5 Educational Technology Trends in 2024 | Future with eLearning | Digital learning in 2024

FUTUREYAN
7 Aug 202107:09

Summary

TLDRThe digital transformation has revolutionized education, with trends like mobile learning, gamification, collaborative learning, immersive learning through AR/VR, and virtual learning shaping the future of teaching and learning. These technologies enhance engagement, accessibility, and interactivity, offering students a more flexible and immersive educational experience.

Takeaways

  • ๐Ÿ“š Digital transformation has significantly impacted the education industry, influencing teaching and learning methods.
  • ๐Ÿ“ฑ The use of technology in education has been accelerated by the pandemic, with many institutions turning to digital solutions for continuous learning.
  • ๐Ÿซ Traditional teaching methods are evolving, with technology enabling new trends such as smart boards replacing chalkboards and textbooks.
  • ๐ŸŒ Learning outside the classroom is becoming more prevalent, with mobile devices allowing for flexible, self-paced education.
  • ๐ŸŽฎ Gamification is an innovative trend in educational technology, using game elements to increase student engagement and motivation.
  • ๐Ÿค Collaborative learning is gaining importance, with technology facilitating group work and improving interpersonal skills.
  • ๐Ÿ•ถ๏ธ Immersive learning through augmented reality (AR) and virtual reality (VR) is enhancing the educational experience, making learning more engaging and interactive.
  • ๐ŸŒ Virtual learning offers convenience and flexibility, combining live online interaction with self-paced tools for a comprehensive learning experience.
  • ๐Ÿ›๏ธ VR in particular allows for in-depth exploration of complex concepts, providing students with a richer understanding of subjects.
  • ๐Ÿ’ก The integration of these trends indicates a shift towards more interactive, accessible, and technology-driven educational experiences.

Q & A

  • How has the digital transformation impacted the education industry?

    -The digital transformation has heavily impacted the education industry by affecting how teachers teach and students learn in classrooms. It has accelerated the use of technology in education, leading to changes in traditional teaching methods and the adoption of technology-enabled learning tools.

  • What role did the pandemic play in the adoption of educational technology?

    -The pandemic has accelerated the adoption of educational technology as many schools and teachers turned to technology to help students continue their learning when in-person classes were not possible.

  • What are the top 5 educational technology trends mentioned in the script?

    -The top 5 educational technology trends mentioned are: 1) Learning outside the classroom environment, 2) Gamification, 3) Collaborative learning, 4) Immersive learning with augmented reality and virtual reality, and 5) Virtual learning.

  • How does mobile-based learning enhance the flexibility of education?

    -Mobile-based learning allows students to learn at their own pace and time, making education more flexible. It enables students to access courses anytime and anywhere, even with offline reading capabilities, enhancing the overall learning experience.

  • What is gamification and how does it benefit education?

    -Gamification is the use of game design elements and game principles in educational contexts to increase engagement and motivation. It involves strategies, activities, badges, and rewards to make learning more interactive and fun, encouraging active and motivated learning.

  • How does collaborative learning enhance the learning process?

    -Collaborative learning enhances the learning process by encouraging students to work together on projects or problems, building their collaborative skills, improving understanding, and increasing engagement through group activities and tasks.

  • What is immersive learning and how does it change the classroom experience?

    -Immersive learning involves the use of augmented reality (AR) and virtual reality (VR) technologies to create a more engaging and interactive learning experience. It allows students to view enhanced versions of images and objects or experience a false perception of reality, making learning more compelling and enhancing understanding of complex concepts.

  • How does virtual learning offer convenience and flexibility to learners?

    -Virtual learning offers convenience and flexibility by allowing live online interaction between instructors and learners, similar to traditional classroom experiences, but with the added benefit of online tools and materials for self-paced learning, creating a more comprehensive and learner-centered approach.

  • What are the benefits of learning outside the classroom environment?

