internet of skills the idea is to equip

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people with smart gadgets so they can

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learn from the comfort of their own home

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check it

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out learning Real World skills using AI

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researchers are experimenting with

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machines that could one day teach us

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complex activities like

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[Music]

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surfing it's yeah I'm ready for aai a

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smart suit fitted with sensors is also

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in devel velopment the user's movements

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are recorded and compared to what they

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should ideally be the data is stored in

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the cloud the user receives feedback

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through Visual cues or movements from

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the suit a small motor called an

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actuator converts electrical signals

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into

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[Music]

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motion here at we want to build the

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internet of the future what we call the

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tactile internet so far the internet has

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provided access to information

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with the internet of skills we could

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also provide online access to the

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abilities that another person has so if

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someone is good at baking or playing the

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piano you can learn that skill from home

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or have it performed for you at

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[Music]

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home haptic gloves help the wearer learn

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to play piano this smart suit analyzes

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and corrects body movements the suit

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guides the user by running through the

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correct motions the proper posture is

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demonstrated and you can concentrate on

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the precise finger

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[Music]

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positions another thing make me feel

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excited is I can really see how I play

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it as an avator it's very important to

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hold your hand in the right gesture

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otherwise after many years playing if we

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always use the wrong gesture we will

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have the inflammation

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the researcher's aim is for AI and

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robots to assist

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people the real benefit is the

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interaction between humans and

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machines humans have the power of

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innovation while machines are good at

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repetitive

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tasks and that's something we need to

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keep saying to people because there's

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this fear that robots and AI will take

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over when actually we still need humans

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to drive

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Innovation humans and machines treading

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new ground

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together chat GPT has also opened up new

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avenues in education released in

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November 2022 this AI tool had more than

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1 million users in just 5 days but

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what's so special about it here are

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three tips on how you can make the most

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of this

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chatbot no time to read a full article

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chat GPT can summarize it just copy and

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paste the link and ask the AI chatbot to

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write up some bullet

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points the topic is too complex to

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understand ask the chatbot to break it

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down for you step by step you're having

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trouble with research chat GPT can help

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find sources or give you a general

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overview but beware chat gpt's training

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data can quickly become outdated

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although developers are experimenting

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with search features that include

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current events they're only available to

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paid subscribers and don't forget every

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answer provided by chat GPT needs to be

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fact checked and students especially

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should take note universities are

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currently debating if and how AI tools

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like chat GPT should be used in the

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future and how that might change our

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understanding of authorship completely

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Banning AI tools is probably not going

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to work

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though the best solution is not to ban

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AI Technologies but instead to determine

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with students the most effective methods

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to create high quality

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texts and that doesn't simply mean

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letting AI write the text instead

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students could work with the AI to

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develop several iterations of a text and

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then flesh out their own arguments with

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the help of this AI

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tool artificial intelligence is

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basically like a giant toolbox if you

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know how the tools work and which to use

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to fix a specific problem it can be

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really useful at doel we do not

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currently publish any journalistic work

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produced from generative AI but DW is

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looking for ways to responsibly harness

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the potential of so-called large

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language

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models when it comes to comment

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moderation on social media can chat GPT

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help write a program that generates

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replies or filters out offensive or

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discriminatory comments we turn to the

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chatbot to try and do just

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that I can say I have no idea of coding

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for example which is what we did and it

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will reply okay let's help you with

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that and it worked in no time one team

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had managed to create a prototype with

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the help of chat

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GP I'm a journalist right I'm not a

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coder but I can do these things because

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I get help with AI and

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um it's it's just expanding your

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capabilities the journalists give

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directions as to what the program should

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do and the AI bot writes the

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code I asked for a code it gave me a

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code but I had no idea how the code

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works it's just numbers and like no

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digits to me some alphabets to me but I

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I don't know how It produced you know

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what's the idea behind the code all

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these things so I don't really imagine

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it to be a teacher but definitely I'm

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very sure it will help

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you Benjamin Parson cautions against

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viewing AI tools as independent and

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autonomous I don't think of AI tools as

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their

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equals AI aren't conscious human beings

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they're tools that can support us in our

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work and I believe teamwork between

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humans and AI supporting educational

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technology these AI tools can be more

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effective and produce a higher quality

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output than either humans or AI tools on

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their

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own but there's more to digital learning

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than AI so-called edutainment apps are

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fun but also informative loveand for

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example is used for sex education

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questions on this topic aren't always

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easy to ask and answers from the

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internet aren't necessarily

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correct these students in Cape Town have

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a special assignment today they're

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testing out the entainment game love

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land we need young people to help us to

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create the game give us critical

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feedback and say oh this is really

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boring oh and this is really

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cool the game deals with a difficult

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topic amongst teenagers sex education

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without the stigma or the shame in the

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game users need to complete levels on

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different islands that each stand for an

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issue of their own like contraception or

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mental health 14-year-old cele and her

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friends have already tested the app the

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thing that I like about the app it it is

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not offensive um it is you you learn but

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you're also playing at the same time

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game doesn't only focus on sex because

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it also focuses on uh boosting people's

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lows boosting people's self-esteem kyen

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Sterling has tested the app in many

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countries she realized is that teenagers

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around the world usually have the same

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questions and they often trust

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misinformation from the

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internet I experienced them very

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interested and very eager to learn but

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you need to give them the space same

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space that's what we try to make with L

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land um with only proper and age

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appropriate information the long-term

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consequences of luck of sexual education

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are often very hard and uh kicks them

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out of economy and so life cele agrees

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that there's a lack of proper sex

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education in her community South Africa

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is for parent to teach you about sex uh

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and that's why you find um many

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teenagers in South Africa and having

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these uh diseases and uh getting

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pregnant you are told to not have sex

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but they don't tell you the consequences

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and we as teenagers we want to know if I

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were to do this what would happen and

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you end up trying to do so you know

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edutainment apps are successful because

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they incorporate playful Elements which

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can reinforce learning the school

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director is pleased his pupils are

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taking part I want them to be the

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Pioneer so that when they master that

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it's going to be actually easy for our

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school to adopt that game as a way of

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learning and create awareness when it

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comes to sexual education for the

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teenagers this means learning by

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playing digital learning opens up new

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possibilities so will human instructors

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become obsolete in the future I for one

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I'm skeptical could you imagine learning

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new things with only a computer and AI

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or would you prefer human support let us

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know what you think bye-bye

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[Music]

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