world's shortest UI/UX design course

Juxtopposed
23 Jul 202306:52

Summary

TLDRThis insightful video guides beginners through the essentials of UI and UX design, breaking down the process into manageable steps. It starts with understanding user flow to map out the journey of potential users on your site, followed by wireframing to design corresponding screens. The video emphasizes the importance of a design system, including colors, fonts, and icons to ensure consistency. It covers the fundamentals of actual design work, keeping in mind principles like visual hierarchy and simplicity, and concludes with tips on adding text and visuals. The video not only demystifies the design process but also encourages viewers to practice by contributing to a live site for inspiration.

Takeaways

  • 📚 UI and UX design are crucial for creating effective digital products, involving learning fundamental skills, standard procedures, and using helpful resources.
  • 📈 The design process starts with a main idea or solution to a problem, serving as the foundation for the project.
  • 🖌 Step one involves mapping out the user flow to understand the journey of users from landing on the site to achieving their key objective.
  • 🖼 Step two, wireframing, requires creating layouts for each page or screen based on the user flow diagram, focusing on achieving the key objective through thoughtful layout and analysis.
  • ✏️ Modern tools like Balsamiq, InVision Freehand, and Figma have made wireframing more accessible and efficient compared to traditional pen and paper methods.
  • 🖥 Step three introduces the design system, guiding the visual aspect of the project with reusable components for consistency, like colors, fonts, buttons, and icons.
  • 🎉 Colors in the design system should reflect the project's industry, value, or brand identity, with variations for comprehensive use across the project.
  • 📝 Fonts and icons chosen during the design process impact readability and the project's vibe, with resources available for selection and customization.
  • 💡 Step four, the actual designing, involves assembling all elements with attention to design principles like visual hierarchy, contrast, balance, and consistency, followed by testing, iterating, and refining.
  • 📖 Bonus step includes adding illustrations or visuals to enhance the project, with the option to create these using tools like Figma or Spline for 3D designs.
  • ✨ Continuous learning and practicing by designing more projects are key to mastering UI and UX design, building upon the fundamentals covered in the script.

Q & A

  • What is the first step in designing a user interface according to the script?

    -The first step is to map out the user flow diagram, which involves charting the main journey a user takes from landing on the site to achieving their key objective.

  • What tools are mentioned for creating wireframes?

    -The script mentions Balsamiq, InVision Freehand, Figma, and Adobe XD as tools for creating wireframes.

  • Why is creating a design system important in UI/UX design?

    -A design system is crucial because it provides a guideline that specifies reusable components, ensuring consistency across the design in elements like colors, fonts, buttons, and icons.

  • How does the script suggest choosing the primary color for a project?

    -It suggests choosing colors that reflect the project's industry value or brand identity, and emphasizes using tools like real-time colors to simulate choices on a real site to ensure they're accessible and aesthetically pleasing.

  • What are the recommended sources for icons and fonts mentioned in the script?

    -For icons, Figma's library and plugins are recommended, and for fonts, Google Fonts along with TypeScale for determining readable sizes and ratios are suggested.

  • What does the script imply about the variety of design styles available?

    -The script implies that there is an infinite number of design styles available, and it encourages designers to explore and choose styles that best fit their project's needs.

  • Which platforms are recommended for design inspiration in the script?

    -Dribbble, Behance, and the project being designed itself are recommended as sources of inspiration for design.

  • What are the six basic design principles mentioned?

    -Visual hierarchy, contrast, balance, consistency, simplicity, and interaction feedback are the six basic design principles highlighted in the script.

  • What is the final step in the UI design process according to the script?

    -The final step involves testing, iterating, prototyping, and refining the design based on user expectations and design principles.

  • How does the script suggest handling text content in the design phase?

    -It recommends either using placeholder text like 'lorem ipsum' or, preferably, writing actual content to test and create realistic expectations for different sections before finalizing them.