    -Learning outside the classroom environment benefits students by providing a convenient method of education that allows for self-paced learning and access to courses anytime and anywhere, enhancing the overall flexibility and accessibility of education.

  • How do augmented reality and virtual reality help explain complex concepts in education?

    -Augmented reality and virtual reality help explain complex concepts by providing enhanced or simulated views of real or imagined scenarios. This allows students to explore and understand topics such as the human body's circulatory system or historical sites like the Coliseum in a more immersive and engaging way.

Outlines

00:00

๐Ÿ“š Digital Transformation in Education

The educational sector has been significantly impacted by digital transformation trends, leading to a shift in teaching and learning methodologies. The COVID-19 pandemic has accelerated the adoption of technology in schools, with technology-enabled learning and smart boards replacing traditional tools. The learning model has evolved from self-learning to flipped classrooms, indicating a considerable impact on educational approaches. The top 5 educational technology trends for 2021 and beyond include learning outside the classroom environment, where mobile devices have facilitated anytime, anywhere learning. Gamification has become an essential part of education, using game elements to increase student engagement. Collaborative learning has gained importance, with technology enabling group activities and tasks to build collaborative skills. Immersive learning through augmented reality (AR) and virtual reality (VR) has made learning more engaging and experiential. Lastly, virtual learning offers flexibility and convenience, combining live online interaction with self-paced learning tools.

05:00

๐ŸŒ The Impact of AR/VR and Virtual Learning

The integration of augmented reality and virtual reality in education has revolutionized the learning experience, making it more immersive and interactive. AR and VR are increasingly used to explain complex concepts across various subjects, providing students with a deeper understanding through experiential learning. By 2021, it was projected that over 15% of schools in the United States would have virtual reality classroom kits, with over 70 million students worldwide experiencing immersive learning. Virtual learning, facilitated by web conferencing tools, offers a convenient and flexible way of learning, allowing for live online interaction and self-paced study materials. This approach enhances learner engagement and provides a comprehensive understanding of course content, making it a cost-effective method for content delivery and training.

Mindmap

Keywords

๐Ÿ’กDigital Transformation

Digital transformation refers to the integration of digital technology into all areas of a business, fundamentally changing how businesses operate and deliver value to customers. In the context of the video, digital transformation has heavily impacted the education industry, affecting how teachers teach and students learn, with technology accelerating this change, especially during the pandemic.

๐Ÿ’กMobile Learning

Mobile learning is an education method that uses mobile devices such as smartphones and tablets to deliver educational content. The video mentions that mobile-based devices have taken learning outside the classroom, allowing students to learn at their own pace and time, which is a convenient method of delivering education.

๐Ÿ’กGamification

Gamification is the application of game design elements and game principles in non-game contexts, aiming to increase engagement and motivation. The script describes gamification as an innovative trend in educational technology that uses strategies, activities, badges, and rewards to promote student engagement, making learning more interactive and fun.

๐Ÿ’กCollaborative Learning

Collaborative learning is an educational approach that encourages students to work together in teams to achieve a common goal. The video emphasizes that technology has enabled better connectivity, facilitating collaborative learning in classrooms where students can work together on projects or problems, enhancing their understanding and engagement.

๐Ÿ’กImmersive Learning

Immersive learning is a teaching method that uses digital technologies such as augmented reality (AR) and virtual reality (VR) to create highly engaging and interactive learning experiences. The script explains how AR and VR have made learning more immersive, allowing students to explore complex concepts in a more engaging way, such as traveling inside the human body to understand the circulatory system.

๐Ÿ’กAugmented Reality (AR)

Augmented reality is a technology that overlays digital information or images onto the real world, enhancing the user's perception of reality. In the video, AR is mentioned as a tool that provides an enhanced view of real images and objects, making learning more compelling and allowing students to explore and learn more interactively.

๐Ÿ’กVirtual Reality (VR)

Virtual reality is a computer technology that simulates a user's physical presence in a virtual or imaginary environment. The script highlights VR's ability to give students a false perception of reality, allowing them to experience theoretical information as actual experiences, such as exploring the inside of the human body or historical sites.

