When Dungeons Arise Minecraft Mod Structure Tier List
Summary
TLDRThe video presents a tier list for structures in the 'When Dungeons Arise' Minecraft mod, evaluating over 30 structures based on difficulty and loot. The Abandoned Temple is highlighted as an easy, loot-rich starting point, while the Aviary is deemed an end-game challenge with valuable rewards. The Battery Tower is criticized for its size and poor loot, and the Bandit Village offers decent early game resources. The Serenian Hide is rare and mostly useless, while the Coliseum is more suitable for PVP. The video concludes with a comprehensive ranking, providing viewers with insights to strategize their gameplay.
Takeaways
- ๐ฐ The Abandoned Temple is a frequent and beginner-friendly structure with valuable loot and a map leading to further exploration.
- ๐ฟ The Aviary is an end-game challenge offering Netherite and Diamond loot, but beware of its powerful mobs.
- ๐ญ The Battery Tower is disappointing due to its size, numerous mobs, and lackluster loot.
- ๐๏ธ The Bandit Village provides decent loot and is relatively easy to conquer, but it's not ideal for establishing a base.
- ๐ The Coliseum is visually impressive but offers limited loot, making it more suitable for PVP or mob battle arenas.
- ๐ถ The Fishing Hut is a modest early-game structure with basic loot and a potential starting point for exploration.
- ๐๏ธ The Foundry is a rewarding underground structure with rich Netherite and Diamond loot, though finding it requires a map or luck.
- ๐ The Giant Mushroom is primarily a visual feature with limited loot and is more of a novelty than a resource-rich location.
- ๐ The Heavenly Challenger is a formidable structure with flying mobs and Phantoms, but offers a good loot haul for those with Elytra.
- ๐ฐ The Keep Kyra is a massive and rare structure with high-tier loot and space for base-building, making it a valuable find.
Q & A
What is the first structure mentioned in the tier list for 'Dungeons Arise' mod?
-The first structure mentioned is the abandoned Temple.
What makes the abandoned Temple a good starter location in the 'Dungeons Arise' mod?
-The abandoned Temple is a good starter location because it is frequent, has a top chest with a map, food, iron supplies, and sometimes even diamonds. It's easy to conquer due to the lack of spawners.
How is the Aviary structure described in terms of difficulty and loot in the 'Dungeons Arise' mod?
-The Aviary is described as an end-game structure with high difficulty and excellent loot, including netherite, diamonds, and apples, but the mobs hit very hard, making it challenging.
What is the main criticism of the Battery Tower structure in the 'Dungeons Arise' mod?
-The main criticism of the Battery Tower is that it is too big, has many mobs and spawners, and the loot is disappointing, mostly consisting of iron and food.
Why is the Bandit Village considered a mediocre structure in the 'Dungeons Arise' mod?
-The Bandit Village is considered mediocre because, despite having decent loot like gold and iron, the quantity is small, and it's not suitable for basing due to the presence of hobbled spawners.
What is unique about the Serenian Hide structure in the 'Dungeons Arise' mod?
-The Serenian Hide is unique because it is extremely rare, made entirely out of bone, and does not contain any chests, making it mostly useless.
How does the Coliseum structure differ from others in terms of loot and purpose in the 'Dungeons Arise' mod?
-The Coliseum lacks chests and is described as pretty but useless for loot. It is suggested as a good place for PVP or mob battles rather than for resource gathering.
What makes the Foundry structure valuable in the 'Dungeons Arise' mod?
-The Foundry is valuable because it contains a significant amount of netherite and diamonds, especially on the second level, making it a great spot for loot despite being underground and requiring a map to find.
How is the Heavenly Conqueror structure rated in the tier list and why?
-The Heavenly Conqueror is rated highly because it is a smaller but well-protected version of the Heavenly Challenger, containing diamonds and netherite loot, and is suitable for basing.
What is the main issue with the Mushroom House structure in the 'Dungeons Arise' mod?
-The main issue with the Mushroom House is that it has good food but the quality of the loot does not match the difficulty of the mobs, which have a lot of HP and armor.
How does the Scorch 9 structure compare to others in terms of resources in the 'Dungeons Arise' mod?
-Scorch 9 is described as having a few diamonds and potential unenchanted iron or armor gears, but it is criticized for having few resources overall and being easier to spot due to its surface well.
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