Outlines

00:00

🎨 UI/UX Design Fundamentals and Steps

This segment introduces the essentials of UI and UX design for beginners, emphasizing that while design tools are easy to learn, mastering them requires understanding specific tasks and resources. The process begins with identifying a main idea or solution, such as creating a web application for collecting design inspirations. Key steps include mapping out the user flow to understand the customer journey, wireframing to layout screens or pages, and developing a design system that defines visual guidelines like colors, fonts, and components. Examples include using tools like Figma for wireframing and establishing a color scheme that reflects the project's brand identity. The narrative underscores the importance of these foundational steps in creating a user-centric and visually coherent design.

05:02

🚀 Finalizing Design and Adding Details

The concluding part of the video script covers the intricate process of refining and finalizing a design project. It stresses the importance of simplicity, user feedback, and adhering to basic design principles such as visual hierarchy, contrast, and consistency. The script also highlights the iterative nature of design, requiring testing, prototyping, and numerous iterations to meet user expectations effectively. It touches on the necessity of filling the design with realistic content or placeholder text to test and finalize different sections. Additionally, it mentions the optional step of incorporating illustrations or visuals, with tools recommended for creating these elements. Finally, the script concludes by encouraging continuous practice in design to build knowledge and skill, ending with a call to action for viewers to engage with the content and look forward to more.

Mindmap

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Keywords

💡UI/UX Design

UI/UX Design refers to the process of creating user interfaces and experiences for websites, apps, or other digital products. It focuses on the aesthetics (UI) and usability (UX) to ensure that the product is both visually appealing and easy to use. In the video, UI/UX Design is the main theme, with the speaker discussing the fundamentals, standard procedures, and helpful resources for getting started in this field.

💡User Flow

User Flow is a representation of the path a user takes to achieve a specific goal on a website or app. It outlines the main journey from the moment users land on the site until they accomplish their key objective. In the context of the video, the speaker emphasizes the importance of mapping out the user flow to understand user expectations and to design a product that meets those expectations.

💡Wireframing

Wireframing is the process of creating a basic layout for different screens or pages of a website or app. It involves drawing layouts in the form of wireframes, which are simple and schematic representations of the design. The speaker in the video uses wireframing as a step to translate the user flow into corresponding screens, focusing on how each page or screen contributes to reaching the key objective.

💡Design System

A Design System is a set of guidelines and reusable components that ensure consistency throughout a design project. It includes elements like colors, fonts, buttons, forms, and icons. The video highlights the importance of a design system in the UI design journey, where it deals with visuals and helps maintain a consistent look and feel across the entire product.

💡Visual Hierarchy

Visual Hierarchy refers to the arrangement of elements in a design based on their importance. It helps guide the user's attention to the most critical parts of the interface first. In the video, the speaker mentions visual hierarchy as one of the six basic design principles to keep in mind when designing, to show the order of importance among different elements.

💡Typography

Typography is the art of arranging text in a visually appealing and legible manner. It includes the selection of fonts, sizes, and styles that impact the readability and overall look of the content. The video discusses typography as a crucial part of the design system, where the speaker tests different fonts from Google Fonts and uses typescale to find readable sizes.

💡Icons

Icons are small graphical representations or symbols used to convey information or actions in a user interface. They play a significant role in enhancing the user experience by providing visual cues. In the video, the speaker talks about choosing different types of icons for the design project and how they contribute to the overall interface aesthetics.

💡Responsive Design

Responsive Design is an approach to designing websites or apps that ensures they adapt and function well on different devices and screen sizes. This design methodology is essential for creating user-friendly interfaces that provide a consistent experience across various platforms. The video mentions responsive sizes for body text, small text, and titles as part of the design process.

💡Feedback

Feedback in the context of UI/UX design refers to the responses or signals that a user interface provides to the user's actions. It helps users understand the result of their interactions and keeps them engaged. The speaker in the video includes feedback as one of the six basic design principles, emphasizing its importance in maintaining user engagement and providing clear reactions to user actions.

💡Illustrations

Illustrations are visual elements like drawings, graphics, or images that can be added to a design to enhance its appeal or convey additional information. They can be used to complement the text, highlight key points, or simply add a creative touch. In the video, the speaker discusses the bonus step of adding illustrations and visuals if needed, and mentions resources for obtaining or creating them.

Highlights

UI and UX design essentials are easy to learn but hard to master.

Design starts with solving a problem or addressing a use case.