๐Ÿ’กVirtual Learning

Virtual learning refers to the use of web conferencing tools and online platforms to deliver educational content and training. The video describes virtual learning as a flexible and convenient method that combines live online interaction with self-paced learning tools, providing a comprehensive understanding of course content.

๐Ÿ’กFlipped Classroom

The flipped classroom is an instructional strategy where direct instruction moves from the group learning space to the individual learning space, usually via technology, and the resulting group space is transformed into a dynamic, interactive learning environment. Although not explicitly mentioned in the script, it is a relevant concept as it is a method that has been impacted by educational technology trends.

๐Ÿ’กEbooks

Ebooks, or electronic books, are digital versions of traditional print books. The script mentions that ebooks can be embedded with features like annotation tools, bookmarks, hyperlinks, and dictionaries to enhance the learning experience, making them a flexible tool for mobile learning.

๐Ÿ’กOffline Reading Capabilities

Offline reading capabilities refer to the ability to access digital content without an internet connection. The video script notes that this feature is important for mobile learning, as it allows students to continue their education even when an internet connection is not available.

Highlights

Digital transformation trends have heavily impacted the education industry, affecting how teachers teach and students learn.

The use of technology in education has been accelerated by the pandemic.

Technology-enabled learning and smart boards are replacing traditional blackboards, chalks, and textbooks.

Learning outside the classroom is becoming popular with mobile-based devices.

Mobile learning allows students to learn at their own pace and time.

Ebooks with features like annotation tools and bookmarks enhance the learning experience.

Gamification is an innovative trend in educational technology, promoting student engagement.

Gamification uses strategies, activities, badges, and rewards to motivate learners.

Collaborative learning has gained importance with technology facilitating group activities and tasks.

Collaborative learning improves understanding and increases student engagement.

Immersive learning with augmented reality and virtual reality makes education more engaging.

AR and VR provide enhanced views of images and objects, making learning more immersive.

Over 15% of schools in the U.S. will have virtual reality classroom kits by 2021.

Virtual learning offers convenience and flexibility with web conferencing tools.

Virtual learning combines online learning and in-person instruction for a comprehensive understanding.

Virtual learning is cost-effective and helps instructors to teach learners effectively.

Transcripts

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five new trends in educational

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technology

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the digital transformation trends have

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also heavily impacted the education

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industry

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they have affected how the teachers

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teach and students learn in classrooms

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further their use has been accelerated

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by the pandemic

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many schools and teachers turn to

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technology to help the students continue

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their learning

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schools colleges and universities are

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changing their traditional methods of

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teaching with new trends in education

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technology

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technology enabled learning and smart

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boards are slowly replacing the

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traditional blackboards chalks and

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textbooks

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the last few years have witnessed a

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dramatic change in the learning model

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the way students are being taught today

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is very different from the teaching

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methods that were adopted a few decades

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back

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technology has brought about various

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changes in the way education is

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delivered and received

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from self-learning to flipped classroom

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approach we have seen technology

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make a considerable impact on the

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learning and teaching methodologies

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here are the top 5 educational

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technology trends that we are going to

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see in 2021 and so on

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1. learning outside the classroom

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environment

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mobile-based devices have taken learning

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outside of the classroom

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with them learning and learning growing

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in popularity students can learn at

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their own pace and time

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this trend is expected to keep up as it

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is a convenient method of delivering as

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well as receiving the education

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designing mobile first responsive

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content helps students to go through

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their courses anytime and anywhere

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internet connection is no longer an

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issue with offline reading capabilities

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ebooks can be embedded with many

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features to enhance the learning

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experience

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complete with annotation tools bookmarks

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hyperlinks dictionary

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search feature and ebook makes learning

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more flexible

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most of the educational institutes today

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have adopted mobile learning into their

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learning ecosystems

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benefiting students and teachers alike

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2. gamification gamification is one of

