Myth of Empires - Single Player - Ep 04 Training Warriors (vagrants) & Exploring Neutral Camp
Summary
TLDRIn this episode of 'Myth of Empires' single-player series, the player focuses on base expansion and character development. They construct various workbenches, a proper bed, and a campfire for cooking. The player trains warriors, ensuring they have adequate food and equipment. They also contemplate increasing their warrior count but recognize the need for more resources. Crafting better armor and weapons is a priority, and they gather materials like stones and copper ore. The player sets up a furnace, hunts for food, and plans to build a horse stable. They experiment with a warrior camp, a new feature for resting and healing warriors. The episode ends with the player gearing up to explore and encounter hostile bandits, showcasing their upgraded armor and preparing for upcoming challenges.
Takeaways
- π° The player is building up their base with various workbenches, storage, and a bed, aiming to establish a stronghold in the game.
- π‘οΈ They are focusing on training warriors, ensuring they have food and equipment, which is crucial for their development and effectiveness.
- π₯ A campfire is used for cooking food, highlighting the importance of sustenance in maintaining the strength and morale of the warriors.
- βοΈ The player considers increasing the number of warriors but realizes the challenges of provisioning more food and equipment.
- π οΈ Workbenches are set up for crafting better armor and weapons to enhance the player's and their warriors' combat capabilities.
- π The script emphasizes the high consumption of food for training, indicating the need for efficient resource management.
- π The player plans to build a horse stable, showing an interest in expanding their base's facilities for better organization and functionality.
- π² Resource gathering, such as wood and stones, is a continuous activity to support construction and crafting needs.
- π‘οΈ The player experiments with different types of training dummies and their effects on warrior development.
- π© The script mentions the use of a furnace for smelting ores, which is essential for crafting advanced equipment.
- ποΈ Exploration is a key part of the gameplay, with the player venturing out to discover new locations and resources.
Q & A
What is the main focus of the video?
-The main focus of the video is the gameplay of 'Myth of Empires' single-player series, where the player builds various workbenches, trains warriors, and plans to expand their empire.
What are the different types of workbenches mentioned in the video?
-The video mentions Taylor bench, weapon bench, storage cupboard, architect bench, and a furnace.
Why does the player consider increasing the number of warriors they can have?
-The player considers increasing the number of warriors to build an empire or have a larger army, but they note it's not easy due to the need for more food and equipment for the additional warriors.
What is the purpose of the dummy in the game?
-The dummy is used for training warriors, but it requires food to be effective, as warriors stop training when there is no more food.
What does the player plan to craft using the workbenches?
-The player plans to craft better armor, weapons, and possibly a horse stable using the workbenches.
What is the significance of the 'warrior cam' mentioned in the video?
-The 'warrior cam' is a feature that allows the player to see where their warrior is resting and recovering from battle, with light injuries healing quickly and heavy injuries taking longer.
Why does the player decide to hunt for food in the game?
-The player hunts for food to ensure that their warriors have enough to eat while they are away exploring, as the warriors' training requires food.
What is the purpose of the furnace in the game?
-The furnace is used to smelt ores like iron, copper, or bronze, which are necessary for crafting better armor and weapons.
What is the player's strategy for recruiting new warriors?
-The player's strategy includes training warriors at the camp and also considering using a torture rack to recruit hostile NPCs.
What is the player's plan for their horses?
-The player plans to craft a horse stable to keep their horses when they are not out exploring, and also to collect resources like grass and bark to feed the horses.
How does the player intend to capture hostile NPCs?
-The player intends to use a simple club to knock out hostile NPCs before carrying them back to the base to be recruited.
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