Step 1 involves creating a user flow diagram to map out the user's journey.

Step 2 focuses on wireframing to design screens or pages based on the user flow.

Modern tools like Balsamiq, InVision Freehand, and Figma have revolutionized wireframing.

Designing for simplicity and accessibility is crucial in UI/UX design.

Step 3 introduces the design system, emphasizing consistency through reusable components.

Choosing colors for your design involves considering accessibility and brand identity.

Fonts and typography play a key role in readability and conveying brand vibe.

Figma offers a massive library of resources and plugins for design elements like icons.

Step 4 is the actual designing phase, applying principles like visual hierarchy and consistency.

Iterative testing, prototyping, and refining are essential parts of the design process.

The importance of incorporating realistic UX copy for testing and setting expectations.

Bonus step: Adding illustrations and visuals to enhance the design without needing fancy software.

Turning designs into live sites enables real-world application and further inspiration.

Continuous designing is key to building up knowledge and mastering UI/UX design.

Transcripts

play00:00

foreign

play00:02

but you want to know how to design a

play00:04

website app game or any other product UI

play00:07

design tools are easy to learn and hard

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to master what helps you master them is

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knowing what exactly you need to do so

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let's learn UI and ux design no

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just what you need to get started

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fundamentals standard procedures and

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helpful resources a design starts with

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the main idea a solution to a problem or

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a use case for example I really needed a

play00:25

web application to collect element

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specific designs like these so designers

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and developers like you and me can find

play00:31

inspiration got a good idea let's go

play00:33

step by step step one user flow the

play00:36

people you hope to use your product

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probably have certain expectations

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they're looking for some info want to

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buy something or just use the service

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you need to map out that main Journey

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from the moment they land on your site

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till that key objective is achieved in

play00:48

this project for example when users land

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on the site they should immediately find

play00:52

the category and the websites in it we

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call this a user flow diagram Step 2

play00:56

wireframing from the user flow diagram

play00:58

we'll try to create corresponding

play01:00

screens or pages each pager screen is

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supposed to contribute to reaching that

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key objective in a way if users are

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supposed to shop for something then

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there's a store Page product page cart

play01:10

payment page and success page you can

play01:12

start drawing layouts for different

play01:13

screens in the form of wireframes which

play01:16

requires real hard thinking and Analysis

play01:19

of user Behavior back in 1800s we used

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pen and paper to draw wireframes but

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thanks to technology nowadays we're

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lucky enough to do them on tools like

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balsamic and vision freehand or just

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figma or fake Jam like a normal person

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for example in this project we want a

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simple and straight to the point design

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so just one single screen we need some

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navigation in the header and footer our

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main goal is showing users designs in

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different categories how could we

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Implement that maybe a little drop down

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menu a filter hmm it has to be simpler

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and more accessible like right in front

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of everyone's eyes how about just a

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simple sidebar with the categories like

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font awesome for example that's a good

play01:55

inspiration we also want to showcase

play01:57

different designs a lot of them on this

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remaining side we have several sources

play02:01

of inspiration for this that have proven

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to work like dribble so we need our

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designs in a little grid over here and

play02:07

this grid should have a link to the

play02:08

source of the design its name and just a

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simple image preview what we just did

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was a brief version of user experience

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or ux design it can be extended and have

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you go through other steps as well

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depending on how complicated your

play02:21

project is step 3 design system this

play02:23

marks the beginning of our user

play02:24

interface or UI design Journey where we

play02:27

deal with visuals every design project

play02:29

is led by guideline that specifies

play02:31

reusable components as you can imagine

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this makes everything consistent like

play02:35

colors fonts buttons forms boxes cards

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icons and so on it can be very big or

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very small like the one we have here

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starting with colors they should reflect

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your Project's industry value or brand

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identity meaning logo product or brand

play02:50

colors for this project I just know I

play02:52

want it to be in dark mode with mostly

play02:54

neutral colors like black white and gray

play02:56

and maybe one primary Vivid color I'm

play02:59

not really sure what I want yet so I'm

play03:00

using real-time colors to simulate my

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color choices on a real site making sure

play03:05

they're accessible and look good but

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generally speaking you want your colors