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the most innovative

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trends in educational technology it has

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become an increasingly essential part of

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education in the last few years

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the gamification approach uses different

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strategies

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varied activities badges and rewards to

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promote student or learner engagement

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the approach makes use of the various

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gamification elements and

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characteristics of gaming culture in

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designing the courses

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it helps the students to become active

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and motivated learners

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learners play educational games to learn

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various academic skills and earn points

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or rewards for completing the assigned

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tasks

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they compete with peers towards specific

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objectives or goals

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the challenges and rewards help the

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learners to remain motivated in the

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process of learning

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the game-based approach helps to make

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the content more fun

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and interesting for learners earning

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badges

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coins rewards and so more makes the

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learners pay more attention to what is

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being taught to them

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3. collaborative learning technology has

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made it possible for everyone to stay

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connected

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we connect discuss and enact upon

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situations collaboratively

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this collaborative approach has gained

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importance in the learning process as

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well

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in a classroom learning model teachers

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encourage collaboration by assigning

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group activities and tasks

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when students team up together to work

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on a project or solve a problem it

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builds their collaborative skills

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working together improves their

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understanding and increases engagement

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although learning is quite popular it

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includes collaboration with features to

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share and discuss

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in a traditional teaching model a

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teacher enters a classroom

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speaks for about 30 minutes and leaves

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when the bell rings

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but today technology has bridged the gap

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between teachers and students

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you would find teachers and students

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interacting with each other more often

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teachers are far more accessible now and

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act as mentors to help students in their

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overall development

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this collaborative learning approach

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helps students to interact with their

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peers and build their interpersonal

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skills

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4. immersive learning with augmented

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reality and virtual reality

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with the introduction of augmented

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reality and virtual reality into the

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education system

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the classroom learning experience has

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undergone a tremendous change

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learning has become much more immersive

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than traditional methods

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unlike plain images and hands-on

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experiments in the lab

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students can now view enhanced versions

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of the image and objects on their mobile

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devices

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the augmented and virtual reality trends

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in education technology are making

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learning a compelling experience

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while augmented reality provides an

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enhanced view of a real image

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virtual reality gives a false perception

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of reality around them

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both these techniques have taken digital

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learning to new dimensions

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augmented reality and virtual reality

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are increasingly being used to explain

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complex concepts

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from atoms to planets and from egypt to

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the coliseum

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students can explore and learn so much

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more

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according to ed week's market brief by

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2021

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over 15 percent of schools in the united

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states will have a set of virtual

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reality classroom kits

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worldwide over 70 million students will

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experience immersive learning through

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virtual reality

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students benefit greatly from vr's

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ability to make theoretical information

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into an actual experience

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for instance virtual reality kits allow

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biology students to travel inside the

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human body

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this gives students a deeper richer

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understanding of for instance

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how the circulatory system works or how

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the human body fights off disease

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5 virtual learning virtual learning is a

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way of learning a subject or providing

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training with the use of web

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conferencing tools

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virtual learning offers convenience and

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flexibility to learners

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it allows for live online interaction

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between the instructor and learners

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which is very similar to the traditional

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classroom experience

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thus it offers a combination of online

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learning and in-person instruction

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the live online teaching or training can

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be supplemented by self-paced online

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learning tools and additional study

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materials

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it provides learners with a more

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comprehensive understanding of course

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content

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this approach helps you to create more

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effective flexible and learner-centered

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teaching

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learner engagement will be more and

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learners can gain more while

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participating in online assignments

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the virtual learning approach helps the

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instructors to think about the best way

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to teach learners

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and then use the appropriate technology

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to achieve their goals

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virtual learning is one of the cost

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effective ways of delivering content or

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training

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like and subscribe if you like the

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[Music]

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information

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you

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Related Tags
EdTech TrendsMobile LearningGamificationCollaborative LearningImmersive LearningAR in EducationVR ClassroomsVirtual LearningEducation InnovationTech in Classrooms