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to be as comprehensive as possible for

play03:11

example background color text color

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primary secondary accent and semantic

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colors each of them can have different

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variations too like Shades gradients and

play03:20

transparent versions next up we have

play03:22

fonts which directly impact the

play03:24

readability of your content plus the

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fonts can give off a certain Vibe look

play03:28

at these fonts funky elegant serious

play03:30

childish and oh God what is this again

play03:33

I'm using real-time colors to test out

play03:35

some fonts from Google fonts quickly

play03:37

which lead me to two fonts space

play03:39

grotesque and Ubuntu then I'm using

play03:42

typescale to find a good ratio and

play03:43

readable sizes for these fonts and make

play03:45

a list of them on figma I'm using the

play03:47

standard responsive sizes of 18 pixels

play03:50

for body text 14 pixels for small text

play03:52

and 32 pixels for the title for icons

play03:55

there is a massive library of resources

play03:57

and plugins on fake by itself you can

play03:59

even make them yourself like I did here

play04:01

there different types of icons like flat

play04:03

skeuomorphic glyph duotone 3D outlined

play04:07

and so on other major parts are buttons

play04:09

inputs cards and really whatever your

play04:12

project needs for example for this

play04:13

project we need buttons category inputs

play04:16

and website cards this style I'm

play04:18

choosing is outlined and transparent how

play04:20

do you choose a style you ask well there

play04:22

are about five uh 10 no no wait wait

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yeah there's an infinite number of

play04:28

styles actually that's where you come in

play04:30

to design one good news is that there

play04:32

are many resources to get inspired like

play04:34

dribble be hands and even the site we're

play04:37

designing right now step four the actual

play04:39

designing now you have all the

play04:41

ingredients and it's time to cook a

play04:43

design let him cook keep these six basic

play04:45

design principles in mind visual

play04:47

hierarchy helps show the order of

play04:49

importance among elements contrast helps

play04:52

distinguish elements and make them

play04:53

readable or accessible balance helps

play04:56

moderate the spacing alignment or the

play04:58

placement of different elements

play04:59

consistency helps keep elements

play05:01

harmonical and avoids user confusion

play05:04

Simplicity keeps things clear and

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straightforward for users and for extra

play05:08

interaction feedback keeps users engaged

play05:11

and gives them some clear reaction for

play05:13

their actions now designing is not just

play05:15

assembling the elements you will need to

play05:17

test iterate prototype and refine a lot

play05:20

in this step nowadays we browse tens of

play05:22

applications and websites on a daily

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basis and already have some expectations

play05:26

so you don't need to escape the matrix

play05:28

or calculate the answer to life universe

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and everything to come up with a design

play05:32

that users are already accustomed to the

play05:34

only remaining step is filling it up

play05:36

with some text like ux copy or marketing

play05:38

copy you either use some good old lorem

play05:41

ipsum dollar sit and mad consecutor a

play05:43

different sync a lid

play05:45

or hear me out writing some actual

play05:48

content even if they're not going to be

play05:50

used at all this helps with testing and

play05:52

creates realistic expectations of

play05:54

different sections before finalizing

play05:56

them by now we're also done assembling

play05:58

the design for this project but still

play06:00

one step remains bonus step

play06:03

illustrations and visuals if you need to

play06:05

add graphics there are thousands of free

play06:07

and paid resources that provide you with

play06:09

them you can make them yourself too

play06:11

which is much cooler luckily you don't

play06:13

even need fancy software like Adobe

play06:15

Illustrator or procreate to make

play06:17

illustrations you can literally just use

play06:19

figma for most Styles or a spline for 3D

play06:22

designing for this project we didn't

play06:24

really plan for any illustration because

play06:26

it's supposed to be very minimal the

play06:28

good news is that I've turned this

play06:29

design into a live site and now you can

play06:31

use it to get some Inspirations for

play06:33

designing your own project elements you

play06:35

can contribute to it too by adding your

play06:37

favorite designs to it this is just the

play06:39

beginning of a journey from here on you

play06:40

can build up on your knowledge by

play06:42

designing designing and more designing

play06:44

and that's all for this video you if you

play06:46

liked it make sure to do your magic down

play06:48

there and see you on the next one

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